Renew your forces resolve, healing yourself for [x] Health over 5 seconds and nearby allies for [y] Health over 5 seconds.
Bestows an additional 10 Ultimate when killing an enemy player.
vamp_emily wrote: »I am looking at some skills and I am kind of confused on what they actually mean.
for example:Renew your forces resolve, healing yourself for [x] Health over 5 seconds and nearby allies for [y] Health over 5 seconds.
What is [x] and [y] and how are those numbers determined?Bestows an additional 10 Ultimate when killing an enemy player.
What does this actually mean "Additional 10 Ultimate"? The way I read it is: you get 10 Ultimates but I am sure that is not the case.
Usually you don't get ultimate for killing enemies. With that skill you will get 10 ultimate each time you kill a player (note that this is bugged and does not work when you use an ultimate ability to kill someone)vamp_emily wrote: »What does this actually mean "Additional 10 Ultimate"? The way I read it is: you get 10 Ultimates but I am sure that is not the case.Bestows an additional 10 Ultimate when killing an enemy player.
lolo_01b16_ESO wrote: »Usually you don't get ultimate for killing enemies. With that skill you will get 10 ultimate each time you kill a player (note that this is bugged and does not work when you use an ultimate ability to kill someone)vamp_emily wrote: »What does this actually mean "Additional 10 Ultimate"? The way I read it is: you get 10 Ultimates but I am sure that is not the case.Bestows an additional 10 Ultimate when killing an enemy player.
The word "additional" indicates that it stacks with other skills that provide ultimate points when you kill something.
You now only gain ultimate from doing light attacks, you will gain 3 ultimate per second over 8 seconds then you will have to reapply the light attack to continue to gain ultimate. People that heal another player that did an auto attack recently will also gain 3 ultimate every second for 8 seconds. These do not stack.
vamp_emily wrote: »I have a new question:
Ultimates, I noticed that my ultimate will increase past 100%. Why is that? And is there any benefit from letting it go past 100%?
RAGUNAnoOne wrote: »Hard to explain ultimate is not a percentage it is a number
The ultimate becomes usable when the percentage is 100 or over. With most ultimates there is really no benefit to going over 100%... the ultimate will trigger normally with normal damage/effect & reset back to 0%... even if you had 400%. I think even showing over 100% is a gameplay setting?
The exception is the Sorcerer's Storm Calling ultimate : Overload. You can toggle the Overload ultimate on & off so if you have 400% available, then the overload can be toggled on for longer.
I think there might be other ultimates like the werewolf transformation that also can be toggled off & so having higher than 100% ultimate points will make it last longer... but I am not sure as I have never been werewolf.