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What would you like to be able to get with Achievements Points?

MornaBaine
MornaBaine
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Achievement Points... we rack them up but they don't actually DO anything. A few Achievements come with Dyes and/or a displayable Title. But the points themselves are thus far completely meaningless. My hope is that, one day, ZOS will do something with those points for us.

So, what would you like that to be?
PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Volkodav
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    Achievement points are just a part of the game.Much as quests are.What do you want them to do exactly? Not being disrespectful here,just wondering what you think they should do.I havent a clue.I dont like them being attached to the unlocking of dyes though.
  • AngryNord
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    Crowns
  • MornaBaine
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    Volkodav wrote: »
    Achievement points are just a part of the game.Much as quests are.What do you want them to do exactly? Not being disrespectful here,just wondering what you think they should do.I havent a clue.I dont like them being attached to the unlocking of dyes though.

    Neither do I but if you dare to mention that you'll quickly be lynched by the people who have the time to dedicate to the game to actually get them. We "filthy casuals" are pretty much locked out from all the best ones and that seems kind of strange to me over something like a simple cosmetic.

    As to "like what?" there are any number of things they could do. I'm asking because I'm curious as to what the community would like to see. One thing I've thought of is a "special store" in the game where you can purchase fun vanity items not available otherwise. I'm not looking for special gear or performance enhancers though gear with unique looks that is comparable, stat-wise, to gear you can already attain would be okay I suppose. But really, I'm far more curious to see what other people might like.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • PBpsy
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    I would like to get even MOAR ACHIEVEMENT POINTS. :o
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Paulington
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    I remember Zenimax said that they would like us to "spend" our AP on cool things eventually, it was from a dev interview a long time ago, around beta I think.

    I'd love to see "meta-achievements" like "Earn 15,000 Achievement Points" which reward a very, very cool unique costume, title or some unique character effect.

    Right now it's just pointless, I get achievements because they are great but the fact I have tons of AP is meaningless. If @ZOS_RichLambert could chime in on whether some system like this is being worked on that'd be great. :).
  • notimetocare
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    MornaBaine wrote: »
    Volkodav wrote: »
    Achievement points are just a part of the game.Much as quests are.What do you want them to do exactly? Not being disrespectful here,just wondering what you think they should do.I havent a clue.I dont like them being attached to the unlocking of dyes though.

    Neither do I but if you dare to mention that you'll quickly be lynched by the people who have the time to dedicate to the game to actually get them. We "filthy casuals" are pretty much locked out from all the best ones and that seems kind of strange to me over something like a simple cosmetic..

    Because people voiced disagreement you are being lynched? lolwhat?
  • MornaBaine
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    AngryNord wrote: »
    Crowns

    LOL Wouldn't THAT be nice? I don't see it happening though.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Sausage
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    Faster CP-gain. Higher your Achievement Points are, easier your seasonal CP-grind is, or when new season starts, your achievements points are calculated and rewarded as CP.
    Edited by Sausage on December 15, 2015 1:05PM
  • AngryNord
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    MornaBaine wrote: »
    AngryNord wrote: »
    Crowns

    LOL Wouldn't THAT be nice? I don't see it happening though.

    LoTRO awards Turbine Points (the game store currency) with pretty much every achievement.
    I know people that own every expansion, questpack etc in LoTRO without having paid a cent for it - just farmed achievments for TP...
  • Jura23
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    Achievement points could serve as another type of ingame currency which you can trade for other currencies of your choosing. Each in different exchange rate of course based on their value. Imagine how awesome would that be.
    Georgion - Bosmer/Templar - PC/EU
  • MornaBaine
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    AngryNord wrote: »
    MornaBaine wrote: »
    AngryNord wrote: »
    Crowns

    LOL Wouldn't THAT be nice? I don't see it happening though.

    LoTRO awards Turbine Points (the game store currency) with pretty much every achievement.
    I know people that own every expansion, questpack etc in LoTRO without having paid a cent for it - just farmed achievments for TP...

    Which is why I don't see ZOS doing it frankly. :(
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Taself
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    I'd like to see them put towards player housing. The more achievement points the better the upgrades/quality of the house.
  • MornaBaine
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    Jura23 wrote: »
    Achievement points could serve as another type of ingame currency which you can trade for other currencies of your choosing. Each in different exchange rate of course based on their value. Imagine how awesome would that be.

    That would indeed be awesome! I like it!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Lassor
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    Seeing as my nerd score is already huge, I'm a fan of getting anything extra you want to add for achievements. :)
  • MornaBaine
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    Taself wrote: »
    I'd like to see them put towards player housing. The more achievement points the better the upgrades/quality of the house.

