Flameheart wrote: »Khaos_Bane wrote: »Maybe because Templar is a HEALER class? what do you want? have a healer with a NB/Sorc damage numbers? with cloak, crystal fragments and emperor buffs? you want the MOAB of Call of Duty too? ¬¬
Since the damage reduction patch, at least in PVP, Templar class is completely competitive and useful....in proper hands obviously....
Congratulations at completely missing the point of ESO, very well done. There should be no healer class, that's the point of the game. Any class should be able to heal and the resto staff tree needs an insta cast heal, period.Put BOL in the reto tree and improve the rest of the Templar skills to make them useful.
I heal with my Templar, my NB, my Sorc and even my DK. The situations where BoL might give you an advantage in PvE are very manageable. In truth Healing Ward + Mutagen + Healing Springs is everything you will ever need...but you are right, there is no healer class in ESO, because every class is able to heal any content.
Templar a healer class...I will remember that the next time I will do 10k single target support dps as the group healer in healing gear and hybrid CP spread...
Khaos_Bane wrote: »So a recorded 40k DF in the best gear in game makes Templar just fine or even OP to some. OK. My God I hope the developers aren't as ignorant.
A templar wont get beaten by a good player with any other class, simply because good pvpers often join dueling guilds and no one in his right mind would EVER bring a templar to a competition lolKhaos_Bane wrote: »So a recorded 40k DF in the best gear in game makes Templar just fine or even OP to some. OK. My God I hope the developers aren't as ignorant.
I dont think anyone pays to much attention to a PvE'er proudly killing a mammoth and a giant in Wrothar, while having almost every buff in the game, including Elemental Drain lol.
Besides, templars are good in PvE. Most templar issues comes down to current PvP balance/meta.
Show me a video of a mag- or stamplar beating an actual skilled PvP'er, stamblade or magicka sorc main. That would impress me really.
I have yet to see that in-game or anywhere else. Because frankly, ain't gonna happen, unless you're way better skill/gear and CP wise, killing some zergling or casual. When individual player skill is somewhat equal, templars have no chance in hell, when facing master races in PvP.
So either some build/class combinations are overtuned in PvP or others are to weak and needs buffing. Take a pick. No one can honestly say that templars are fine, as well as magicka sorcs and stamblades being fine, in the very same sentence.
Khaos_Bane wrote: »So a recorded 40k DF in the best gear in game makes Templar just fine or even OP to some. OK. My God I hope the developers aren't as ignorant.
I dont think anyone pays to much attention to a PvE'er proudly killing a mammoth and a giant in Wrothar, while having almost every buff in the game, including Elemental Drain lol.
Besides, templars are good in PvE. Most templar issues comes down to current PvP balance/meta.
Show me a video of a mag- or stamplar beating an actual skilled PvP'er, stamblade or magicka sorc main. That would impress me really.
I have yet to see that in-game or anywhere else. Because frankly, ain't gonna happen, unless you're way better skill/gear and CP wise, killing some zergling or casual. When individual player skill is somewhat equal, templars have no chance in hell, when facing master races in PvP.
So either some build/class combinations are overtuned in PvP or others are to weak and needs buffing. Take a pick. No one can honestly say that templars are fine, as well as magicka sorcs and stamblades being fine, in the very same sentence.
Gelassenheit wrote: »@zornyan
This was with 5x Spell power cure, 3x Willower, 2x Molag Kena, 2x Torug's Pact.
@eliisra
It's fully possible for a templar to pull numbers of ~25k DPS in boss fights, not just random creatures around a zone. Yes, I did it with nearly every buff, just as a matter to show that it is in fact possible. I'm not boasting, or saying 'erma gerd, luk at mmee do dmg' - no. This was a simple proof of a statement that it can be done, nothing else. I do however, agree with your assesment that templar are good, or fine in a PvE setting.
