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These two ultimate need to cause physical damage

  • Mumyo
    Mumyo
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    Alucardo wrote: »
    Death Stroke does a lot of damage and puts some nice debuffs on the target, all for a low cost of 50 ultimate. If this were changed to physical damage, everyone who didn't play a stamina nightblade would quit the game, probably.

    So nah.

    Okay for one Death Stroke does not cause a lot of damage. This move is only used for the buffs and debuffs granted from it. If all the magicka Nightblades quit because that, then that's good. This game doesn't needs toddlers in it.

    Just like a 10k dmg debuff xD and that without gcd followed after 8k surpr attack or 8k + ambush....
    Stop joking! It hurts as f* and has no cost at all including ur OP passives.
  • Minsc
    Minsc
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    @Mumyo , you are arguing with someone who believes that Nord is the best race for an NB :wink:
    Edited by Minsc on November 29, 2015 9:43PM
  • Strider_Roshin
    Strider_Roshin
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    Minsc wrote: »
    @Mumyo , you are arguing with someone who believes that Nord is the best race for an NB :wink:

    It's true =]
  • Strider_Roshin
    Strider_Roshin
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    Mumyo wrote: »
    Alucardo wrote: »
    Death Stroke does a lot of damage and puts some nice debuffs on the target, all for a low cost of 50 ultimate. If this were changed to physical damage, everyone who didn't play a stamina nightblade would quit the game, probably.

    So nah.

    Okay for one Death Stroke does not cause a lot of damage. This move is only used for the buffs and debuffs granted from it. If all the magicka Nightblades quit because that, then that's good. This game doesn't needs toddlers in it.

    Just like a 10k dmg debuff xD and that without gcd followed after 8k surpr attack or 8k + ambush....
    Stop joking! It hurts as f* and has no cost at all including ur OP passives.

    No passive is more OP than Battle Roar, but you don't hear me complaining =]
  • Strider_Roshin
    Strider_Roshin
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    I also believe that the Greatsword is Better than the Maul if you have a move that applies Major Fracture, but what do I know lol
  • bowmanz607
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    Currently all but one class ultimate causes either magical or elemental damage. This really shafts the damage of stamina builds since we invest our champion points into mighty so I think these two ultimate need to have their damage type switched to physical:

    1) Radial Sweep
    2) Death Stroke

    Why these two? Because the animations for these two ultimates already look like they cause physical damage so it's a rational change. Can't really justify ultimates such as Overload causing physical damage lol.

    I aggree.
    Here is the thing for many things I have read so far.
    This would not make Stam nb OP. One they are not OP now. They are just performing better then dk and templates in solobplay. Other classes just need to be tinkered with to buff them up. Except sorc. They are good where they are minds the shield issue. Anyway, making soul harvest do physical damage would not make them OP because it would come with a real ancestors of the game. Ideally, this change would Gome with a balancing of stamina v. Magika in the champ tree along with some tinkering with magic damage making running Stam v. Magik more balanced and putting both sides on a more even playing field.

    Another thing is that it is an ability that makes since to make stamina. One 8t is a melee attack. Two it looks like two blades slashing. Three, it is just as justifiable as them making suprise attacks a stamina based ability.

    I also notice bot many ppl mentioning radial sweep. This ability under performs and also makes since to make stamina based. Aga8n, just as justifiable as jabs etc.

    Overall, it is ideal for each class to have a stamina morph. Nb gets deaths trike or some variation. Dk obviously is good. Temp gets sweep. Sorc gets well debattable. I can make a case for it being atro and for overload but not both. I would also then change a morph of the fighters guild ult because why not the rest of the skill lines operates from stamina. So fighters guild gets physical while mage guild gets magic damage.
  • Draxys
    Draxys
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    Mumyo wrote: »
    Alucardo wrote: »
    Death Stroke does a lot of damage and puts some nice debuffs on the target, all for a low cost of 50 ultimate. If this were changed to physical damage, everyone who didn't play a stamina nightblade would quit the game, probably.

    So nah.

    Okay for one Death Stroke does not cause a lot of damage. This move is only used for the buffs and debuffs granted from it. If all the magicka Nightblades quit because that, then that's good. This game doesn't needs toddlers in it.

