Maintenance for the week of December 22:
• NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

Cyrodiil REALLY needs a passive mode

  • Helgi_Skotina
    Helgi_Skotina
    ✭✭✭
    No. Cyrodiil is about killing enemy players, not about PvE. If you dont want to be killed - just dont come to cyrodiil.
  • Molag_Crow
    Molag_Crow
    ✭✭✭✭✭
    ✭✭
    The only acceptance I see for a 'passive mode' would be that it would only work in questing areas, but then that may still cause problems and stuff...

    I managed to do every Cyrodiil quest while mainly sneaking around, and it worked... or you could just choose a low pow/your-faction's-dominated campaign
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    As a PvP player I guess I just don't understand the fear/stigma some players have of being killed by another player as opposed to being killed by an NPC.

    I mean it doesn't hurt only hassle is a ride back to what you were doing, maybe a mark and return mode while on quests would be a better compromise as long as it was not used in PvP mode.

  • Helgi_Skotina
    Helgi_Skotina
    ✭✭✭
    The only acceptance I see for a 'passive mode' would be that it would only work in questing areas, but then that may still cause problems and stuff...

    I managed to do every Cyrodiil quest while mainly sneaking around, and it worked... or you could just choose a low pow/your-faction's-dominated campaign

    And how to kill players in questing areas then?^
  • Sausage
    Sausage
    ✭✭✭✭✭
    Just get rid off of all PVE-content maybe one day we can actually have lagless Cyrodil.
  • laksikus
    laksikus
    ✭✭✭✭✭
    Truth be told if this was before IC I would have been in the opposition as there were campaigns where you could actually do quests in with low to no chance of being ganked. but since then ZOS closed so many of the "Dead" campaigns that now the only ones left are auras BwB and buff servers. the buff servers are the WORST place to do this, you have a better chance of getting 3 perfect roe from only 50 fish than not getting ganked at quest hubs. I have yet to even try auras or BwB but I bet the chances are similar (unless it is your faction doing the ganking). the point is that removing all the campaigns is causing PvE players to loose out on over 20 much needed skill points and even achievements not related to PvP but cyrodiil itself due to grievers. I was lucky I got almost all of the skyshards on my main before they closed down the dead campaigns and I know I may never be able to do it again because of this ***.

    Wait.
    How many skill points are there in pve? A pvper has to get them Too, so He has to pve. If a pveer wants something in cyrodil let him pvp...
  • Molag_Crow
    Molag_Crow
    ✭✭✭✭✭
    ✭✭
    Sausage wrote: »
    Just get rid off of all PVE-content maybe one day we can actually have lagless Cyrodil.

    That's not a bad idea to be honest.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Sausage
    Sausage
    ✭✭✭✭✭
    Sausage wrote: »
    Just get rid off of all PVE-content maybe one day we can actually have lagless Cyrodil.

    That's not a bad idea to be honest.

    Isnt it obvious they need to do something radically, its been two year and lag is still there.
  • dday3six
    dday3six
    ✭✭✭✭✭
    PVP and PVE should've never been mixed in the first place. Balancing the two would be a lot easier, if that were the case.
    Edited by dday3six on December 16, 2015 12:50PM
  • DynastyIXII
    DynastyIXII
    ✭✭✭
    I pretty much live I'm Cyrodiil. I have done all the quests, found all the skyshards and done all the delves. I had rarely ran into enemies while doing so too. Maybe it's because I did these kind of things on my factions buff/home server were chances of other factions were very low.
    PS4 NA
  • Molag_Crow
    Molag_Crow
    ✭✭✭✭✭
    ✭✭
    Sausage wrote: »
    Sausage wrote: »
    Just get rid off of all PVE-content maybe one day we can actually have lagless Cyrodil.

    That's not a bad idea to be honest.

    Isnt it obvious they need to do something radically, its been two year and lag is still there.

