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DK TANK ADVICE

Artemisshrikes
Artemisshrikes
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so I got this build from deltias but I don't want to use the alliance skills on it I need advice what to replace the alliance skills with

Sword and Shield One
◾Extended Chains (morph of Fiery Grip | Ardent Flame skill line) – This is a pull AND a leap essentially. It’s great for pulling in mobs than quickly taunting them or pulling yourself to a target that cannon be stunned (like a boss). “Rip and grip” it’s the reason we love DK tanks.
◾Pierce Armor (morph of Puncture | One-Hand and Shield skill line) – A powerful debuff and a single target taunt makes this ability a must have. I like the added spell resistance debuff Pierce Armor provides making the morph choice of my tank.
◾Choking Talons (morph of Dark Talons | Draconic Power skill line) – This acts as a AoE root and damage debuff to the enemies. I prefer this morph for pure tanking and it’s ability to control mobs on the battlefield is second to none.
◾Defensive Stance (morph of Defensive Posture | One-Hand and Shield skill line) – Reducing block cost and increasing block mitigation is essential for a pure DK tank. It also acts as a Engine Guardian proc tool spam casting this to get a flood of resources.
◾Coagulating Blood (morph of Dragon Blood | Draconic Power skill line) – A powerful self heal that also gives a minor vitality buff for extra healing received. Since I run Tri-potions with alchemy passive of Medicinal Use, I no longer need Green Dragon Blood.

Sword and Shield Two
◾Hardened Armor (morph of Spiked Armor | Draconic Power skill line) – This is our main buff to maintain for major spell resistance and armor. It also gives us a powerful health shield to start combat and returns physical damage.
◾Inner Fire (no morph needed | Undaunted skill line) – A magicka based range taunt that is useful if we’re low on stamina. If you have tons of stamina, go for the stamina based morph but I play it safe.
◾Razor Caltrops (morph of Caltrops | Alliance War Assault skill line) – A massive AoE snare which acts like a taunt. It’s my primary way to hold agro on a large group of mobs. If you don’t PvP, use Eruption as a substitute (morph of Ash Cloud | Earthen Heart skill line).
◾Heroic Slash (morph of Low Slash | One-Hand and Shield skill line) – This is a single target damage debuff and hits pretty hard single target. It also generates a bit of ultimate over time essential to our resource regeneration.
◾Igneous Shields (morph of Obsidian Shield | Earthen Heart skill line) – A minor shield that gives us back stamina, ultimate and 5% weapon power, yeah it’s a must have.

for ultimates it says aggressive horn for primary and magma armor for secondary
VR 16 Dragonknight Sarenvog (AD, Former Emperor)
  • Johngo0036
    Johngo0036
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    Hi,

    The reason for the caltrops is understandable and there is really no skill to replace it with,
    Maybe this slot could be used as a free slot to slot whatever you feel would work best under the circumstances...

    Also aggressive horn increased regens on your stats....

    I would then use take flight not as a massive damage dealing ultimate but as a way to regain resources,
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  • shugg
    shugg
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    I would drop the caltrops for eruption which id what i use to pull mobs, it also gives back stam
  • M_TeK_9
    M_TeK_9
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    For large mobs there is no replacement for caltrops. Smaller mobs can be dealt with by using cinder storm or even fire rune. Fire run is a smaller AOE, but it pops ads high into the air and grounds them for a good 4.x seconds.
  • hydrocynus
    hydrocynus
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    I would replace caltrops with eruption like the guide says - it is second best alternative for pulling initial aggro. I do not have Caltrops yet so this is exactly what i do.

    If i had to I would replace Warhorn with Banner because even though it is an offensive skill, it also reduces the damage you take so you can use it as a Hail Mary when you need to save yourself, or if you end up in a situation when you need to help with damage output (eg your whole group has died and Skoria on 1%, you can drop banner and save the day! :)

    Having said that, i would suggest that you take a bit of time to get a high enough alliance level for Warhorn. I think you get it in the first few levels of alliance levelling and when playing in a group, Aggressive warhorn particularly is hugely beneficial to the group as a whole (its effects apply to the whole group not just you and also increase crit), and since the Tank's damage output is low, Tank is often asked to slot Warhorn for the benefit of the whole group.
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  • Artemisshrikes
    Artemisshrikes
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    I guess I might just have to grind on Alliance Points For Caltrops
    VR 16 Dragonknight Sarenvog (AD, Former Emperor)
  • Dubhliam
    Dubhliam
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    Replace with Ash cloud, any morph.
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  • TotterTates
    TotterTates
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    If this is for pve, for the love of god, don't follow deltia. Head over to tamriel foundry and look at the builds there.
    Cuppincakes
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