Baconfat79 wrote: »PvP players have to "grind" PvE content for certain skills too. It's fair. I actually like that system. It forces you to at least try out another aspect of the game, which you might otherwise ignore completely, and who knows...you might find that you enjoy it more than you thought you would.
no, but i do think undaunted and alliance war should be accountwide. so people still have to do some work for it, but not forced to do it on multiple characters
I encourage ZOS to not be swayed by this poll and its supposed results but instead send an ingame mail to every player asking them what they feel as well. These forums DO NOT! represent the majority of player's. Only an unsilent minority. If we want to get real concensus then do it in game.
To you PvP players: when answering this poll, please be honest with yourselves and try and imagine first, what would you feel like if key abilities for many builds such as Vigor and Proximity Detonation would require you to grind mobs endlessly. Would you feel that it is just?
dude there's a ton of stuff in the game that makes you stronger but requires pve, not nearly as much stuff like that for pvp
WhiskeyRiver.AZub17_ESO wrote: »I wonder why PvPers are so stingy with Alliance war skills? Not wanting PvE players to be able to use them. You dont see PvE players saying that PvPers shouldnt have their skills,do ya? Just saying.
This thread is just a cry for free stuff without having to do anything for it
Instead of going to Cyro and work hard to earn the Alliance War skills
myrrrorb14_ESO wrote: »PvE player who occasionally dabbles in PvP and the answer is still no.
It's just a bad idea. There are certain rewards for doing different things in the game. Vet dungeon monster sets, trial gear, IC stuff, and PvP gears / skill line. Each has a place and purpose.
Still haven't unlocked vigor, but looking forward to earnings it.
Personofsecrets wrote: »This thread is just a cry for free stuff without having to do anything for it
Instead of going to Cyro and work hard to earn the Alliance War skills
There isn't a whole lot of working hard for AP. It is always abusing tics, playing in a group that has a chance of lag killing other zergs, wall repair, or rapid regeneration spam. All of Cyrodiil is pretty crappy.
Personally I do not think PvP skills should be gained without doing the content just as I think certain PvE skills should not be gained without doing its content (undaunted for example).
This game has several different facets of gameplay to enjoy and participate in if you want the rewards to go along with it. You want to craft the best gear? Level crafting. You want to get Vigor and other skills, head to Cyrodil.
You CAN level up your alliance rank doing essentially "pve" things without engaging IN pvp if for some reason you are unable to really join the large fights (older computer that can't handle it or whatever) by doing scouting missions and I do believe that should continue to be an option, albeit a VERY grindy/slow option for those whose systems may be unable to handle it because there is still the chance of engaging in the specific content for the rewards (you are still at risk of being killed, you are exploring the PvP lake, etc).
I am, admittedly, really opinionated in this regard because I have seen in numerous other games groups doing specific content wanting EVERYTHING accessible to them for their own thing, and that often leads to problems of people complaining of nothing to do as they burn through what they know sooo fast and then demand more of what they have. This way you have to reach outside your comfort zone a little to get some of the perks and you can either find something new you love doing or you can simply set your eye on the prize and just get it done and never do it again, but at least you earned it.
That's my opinion on the matter at least.
Personofsecrets wrote: »This thread is just a cry for free stuff without having to do anything for it
Instead of going to Cyro and work hard to earn the Alliance War skills
There isn't a whole lot of working hard for AP. It is always abusing tics, playing in a group that has a chance of lag killing other zergs, wall repair, or rapid regeneration spam. All of Cyrodiil is pretty crappy.
Same thing again:
Some ppl don't like repeating the same dungeons over and over again for the Undaunted Skills or Passives, or going around stealing things to lvl their Legerdemain, or like you don't like to go through the "crappy PvP".
But you can't deny, if you work for it, then you've truly earned the skills. They're not a privilege, they're a right once you've earned that right at least.
Just like I explained in my Metaphor: don't go asking daddy to buy you a smartphone (asking ZOS to allow Alliance War skills to be gained through PvE)
It may be crap to you, but in the end you'll enjoy the rewards
Personofsecrets wrote: »
I will propose this idea again. Everyone that doesn't like to do PVE or PVP isn't forced to participate in them. Give other objectives that players can accomplish while in their preferred way of playing which will level up the skill that they normally hate to get. It makes no sense for everyone ZOS to want to force everyone else to do things which they hate just out of spite or just because of an imaginary notion about how important "working" towards things is.
Personofsecrets wrote: »
Personofsecrets wrote: »
I will propose this idea again. Everyone that doesn't like to do PVE or PVP isn't forced to participate in them. Give other objectives that players can accomplish while in their preferred way of playing which will level up the skill that they normally hate to get. It makes no sense for everyone ZOS to want to force everyone else to do things which they hate just out of spite or just because of an imaginary notion about how important "working" towards things is.
Fixed that for you.
Because ultimately it's ZOS' game design and they're the ones that set us all up for this.
If they fixed it so all could be equal and get what they want while actually "playing the way you want" I'd be all for it.
Don't see it happening tho, so until then, it is what it is.
Personofsecrets wrote: »Personofsecrets wrote: »This thread is just a cry for free stuff without having to do anything for it
Instead of going to Cyro and work hard to earn the Alliance War skills
There isn't a whole lot of working hard for AP. It is always abusing tics, playing in a group that has a chance of lag killing other zergs, wall repair, or rapid regeneration spam. All of Cyrodiil is pretty crappy.
Same thing again:
Some ppl don't like repeating the same dungeons over and over again for the Undaunted Skills or Passives, or going around stealing things to lvl their Legerdemain, or like you don't like to go through the "crappy PvP".
But you can't deny, if you work for it, then you've truly earned the skills. They're not a privilege, they're a right once you've earned that right at least.
Just like I explained in my Metaphor: don't go asking daddy to buy you a smartphone (asking ZOS to allow Alliance War skills to be gained through PvE)
It may be crap to you, but in the end you'll enjoy the rewards
I don't care about the Undaunted or what PVP players have to do. It doesn't matter. I offer all undaunted skills, motifs, helmets, and shoulders on a silver platter for free. Stop vindictively punishing PVE players for something that they have no control over.
And yes, I can deny that 'working for things' equates to 'earning things.' Let's suppose that I don't go that route (which I could because it is just an imaginary notion), then I could argue that I am working right now by writing these responses and that if I work hard enough, then I may earn the things that I am calling for, for all PVE players, by moving the developers into action. How is that for "working" and earning something. As if any of this game represents work to begin with is beyond belief.