    I think the cause of the lag is deeper than what we see on the surface, like npcs, players, spells, effects etc. I think it has something to do with the lighting patch and just the servers in general, but I don't really know for sure. :\
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Sausage
    Sausage
    ✭✭✭✭✭
    dday3six wrote: »
    PVP and PVE should've never been mixed in the first place. Balancing the two would be a lot easier, if that were the case.

    I think the idea is great, that Cyrodil is PVE and PVP zone, I love Cyrodil dailies for example, so mix of PVE and PVP works for me, but lets face the facts after 2 year, there isnt even nearly enough players to fill it all and not to mention all the lag.
    Edited by Sausage on December 16, 2015 12:55PM
  • robkrush
    robkrush
    ✭✭✭✭✭
    I pretty much live I'm Cyrodiil. I have done all the quests, found all the skyshards and done all the delves. I had rarely ran into enemies while doing so too. Maybe it's because I did these kind of things on my factions buff/home server were chances of other factions were very low.

    You are exactly right. Twice in the last month I've led a skyshard hunt in Cyrodiil. Once on my factions "buff" server, once on an enemy buff server. We got all 46 skyshards. On my buff server we saw 1 enemy. On the enemy server we saw 5 enemies. That's it! Literally rode all over Cyrodiil, on an enemy server, and only saw those 5 guys: two of which we had to chase down (they never would've seen us had we played it cool).

    You PVE guys need to accept that Cyrodiil is a PVP zone. There are NO free passes. Feel free to come over and quest, treasure hunt, skyshard hunt, or whatever just play it safe around major quest centers and always sneak. You might run into an enemy in the wild. If you do strike first and don't let up.

    Cyrodiil is a war zone. Role play it that way. Would you go to a real life war zone and lolly gag around with your pets? No. Sorcs, put those pets away. Would you go to sight see in a city under attack. No. Don't heehaw around towns looking at the architecture and reading books.

    Finally, if you get killed don't take it personally. Even if your enemy does all sorts of unspeakable things to your corpse don't take it personally. Get back out there and do your thing. Good luck.
    Edited by robkrush on December 16, 2015 1:08PM
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • iamnotweakrwb17_ESO
    iamnotweakrwb17_ESO
    ✭✭✭✭
    Honestly, I think there should be a PvE only cyrodil and a completely revamped and smaller scale version of Cyrodil for PvP only.

    The PvP version would have no monsters, no dungeons, no distractions, fewer NPC's, few keeps, smaller server detection area, etc, etc.
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    I actually love the idea of PvE and PvP mixed together.
    PvE that's actually rewarding/challenging mind you, not the crap we have in Cyro/IC.

    PvE is way more fun if you constantly have to be aware of your surroundings and ready for an enemy attack.

    On the other hand I can't believe people complain about not being able to do the quests in Cyro. They are so plain and boring, you're not missing out on anything guys.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    [sarcasm]Hopo-kay, but if PvE players get the option to opt out of PvP in Cyrodil, we gotta let the PvP players have the option to "opt into PvP" in all other regions and gank their fellow players everywhere from the starter islands right up to Molag Bals doorstep...[/sarcasm]

    Seriously, no, its a bad idea.

    If you go to Cyrodil, you know what to expect. The danger of -maybe- getting attacked the price to grab those daily expees, skyshards, exploration XP, dolmens, etc.
    It really isn't -always- that bad either. I have been doing a lot of dailies in Cyrodil... sometimes I get ganked, sometimes not. With IC, it seems the gankage has lessened... but if I do, I just shrug and more on to a different town, coming back when the ganker may have gotten bored waiting and went hunting elsewere.

    As for the lore... its a fricking war zone! Go on, tell me of how people who just want to farm their fields are immune to soldiers attacks in any war zone in history. I am waiting...

    Now... an attempt to take a more reasonable look at the basic idea...

    If anything, there could be an "uniform" option.