    That would be pretty neat but I fear that not enough of the player base is going to be wanting player housing for that to be well received across the board. It'd probably be best if, whatever they do with them, it potentially offers something that would be fun for everyone, regardless of play style. Though I can see housing goodies of some sort easily being PART of that.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Titansteele
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    I though the OP was trying to have a light hearted discussion not a complaint.

    One idea that achievement points could be used for could be a tie in with the housing system. They could be yet another currency in the game used to buy certain cosmetic improvements around your home.

    I would like them to add guild achievement points which can be used to buy statues for the guild halls when a certain number of members have achieved something.
    An example? i thought you would never ask :)
    Once 250 members have finished the main story the Molag statue could be available for members of the appropriate rank to place in pride of place in the hall.
    Guild Leader of The Twelve Knights, AD PVE, PVP and Trading Guild on the EU Mega Server

    "That which does not kill us makes us stronger"
  • Sausage
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    MornaBaine wrote: »
    Jura23 wrote: »
    Achievement points could serve as another type of ingame currency which you can trade for other currencies of your choosing. Each in different exchange rate of course based on their value. Imagine how awesome would that be.

    That would indeed be awesome! I like it!

    I agree with this, this adds more depth to the game and more choices for a player, maybe one Currency should be CPs. So basically before season starts, you will get currency from your Achivement Points, and can choose to do whatever you want with them, turn into APs, TSs, Gold, or CPs. Also I'd imagine that feels great as new season starts and you are ready to do content!
    Edited by Sausage on December 15, 2015 1:16PM
  • notimetocare
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    Sausage wrote: »
    Faster CP-gain. Higher your Achievement Points are, easier your seasonal CP-grind is, or when new season starts, your achievements points are calculated and rewarded as CP.

    Why if there is an issue with something cosmetic being on achievements would people want rawpower associated with them?

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_KaeylaW on December 15, 2015 1:44PM
  • Sausage
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    Sausage wrote: »
    Faster CP-gain. Higher your Achievement Points are, easier your seasonal CP-grind is, or when new season starts, your achievements points are calculated and rewarded as CP.

    Why if there is an issue with something cosmetic being on achievements would people want rawpower associated with them?

    WoW, bad day, bro? We are here to give ideas, not to bash each other, reported btw.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_KaeylaW on December 15, 2015 1:45PM
  • Septimus_Magna
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    Tokens for undaunted sets?
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • MornaBaine
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    Tokens for undaunted sets?

    Oh I like that one too. On the other hand, it means you get something without having to do the content associated with it. That seems to be unpopular.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • notimetocare
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    Sausage wrote: »
    Sausage wrote: »
    Faster CP-gain. Higher your Achievement Points are, easier your seasonal CP-grind is, or when new season starts, your achievements points are calculated and rewarded as CP.

    This is almost as stupid as the point you made on the other thread. Why if there is an issue with something cosmetic being on achievements would people want rawpower associated with them?

    WoW, bad day, bro? We are here to give ideas, not to bash each other, reported btw.

    Report all you like, I insulted the idea, not you. So nice try, and you didnt answer the obvious issue either lol

    Edit: I see you brought the terrible idea here too. Raw power for achievement points is a terrible idea. It is basically you getting extra CP while getting CP... Twice the reward, for the same effort.
    Edited by notimetocare on December 15, 2015 1:26PM
  • hrothbern
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    Until recently my best wish for Achievement Points would be for more possibilities in Housing.
    Everybody can get a House, but the more Achievement Points, the more rooms, decoration possibilities, etc.

    And ofc there will be people against such an innocent feature, because instead of all players being "active" in the game, they start spending time in their little dwelling, gathering stuff, befitting the lore of their characters and the location.
    No... cannot be... nerf it..... everybody must be active in a min-max outfit..... and if... if Housing comes.... we must all have equal benefits !!!

    So I changed my mind.
    I want no discrimination between the PVP AP's and the Achievement AP's !

    Why would a player, labelled "casual" by many, but in fact dedicated to Lore and Immersion, enjoying living in the game, be discriminated compared to min-max Pledge-Trial PVE'ers, min-max PVP'ers or money grinders???

    If AP's and Gold are going to be a kind of token to get nice Armor sets... ok... but then also Achievement AP's.
    To get some fancy set, perhaps not even better than he already has, but fun to play with.

    And with these AP/Gold tokens, on equal footing, you should not only be able to get Armor Sets, but also features for Housing, etc.



