LBxFinalDeath wrote: »Those can go too @Catblade
People wanna take away good burst dmg skills while keeping theirs, its unfair.
Take them all away.
Focused aim is only a problem though imo when people animation cancel it so you get hit by four at the same time.
leepalmer95 wrote: »CrowsDescend wrote: »Agreed.
Typical, generic responses:
- just walk thru it
- just block it omg
- keep ur distance
- just cc dem
Like as if Cyrodiil is completely 1v1 orientated and totally based on a predictable encounter to simply block/walk through/keep your distance/cc-ing them despite immunity, etc.
And wrecking is the downfall of everyone not in a 1v1? wb isn't too useful in group play.
Nb's spamming gap closers + fear
People spamming steel tornado
That group of 3-4 people spamming snipe from 50m away.
About to kill someone? Not today! as he has a templar friend who presses a button and heals the entire team.
Dealing dmg to that sorcerer? shield and retreat.. good fight.
This is so ridiculous it's amazing. Well then give Templars a spammable instant 20K dmg skill and you can have your pathetic heals nerf. Oh, except don't nerf the ones healing you and your group, no doubt.
Edit* and by the way, the reason you all have such a ball instagibbing and one/two shooting Templars is because of the uniquely bad passives Templars have. So give Templars on par dmg mitigation, since healing won't be an option. You'll have so much fun with Templars then, I'm sure.
FHM.Pauline wrote: »Seriously, I've heard about this wrecking blow OP thing all over the zone chats, with / without in Cyrodiil, Many players are rallying about quitting the game if ZoS won't be nerfing the said skill.
Upon my investigation about this, Yeah.. It's OP in a way that every player wielding Two Handed weapons are only using that skill and reverse slash, Hey.. You don't want to kill the true essence of PVP right? WB is killing it by using only 2 skills effortlessly.
I'm not a bitter person against it, in fact that's my first weapon choice. And I've changed to One Hand and Shield due to it being OP.
It's sad to see ZoS is not responding in this. Some people are posting "STOP POSTING NERF IN FORUMS"
Lol? Maybe those people only knew about using 2Handed right?
#RespectZoS
#TakeActionPlease
"OR POST SOMETHING ABOUT THIS"
leepalmer95 wrote: »leepalmer95 wrote: »CrowsDescend wrote: »Agreed.
Typical, generic responses:
- just walk thru it
- just block it omg
- keep ur distance
- just cc dem
Like as if Cyrodiil is completely 1v1 orientated and totally based on a predictable encounter to simply block/walk through/keep your distance/cc-ing them despite immunity, etc.
And wrecking is the downfall of everyone not in a 1v1? wb isn't too useful in group play.
Nb's spamming gap closers + fear
People spamming steel tornado
That group of 3-4 people spamming snipe from 50m away.
About to kill someone? Not today! as he has a templar friend who presses a button and heals the entire team.
Dealing dmg to that sorcerer? shield and retreat.. good fight.
This is so ridiculous it's amazing. Well then give Templars a spammable instant 20K dmg skill and you can have your pathetic heals nerf. Oh, except don't nerf the ones healing you and your group, no doubt.
Edit* and by the way, the reason you all have such a ball instagibbing and one/two shooting Templars is because of the uniquely bad passives Templars have. So give Templars on par dmg mitigation, since healing won't be an option. You'll have so much fun with Templars then, I'm sure.
You know wb is a weapon line? It's not a class skill, go use it if you want too.
I never said anywhere about nerf temp heals or such stop crying because i mentioned templar in a post? do i personally think a character should have the ability to go from 20%-100% hp in 1 button while every other class rely's on 3-4 heals or Hot's or healing wards 6 second delay, no i don't, am i crying nerf? no?
Sometimes people on this forum really annoy me.
leepalmer95 wrote: »leepalmer95 wrote: »CrowsDescend wrote: »Agreed.
Typical, generic responses:
- just walk thru it
- just block it omg
- keep ur distance
- just cc dem
Like as if Cyrodiil is completely 1v1 orientated and totally based on a predictable encounter to simply block/walk through/keep your distance/cc-ing them despite immunity, etc.
And wrecking is the downfall of everyone not in a 1v1? wb isn't too useful in group play.
