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viable pet sorc build help?

hamburgerler76
hamburgerler76
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title says it all i wanted to know if anyone out there has put some work into finding a good dps build witch utilizes the pets i would really like to start a summoner build any ideas?
  • Trihugger
    Trihugger
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    There isn't one. Due to a plethora of reasons including lack of viable pet commands, pet squishyness, sets like necropetence not being vr16, etc. pet builds are a joke.

    To go a little bit further in depth, pets take full damage from all AoE's. I'm sure you can imagine how well that's going to turn out in any boss fight. Sadly it's not like we're even missing out not being able to use them either as their damage is abysmal.

    Level up with a pet build to the point that you can get power surge and then drop one or both pets like its hot as soon as you can for things like conjured ward, streak, magelight, etc.
  • Sharmony
    Sharmony
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    A single reason of why it will never be possible is skills strongly scale with spell damage, hence why it is widely regarded and stacked. Sorc pets on the other hand do not scale AT ALL with spell damage, only relying on magicka scaling to increase their output. Basically you can make your pet hit harder, but you hit like a wet flannel and, realistically, so does the pet still.
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
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  • Kaliki
    Kaliki
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    @Trihugger, @Sharmony:
    You are wrong.

    1) Pets do not take full damage from AoEs.
    2) Although pets do not scale from Spell Damage, this is no reason not to have one. By stacking magicka, i.e. using the set that grants extra magicka for having a pet active you can have a very simple but powerful build (especially since hardened ward also scales well with magicka, and the bonus damage from magicka was buffed to be more in line with spell power).

    Although pet builds might not be the best in game, they can be very viable, see link below.
    I have easily done maelstrom arena with one and did veteran maelstrom without problems until a crash in arena 6 on the boss (on my vet 11 sorc).

    @hamburgerler76:
    Here's a viable pet build by ESOmax on Tamrielfoundry: tamrielfoundry.com/topic/2-17-kitty-zap-endgame-sorcerer-dps-build/
    I am not sure if it is still that good on v16 end game as the item set used is only available up to veteran rank 12, but it is a solid build that does good damage and has awesome survivability using your sorcerer shield.
    - Templars: Slower by Design® -
  • Waffennacht
    Waffennacht
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    Pet builds are for (generally) for soloing. This makes them perfect for the arena.

    A magicka maxed out build will produce decent damage with pets. Also for thinking purposes, resto staff heals them wit heavy attack, ward shields them, combat prayer boosts them.

    Tho the set is limited by rank, the passives produced by tha necro set can be massive (in fact on show me your sorc I believe a guy pointed out max magicka build its in there)

    In PvP and groups pets are discouraged, as they aggro everything it can play havok on team coordination. Tanks don't like it when other things aggro. In 1v1 PvP they can be fine, but without specifying which enemy group PvP goes down hill.

    If you wanna min max good things to know for pets are: they attack every two seconds, they are considered "allies," their crit is your crit, and they scale with magicka.

    Gamer tag: DasPanzerKat NA Xbox One
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  • Thelon
    Thelon
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    Trihugger wrote: »
    pet builds are a joke.

    That's, like, your opinion, man.

    Check my signature for the full build, or go here:

    http://tamrielfoundry.com/topic/1-6-6-the-unholy-herdsman-thelons-pet-build/

    Also, here's some vids





    Also, here's some cookies :cookie::cookie::cookie::cookie:
  • Sharmony
    Sharmony
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    Kaliki wrote: »
    @Trihugger, @Sharmony:
    You are wrong.

    1) Pets do not take full damage from AoEs.
    2) Although pets do not scale from Spell Damage, this is no reason not to have one. By stacking magicka, i.e. using the set that grants extra magicka for having a pet active you can have a very simple but powerful build (especially since hardened ward also scales well with magicka, and the bonus damage from magicka was buffed to be more in line with spell power).

    Although pet builds might not be the best in game, they can be very viable, see link below.
    I have easily done maelstrom arena with one and did veteran maelstrom without problems until a crash in arena 6 on the boss (on my vet 11 sorc).

    @hamburgerler76:
    Here's a viable pet build by ESOmax on Tamrielfoundry: tamrielfoundry.com/topic/2-17-kitty-zap-endgame-sorcerer-dps-build/
    I am not sure if it is still that good on v16 end game as the item set used is only available up to veteran rank 12, but it is a solid build that does good damage and has awesome survivability using your sorcerer shield.

