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Nerf Vmsa already

  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Nifty2g wrote: »
    lol its so true and they keep saying leave this content for us we need something challenging but they're not even contributing and cant offer proper feedback cos they can't even beat it. i blame zos for listening to all these skyrim online players they are the ones ruining the game with their nonsense

    Someone not beating an instance is unable to give "proper feedback" ? Hmmm.... you could elaborate on that one, sounds illogical to me. There might be many reasons why someone decides to not "fight further" to beat an instance and all of them sound like interesting feedback to me.

    As to the "Skyrim online" players, Skyrim was/is an amazing piece of art and entertainment, without the success of the solo games ESO wouldn't even exist and people who enjoy the lore / environment / setup and "TES scent" in ESO are not brain-dead half-players. Their opinion is as valuable as everyone else's. I understand this isn't "Skyrim online" but the closest it comes to it, the happiest I'll be. Call me non-sensical if you like, if we were to listen to you "pure MMO players" ESO would look like a WoW clone already and completely loose its identity.


    I can understand some might not like it. I can understand that some can not do it. This is completely ok. Not all content needs be completed by every one.

    Sure, not everything has to be doable by anyone and everyone. Nonetheless, if the people who can complete do not enjoy it because it's solo content and they enjoy group content more, and if the people for whom it is designed (solo players) cannot complete it because it's too hard for them, then there's a problem because nobody is happy.

    (EDIT for grammar and typos)

    Edited by anitajoneb17_ESO on December 17, 2015 10:55AM
  • willymchilybily
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    they gave solo PvE content with wrothgar, They gave pvp(arguable) content with IC. They give group PvE with next DLC (and more PvP with arena? or is that the one after?)

    I think they have to cater to everyone. And some people like to solo, and bought ESO because of previous TES rpg titles. If the novelty of vMA has worn off thats unfortunate. if it feels like a chore and you dont enjoy it, perhaps its not the content for you.

    BUT if this is a time invested to reward ratio thing, Thats unrelated to the content. Buff rewards, or improve how you earn rewards. But dont nerf content (Imo) to align the investment with the reward. That's illogical
    Edited by willymchilybily on December 17, 2015 10:53AM
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  • Nifty2g
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    Nifty2g wrote: »
    lol its so true and they keep saying leave this content for us we need something challenging but they're not even contributing and cant offer proper feedback cos they can't even beat it. i blame zos for listening to all these skyrim online players they are the ones ruining the game with their nonsense

    Someone not beating an instance is unable to give "proper feedback" ? Hmmm.... you could elaborate on that one, sounds illogical to me

    As to the "Skyrim online" players, Skyrim was/is an amazing piece of art and entertainment, without the success of the solo games ESO wouldn't even exist and people who enjoy the lore / environment / setup and "TES scent" in ESO are not brain-dead half-players. Their opinion is as valuable as everyone else's. I understand this isn't "Skyrim online" but the closest it comes to it, the happiest I'll be. Call me non-sensical if you like, if we were to listen to you "pure MMO players" ESO would look like a WoW clone already and completely loose its identity.
    Because not being able to complete it means they don't understand the mechanics behind it and cant offer ways to balance it out other than saying nerf it. Saying nerf it is a broad statement that gets no where. Make sense?

    That is true however, ESO was not designed to be a solo experience I'll bold this it was advertised as a group experience meaning it was designed for an MMO, no it won't be a WoW clone it is no where near it. But this as @Alcast put it this arena is idiotic. The way I see it if you come to an MMO designed for group play then cry for solo play and get it then you're unable to complete it and never do it, you're what is wrong.

