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is my v16 templar healer any good in pvp?

hamburgerler76
hamburgerler76
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never really done pvp before I normally am straight dungeon/group pve content person but have bin thinking about pvp any idea for how to help turn him more for pvp then pve dungeon healer?
  • Brrrofski
    Brrrofski
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    Yes. I'm set up for pvp, but a high damage build can easilly be a good healing build

    I can heal dungeons just fine and can wreck in pvp.

    What set up are you currently using? Will be easier to tweak what you have rather then start from scratch with my suggestions.
  • hamburgerler76
    hamburgerler76
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    Brrrofski wrote: »
    Yes. I'm set up for pvp, but a high damage build can easilly be a good healing build

    I can heal dungeons just fine and can wreck in pvp.

    What set up are you currently using? Will be easier to tweak what you have rather then start from scratch with my suggestions.

    I run 5 piece trinimacs valor, 3 piece torags pact, willpower jewelry/ I use duel wield and resto staff have 299 CP points

    have 32k max mag, 20k health, 1600 mag regen, 2500 spell damg.
  • BRogueNZ
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    I would suggest seducer with divines will give you the same set bonus's but perhaps offer you more choice if you wanted to play around with different stones and CP allocations.

    Id say as long as your weapons are gold and v16 you should be fine
    your pvp experience will matter more at the end of the day and the realization that your standing in the way of little angry men and women getting their AP , there's no avoiding it so do not get emotionally attached to your character.

    You will in time realize that stamina is easy mode and medium is for sissies

    Edit
    Forgot to include little angry women
    Edited by BRogueNZ on November 27, 2015 8:31AM
  • Curragraigue
    Curragraigue
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    Find a good group and stick with them to learn the ropes and what works for you with your build. My set up with my Temp is very different when going between PvE and PvP. 1v1 fights will be hard until you get used to your build so expect some frustration but it is worth it once you get the hang of it PvP is good fun when the lag monster doesn't rear his ugly head.

    Builds vary depending what sort of role you want to play but if you want to be a group healer you want a cleanse, healing springs or regeneration and BoL. I like to go support heals so I usually have dark flare for the splash heal debuff, jeebus beam to steal some kills. Your other bar I tend to have as an assault attacking bar so I tend to go jabs, invasion, immovable (to stop getting knocked down when going through the breach), blazing shield and cartoons. Then usually the big heal ult and either Nova or Meteor. If I know we will be defending a keep for a while I'll usually change up for more D and support skills.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Brrrofski
    Brrrofski
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    Well your stays are there of there abouts.

    I'm vamp, but this is what I run:

    Bar one - dual wield
    Puncturing Sweeps
    Radiant Opression
    Vampire's bane (mainly as a spell power and crit buff)
    Aurora javelin (handy for 1vX)
    Toppling charge
    Clouding swarm

    Bar two - sword and board
    Structured entropy
    Harness magica
    Breath of life
    Elusive mist
    Purifying light (hit this before ice comet and they melt)
    Ice comet

    I run 5 julianos, 4 magnus, 3 willpower

    These are my stats fully buffed outside Cyrodiil

    903bf5.jpg


  • hamburgerler76
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    Brrrofski wrote: »
    Well your stays are there of there abouts.

    I'm vamp, but this is what I run:

    Bar one - dual wield
    Puncturing Sweeps
    Radiant Opression
    Vampire's bane (mainly as a spell power and crit buff)
    Aurora javelin (handy for 1vX)
    Toppling charge
    Clouding swarm

    Bar two - sword and board
    Structured entropy
    Harness magica
    Breath of life
    Elusive mist
    Purifying light (hit this before ice comet and they melt)
    Ice comet

    I run 5 julianos, 4 magnus, 3 willpower

    These are my stats fully buffed outside Cyrodiil

    903bf5.jpg


    so your saying I should give up some max mag to improve my spell damg hmm ill have to look into this

  • willymchilybily
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    healers can get a lot of alliance points. With a fair sized group storming a keep there is a lot of need for heals. Your'll do fine.
    you pretty much run a mix of DPS and your normal heals BOL and rapid regen? and you can still stay healing focused

    The only addition you really should consider making to your bar is eclipse probably on your DPS bar, because nobody likes a magicka sorc. You might be surprised at what skills it can stop

    I'm not certain but if you find room and have the morph consider Restoring aura I believe also helps you increase AP gains when running in with your group.

    last thing when you rank up grab some support tree skills where possible, consider finding space for siege shield, and purge swap in for ritual because you get 10% additional regen for each support skill slotted with the magicka aid passive, and those skills are both an excellent addition. and if you unlock barrier, use it, another support skill that gives more regen, and Popping that before your group rushes into a keep is an AP gold mine.