    Edited by hrothbern on December 15, 2015 1:30PM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Reverb
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    I don't want them to do anything. If they did, they would become a 4th currency. I think that 3 is already too many.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • MornaBaine
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    hrothbern wrote: »
    Until recently my best wish for Achievement Points would be for more possibilities in Housing.
    Everybody can get a House, but the more Achievement Points, the more rooms, decoration possibilities, etc.

    And ofc there will be people against such an innocent feature, because instead of all players being "active" in the game, they start spending time in their little dwelling, gathering stuff, befitting the lore of their characters and the location.
    No... cannot be... nerf it..... everybody must be active in a min-max outfit..... and if... if Housing comes.... we must all have equal benefits !!!

    So I changed my mind.
    I want no discrimination between the PVP AP's and the Achievement AP's !

    Why would a player, labelled "casual" by many, but in fact dedicated to Lore and Immersion, enjoying living in the game, be discriminated compared to min-max Pledge-Trial PVE'ers, min-max PVP'ers or money grinders???

    If AP's and Gold are going to be a kind of token to get nice Armor sets... ok... but then also Achievement AP's.
    To get some fancy set, perhaps not even better than he already has, but fun to play with.

    And with these AP/Gold tokens, on equal footing, you should not only be able to get Armor Sets, but also features fior Housing, etc.



    Excellent points. Well done Sir!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • notimetocare
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    hrothbern wrote: »
    Until recently my best wish for Achievement Points would be for more possibilities in Housing.
    Everybody can get a House, but the more Achievement Points, the more rooms, decoration possibilities, etc.

    And ofc there will be people against such an innocent feature, because instead of all players being "active" in the game, they start spending time in their little dwelling, gathering stuff, befitting the lore of their characters and the location.
    No... cannot be... nerf it..... everybody must be active in a min-max outfit..... and if... if Housing comes.... we must all have equal benefits !!!

    So I changed my mind.
    I want no discrimination between the PVP AP's and the Achievement AP's !

    Why would a player, labelled "casual" by many, but in fact dedicated to Lore and Immersion, enjoying living in the game, be discriminated compared to min-max Pledge-Trial PVE'ers, min-max PVP'ers or money grinders???

    If AP's and Gold are going to be a kind of token to get nice Armor sets... ok... but then also Achievement AP's.
    To get some fancy set, perhaps not even better than he already has, but fun to play with.

    And with these AP/Gold tokens, on equal footing, you should not only be able to get Armor Sets, but also features fior Housing, etc.



    Only issue is how do you reward RPers without creating a system people can cheat?
  • hrothbern
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    hrothbern wrote: »
    Until recently my best wish for Achievement Points would be for more possibilities in Housing.
    Everybody can get a House, but the more Achievement Points, the more rooms, decoration possibilities, etc.

    And ofc there will be people against such an innocent feature, because instead of all players being "active" in the game, they start spending time in their little dwelling, gathering stuff, befitting the lore of their characters and the location.
    No... cannot be... nerf it..... everybody must be active in a min-max outfit..... and if... if Housing comes.... we must all have equal benefits !!!

    So I changed my mind.
    I want no discrimination between the PVP AP's and the Achievement AP's !

    Why would a player, labelled "casual" by many, but in fact dedicated to Lore and Immersion, enjoying living in the game, be discriminated compared to min-max Pledge-Trial PVE'ers, min-max PVP'ers or money grinders???

    If AP's and Gold are going to be a kind of token to get nice Armor sets... ok... but then also Achievement AP's.
    To get some fancy set, perhaps not even better than he already has, but fun to play with.

    And with these AP/Gold tokens, on equal footing, you should not only be able to get Armor Sets, but also features fior Housing, etc.



    Only issue is how do you reward RPers without creating a system people can cheat?

    Min-max'ers will always find ways to "bend" the output of any system.

    When I played my first computer game Star Trek on Unix back in 1974, shooting Klingons to outher space from my Enterprise, I found out a cheat that gave me unlimited defence (the Energy shield) and unlimited phaser energy resources to fire. Just because the programmers forgot to disable the possibility to make a negative energy shield.
    So what happened?
    I made Nr 1 on the University Leaderboard.... The difference with the Nr 2 was pretty awesome.... had some fun with that...
    and went back to normal playing the game as intended.
    Edited by hrothbern on December 15, 2015 1:45PM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • MornaBaine
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    hrothbern wrote: »
    Until recently my best wish for Achievement Points would be for more possibilities in Housing.
    Everybody can get a House, but the more Achievement Points, the more rooms, decoration possibilities, etc.

