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Would you like, from your 2nd char, to be proposed a different leveling?

Alagras
Alagras
✭✭✭
I like to quest. I enjoyed going through main story and Cadwell's silver and gold with my first toon. Took my time, read dialogs, etc.. And even if i'm unhappy with many quest design choices that have been made I appreciate the job they did.

Now I want to give the 3 other classes a try. And as you know i'm forced to go through the whole thing again with each new char.
And as everyone else i guess, this time i'm rushing through everything like it s a job, speed boost --> marker --> speed boost -->marker, i read nothing, i'm fed up with Auridon, it's a soul-crushing and totally unfun experience. There are hours and hours of this crap ahead of me if i want to get them all to max lvl.

So... they made a storyline and they want us to do it. I understand. But what if, when we have one char who has completed say Cadwell's gold, we were offered the possibility to lvl new toons differently if we want to. Mostly through dungeons and PvP I'd say, wich would then give more xp one way or another. It could be done in many different ways.
It would still take some time, but we would level by playing and not through a boring work. It also means more ppl trying to group for dungeons and less doing some boring grind on their own, wich is good for the game I think.

It's also a question of immersion. It's already hard to accept that you're all the Chosen One just like me and saved Nirn through defeating Molag Bal just like I did, now if have to do it 4 times with 4 different toons who are supposed to coexist it feels weired.

Not sure if making it a poll is very relevant, i still do it by curiosity and in the silly hope to make devs consider it.
Edited by Alagras on November 15, 2015 3:15PM

Would you like, from your 2nd char, to be proposed a different leveling? 102 votes

Yes, leveling rerolls is tedious
73%
MondrelyFelixTheCattwayfarerxGidorickColoursYouHaveSunraNewBlacksmurfkendellking_chaosb14_ESOHolycannolitillab14_ESOwenchmore420b14_ESOlolo_01b16_ESOAimoraItsGlaiveRescorla_ESOb92303008rwb17_ESOjppSighlynceShogunamikojou 75 votes
No, leave it as it is
26%
k9mouseDiviniusOsteosSpringt-Über-ZwergeMoonshadow66BlackEarVolkodavstojekarcub18_ESOJa50nXLeggiWeberdaIluvrienBeardLumberVictusResipsa131WldKardeKommaTheShadowScoutLenikusADarklore 27 votes
  • k9mouse
    k9mouse
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    No, leave it as it is
    They are giving us some alternative level options now, just give them time.

    ~points to the new DLC that we have / coming out~
  • DRXHarbinger
    DRXHarbinger
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    Hell yes. I'm trying to level up a tank as they ha e all run off now. They get mobbed for pledges so thought I'd make myself useful. What's killing it is my horse is sooooooo slow. Upgrades should carry over imo. It takes forever just trotting about.
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    Down With BOP!
  • mtwiggz
    mtwiggz
    ✭✭✭✭✭
    Yes, leveling rerolls is tedious
    I loathe even the thought of leveling a new character. I currently have two VR16 characters, a VR1 and two low level characters.

    My first character I leveled through the quest line all the way up to Silver. Once I finished Silver I realized I could grind mobs in Craglorn delves and level from VR5-VR14 in a matter of hours, not days. My second VR16 was leveled through straight grinding. The VR1 was leveled through grinding as well.

    If the quest lines weren't so tedious the second, third or even fourth time through them I would consider doing them again. I'm not the kind of person that enjoys going through the same content over and over again to get to end game. I understand in an MMO that is the meta, which is why I chose the route of mob grinding for my second and third characters. It's just as tedious as questing but much, much, faster.