    Mind you I like VMA, it was just poorly executed
    #MOREORBS
  • Kas
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    tbh i'd really find msa to be great fun... if only there was worthwhile, selleable loot (especially throughout all stages with increasing quality / chance)

    the only reason getting into the weekly feels bad to me, ist that i know i'll have costs for changing my CPs and pots and that there is ZERO chance to get anyting I'd want in stages 1 through 8 with a minimal chance to get one of the last weapons I need in stage 9. At least i was very lucky with weekly rewards so far and there are very few weapon/good trait combination I still need (sadly a good fire/lightning staff is among them).

    when I have everytzhign I need, I will stop (would also love the no-death title but it seems I'm too stupid for that and I just can bring myself to resatarting this thing over a death in, say, stage 6) doing it. but that's absolutely not about it being single player content or not fun - it's about rewards
    Edited by Kas on December 17, 2015 11:24AM
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  • oibam
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    vMSA is ok ... BUT
    • it has too many stages, it is too long
    • for Sorcs and Nightblades it is too easy

  • pronkg
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    Nifty2g wrote: »
    Alcast wrote: »
    vMA is a piece of idiotic content, if it at least was a DUOarena, but nah, you have to sit in there for 1-2h SOLO in a MMO. Goood Job ZOS, prolly those that asked for solocontent cant even complete this stuff LOL.

    Next QQ inc will be the new trial next year, because the amount of noobs I see in Orsinium knows no ends and I am sure they all want to do the new trial, it will be a f...mess!!!! Gonna be guuuud. :)
    lol its so true and they keep saying leave this content for us we need something challenging but they're not even contributing and cant offer proper feedback cos they can't even beat it. i blame zos for listening to all these skyrim online players they are the ones ruining the game with their nonsense


    What kind of feedback do you want? How to beat it?

    Im an average player, I don't have time to maintain guilds with team speak and stuff like that for group content as I don't have a steady time of day where I can play a couple hours with groups.

    Solo content is fun for me, cause I can decide when to do it and how long and take breaks without causing inconvenience. duo content would also be great cause I play mostly with a good friend of mine.

    Craglorn was for me the most useless piece of download in this game. As till now I've never completed DSA. I don't care about it I just ignored all the content and didn't cry about master weapons, cause you don't need them as you don't need maelstrom weapons for anything.

    I run average gear which is craftable and drops from normal maelstrom arena, I have a reasonable amount of CP 300 orso. I watched a tutorial video. Asked a few people who beat it for some tips and tricks like skill setup. It took me about 3 4 hours to beat it the first time. 1 hour 45 minutes the second time.

    It saddens me that people complain about really good content for allot of players. VMA is a very active point of discussion in my guild we talk about new gear setups tips and tricks daily.

    i agree rewards should maybe be a bit better and costs should be less for people to have more incentive, but to just nerf it down and have another piece of easy mode content. I truly don't understand why.

    why don't you ask zenimax to just hand out maelstrom weapons at choice for Christmas and delete the arena entirely so we can close these pointless and gamebreaking threads.


  • DRXHarbinger
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    310 champ points nifty
    It's doesn't bother me if they nerf it. It's full of bugs and if they fix it I reckon a lot of people would complete it easily. I cannot do it with no deaths as I always freeze and dashboard on xbox going into round 7. So far only 1 person has flawless on the EU server so far. I still don't think I'd do it anyway those crematoria guards are stupid and always spawn when I have zilch magika. But no the only rewards imo that are worth it are 2h ones. The others are pants. I mean wall of elements for staffs? Should have made it something like on impulse spells adds lightening damage to a flame staff etc.
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  • terrasight
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    oibam wrote: »
    vMSA is ok ... BUT
    • it has too many stages, it is too long
    • for Sorcs and Nightblades it is too easy

    Not for Stamblades... if I complete the vMSA with my Stamblade I will be proud of... (need more CP before...).

    Hekat'e / Hel'a Niflheim - Sorc / Necro - PS5 EU
  • Nifty2g
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    pronkg wrote: »
    Nifty2g wrote: »
    Alcast wrote: »
    vMA is a piece of idiotic content, if it at least was a DUOarena, but nah, you have to sit in there for 1-2h SOLO in a MMO. Goood Job ZOS, prolly those that asked for solocontent cant even complete this stuff LOL.

    Next QQ inc will be the new trial next year, because the amount of noobs I see in Orsinium knows no ends and I am sure they all want to do the new trial, it will be a f...mess!!!! Gonna be guuuud. :)
    lol its so true and they keep saying leave this content for us we need something challenging but they're not even contributing and cant offer proper feedback cos they can't even beat it. i blame zos for listening to all these skyrim online players they are the ones ruining the game with their nonsense


    What kind of feedback do you want? How to beat it?