Nb's spamming gap closers + fear
People spamming steel tornado
That group of 3-4 people spamming snipe from 50m away.
About to kill someone? Not today! as he has a templar friend who presses a button and heals the entire team.
Dealing dmg to that sorcerer? shield and retreat.. good fight.
This is so ridiculous it's amazing. Well then give Templars a spammable instant 20K dmg skill and you can have your pathetic heals nerf. Oh, except don't nerf the ones healing you and your group, no doubt.
Edit* and by the way, the reason you all have such a ball instagibbing and one/two shooting Templars is because of the uniquely bad passives Templars have. So give Templars on par dmg mitigation, since healing won't be an option. You'll have so much fun with Templars then, I'm sure.
You know wb is a weapon line? It's not a class skill, go use it if you want too.
I never said anywhere about nerf temp heals or such stop crying because i mentioned templar in a post? do i personally think a character should have the ability to go from 20%-100% hp in 1 button while every other class rely's on 3-4 heals or Hot's or healing wards 6 second delay, no i don't, am i crying nerf? no?
Sometimes people on this forum really annoy me.
WB is a weapon line? Where ever in my post do I mention WB, or any other skill, class or weapons skill line for that matter. Nope. Nowhere. I do however react to your, and others current, problem with Templars healing skills. Something I am in full entitled to, whatever your personal opinion of it might ever be. The lamenting is suddenly all over the forums.
Do i personally think a character should have the ability make another character go from 100%-0% hp in 1 button while i.e. the Templar class relies on 3-4 hits or DoT's to take off 25% of health, no i don't, am i crying nerf? No? Im crying buffs for Templars DPS burst and passives.
GreenSoup2HoT wrote: »It's the 15k + leap's that really hurt after someone land's a wrecking blow on you that hurt's the most.
FHM.Pauline wrote: »Seriously, I've heard about this wrecking blow OP thing all over the zone chats, with / without in Cyrodiil, Many players are rallying about quitting the game if ZoS won't be nerfing the said skill.
Upon my investigation about this, Yeah.. It's OP in a way that every player wielding Two Handed weapons are only using that skill and reverse slash, Hey.. You don't want to kill the true essence of PVP right? WB is killing it by using only 2 skills effortlessly.
I'm not a bitter person against it, in fact that's my first weapon choice. And I've changed to One Hand and Shield due to it being OP.
It's sad to see ZoS is not responding in this. Some people are posting "STOP POSTING NERF IN FORUMS"
Lol? Maybe those people only knew about using 2Handed right?
#RespectZoS
#TakeActionPlease
"OR POST SOMETHING ABOUT THIS"
I thought it is OP as well, but now more often then not, I am the one to survive meet with WB spammer. It just takes practice.
leepalmer95 wrote: »FHM.Pauline wrote: »Seriously, I've heard about this wrecking blow OP thing all over the zone chats, with / without in Cyrodiil, Many players are rallying about quitting the game if ZoS won't be nerfing the said skill.
Upon my investigation about this, Yeah.. It's OP in a way that every player wielding Two Handed weapons are only using that skill and reverse slash, Hey.. You don't want to kill the true essence of PVP right? WB is killing it by using only 2 skills effortlessly.
I'm not a bitter person against it, in fact that's my first weapon choice. And I've changed to One Hand and Shield due to it being OP.
It's sad to see ZoS is not responding in this. Some people are posting "STOP POSTING NERF IN FORUMS"
Lol? Maybe those people only knew about using 2Handed right?
#RespectZoS
#TakeActionPlease
"OR POST SOMETHING ABOUT THIS"
Walk through it, cc them, pressure them with your own attack etc... many ways to counter it.
As a stam dk i use 2h and i use far more than wb.
Crit charge, light canceling, heavy canceling, wb, executioner, silver shards, keeping rally + shuffle up, using igneous and vigor when needed, using flight to burst, using werewolf to relieve boredom.
I mean this in the nicest way possible - you need to shut up.
It's not OP, and it doesn't need nerfing. It does need FIXING, however. I was able to wrecking blow a guy through a wall which resulted in his death.
We were in the sewers and he had gone around the corner. I thought the line of sight was broken, but the WB still landed, knocking him on his ass.
Yeah, it's broken, but it's not over powered in any sense.
