hahaAbout time. Constantly complaining about RNG when it was just a L2P issue
ZOS_RichLambert wrote: »That's pretty impressive!
so how long have you been working towards this?
so how long have you been working towards this?
1st try yesterday where I ragequited bc lag killed me on stage 2
2nd try yesterday evening but died on stage 5
3rd try today and voila.
Tho I did the arena about 30 times bc of weekly and I was farming vMA to get Maelstrom 2H Axe....which I still do not have...
I'm the same, I'm at the point where if I get a death early on I won't beat my score so I just quit. I want that chest to hold the items of my victory not some sub par horrible runso how long have you been working towards this?
1st try yesterday where I ragequited bc lag killed me on stage 2
2nd try yesterday evening but died on stage 5
3rd try today and voila.
Tho I did the arena about 30 times bc of weekly and I was farming vMA to get Maelstrom 2H Axe....which I still do not have...
You're just like meYou ragequit when you die once, even if it is on the last stage.
People won't understand why. But I think you get me. Because defeat is not a valid option and a random chest that might give me a maelstrom weapon is nothing compared to a victory.
I'm the same, I'm at the point where if I get a death early on I won't beat my score so I just quit. I want that chest to hold the items of my victory not some sub par horrible runso how long have you been working towards this?
1st try yesterday where I ragequited bc lag killed me on stage 2
2nd try yesterday evening but died on stage 5
3rd try today and voila.
Tho I did the arena about 30 times bc of weekly and I was farming vMA to get Maelstrom 2H Axe....which I still do not have...
You're just like meYou ragequit when you die once, even if it is on the last stage.
People won't understand why. But I think you get me. Because defeat is not a valid option and a random chest that might give me a maelstrom weapon is nothing compared to a victory.
ZOS_RichLambert wrote: »That's pretty impressive!
That should be the reward from the chest at the end. Pull the chest and the bug reporter comes up! LOLZOS_RichLambert wrote: »That's pretty impressive!
How about as a reward, have him pick 1 bug that he REALLY wants to see fixed and get that on the top of the to-be-fixed pile!
ZOS_RichLambert wrote: »That's pretty impressive!
I'll donate money to your paypal Alcast if you fix round 7 upZOS_RichLambert wrote: »That's pretty impressive!
How about as a reward, have him pick 1 bug that he REALLY wants to see fixed and get that on the top of the to-be-fixed pile!
so how long have you been working towards this?
1st try yesterday where I ragequited bc lag killed me on stage 2
2nd try yesterday evening but died on stage 5
3rd try today and voila.
Tho I did the arena about 30 times bc of weekly and I was farming vMA to get Maelstrom 2H Axe....which I still do not have...
Thx, well I do not have a Magplar yet and I do not have Magicka Gear because those things are stupidly expensive bc of mats etc.....
However, It is possible, @Nifty2g got close to a nodeath run iirc. It is possible on all classes, but it is definitely not easy on all the classes and different setups.
Round 3 is better now, finally the broken pull mechanic removed which results in a lot less unnecessary deaths.
(they could have fixed it too but I guess they did not find out how so they just replaced the skill of strangler)
Round 6 I dunno if it got nerfed? It felt the same as usual. Usually I have no issues there unless shrines do not light up
Thx, well I do not have a Magplar yet and I do not have Magicka Gear because those things are stupidly expensive bc of mats etc.....
However, It is possible, @Nifty2g got close to a nodeath run iirc. It is possible on all classes, but it is definitely not easy on all the classes and different setups.
Round 3 is better now, finally the broken pull mechanic removed which results in a lot less unnecessary deaths.
(they could have fixed it too but I guess they did not find out how so they just replaced the skill of strangler)
Round 6 I dunno if it got nerfed? It felt the same as usual. Usually I have no issues there unless shrines do not light up
Round 3 has caused me many many many deaths, usually I'm doing fine, see a stranger spawn and before I can close the gap it's rubber banded me and caused me to get stuck in the insta gib water.
Round 6 had a few changes I heard, need to reread patch notes.
You think it would be easier on magiplar? Due to more self healing/sustain? Especially from sweeps.
Also do you think this could be done on a vampire due to round 9 fire damage? If you put all first CP into fire damage reduction?