    Im an average player, I don't have time to maintain guilds with team speak and stuff like that for group content as I don't have a steady time of day where I can play a couple hours with groups.

    Solo content is fun for me, cause I can decide when to do it and how long and take breaks without causing inconvenience. duo content would also be great cause I play mostly with a good friend of mine.

    Craglorn was for me the most useless piece of download in this game. As till now I've never completed DSA. I don't care about it I just ignored all the content and didn't cry about master weapons, cause you don't need them as you don't need maelstrom weapons for anything.

    I run average gear which is craftable and drops from normal maelstrom arena, I have a reasonable amount of CP 300 orso. I watched a tutorial video. Asked a few people who beat it for some tips and tricks like skill setup. It took me about 3 4 hours to beat it the first time. 1 hour 45 minutes the second time.

    It saddens me that people complain about really good content for allot of players. VMA is a very active point of discussion in my guild we talk about new gear setups tips and tricks daily.

    i agree rewards should maybe be a bit better and costs should be less for people to have more incentive, but to just nerf it down and have another piece of easy mode content. I truly don't understand why.

    why don't you ask zenimax to just hand out maelstrom weapons at choice for Christmas and delete the arena entirely so we can close these pointless and gamebreaking threads.

    I know how to beat it, I have beaten it I was one of the 7-10 people competing for top scores but I hate it too much to put the work in. I'm fine with the damage i just don't like the RNG with it to determine who gets to have a perfect run.

    One thing I do not understand is that they reduced the damage and health of White gold tower and Prison a week, literally after week 1 of release it was nerfed. Group content should be the difficult stuff as you can pretty much mitigate your way through the damage as a group. But VMA hasn't been touched, there are less than 500 people who have completed between both NA and EU, and the content is now how old? A month and 2 weeks? or is it a month and 1 week, somewhere around there.
    It's very interesting really,
    #MOREORBS
  • pronkg
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    310 champ points nifty
    It's doesn't bother me if they nerf it. It's full of bugs and if they fix it I reckon a lot of people would complete it easily. I cannot do it with no deaths as I always freeze and dashboard on xbox going into round 7. So far only 1 person has flawless on the EU server so far. I still don't think I'd do it anyway those crematoria guards are stupid and always spawn when I have zilch magika. But no the only rewards imo that are worth it are 2h ones. The others are pants. I mean wall of elements for staffs? Should have made it something like on impulse spells adds lightening damage to a flame staff etc.

    It does crash at stage 7 for me as well sometimes, not always (PC eu)

    You know you can time spirit explosion or whatever for every time the crem guards spawn :).

    I run it with 1700 magicka regen now so I don't ever run out of mana anymore.

    I do think the Spell dmg the staff provides is good and it does fit my build so I would like to have it. The wall of elements buff is just an insult to destruction staff users though yeah...


  • anitajoneb17_ESO
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    Nifty2g wrote: »
    Because not being able to complete it means they don't understand the mechanics behind it and cant offer ways to balance it out other than saying nerf it. Saying nerf it is a broad statement that gets no where. Make sense?

    Yes but no.
    Feedback about mechanics and balance is just one type of feedback, other feedbacks are valid too.
    "Nerf it" is just another type of feedback / opinion / feeling / wish that you happen to not agree with, but it's still a valid one. If people who express it have not completed it (which is somewhat logical) it does not invalidate their feedback.
    Nifty2g wrote: »
    That is true however, ESO was not designed to be a solo experience I'll bold this it was advertised as a group experience meaning it was designed for an MMO, no it won't be a WoW clone it is no where near it. But this as @Alcast put it this arena is idiotic. The way I see it if you come to an MMO designed for group play then cry for solo play and get it then you're unable to complete it and never do it, you're what is wrong.

    Mind you I like VMA, it was just poorly executed

    Is it "forbidden" or "absurd" for an MMO to have some solo endgame content offered ? I don't think so. I understand that you'd have preferred group content but that doesn't make solo content out of place in ESO.