Gelassenheit wrote: »Currently, I am using 5x Spell Power cure, 3x Willpower, 1x Molag Kena, and 3x Torug's pact. I use the atronach stone with this build.
I have 44,028 Magicka, and 2695 spell damage (last i checked, TP 2 piece is still bugged - at least on the character sheet) with blue health/magicka food. With entropy, spell power cure, minor sorcery from templars, i'm sitting close to 3700 spell damage.
With the empower buff gained from dark flare, it really does hit like a truck. I wonder what it would be if I used ele drain too...
If i switched to TBS for both theif + shadow, changes some mage CP around, I can get ~76% crit with those ~40k darkflares.
Tonight I should try 5x TBS, 2x Molag Kena, 3x Willpower, 2x Torug's pact, with thief + shadow, ele drain, entropy, minor sorcery, and empower.
I would like to test Magicka Templar but he is only v12 and till I have undaunted it will take ages lol.
Dark flare is 1,1s or 1,3s casttime? Is the first cast still bugged and takes longer than the following ones?
Khaos_Bane wrote: »Maybe because Templar is a HEALER class? what do you want? have a healer with a NB/Sorc damage numbers? with cloak, crystal fragments and emperor buffs? you want the MOAB of Call of Duty too? ¬¬
Since the damage reduction patch, at least in PVP, Templar class is completely competitive and useful....in proper hands obviously....
Congratulations at completely missing the point of ESO, very well done. There should be no healer class, that's the point of the game. Any class should be able to heal and the resto staff tree needs an insta cast heal, period.Put BOL in the reto tree and improve the rest of the Templar skills to make them useful.
Gelassenheit wrote: »@zornyan
For the mammoth, kena was not proc'd. For the giant it was, but the giant didn't have ele drain.
All jewelry is +spell damage. Unbuffed I sit at 2695 spell damage. Buffed it is (2965 + 258(spell power cure) + 516 (molag kena) * (1 + 0.2 (entropy) + 0.05(minor sorcery)) = 4336 spell damage
Gelassenheit wrote: »@zornyan
The scaling from major and minor sorcery becomes incredible when you get up to high spell damage. It is a 25% boost on top of what every other thing gives.
So, effectively (well, sorta.. )
base * 1.25 = 3368.75
spc * 1.25 = 322.5
molag kena * 1.25 = 645
There is an extra line of spell damage on spell cure vs. kragernacs - The 5 piece from both sets give roughly the same amount of spell damage. There also may be a discrepancy based on the quality of the gear you are using -- are your weapons gold v16?
It's a game
Lol
Anyway, I love this game. And I run 2 characters.
Magicka Templar (Healer)
Stamina Templar (PvP mainly)
I've seen Stamina Templars with 4500 weapon damage and 70% Crit. Sure we can be a bit squishy, but what class doesn't have defects and imbalance. Think you have some good points but also recognise that every player plays the game different. Do I enjoy spamming Biting Jabs? No, I don't even use it in PvP I am sure it's bugged (doesn't hit sometimes/quite a lot?). There's always someone somewhere who can beat someone with another build, Templar or no Templar...
PS- Mist form (vampire skill)...... My Templars escape. Works a diamond. Try it out (Y)
Xb1- xWiLKoo x
It's a game
I've seen Stamina Templars with 4500 weapon damage and 70% Crit.
It's a game
I've seen Stamina Templars with 4500 weapon damage and 70% Crit.
That's great, no one is saying Stamplar can't hit hard. The complaint is Stamplar loses almost all defensive utility to be able to DPS but other classes don't lose their defensive utility. Dragon knight can still get +50% healing as a Stamina DK to boost Rally/Vigor. Sorc still gets great offensive healing with Crit Surge, still gets great mobility. NB still has use of fear and cloak. Only Templar is penalized so severely, our heals are useless if we pick stamina. NONE of our passives work on any heals outside of class heals. Our class armor is the shortest and we have no AOE CC at all, only ST CC. Stamplar also has no passive resource regen, to get stamina back we need dead bodies, to get MP back we have to stand in rune focus or spam recast it. Stop arguing from the point of view of "I can kill people so I am fine."
