I understand that but if I am healing and I get put in there and I am taking damage is soon as I am put in the cage I need to heal myself through the damage while somebody else picks the lock
I have even tried putting down channeled focus put on harness Magica and healing Ward to pick it myself butthe fire damage is so great it wears off by the time I even get to second Pinion of the lock pick
Not everybody has their Ledgerman maxed out..and I don't feel like going to the roost to kill sheep to go up 2 levels a day for the next two weeks to be able to force a lock In one dungeon..
You are supposed to have 10 seconds to pick the lock before you take damage . I just checked several different guides to see if I was doing mechanics wrong and everything says you have 10 seconds to pick the lock before you take damage .
Believe me we tried about 30 times last night .. If anybody but the healer goes in the cage it's fine because I can heal through it but when I go in as the healer and nobody has off healsit's hard somebody has to come let the healer outwell the healer heels them through it because they are taking damage just picking the lock then the whole group needs to move the fight closest to that cage because nobody else in the group can get heals.
usmcjdking wrote: »The tank should be providing off heals. If your tank can't off heal, ask what he is tanking because the Adjudicator couldn't punch itself out of a wet paper bag.
usmcjdking wrote: »The tank should be providing off heals. If your tank can't off heal, ask what he is tanking because the Adjudicator couldn't punch itself out of a wet paper bag.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"