    Im not a Templar but i believe those i play with have a similar set up to :

    toppling charge
    puncturing sweeps
    radiant oppression
    eclipse
    breath of life
    [barrier]

    purge
    siege shield
    structured entropy
    breath of life
    rapid regen
    [ice comet]

    They normally have a good heal on both bars, more a PS4 thing because the time it takes to break free bar swap and heal is too long/clunky. I Think entropy over pots leaving you free for detect/unstoppable pots plus +8% health and empowering on top of spell damage, so use it before you drop ice comet.

    good luck and have fun. Apologies to any templars if i got that completely wrong its not first hand knowledge/experience just bits from idle chit chat.
    Edited by willymchilybily on November 27, 2015 10:22AM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • gilbegger
    gilbegger
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    DO NOT FORGET "RADIANT MAGELIGHT" !! (on both bars)

    Sorry for yelling but it is that importat. And not for seeing Nightblades....that part of the ability is useless. You have to "step on them" to see then.

    It halves their crit aginst you and your friends. PVP is filled with Nightblades. This ability is worthy of taking up space on both bars. (you dont have to re apply it if its on both bars)

    I would also fit "rune focus" into your build. It offers high defense aginst magical/physical attacks. PLUS it offers you (and anyone that passes through the rune) magika regen. With the 'shield breaker' set becomming more popular I would avoid all shields. (but this is subject to change.)

    My advice would be to decide what type of Templar you want to be. Are you going to run with large groups solely (support heavy) or are you going to heal/damage and run with small groups/solo(1 on 1 abilities).

    There is nothing like being a major reason on why your team defended or defeated another team because of the 'Uber healer' hidden inside the mob. You will not be noticed (except by the vets who appreciate you) so dont do it for the "great heals" or "man...you rock" comments. If anything you will make players feel overpowered because they havent died in a while. They will "over extend " themselves from the group , get "ganked" , and wonder where the heals were. Stupid healers!.

    Over time you will hone your build and pick abilities YOU FIND most usefull to your play style.
  • Brrrofski
    Brrrofski
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    Why does everyone think you have to run skills to benefit others. You play a healer in dungeons, play how you like pvp. Don't run a heal on both bars if you don't want, don't run magelight to reduce crits to allies.

    Run what you want. Templars are more than support. I love it when people think that about me and get their arse handed to them
  • gilbegger
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    Brrrofski wrote: »
    Why does everyone think you have to run skills to benefit others. You play a healer in dungeons, play how you like pvp. Don't run a heal on both bars if you don't want, don't run magelight to reduce crits to allies.

    Run what you want. Templars are more than support. I love it when people think that about me and get their arse handed to them


    I run "magelight" for the crit defense for myself, not for tothers. The benefit my teammates get from it is icing.

    You cant heal when you are dead.

    A Nightblade will single you out in a group. If you dont have magelight running you will die about as quickly as you can say "I have a Nightblade on me"...
  • eliisra
    eliisra
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    gilbegger wrote: »
    DO NOT FORGET "RADIANT MAGELIGHT" !! (on both bars)

    Sorry for yelling but it is that importat. And not for seeing Nightblades....that part of the ability is useless. You have to "step on them" to see then.

    It halves their crit aginst you and your friends. PVP is filled with Nightblades. This ability is worthy of taking up space on both bars. (you dont have to re apply it if its on both bars)

    Just no and you're even "yelling" about it :cold_sweat:

    Only potatoes and milkdrinkers run double RM, because some guy on the forum(that's equally new to PvP), told them it's super important. Successful or just actual PvP'ers aren't using builds with only 8 skill slots. You need counter and defence against more things than gankers. It's way more handicapping to give up 2 skill slots, than occasionally dying to a ganker, which frankly shouldn't happen often unless you play vampire.