    Saying someone isn't straight out wrong isn't very productive I'm afraid but thank you for explaining why we are 'wrong'. It is common to not run pet builds at end game for competitive play as their damage is worse than other spell damage and play alternative builds. Please note I say it will never be possible purely in a competitive sense, soloing a trial boss or suggesting it could be competitive in arena is in my opinion not good enough to call it a viable as you cannot rely purely on a pet and the reduction in damage to yourself is too severe by not stacking spell damage (see spell damage vs magicka curves if you require more information on this, there's many available). You can say it works as you've stated, but as you've stated it isn't the best build and there are many better than it (even using trapping webs Thaumaturge build is stronger). Hence if you wish to find
    a good dps build witch utilizes the pets
    there isn't a strong enough one in game at the moment. If you wish to use a weaker build that is a choice that is open to all and I would not judge anyone for doing so, it's their choice :smile:

    Edited by Sharmony on November 20, 2015 5:16PM
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
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  • Kaliki
    Kaliki
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    @Sharmony:
    Did you look at the build I posted? It is basically a force pulse build besides the high overload damage and the dps even without using ultimate is good.
    It only uses one pet for some extra 10% magicka, 10% magicka regeneration and it also does some damage.

    I do about the same dps with it in on vr 10 than I can if I have to range dps with my main vr16 Templar with fairly optimized gear...

    You are a bit harsh for dismissing pets completely just because it might not be the best of the best.
    I think being able to outdps templars means its viable. ^^
    Edited by Kaliki on November 20, 2015 5:36PM
    - Templars: Slower by Design® -
  • Sharmony
    Sharmony
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    Kaliki wrote: »
    @Sharmony:
    Did you look at the build I posted? It is basically a force pulse build besides the high overload damage and the dps even without using ultimate is good.
    It only uses one pet for some extra 10% magicka, 10% magicka regeneration and it also does some damage.

    I do about the same dps with it in on vr 10 than I can if I have to range dps with my main vr16 Templar with fairly optimized gear...

    You are a bit harsh for dismissing pets completely just because it might not be the best of the best.
    I think being able to outdps templars means its viable. ^^

    I did :smile: It is but high overload is very important in trials and arena, the overload bar itself and the damage it produces provides the sorc with the best burst and flexibility in the game - it's a must, particularly in MSA in some rounds. The only time you really use a sorc pet is if you know you will be able to overload the entire fight, and this is only to boost your dps as you will be overloading constantly (examples of this are manti in trials and many bosses in the two new vet dungeons of ICP, it is a tad harder to achieve this in MSA but I believe people are using this here as well). Templar is a very bad class to compare dps with and would never even factor it in with the other classes, if you are looking for a good comparison sorcerers should always compare their non overload dps to magicka nightblades (these are of course both magicka and the best comparison for the class :smile: ). I'm not trying to be harsh here, but have played extensively at end game both competitively and non competitively, also I love theorycrafting, it's probably my favourite thing in this game! From all this I would advise people not to use the build if they want to give themselves the best chance of completing content such as MSA Vet. This is all I'm here to say in a nutshell: "You can do it, but you're only going to make most things harder for youself."
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
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  • Thelon
    Thelon
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    @Sharmony

    You can stack spell damage on a Pet build too. They work pretty well in the arena, but the Clannfear doesn't taunt some bosses :disappointed:

    Just because you can get a bit more DPS on a pure caster build doesn't mean other approaches aren't viable. Pet builds are also less healer-reliant for resource management.
    Edited by Thelon on November 20, 2015 5:52PM
  • Sharmony
    Sharmony
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    Thelon wrote: »
    @Sharmony

    Good Pet builds stack spell damage. Try reading them.

    Not as much as non pet builds, hence they are not as strong, please see my previous post to explain as I already did. Appreciated.
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
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  • Thelon
    Thelon
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    @Sharmony

    Edited to provide more context.
  • Sharmony
    Sharmony
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    Thelon wrote: »
    @Sharmony

    Edited to provide more context.

    Appreciated.
    Thelon wrote: »
    @Sharmony
    Just because you can get a bit more DPS on a pure caster build doesn't mean other approaches aren't viable. Pet builds are also less healer-reliant for resource management.

    I never have said they weren't viable, once again to quote myself:
    Sharmony wrote: »
    Hence if you wish to find
    a good dps build witch utilizes the pets
    there isn't a strong enough one in game at the moment. If you wish to use a weaker build that is a choice that is open to all and I would not judge anyone for doing so, it's their choice :smile:
    In the context of what we've been talking about the latter comment of pet builds being less healer reliant is true, but is more restrictive in bar space and flexibility. Consequently you can do more damage with spell damage builds whilst sustaining and achieving as much survivability with added flexibility from the additional bar slot freed up by not having the pet equipped. As far as I can see you can use the pet build previously linked by @Kaliki but this won't be as powerful in the majority of content besides solo quest content, of which I would still prefer to run with a spell damage build as although it would drop small amounts of surviviability things dont hit you as much as they are dead faster and questing can be achieved faster therefore :smile:
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
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  • Kaliki
    Kaliki
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    @Sharmony:
    I guess Ill have to give in to your expertise then.

