Elfborn vs Spell Erosion

cossamaximus
Right can someone help clear this up for me,

I want to get the most from my character, but if increasing Elfborn increases your critical multiplier from 1.5 to 1.62 maxed out, how does this result in more damage than say using Spell Erosion to ignore someone's spell resistance?

How does critical hits increase damager, what would my damage be if a normal 1,000 damage went critical.

And if someone I cam across in PVP had 35% damage mitigation and I had 10% Spell Erosion, wouldn't his mitigation be reduced by 10%, resulting in 10% more damage getting through his defences.

I just need some clarification on both fronts?

Thanks

  • The_Saint
    The_Saint
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    Right can someone help clear this up for me,

    I want to get the most from my character, but if increasing Elfborn increases your critical multiplier from 1.5 to 1.62 maxed out, how does this result in more damage than say using Spell Erosion to ignore someone's spell resistance?


    Wrong... 100points Elfborn give you 25% = 1,75

    This half of Elfborn thing changed with Orsinium DLC. Now Elfborn give the x% you see in CP Tree...

    How does critical hits increase damager, what would my damage be if a normal 1,000 damage went critical.
    1000 * 1,75 = 1750
    Edited by The_Saint on December 2, 2015 2:17PM
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  • cossamaximus
    The_Saint wrote: »
    Right can someone help clear this up for me,

    I want to get the most from my character, but if increasing Elfborn increases your critical multiplier from 1.5 to 1.62 maxed out, how does this result in more damage than say using Spell Erosion to ignore someone's spell resistance?


    Wrong... 100points Elfborn give you 25% = 1,75

    This half of Elfborn thing changed with Orsinium DLC. Now Elfborn give the x% you see in CP Tree...

    How does critical hits increase damager, what would my damage be if a normal 1,000 damage went critical.
    1000 * 1,75 = 1750

    What's the base critical value then?

    Because isn't 25% of 1.5 = 0.375 + 1.5 = 1.875
  • Asayre
    Asayre
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    The base critical value is 1.5. The tooltip value of Elfborn is added to the base critical value so if you had 100 points in Elfborn (25%) your critical value will be 1.75. The critical value is rounded to 2 decimal places so you actually only need 98 points to reach a critical value of 1.75

    Spell Erosion doesn't do as much as you think it does. 100 points in Spell Erosion reduces your target's mitigation by 0.03. If you are at the champion cap I would recommend 100 points in Thaumathurge/Elemental Expert, 66 points in Elfborn and 1 extra point for whatever you want. Do not put the last point in Elfborn because 66 and 67 points in Elfborn behave the same due to rounding errors. If you want to read more about this click the link my signature.
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • Ezareth
    Ezareth
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    Asayre wrote: »
    The base critical value is 1.5. The tooltip value of Elfborn is added to the base critical value so if you had 100 points in Elfborn (25%) your critical value will be 1.75. The critical value is rounded to 2 decimal places so you actually only need 98 points to reach a critical value of 1.75

    Spell Erosion doesn't do as much as you think it does. 100 points in Spell Erosion reduces your target's mitigation by 0.03. If you are at the champion cap I would recommend 100 points in Thaumathurge/Elemental Expert, 66 points in Elfborn and 1 extra point for whatever you want. Do not put the last point in Elfborn because 66 and 67 points in Elfborn behave the same due to rounding errors. If you want to read more about this click the link my signature.

    Pretty much this.

    Erosion only gets 1 point in my 501 CP build.
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