    If 99% (or, say, an overwhelming majority) of players are not interested in a new content, ESPECIALLY the players that this content has been designed for (solo players), then those players are not "the problem"; it means that the designers missed their targets.
    From what we can read, why do most solo players ignore vMSA ? Because it is too hard. Too hard to complete, or too hard to be fun, or both. Conclusion : NERF IT.
    You shouldn't even mind : you don't care about it (not enough rewards, not enough replayability value). So why do you complain about people asking for nerfs ? You shouldn't even bother. You've had your fun with the difficulty, those times are over, our turn now.

    Don't get me wrong : I personally don't care if it's nerfed or not. I can live and be happy without vMSA. But I can't let you say that people who don't like it are "a problem", that people asking for nerfs are idiots and provide invalid feedback, or that people who enjoy the "Skyrim with friends" aspect of the game are out of place in ESO. Being "the best players" does not make you "the most important customers".





    Edited by anitajoneb17_ESO on December 17, 2015 12:05PM
  • DRXHarbinger
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    ^ only explanation Nifty is more people cry over monster helms than anything else. Prison needed a little nerf it is f ING hard but the tower is too easy now. CoH and COA pledges for gold keys are much harder
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  • Septimus_Magna
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    oibam wrote: »
    vMSA is ok ... BUT
    • it has too many stages, it is too long
    • for Sorcs and Nightblades it is too easy
    • it has too many stages, it is too long - agreed
    • for Sorcs and Nightblades it is too easy - I would say its too hard for Templars and DKs (and stam builds in general)

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  • pronkg
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    ^ only explanation Nifty is more people cry over monster helms than anything else. Prison needed a little nerf it is f ING hard but the tower is too easy now. CoH and COA pledges for gold keys are much harder

    That's what I always say, these dungeons provide much better gear, but people never complain about it somehow. The grind of monster sets is way more tedious.

    WGT Molag kena shard bug will be fixed. It will be allot harder again that way I think.

    It's way harder to find a good group for imperial prison for me than it is to complete VMA. And 2 weeks ago I told my friend I thought I would never be able to finish VMA ever, I was wrong

    my clan m8s helped me through the tactics and I beat it quite easily now.

    Again, no special gear, no monster sets, no high CP amount.
    Edited by pronkg on December 17, 2015 12:13PM
  • Nifty2g
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    ^ only explanation Nifty is more people cry over monster helms than anything else. Prison needed a little nerf it is f ING hard but the tower is too easy now. CoH and COA pledges for gold keys are much harder
    Personally I don't think it should have been touched I mean you can mitigate the damage in so many ways with group content, when I was farming it really hard the first week, we ran a healer and I off healed/DPS on my Templar and it was so easy, legitimately got the no death challenges too

    Ways to mitigate in groups
    Tank: Talons, Deep Slash
    Healer: Purify, Combat Prayer, Barrier
    DPS: Run a shield, preferably Harness Magic

    I'm really not sure, I guess you are right
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  • JD2013
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    What's with all the nerf posts lately?
    Sweetrolls for all!

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    Crafting bag OP! ZOS nerf pls!
  • terrasight
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    JD2013 wrote: »
    What's with all the nerf posts lately?

    I know it's lame but sometimes the "L2P" is true...

    PvE ALL is doable...other ppl did...so it's not impossible...

    I want to complete vMSA with the feeling that I'm good like the ppl before me... not because it's nerfed...
    Hekat'e / Hel'a Niflheim - Sorc / Necro - PS5 EU
  • Nifty2g
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    Here are my honest thoughts as to what I want adjusted (nerfed)
    Physical damage in there is unmitigated and does an insane amount, can get a little overwhelming at times, there are 4 times where this actually becomes extremely challenging where you hold your breath and pray, e.g. on Round 9 after you kill the Ogrim and a Daedroth spawns with 2 enemies one that fears and a nightblade with Soul Tether, you just have to pray it's soul tether doesn't trigger inside the Daedroth fire breath,

    The Snares that are currently stacking or infinite snares are really annoying as are the Bleeds, really not sure what makes Bleeds hit 0.5seconds for 2.5k damage, that's a lot. Considering that abilities (ours) now do not tick for 0.5 they were scaled to 1second and their damage lowered, maybe do that to the mobs as well :)

    Round 3 Boss hits so hard, like 9.8k hits for a basic attack, I'm actually unsure how other classes beat this boss I've only done it properly on a Templar it's pretty easy but I hear people complain a lot about it, not sure how to comment on this one really