    Like, all characters get an special "Alliance Uniform" tabard; warzone quests are only advanced (maybe all warzone quests can only be picked up whiole the uniform tabard is worn, and are auto-dropped whenever you take it off?) and AP are only gained if this is worn... the tabard automatically adjusts to your home alliance, and controls all the "hostility" settings - meaning if you wear it, your allies see you as "friendly" and the other two alliances see you in "hostile" red.

    If it isn't worn, you show up as "attackable but non-hostile" yellow, as does everyone else not wearing the tabard, which may or may not lead to "friendly fire" in case of gankhappyness... (and such instances could even be registered by the justice system ;) ) This however would -not- fool the NPC guards, whose job it might be to defend against "spies"...
  • symonator
    symonator
    ✭✭✭
    It needs to be cured of the lagfest it currently is, fix bugs first.

    v16 - Imperial - DK Tank
    v16 - Redguard -NB Dps
    v16 - Breton Templar - Heals
    Guildmaster of the witchers (PS4 eu) - 500 members trading guild in craglorn.
  • RAGUNAnoOne
    RAGUNAnoOne
    ✭✭✭✭✭
    Etaniel wrote: »
    Let me ask this question how many people that disagree with this idea are so pathetic iboth in the game and in real life that the only way to get enjoyment is by ruining someones fun? I bet the answer for a few of you especially the people that have posted rude comments most likely by the time I am done typing this post is yes I am that pathetic.

    PS: Combining PvP and PvE is stupid IT WILL NOT WORK NO MATTER HOW HARD YOU TRY TO GET IT TO WORK just take the damn skyshards in cyrodiil and reposition them in PvE zones so these threads can end PvPers already get like one skillpoint per PvP rank so that is their reward. why encourage grieving ZOS?

    Would you agree if PvPers asked for a passive mode in dungeons where no mobs can attack you and ruin your fun? And you'd get free loot just for running to the end of the dungeon? Of course you wouldn't.
    Reward requires effort. Rewards in Cyrodil requires a special kind of effort.

    @Etaniel Not going to be valid soon as you can eventually buy the much desired monster helms and shoulders that PvPers were complaining about being too hard to get and unfair with both gold and AP so technically you are going to get your "Passive" mode because you don't have to fight the bosses to get them.

    As I said if ZOS didn't consolidate so many campaigns I wouldn't support this if they add back a few I would say go to a dead one.
    Edited by RAGUNAnoOne on December 16, 2015 2:33PM
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
  • Diozaels
    Diozaels
    ✭✭
    Thorn416 wrote: »
    Etaniel wrote: »
    Let me ask this question how many people that disagree with this idea are so pathetic iboth in the game and in real life that the only way to get enjoyment is by ruining someones fun? I bet the answer for a few of you especially the people that have posted rude comments most likely by the time I am done typing this post is yes I am that pathetic.

    PS: Combining PvP and PvE is stupid IT WILL NOT WORK NO MATTER HOW HARD YOU TRY TO GET IT TO WORK just take the damn skyshards in cyrodiil and reposition them in PvE zones so these threads can end PvPers already get like one skillpoint per PvP rank so that is their reward. why encourage grieving ZOS?

    Would you agree if PvPers asked for a passive mode in dungeons where no mobs can attack you and ruin your fun? And you'd get free loot just for running to the end of the dungeon? Of course you wouldn't.
    Reward requires effort. Rewards in Cyrodil requires a special kind of effort.

    That's a ridiculous, hyperbolic comparison and you know it. Do better.

    Wrong, it's pretty damn accurate. What skill would any pve content in cyrodiil take without the chance of someone gambling you? I finish delves and quests on a fresh level 10 with no problem.

    If anything this whole thread has inspired me to go camp the pve quest givers to actually add some level of difficulty to them, but then again I'm not gonna waste hours on the chance to gank one person.... Cry more about IC instead because I guarantee that's the only place that is still littered with gankers.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    I don't gank fellow people who are in towns when they are questing even though I could easily kill them with my 4000+ weapon damage because I am not a jerk who thinks they are better then everyone else like a lot of people in this game whose names I will not mention, why not just make the towns all safe zones with sanctuary where you can grab your quest and be in your way.