    It's nice to have a player with RM in the group sure, but why should OP have to be that guy, he needs the other morph for healing endgame PvE content. I doubt he's rich enough to re-spec morphs on a daily basis.

    Stack some impen&resistant, extra health and learn to react and position yourself. Be in a group with others that can heal some, so you get cross healed, if someone sneak attacks you.
  • Brrrofski
    Brrrofski
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    gilbegger wrote: »
    Brrrofski wrote: »
    Why does everyone think you have to run skills to benefit others. You play a healer in dungeons, play how you like pvp. Don't run a heal on both bars if you don't want, don't run magelight to reduce crits to allies.

    Run what you want. Templars are more than support. I love it when people think that about me and get their arse handed to them


    I run "magelight" for the crit defense for myself, not for tothers. The benefit my teammates get from it is icing.

    You cant heal when you are dead.

    A Nightblade will single you out in a group. If you dont have magelight running you will die about as quickly as you can say "I have a Nightblade on me"...

    I play a templar enough to know I'm absolutely fine without all the things you mentioned. You don't need magelight, nor bol on both bars.

    I don't, and more than hold my own on pvp
  • gilbegger
    gilbegger
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    Im proud of you.
  • gilbegger
    gilbegger
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    eliisra wrote: »
    gilbegger wrote: »
    DO NOT FORGET "RADIANT MAGELIGHT" !! (on both bars)

    Sorry for yelling but it is that importat. And not for seeing Nightblades....that part of the ability is useless. You have to "step on them" to see then.

    It halves their crit aginst you and your friends. PVP is filled with Nightblades. This ability is worthy of taking up space on both bars. (you dont have to re apply it if its on both bars)

    Just no and you're even "yelling" about it :cold_sweat:

    Only potatoes and milkdrinkers run double RM, because some guy on the forum(that's equally new to PvP), told them it's super important. Successful or just actual PvP'ers aren't using builds with only 8 skill slots. You need counter and defence against more things than gankers. It's way more handicapping to give up 2 skill slots, than occasionally dying to a ganker, which frankly shouldn't happen often unless you play vampire.

    It's nice to have a player with RM in the group sure, but why should OP have to be that guy, he needs the other morph for healing endgame PvE content. I doubt he's rich enough to re-spec morphs on a daily basis.

    Stack some impen&resistant, extra health and learn to react and position yourself. Be in a group with others that can heal some, so you get cross healed, if someone sneak attacks you.

    LOL.... he is not rich enough to respec a skill or two for pvp but he IS rich enough to make a new set of gold gear with impem/resist. Look up "contradiction".

    If you run RM you better run it on both bars. No one wants to constantly recast it in the heat of battle.

    Like I said. The Op will run what he likes. He /she will take from their own experiences and deem what is valuable to them no matter what the "Leets" say (or the milkdrinkers ....and I do like milk...a lot!)

    If he dosent find Nighblades to be a problem , then I would say dont waste carrying MG. But if you find yourself having a problem with them , slot it, then see how that works. No big deal.

    This goes with any ability. You will find some situational powers droppable. And you will find some to be "must haves"..and these will differ from player to player.

    Most of all have fun with pvp.
  • Brrrofski
    Brrrofski
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    gilbegger wrote: »
    Im proud of you.

    Thanks man.

    Much love xxx

    OP, you have a plethora of useful skills as a temp. Most of them are more helpful than Radiant Magelight. By all means, try it, but using a skill on both bars just to reduce damage IF you get ganked by a nb is just... wasteful.
  • Corzz
    Corzz
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    Running double magelight in pvp is the worst "advice" i've read.

    your skills and gear will be completely different depending on what you want to do within pvp the main thing to focus on is staying alive and learning the different cc's and counters just be prepared to die a lot at the start good luck
    DC

    EU PC

    Astrum
  • Brrrofski
    Brrrofski
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    Also op, don't be one of those Templars who use Radiant Opression at 100/70/50% health. 30% or less or you're asking to get bashed, stunned and rinsed
  • gilbegger
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    Another hint would be to find a group that you regularly see in Pvp and join their guild. You will have a lot more fun running with friends you regularly play with than pick up groups.

    They tend to watch your back and stick together more often. Until you get compfortable with a build/set of skills this would be my advice.
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