    Round 8 Wave 4 MiniBoss, (flame warrior) why the f does this boss hit you with low slash and quick slash and flame lash when it is holding a damn two hander, ZOS you realise by having this boss have a 2 hander instead of a sword and board like it's meant to is making it's damage way higher than it is intended to be right? seriously why hasn't this been changed yet, that's the reason that boss hits so hard
    Edited by Nifty2g on December 17, 2015 12:23PM
    #MOREORBS
  • pronkg
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    Nifty2g wrote: »
    Here are my honest thoughts as to what I want adjusted (nerfed)
    Physical damage in there is unmitigated and does an insane amount, can get a little overwhelming at times, there are 4 times where this actually becomes extremely challenging where you hold your breath and pray, e.g. on Round 9 after you kill the Ogrim and a Daedroth spawns with 2 enemies one that fears and a nightblade with Soul Tether, you just have to pray it's soul tether doesn't trigger inside the Daedroth fire breath,

    The Snares that are currently stacking or infinite snares are really annoying as are the Bleeds, really not sure what makes Bleeds hit 0.5seconds for 2.5k damage, that's a lot. Considering that abilities (ours) now do not tick for 0.5 they were scaled to 1second and their damage lowered, maybe do that to the mobs as well :)

    Round 3 Boss hits so hard, like 9.8k hits for a basic attack, I'm actually unsure how other classes beat this boss I've only done it properly on a Templar it's pretty easy but I hear people complain a lot about it, not sure how to comment on this one really

    Round 8 Wave 4 MiniBoss, (flame warrior) why the f does this boss hit you with low slash and quick slash and flame lash when it is holding a damn two hander, ZOS you realise by having this boss have a 2 hander instead of a sword and board like it's meant to is making it's damage way higher than it is intended to be right? seriously why hasn't this been changed yet, that's the reason that boss hits so hard

    Some good points.

    Stage 9. I always kill the NB asap at stage 9 every single time. You need some spell resist for the crem guards.
    The infinite snares are OP I agree and sometimes I'm unable to breakfree even though I have enough stamina.

    Stage 3 the boss hits insanely hard yes, though I can handle it, just can't afford to make any mistake. You can take regen sigil if needed. Or run speed so she can't hit you.

    Stage 8 I've actually never lost that round 4 miniboss somehow. I always dodgeroll her skill attacks. Works pretty good for me

    Stage 5 is very difficult for me cause of the ranged attacks from random mobs. They hit so hard... Sometimes have to take sigil of defense there if I make a small mistake.

    Stage 7. There's a moment in round 4 where 3 archers spawn and they hit like a truck. Have to take sigil of defense there as well, but I'm well prepared for that so I hardly fail.

    For me, stage 5 and 7 are the most difficult ones.


  • Slayyer-AUS
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    There was a
    pronkg wrote: »
    Nifty2g wrote: »
    Alcast wrote: »
    vMA is a piece of idiotic content, if it at least was a DUOarena, but nah, you have to sit in there for 1-2h SOLO in a MMO. Goood Job ZOS, prolly those that asked for solocontent cant even complete this stuff LOL.

    Next QQ inc will be the new trial next year, because the amount of noobs I see in Orsinium knows no ends and I am sure they all want to do the new trial, it will be a f...mess!!!! Gonna be guuuud. :)
    lol its so true and they keep saying leave this content for us we need something challenging but they're not even contributing and cant offer proper feedback cos they can't even beat it. i blame zos for listening to all these skyrim online players they are the ones ruining the game with their nonsense


    What kind of feedback do you want? How to beat it?

    Im an average player, I don't have time to maintain guilds with team speak and stuff like that for group content as I don't have a steady time of day where I can play a couple hours with groups.

    Solo content is fun for me, cause I can decide when to do it and how long and take breaks without causing inconvenience. duo content would also be great cause I play mostly with a good friend of mine.

    Craglorn was for me the most useless piece of download in this game. As till now I've never completed DSA. I don't care about it I just ignored all the content and didn't cry about master weapons, cause you don't need them as you don't need maelstrom weapons for anything.