    Im not a big theorycrafter and for me, this simple pet build is already making things easy compared to my templar, where I did carefully think about my build.
    Sad if it can be even easier.
    - Templars: Slower by Design® -
  • Sharmony
    Sharmony
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    Kaliki wrote: »
    @Sharmony:
    I guess Ill have to give in to your expertise then.

    Im not a big theorycrafter and for me, this simple pet build is already making things easy compared to my templar, where I did carefully think about my build.
    Sad if it can be even easier.

    I'm just trying to help, it's not a matter of giving in :smile: I know that in competitive solo, 4man and 12 man content we are not running pet builds unless we are able to overload the entire duration of the fight (or at least until the execute). Things can often be easier but sometimes making things easier puts you at more risk, for example, if you don't have enough dps in some of the MSA boss fights you open to yourself receiving more mechanics, increasing your likelihood of death through mechanic overlap or higher received proportions of one shot mechanics.
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
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  • Waffennacht
    Waffennacht
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    @kaliki btw you do realize hardened ward and velacious curse give you those stat bonus too? It says daedric summoning ability slotted, not necessarily the pets themselves
    Gamer tag: DasPanzerKat NA Xbox One
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  • Kaliki
    Kaliki
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    @Waffennacht: I know, just not the 10% Magicka from the 5 pc set bonus and the 10% regen from the Restoring Twilight.
    If I dont run with a pet I do slot one of those skills usually.

    As a templar i cannot tell about how things are with more dps... Cant do more than stacking SP and spam puncturing sweep.

    But yeah, in the end it is true that more dps is sadly always what you should aim for.

    Only advantage of a pet in VMA could be that it tends to take npcs aggro... which I usually liked. :)
    - Templars: Slower by Design® -
  • Thelon
    Thelon
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    @Sharmony
    Sharmony wrote: »

    I never have said they weren't viable

    Ummmm
    Sharmony wrote: »
    soloing a trial boss or suggesting it could be competitive in arena is in my opinion not good enough to call it viable

  • Sharmony
    Sharmony
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    Thelon wrote: »
    @Sharmony
    Sharmony wrote: »

    I never have said they weren't viable

    Ummmm
    Sharmony wrote: »
    soloing a trial boss or suggesting it could be competitive in arena is in my opinion not good enough to call it viable

    Ahh yes, forgive me, but still, viable in this sense was used instead of the word optimal, feel free to pick apart my words but my point still stands. Please see every other time in this post that I didn't refer to the build as not viable. If you want to play a build that is inherently weaker in nearly all content the choice is yours and no one will stop you, your character is your own and this game allows you to play anything you wish :smile: As I said before, just trying to help in responding to the original question with what I know about the game having previously mentioned all this etc...
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
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  • Kaliki
    Kaliki
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    Well, its a matter of definition between the viable I meant and the viable @Sharmony meant.

    We would have to know if the OP means viable for common trials, dungeons or viable for competitive leaderboard climbing.
    - Templars: Slower by Design® -
  • Sharmony
    Sharmony
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    Kaliki wrote: »
    Well, its a matter of definition between the viable I meant and the viable @Sharmony meant.

    We would have to know if the OP means viable for common trials, dungeons or viable for competitive leaderboard climbing.

    Indeed, if you want to complete something the build you are suggesting could theoretically complete most content as far I'm aware, would struggle in later stages of MSA vet. As I said previously though, you can play the build but you're only making the content harder on yourself, as most competitive builds are better to play, hence the reason they are competitive in the first place :smile:
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
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  • Waffennacht
    Waffennacht
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    Mind you that player skill takes place too. A pet build (by virtue of aggros) may actually favor a slower paced player than those competitive builds.

    Pet builds are a great way to learn, to do dungeons by yourself etc.

    The best? I wouldn't think. But it looks like OP is more a pet fan than a min maxer.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
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  • hamburgerler76
    hamburgerler76
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    so all ive taken from this is that pet builds are viable but not min/max witch I think im ok with I ran vet banished cells as the main dps today on my vet 2 sorc just to test some builds went just fine could have used better tank but all good thanks guys for all the info gave me a lot to think about!
  • Trihugger
    Trihugger
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    so all ive taken from this is that pet builds are viable but not min/max witch I think im ok with I ran vet banished cells as the main dps today on my vet 2 sorc just to test some builds went just fine could have used better tank but all good thanks guys for all the info gave me a lot to think about!