    Some people need quick ways to make money so they can buy repairs or get enough money to buy something they want, not everone has the contacts or skills to trade to make millions of gold, PvE Zones simply don't have the daily quests that cyrodiil offers, the ones in PvE zones take ages to finish just 1 daily quest yet in cyrodiil, cheydinhall in particular I can complete a daily quest in about 30 seconds or less. are you going to deprive the questers who BTW are the majority of players in this game of being able to play it's content? (PvP'ers need a wake up call and realize that they are the MINORITY HERE here, you don't even play the content zenimax spent years making, you just mindlessly zerg each other causing lag and that requires no skill, If you wanted a real fight against another player go play Mortal Combat mulitplayer or something) there is a reason there is so little PvP in this game and that is because Elder Scrolls Online is a PvE game.
    Edited by TX12001rwb17_ESO on December 16, 2015 3:05PM
  • The_Man_From_Stygia
    No, It would be abused to gain spying advantages or trolling which is already a problem with free accounts. It is a PVP zone and players will have to deal with the risks of traveling in that zone if they want to do quests/dungeons there in. A couple suggestions though. First, if you see another player, don't initiate combat. Many players from other factions are respectful of people trying to quest and will leave you alone unless provoked. Second, pick a time or instance with low population to quest in to minimize the chances you will run into someone else. Not a perfect solution either way but it is what it is.
    "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." - Terry Pratchett
  • Uberkull
    Uberkull
    ✭✭✭✭✭
    Let me ask this question how many people that disagree with this idea are so pathetic iboth in the game and in real life that the only way to get enjoyment is by ruining someones fun? I bet the answer for a few of you especially the people that have posted rude comments most likely by the time I am done typing this post is yes I am that pathetic.

    PS: Combining PvP and PvE is stupid IT WILL NOT WORK NO MATTER HOW HARD YOU TRY TO GET IT TO WORK just take the damn skyshards in cyrodiil and reposition them in PvE zones so these threads can end PvPers already get like one skillpoint per PvP rank so that is their reward. why encourage grieving ZOS?

    JFC, don't you have enough PVE content to not screw with PVP? Seriously.

    You don't need Cyrodiil for anything other then completion achieves. Even the skyshards aren't necessary as you will have plenty of skill points to max out your single character.
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • Refuse2GrowUp
    Refuse2GrowUp
    ✭✭✭✭✭
    Thorn416 wrote: »
    I'll keep it short, trying to do PVE content (quests, delves, etc) when there are groups of enemy players camping in stealth waiting to jump out and kill you the second you try to hand in a quest, is very frustrating. A passive mode that would stop people from ruining and wasting your time in Cyrodiil would be perfect. In another game I play, You decide you don't want to fight people, you switch modes, and they can't hurt you, and you can't hurt them. This one change would allow a lot of people that have given up on trying to play in Cyrodiil to enjoy this zone again.

    Didn't read everyone else's posts to see their thoughts on the matter. Here is mine tho:

    Simply, this is a bad idea as it could be manipulated quite easily and there are enough underhanded shenanigans in PvP already.

    Simply, I do not think the devs should have put PvE content in a PvP zone. But, they did. It is there; it is what it is. You are not forced to go do any of the content in Cyrodiil. There are plenty sky shards elsewhere in the game unless you are trying to max everything on a single toon. And, there are plenty places to go and grind without doing Cyrodiil dailies or Crackwood Cave. Should you decide you want the sky shards, the XP grinds, or the achievements, then understand they come with risk and can lead to frustration. View it in that context, and you will be just fine. Not worth redesigning the game over, not worth nerfs, and certainly not worth complaining here on the forums.