    I run average gear which is craftable and drops from normal maelstrom arena, I have a reasonable amount of CP 300 orso. I watched a tutorial video. Asked a few people who beat it for some tips and tricks like skill setup. It took me about 3 4 hours to beat it the first time. 1 hour 45 minutes the second time.

    It saddens me that people complain about really good content for allot of players. VMA is a very active point of discussion in my guild we talk about new gear setups tips and tricks daily.

    i agree rewards should maybe be a bit better and costs should be less for people to have more incentive, but to just nerf it down and have another piece of easy mode content. I truly don't understand why.

    why don't you ask zenimax to just hand out maelstrom weapons at choice for Christmas and delete the arena entirely so we can close these pointless and gamebreaking threads.


    Your wrong with the "take breaks" you take a break you get kicked from server and end up in reapers march having to do 7 rooms again (40 minutes)

    80% of this game is solo content.
    We have 3 trials and 2 of which are over 18 months old? That is a joke on ZOS behalf how did they even get mmo of the year 2015? No competition maybe I don't know.


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  • Shadesofkin
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    I got farther than ever before last night. I'm getting better at it with each night that I put some effort into it. I don't mind that I'm challenged with something hard for the first time in months. I think VMSA is fine the way it is (though the DK could use some help in the form of class balance). If I had one complaint it is that just a few times I feel like "bosses" are getting help from mechanics AND mobs and that isn't "challenging" that's overwhelming. Choose 1, mechanic or mob. Even so, I think I can make it past it.

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  • JD2013
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    terrasight wrote: »
    JD2013 wrote: »
    What's with all the nerf posts lately?

    I know it's lame but sometimes the "L2P" is true...

    PvE ALL is doable...other ppl did...so it's not impossible...

    I want to complete vMSA with the feeling that I'm good like the ppl before me... not because it's nerfed...

    Agree, it's all about that achievement.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Dubhliam
    Dubhliam
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    3ozuc8.jpg
    >>>Detailed Justice System Concept thread<<<
  • Volkodav
    Volkodav
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    What they really need to do is have a "save" option.This way,if you are getting too tired from banging on the keys for so long,you can save and return a while later.Why wants to go into it,then two hours later you still havent finished it,and something happens and you have to stop,..and lose every bit of work it took you to get that far. People get discouraged.
    Edited by Volkodav on December 17, 2015 2:16PM
  • Slayyer-AUS
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    Volkodav wrote: »
    What they really need to do is have a "save" option.This way,if you are getting too tired from banging on the keys for so long,you can save and return a while later.Why wants to go into it,then two hours later you still havent finished it,and something happens and you have to stop,..and lose every bit of work it took you to get that far. People get discouraged.

    Not going to get a save game button this is zos, took them 2 years to fix infinite loading screens. Where as other games for example battlefield 4 suffered from infinite loading screens got fixed with in the first week.

    Maybe 225$ later we will get our save game button. Maybe.
    World first level 50 horse
  • Volkodav
    Volkodav
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    Volkodav wrote: »
    What they really need to do is have a "save" option.This way,if you are getting too tired from banging on the keys for so long,you can save and return a while later.Why wants to go into it,then two hours later you still havent finished it,and something happens and you have to stop,..and lose every bit of work it took you to get that far. People get discouraged.

    Not going to get a save game button this is zos, took them 2 years to fix infinite loading screens. Where as other games for example battlefield 4 suffered from infinite loading screens got fixed with in the first week.

    Maybe 225$ later we will get our save game button. Maybe.

    Hehehe.I know,I know.Just wishful thinking. :}
  • FireCowCommando
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    Still waiting for a vMSA thread asking about a strategy or build where they can complete the arena, instead of simply stating it needs to be easier for them. :neutral:
    Edited by FireCowCommando on December 17, 2015 2:27PM
  • pronkg
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    Still waiting for a vMSA thread asking about a strategy or build where they can complete the arena, instead of simply stating it needs to be easier for them. :neutral:

    Yeah lol, im pretty convinced you can guide anyone through it if you know how.
    There was a
    pronkg wrote: »
    Nifty2g wrote: »
    Alcast wrote: »
    vMA is a piece of idiotic content, if it at least was a DUOarena, but nah, you have to sit in there for 1-2h SOLO in a MMO. Goood Job ZOS, prolly those that asked for solocontent cant even complete this stuff LOL.