MisterBigglesworth wrote: »
It's in zenimax's best interest to nerf wrecking blow. Victims of WB will get tired of being killed by it and users of WB will be tired of spamming that one skill ad nauseum. So it's a lose-lose situation for them.
GreenSoup2HoT wrote: »It's the 15k + leap's that really hurt after someone land's a wrecking blow on you that hurt's the most.
Just leave the game, you won't be missed.
"loads of player will leave if wrecking blow is not nerfed" what a pile of bullcrap. Players leave because PvP is in a horrible state performance wise. Not because of one cheesy skill.
The constant cry for nerfs is what has ruined classes and many skills. It's time to stop the nerf crap and start buffing stuff again.
Wreuntzylla wrote: »Just leave the game, you won't be missed.
"loads of player will leave if wrecking blow is not nerfed" what a pile of bullcrap. Players leave because PvP is in a horrible state performance wise. Not because of one cheesy skill.
The constant cry for nerfs is what has ruined classes and many skills. It's time to stop the nerf crap and start buffing stuff again.
Can someone PLEASE TELL ME what the difference between nerfing your stuff and buffing the other guy's stuff is?
Does it make you feel better if the guy wrecking you is doing it because of a buff instead of a nerf???
Well, Rift had balanced PVP and it died too? Most important thing is to keep the content coming, that prevents dying and keep new and casuals in mind, because eventually they are becoming the backbone of the game.
Helgi_Skotina wrote: »If WB will be nerfrd - another damaginh skill will be spammed instead. There is no reason to have 2 damaging skills on a bar.
Mojomonkeyman wrote: »Helgi_Skotina wrote: »If WB will be nerfrd - another damaginh skill will be spammed instead. There is no reason to have 2 damaging skills on a bar.
Its funny to observe what kind of players vouch for wb. Thing is, there is no other skill offering that much benefits atm for such a low risk. That`s why 90% of stam people are using it.
That alone should be reason enough for anyone genuinely interested in balance and engaging gameplay to reconsider her/his stance on a skill that makes or breaks an entire playstyle (stamina).
There is alternatives already, but those take around additonal (!) 4 clicks more a second to execute, which is, on paper and in real world far more difficult to execute in a flawless manner during the entirety of a fight. Of course, (i would like to be mean here, but i won`t) "players" will choose the most easy route. Shouldn`t we BALANCE options also in difficulty of execution vs difficulty of executing a counter? I know, thats some heavy stuff for some of you, but something doesn`t have to be op to not be balanced.
WB was fantastic & skillful to use - when it was bashable.
No its just cheesy and too good for its cost & risk. No matter how well one is able to handle it on both sides.
Love.
Helgi_Skotina wrote: »Mojomonkeyman wrote: »Helgi_Skotina wrote: »If WB will be nerfrd - another damaginh skill will be spammed instead. There is no reason to have 2 damaging skills on a bar.
Its funny to observe what kind of players vouch for wb. Thing is, there is no other skill offering that much benefits atm for such a low risk. That`s why 90% of stam people are using it.
That alone should be reason enough for anyone genuinely interested in balance and engaging gameplay to reconsider her/his stance on a skill that makes or breaks an entire playstyle (stamina).
There is alternatives already, but those take around additonal (!) 4 clicks more a second to execute, which is, on paper and in real world far more difficult to execute in a flawless manner during the entirety of a fight. Of course, (i would like to be mean here, but i won`t) "players" will choose the most easy route. Shouldn`t we BALANCE options also in difficulty of execution vs difficulty of executing a counter? I know, thats some heavy stuff for some of you, but something doesn`t have to be op to not be balanced.
WB was fantastic & skillful to use - when it was bashable.
No its just cheesy and too good for its cost & risk. No matter how well one is able to handle it on both sides.
Love.
Without WB, stam users will have no skills for a fast kill and a templar will be able to just heal himself out, sorcs shileds will be not bursted out and NBs will just run before they die.
I mean this in the nicest way possible - you need to shut up.
It's not OP, and it doesn't need nerfing. It does need FIXING, however. I was able to wrecking blow a guy through a wall which resulted in his death.
We were in the sewers and he had gone around the corner. I thought the line of sight was broken, but the WB still landed, knocking him on his ass.
Yeah, it's broken, but it's not over powered in any sense.