    I am very glad you're able to play what is enjoyable for you =D.

    Just a few words of caution/checks to make moving forward:

    1) Pick up a damage meter so you yourself definitively know what kind of results are actually being produced.

    2) Wait to pass judgement on "working" until you've done a more difficult vet dungeon. Imperial City Prison > White Gold Tower > City of Ash > Others is how I and most others I've talked with seem to rate the overall difficulty (Not saying they're hard, just that they are a step up from the rest).

    My initial comments were based off a similar level (VR1) dungeon run I did where my pets just exploded every pull to anything and everything. If that's not the case and they can survive being breathed on then, while not optimal, I can see pets being something to play with.

    Nothing is more miserable than those 3 dungeons I mentioned though than bad damage as everything about them becomes that much more difficult for the entire party.
  • Waffennacht
    Waffennacht
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    At v12 i solo ed coa with a pet build
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • TheNephilimCrow
    TheNephilimCrow
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    Sharmony wrote: »
    Thelon wrote: »
    @Sharmony

    Good Pet builds stack spell damage. Try reading them.

    Not as much as non pet builds, hence they are not as strong, please see my previous post to explain as I already did. Appreciated.

    I think the main basis people are coming to is that there are no bad builds. Some are vastly superior, but at the end of the day it is all about what works for that person.
    Edited by TheNephilimCrow on November 22, 2015 8:37PM
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  • TheNephilimCrow
    TheNephilimCrow
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    Trihugger wrote: »
    so all ive taken from this is that pet builds are viable but not min/max witch I think im ok with I ran vet banished cells as the main dps today on my vet 2 sorc just to test some builds went just fine could have used better tank but all good thanks guys for all the info gave me a lot to think about!

    I am very glad you're able to play what is enjoyable for you =D.

    Just a few words of caution/checks to make moving forward:

    1) Pick up a damage meter so you yourself definitively know what kind of results are actually being produced.

    2) Wait to pass judgement on "working" until you've done a more difficult vet dungeon. Imperial City Prison > White Gold Tower > City of Ash > Others is how I and most others I've talked with seem to rate the overall difficulty (Not saying they're hard, just that they are a step up from the rest).

    My initial comments were based off a similar level (VR1) dungeon run I did where my pets just exploded every pull to anything and everything. If that's not the case and they can survive being breathed on then, while not optimal, I can see pets being something to play with.

    Nothing is more miserable than those 3 dungeons I mentioned though than bad damage as everything about them becomes that much more difficult for the entire party.

    Yeah, White Gold Tower may be a bit of a challenge for a Pet Build... I mean, the pet's could pull the Adds, but Inhibitor will wreck the caster.
    PSN, Youtube & Twitch: TheNephilimCrow
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    VR16 - AD Breton - S&S/Bow Werewolf Stamina Nightblade - Title "Savage Shadow"
    VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

    |:Non-Veteran:|
    LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
    Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
    LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
    Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • Sharmony
    Sharmony
    ✭✭✭
    Sharmony wrote: »
    Thelon wrote: »
    @Sharmony

    Good Pet builds stack spell damage. Try reading them.

    Not as much as non pet builds, hence they are not as strong, please see my previous post to explain as I already did. Appreciated.

    I think the main basis people are coming to is that there are no bad builds. Some are vastly superior, but at the end of the day it is all about what works for that person.

    Oh don't get me wrong, I entirely agree, but I just wanted to state the fact they are not strong and there are better builds available, it may work, you may enjoy it and that's all well and good. I just like to let people know it makes the content harder in general by definition due to the decrease in dps. If pets scaled with spell damage this would be an entirely different thread! :smile:
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
    Guild Affiliations: Hodor, Travelling Merchant, Aetherius Trade, Golden Goose.
    Previous Affiliations: GM of Well-Fitted, Almost Heroes, Kill All, Don't Die, Exile, Sigma Draconis, Legio Mortum
  • Toast_STS
    Toast_STS
    ✭✭✭✭
    I'm running a pet sorc build with morkuldin and the maw of inferno set right now. Heavy attacks from resto and lightning staff and overload have a good chance to proc them and there is good synergies with other sorc skills.

    They aren't easy sets to get though and 1v1 in pvp is a bad idea. but I'm an orc sorc so I just have to run away.

    Here's a video of overload proccing them both xboxdvr.com/gamer/SmellierToast00/video/12821712
    VR14 DK Leaps-in-keeps
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