Gelassenheit wrote: »@zornyan
The scaling from major and minor sorcery becomes incredible when you get up to high spell damage. It is a 25% boost on top of what every other thing gives.
So, effectively (well, sorta.. )
base * 1.25 = 3368.75
spc * 1.25 = 322.5
molag kena * 1.25 = 645
There is an extra line of spell damage on spell cure vs. kragernacs - The 5 piece from both sets give roughly the same amount of spell damage. There also may be a discrepancy based on the quality of the gear you are using -- are your weapons gold v16?
It's a game
I've seen Stamina Templars with 4500 weapon damage and 70% Crit.
That's great, no one is saying Stamplar can't hit hard. The complaint is Stamplar loses almost all defensive utility to be able to DPS but other classes don't lose their defensive utility. Dragon knight can still get +50% healing as a Stamina DK to boost Rally/Vigor. Sorc still gets great offensive healing with Crit Surge, still gets great mobility. NB still has use of fear and cloak. Only Templar is penalized so severely, our heals are useless if we pick stamina. NONE of our passives work on any heals outside of class heals. Our class armor is the shortest and we have no AOE CC at all, only ST CC. Stamplar also has no passive resource regen, to get stamina back we need dead bodies, to get MP back we have to stand in rune focus or spam recast it. Stop arguing from the point of view of "I can kill people so I am fine."
One thing is good about all this. Ppl playing underpowered stamplars will become hardened by that fact and be godlike out there once they get some buffs
I personally find those set ups generally weaker, and exetremly hard to sustain, well the spell power cure one anyway, the the magnus one is a lot weaker.Gelassenheit wrote: »@zornyan
Using
4x magnus
5x krag
3x willpower spell damage enchants
The spell damage should be:
base = 2x vr16 swords: 1602
Gear enchants: 3x174 = 522
Willpower bonus: 186
Magnus bonus: 129
Krag: 224
Which ends up being 2663, provided everything is vr16 gold (except of course, willpower).
When you get both sorcery buffs, you should be sitting at 3329.
Using
5x spc
3x willpower
2x molag
2x torug's pact
base = 1602
enchants = 522
willpower = 186
tp = 129
molag = 129
spc = 129
Which ends up being 2697 (i'm at 2695 because one of my SPC is v15 - which causes the SPC buff to be 255 instead of 258).
I have to get molag kena proc, spell power cure proc, then sorcery buffs. The two procs push me to 3466 (2695+255+516); then i put the sorcery buffs ontop of that, pushing it up by 25%, making it 4333, or 4336 provided I had all v16 SPC.
traigusb14_ESO2 wrote: »I disagree. It was never the worst class to play.
I soloed through old Gold and Silver (when it was hard) with a templar.
Every class can and does make lists of how their skills aren't as good as other classes skills.
DPS isn't the end all and be all of if a class is good. Templars have a lot of group buffs and utility. Templars make other classes work better. It isn't as flashy and cool as being the top of the DPS meter in a group, but I have never been turned away from a group as a templar.
Thalmor-Nordmaster wrote: »My Templar was deleted while imbibing the Spiced Rum. I now have to start from scratch. Never ever type Delete when you see three of everything.
usmcjdking wrote: »The only things I want for Templar:
-Blinding Flashes Back, not a copy and pasted Soul Assault.
-Increase (significantly) Javelin, which we hurl with godlike strength for 1.7k damage.
-Radiant Aura (Other morph from repentance) gives Major Mending.
-Eclipse completely reworked at this point. For a skill that is almost never used, it's been nerfed more than any other skill I can think of. Make it do like the skill sounds, I'm looking at Final Boss of normal Spindleclutch and her blinding attack. Make it do that.