JacksonCarter13 wrote: »Lol who wants to take bets on how log it's going to take them fix their own old content .
ZOS_BrianWheeler wrote: »We have a fix internally for this and putting it through the paces before we push it to Live.
The lack of complaints just shows how little everyone cares about this DLC... It's funny, the only reason I refuse to spend money on another DLC, is because IC was such a big disappointment to PvPers. I'm sure I'm not the only one
ZOS_BrianWheeler wrote: »We have a fix internally for this and putting it through the paces before we push it to Live.
The Simulacrum of Molag Bal no longer bobbles about like an enormous Daedric novelty when struck.
ZOS_BrianWheeler wrote: »@hammayolettuce Nothing was changed that wasn't listed in patch notes. Sometimes things can just get stuck in a bad state and not reset, and we close those loopholes as they happen. There are a ton of moving parts to that event.
-safe zones added throughout open pvp areas (bottom of ladders)
Not the progress were hoping for in the only PVP DLC. It shouldnt have any safe zones. Perhaps short immunity on loading, but plopping in a safe zone is a bad way to go about it.
To the counter to that don't play in a PvP zone and complain when PvP happens. This update has been enough of a flop for PvP players as it is without ZOS needing to cater to players who have no interest in PvP at all playing it and wanting to be safe.newtinmpls wrote: »
-safe zones added throughout open pvp areas (bottom of ladders)
Not the progress were hoping for in the only PVP DLC. It shouldnt have any safe zones. Perhaps short immunity on loading, but plopping in a safe zone is a bad way to go about it.
I will say that as long as ego-rich super maxed PvPers decide their idea of "having fun" is to steamroll lower level players over and over....in areas where there are PvE objectives... then there should be some sort of 'safe zone'.
It's no fun to be the victim of a bully.
Who then posts the video on youtube and crows about how awesome he is 'cause he can beat up on lesser skilled folks.
To the counter to that don't play in a PvP zone and complain when PvP happens. This update has been enough of a flop for PvP players as it is without ZOS needing to cater to players who have no interest in PvP at all playing it and wanting to be safe.
I don't see the issue with these new safe zones. Personally, I'd rather fight a good 1v1 than gank someone on a load screen. If it's an issue of them running from you when you try to gank them, well I guess you need to work on your gank build. A good ganker will have you dead before you can react; if they can react you failed.
newtinmpls wrote: »
-safe zones added throughout open pvp areas (bottom of ladders)
Not the progress were hoping for in the only PVP DLC. It shouldnt have any safe zones. Perhaps short immunity on loading, but plopping in a safe zone is a bad way to go about it.
I will say that as long as ego-rich super maxed PvPers decide their idea of "having fun" is to steamroll lower level players over and over....in areas where there are PvE objectives... then there should be some sort of 'safe zone'.
It's no fun to be the victim of a bully.
Who then posts the video on youtube and crows about how awesome he is 'cause he can beat up on lesser skilled folks.