    Next QQ inc will be the new trial next year, because the amount of noobs I see in Orsinium knows no ends and I am sure they all want to do the new trial, it will be a f...mess!!!! Gonna be guuuud. :)
    lol its so true and they keep saying leave this content for us we need something challenging but they're not even contributing and cant offer proper feedback cos they can't even beat it. i blame zos for listening to all these skyrim online players they are the ones ruining the game with their nonsense


    What kind of feedback do you want? How to beat it?

    Im an average player, I don't have time to maintain guilds with team speak and stuff like that for group content as I don't have a steady time of day where I can play a couple hours with groups.

    Solo content is fun for me, cause I can decide when to do it and how long and take breaks without causing inconvenience. duo content would also be great cause I play mostly with a good friend of mine.

    Craglorn was for me the most useless piece of download in this game. As till now I've never completed DSA. I don't care about it I just ignored all the content and didn't cry about master weapons, cause you don't need them as you don't need maelstrom weapons for anything.

    I run average gear which is craftable and drops from normal maelstrom arena, I have a reasonable amount of CP 300 orso. I watched a tutorial video. Asked a few people who beat it for some tips and tricks like skill setup. It took me about 3 4 hours to beat it the first time. 1 hour 45 minutes the second time.

    It saddens me that people complain about really good content for allot of players. VMA is a very active point of discussion in my guild we talk about new gear setups tips and tricks daily.

    i agree rewards should maybe be a bit better and costs should be less for people to have more incentive, but to just nerf it down and have another piece of easy mode content. I truly don't understand why.

    why don't you ask zenimax to just hand out maelstrom weapons at choice for Christmas and delete the arena entirely so we can close these pointless and gamebreaking threads.


    Your wrong with the "take breaks" you take a break you get kicked from server and end up in reapers march having to do 7 rooms again (40 minutes)

    80% of this game is solo content.
    We have 3 trials and 2 of which are over 18 months old? That is a joke on ZOS behalf how did they even get mmo of the year 2015? No competition maybe I don't know.


    I meant a break in general. I as well would like to see a save option in VMA


    I can't care less about 12 man trials. They don't mean anything to me. You'll get a new one next DLC.


    There was no endgame solo content there was no endgame pvp content.

    Solo content is available now (unless the community successfully destroys it)

    Pvp content will come next DLC I think with the arenas and had some mediocre in IC

    Group endgame content has always been there in from of Undaunted pledges.


    So yeah there's why it took a while for new group content. The first big patches were all about group content. Craglorn was a huge group content update. Which had nothing to provide for me and my friends and still hasn't.

    Wrothgar and the group finder fix is actually the main reason I and many friends returned to this game cause craglorn made us quit.

    We all have families and busy daily lives so we don't have the time to go on TS and arrange group raids.


    My point is, not all content is supposed to be for everyone. Zenimax is trying to cater to as much people as possible by providing some for everyone. As you see they are even gonna put monster gear in pvp shops for the pvpers which is great I think. I can accept that I'll probably never do the new upcoming trial. If you don't like solo content and it's to difficult, just ignore it and move on.


    It's like saying Nerf pvp cause everyone should be able to become emperor. No only the ones who have the time can become emperor.


    It is as it is.





  • Ishammael
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    I have not beat vMA yet. Here is the reason:
    1. I needed to learn the mechanics of each stage. But I only get an hour or two in a row of playtime to learn the stages. So I can get through stages 1-4 w/o too much effort... then I'm out of time. Kinda annoying honestly. I'll get there eventually.
    Edited by Ishammael on December 17, 2015 2:50PM
  • pronkg
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    Ishammael wrote: »
    I have not beat vMA yet. Here is the reason:
    1. I needed to learn the mechanics of each stage. But I only get an hour or two in a row of playtime to learn the stages. So I can get through stages 1-4 w/o too much effort... then I'm out of time. Kinda annoying honestly. I'll get there eventually.

    You can get 1 to 4 in half an hour. And the entire thing within 2 hours easily when you know it well.

    keep practicing and you'll get there!


    I suggest using more sigils if you're not already using them. It will win you allot of time.
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