    And ofc there will be people against such an innocent feature, because instead of all players being "active" in the game, they start spending time in their little dwelling, gathering stuff, befitting the lore of their characters and the location.
    No... cannot be... nerf it..... everybody must be active in a min-max outfit..... and if... if Housing comes.... we must all have equal benefits !!!

    So I changed my mind.
    I want no discrimination between the PVP AP's and the Achievement AP's !

    Why would a player, labelled "casual" by many, but in fact dedicated to Lore and Immersion, enjoying living in the game, be discriminated compared to min-max Pledge-Trial PVE'ers, min-max PVP'ers or money grinders???

    If AP's and Gold are going to be a kind of token to get nice Armor sets... ok... but then also Achievement AP's.
    To get some fancy set, perhaps not even better than he already has, but fun to play with.

    And with these AP/Gold tokens, on equal footing, you should not only be able to get Armor Sets, but also features fior Housing, etc.



    Only issue is how do you reward RPers without creating a system people can cheat?

    We RP nerds are easy to reward and generally with things non-RPers don't want/don't care about.

    Like:
    Troll free spaces to roleplay where we can take an entire 500 member guild. Private instances.
    Cosmetics. Tons and tons of cosmetics. Seriously, you'll never give us too many hairstyles or costumes.
    MOAR emotes.
    More dances.
    More musical instruments.
    The ability to TURN OFF the bard in any tavern.
    A "portable" bard of your own. One that only plays instrumental versions of the songs. One that actually sings the darn things. (These can ONLY be implemented if other players can turn them OFF for themselves)
    Cool "stuff" and clutter with which to decorate player housing.
    Useable furniture.
    Emote interactions with vanity pets.

    So yeah, we're easy to please and can be made happy with things non-RPers aren't interested in so there'd be no point in them "gaming the system" to acquire them.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • hrothbern
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    MornaBaine wrote: »
    hrothbern wrote: »
    Until recently my best wish for Achievement Points would be for more possibilities in Housing.
    Everybody can get a House, but the more Achievement Points, the more rooms, decoration possibilities, etc.

    And ofc there will be people against such an innocent feature, because instead of all players being "active" in the game, they start spending time in their little dwelling, gathering stuff, befitting the lore of their characters and the location.
    No... cannot be... nerf it..... everybody must be active in a min-max outfit..... and if... if Housing comes.... we must all have equal benefits !!!

    So I changed my mind.
    I want no discrimination between the PVP AP's and the Achievement AP's !

    Why would a player, labelled "casual" by many, but in fact dedicated to Lore and Immersion, enjoying living in the game, be discriminated compared to min-max Pledge-Trial PVE'ers, min-max PVP'ers or money grinders???

    If AP's and Gold are going to be a kind of token to get nice Armor sets... ok... but then also Achievement AP's.
    To get some fancy set, perhaps not even better than he already has, but fun to play with.

    And with these AP/Gold tokens, on equal footing, you should not only be able to get Armor Sets, but also features fior Housing, etc.



    Only issue is how do you reward RPers without creating a system people can cheat?

    We RP nerds are easy to reward and generally with things non-RPers don't want/don't care about.

    Like:
    Troll free spaces to roleplay where we can take an entire 500 member guild. Private instances.
    Cosmetics. Tons and tons of cosmetics. Seriously, you'll never give us too many hairstyles or costumes.
    MOAR emotes.
    More dances.
    More musical instruments.
    The ability to TURN OFF the bard in any tavern.
    A "portable" bard of your own. One that only plays instrumental versions of the songs. One that actually sings the darn things. (These can ONLY be implemented if other players can turn them OFF for themselves)
    Cool "stuff" and clutter with which to decorate player housing.
    Useable furniture.
    Emote interactions with vanity pets.

    So yeah, we're easy to please and can be made happy with things non-RPers aren't interested in so there'd be no point in them "gaming the system" to acquire them.

    agree :)
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • MornaBaine
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    I though the OP was trying to have a light hearted discussion not a complaint.

    And you would be correct. :)
    One idea that achievement points could be used for could be a tie in with the housing system. They could be yet another currency in the game used to buy certain cosmetic improvements around your home.

    I would like them to add guild achievement points which can be used to buy statues for the guild halls when a certain number of members have achieved something.
    An example? i thought you would never ask :)
    Once 250 members have finished the main story the Molag statue could be available for members of the appropriate rank to place in pride of place in the hall.

    A trophy hall for the guild hall (no idea if they'll ever give us guild halls but a girl can dream!) would be AMAZING. ESPECIALLY if we could mount the HEADS of various monsters killed on the walls!

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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