    Just like a 10k dmg debuff xD and that without gcd followed after 8k surpr attack or 8k + ambush....
    Stop joking! It hurts as f* and has no cost at all including ur OP passives.

    No passive is more OP than Battle Roar, but you don't hear me complaining =]

    Are you still salty about launch DK or something? Battle roar is not OP anymore.
    2013

    rip decibel
  • willymchilybily
    willymchilybily
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    skill is good as is scales off max resources, Doesnt need to be buffed by CP. Not to mention least players can use hardy to counter thermatage. No counter for mighty. If it aint broke dont fix break it.
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
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  • Turelus
    Turelus
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    They should just deal a new type of damage. This way it wouldn't favour either defence.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Suru
    Suru
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    It should be physical or magic depending on which stat is higher.


    Suru
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    If deathstroke did physical damage it would make stamblades even more op

    So tried of hearing this with so many people spamming Wrecking Blow how can you just call out Nightblades. We don't have passives to buff weapon damage so that Nightblades Damage crit build would do the same damage on any class.

    WB is so easy to counter and idk what wb has to do with stamblades being op?
    I just dont want to be hit by an almost spammable ultimade for each 10k+ in pvp while they already have the strongest spammable single target attack ingame

    btw I have a stamblade myself

    Then you should know that we win by being up in your face and not backing down I have killed newbies and oldies with my Stamina Dragon Knight it's all about your build.

    Suprise Attack is great but it's not the is all be all cutting DPS and Heals in half made all but the hardest hitting attacks and better heals sucks.

    then maybe you should use your cloak sometimes to back up when you get in a hot situation or shadow immage to get distance to your opponent and then cloak, heal up and pressure again. DKs are a in your face class Nbs are not

    Im still not sure what WB has to do with that?

    That's a waste of a good morph Shadow Image cost too much and it's a real waste the Dark Shades but the same debuff while following the target. If they block they have will be blocking two Melee attacks a second killing Stamina.

    Plus Cloak and a Suprise Attack is a great stun you can heal right their and stay in the fight.

    Most of my wins from good players I have next to nothing left full heavy CP in damage and more resources back cloak Suprise Attack and win with a few percents of health.

    Well if you dont want to use it your problem but then dont complain about low survivablility of stamlades because its your own choice to play like that

    Cloak cost 3.3k last 2.9 seconds last if I get hit with an AoE

    Shadow Image 3k last 22 only lets you teleport back for 17 seconds and it's only time, without LoS the debuff is gone.

    Using the Dark Shades means you keep a 15% damage reduction debuff on them for 17 seconds no need to recast brogue that they can't purge the shades.

    Mirage 3k magic last for 26 seconds 1k Armor and Spell Resistance buff plus 20% miss chance. On top of the 5k from Shadow Barrier.

    Both last long and don't need to be recast back to back so I don't need much magic to keep them going.

    Running away you burn magic and stamina trying to flee I know cause I have it's better to take 15% less damage while having 1k extra resistance and Shado Barrier's 5k and a 20% miss chance.

    It's not like I don't try to stay alive but being able to stand and fight and being able to run are two different things.

    Thats okay if you choose to play nb like that but survivability is not the same as tankyness. A nb is not made for in your face tanking except if you build her for that. A dk can do that even if you build for damage. But in the end the nb will have the same or better survivability due to her mobility and being able to vanish and escape the pressure for a few secons even if you go back in fight the dk has to face it the whole time and has no chance to escape.

    Survivability in a fight is not about being Tanky it's about be able to live, having to run is not a fight.

    I'm not talking about 1vX. But Nightblades can use the same buffs as Dragon Knights minor and major resistance buffs and resource sustainability. Dragons just have more power in a long fight and Nightblades have more end it now powers.



    Did I say that its about running?
    If you get pressure use the shadow immage you placed before cloak heal up an jump back in thats not running away thats the way nbs surviveability works. If you refuse to use it. Again: your own problem

    Yes because they have abilities to withstand and heal throug massive pressure.
    A nb deals with the situation by escaping it and going back in

    A dropping face melting DPS and not letting them go on the offensive
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