    Good luck on your questing, exploring, grinding, or whatever your pursuit is
    PS4 NA Server

    CP160 DK Firemage
    CP160 StamSorc
    CP160 Templar Healer
    CP160 Stam NB
    CP160 Magica Sorc
    Cp160 Stamplar
    CP160 Magicka NB
    CP160 DK Tank
    CP160 Stam DK
    CP160 Mag Templar
    CP160 Blazing Shield Templar

    EP Loyalist
  • vamp_emily
    vamp_emily
    ✭✭✭✭✭
    ✭✭✭
    I think this is a bad ideal. I can only suggest that you bring some friends with you, sneak around a little more, or join an empty campaign to improve your chances of survival.

    I personally have turned in several quests without any problems.

    My sad story was in IC, I was trying to save enough stones to get shield breaker armor. Stupid me decided to carry my stones on me. One hit from a stealth NB took 80 percent of my stones. I cried and screamed for a few minutes, so much time lost and now I can't purchase my armor. Ugh!



    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Lightninvash
    Lightninvash
    ✭✭✭✭✭
    Thorn416 wrote: »
    I'll keep it short, trying to do PVE content (quests, delves, etc) when there are groups of enemy players camping in stealth waiting to jump out and kill you the second you try to hand in a quest, is very frustrating. A passive mode that would stop people from ruining and wasting your time in Cyrodiil would be perfect. In another game I play, You decide you don't want to fight people, you switch modes, and they can't hurt you, and you can't hurt them. This one change would allow a lot of people that have given up on trying to play in Cyrodiil to enjoy this zone again.

    No it does not need a passive mode it is a pvp instance if you don't want to die whilst doing pve don't go into cyrodiil its simple or travel in a group one or the other

    p.s. if people could do this it would ruin the pvp for the ones who do it daily. because they would run around trying to find someone to kill but swinging at passivists and get irritated and leave.

    EDIT: now if it were to be where delves and things were pve friendly that would be ok by me but out in the open not so much
    Edited by Lightninvash on December 16, 2015 3:24PM
  • Zerok
    Zerok
    ✭✭✭✭
    I agree with OP.

    Players who just want to grab the skyshards or complete the quests should be able to do so without being ganked.

    Now, here are a few tips for OP that I used when I did this:
    - Go on low population servers and play at odd hours (if possible).
    - Stay in stealth all the time except when riding. Night's silence is a very good set for this if you're a stamina build, or become a vampire if you're a magicka build.
    - When entering a delve, stay in stealth at all time and observe your surroundings. If you see an enemy player, hide in a corner (especially if he is VR16) and wait for him to leave.
    - When returning a quest, dismount and sneak just before entering the town and don't take your time when talking to the NPC, you want to return the quest in 1-2 seconds just in case a ganker is hiding.
    - Even if you intend to do PvE only, I'd suggest you pick your skills like if you were PvPing. Sometimes fighting is inevitable, and having the right skills can make all the difference, especially against lower level players.Yes, it will make you less effective in PvE, but that's how it is.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • WalkingLegacy
    WalkingLegacy
    ✭✭✭✭✭
    PvP zone is a PvP zone.

    As an enjoyer of both PvP and PvE I'd like to keep them separate.

    You're meant to have friends to do the content in Cyrodil much like trials.
  • vamp_emily
    vamp_emily
    ✭✭✭✭✭
    ✭✭✭
    Sausage wrote: »
    Just get rid off of all PVE-content maybe one day we can actually have lagless Cyrodil.

    That is a perfect ideal.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Sharakor
    Sharakor
    ✭✭✭
    Prone to gamebreaking abuse and it wont happen solely because of that, think about it.
  • Catblade
    Catblade
    ✭✭✭✭
    Why so you can spy on everyone and tell your friends like you did on gta 5? No thanks any devs reading this all this will do is make spies unbearable. Imagine the passive turds riding with your zerg telling their friends where you're heading. GTA proved passive mode is nothing but giving power to trolls as passive tanks coming rolling down the highway waiting for your back to be turned
    Edited by Catblade on December 16, 2015 3:53PM
Sign In or Register to comment.