    Would enjoy a Crown Store item that gives a plain VR16 level character. Would still have to gather Skyshards, Lore Books, Fighters Guild rep and do the quest lines for the extra Skill Points. Of course there would have to be stipulations added. Such as; Must already have a max level character, Must have completed Cadwell's Silver and Gold on one max level character, etc. This would definitely make the game more enjoyable for people like myself who want to have a max level character of all classes but simply don't have the extra time to invest countless days/weeks into leveling another one.
  • Volkodav
    Volkodav
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    ✭✭
    No, leave it as it is
    Why would you want to just barrel through the whole thing again,when you can play it in so many different ways without changing the game? Start somewhere else if you dont care for AD anymore.Personally,it's my favorite place to begin. Khenarthi's Roost has a ton of ways to gather mats and gear.A huge amount of chests to learn how to unlock,tons of beasties to kill,etc. My second favorite is EP.It's the easiest to level up in.I can do it all,read everything,and get all the accomplishments without too much fuss.But,it doesnt feel as full of a community as does Auridon.
    Edited by Volkodav on November 15, 2015 3:45PM
  • Draxys
    Draxys
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    ✭✭
    Leveling a new character is tedious, but the only thing that should change is they should stop nerfing really good leveling spots. Nerf champ point grinds if you want, whatever, that concerns game balance. But stop freaking making us do any of the boring ass content in order to level up, especially if it's not our first time through the game. Grinding is still somewhat faster than questing but they work so hard to prevent it.
    2013

    rip decibel
  • TheShadowScout
    TheShadowScout
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    No, leave it as it is
    Want something on your alt? Work on it on your alt. Or don't make an alt.

    And I speak as a mostly casual player who still has eight characters, three V16, one V5 and the rest all V2 at the moment.

    It helps if you split your playing, do this alt in sormhaven one day, then that alt in eastmarch the other day, then spend some time PvPing your main in cyrodil, just to mix it up a bit.

    And don't focus on the goal, enjoy the road there. Yeah, listening to the same dialouge of the eigth time isn't fun, and you can clik through that, before you get to the point where you can speak it all along.
    But there's always the differences you can enjoy... remembering how you did this quest or bossfight the last time, and enjoy how it might be different this time around.
    And of course, work on finding all the details for that alt build... what works for you, that is interesting, what works but seems boring, etc.

    As for the grind... eh. I really dislike grinding, and everyone who proclaims its virtue. Yeah, it may be faster, but its also something I feel makes my brain seem like its liquefying and slowshing around in my skull - but hey, if someone doesn't have that to worry about, they can take the grinders road as well. Just don't complain when they adjust some unintentionally bountiful spots, grinding is supposed to be a viable alternative to questing at best, not a super-effective shortcut.

    Personally I still think questing is better, Cyrodil dailies give nice expees, and they are fun enough to be interesting. And anyways, with the current veteran rank costs, cadwells will likely take people to V14 anyhow, add one cyrodil circuit and Wrothgar and you'd be at V16 without ever running out of quests. Seems to me that's how the powers that be intended it to go in the first place.
  • FelixTheCatt
    FelixTheCatt
    ✭✭✭
    Yes, leveling rerolls is tedious
    I don't forsee ever getting one char to level v16. I'm v4 now and the very thought of 12 more levels to go to reach cap makes me wanna vomit. Takes too long as I lose interest in the grind very fast. Even if they did offer a way to level up a char I doubt I'd personally bother. Too many other games out there to choose that aren't boring.
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  • Alagras
    Alagras
    ✭✭✭
    Yes, leveling rerolls is tedious
    k9mouse wrote: »
    They are giving us some alternative level options now, just give them time.

    ~points to the new DLC that we have / coming out~

    well yes, I'm taking my alts to Wrothgar and it helps. Still very, very far from really fixing the problem

  • Sausage
    Sausage
    ✭✭✭✭✭
    Yes, leveling rerolls is tedious
    Ive finished all silver and gold quests 3 times, now I think how the hell I went through it all, as its very tedious.

    They could add holiday's to spice up the journey, basically events where high and low levels comes, not to mention some kind of rally call system to call high levels to help you in your dolmens, public dungeons, or world bosses should increase the fun factor.

    Also what Ive said, they should add something awesome like sea-combat adventure zone, that should be fun place to go after doing some story line.
    Edited by Sausage on November 15, 2015 4:48PM
  • RoyJade
    RoyJade
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    Yes, leveling rerolls is tedious
    I wish to have a great xp bonus with cp (normal xp, not champion xp) or something like that for my reroll. Or more quest choice. Or the possibility to do an other faction's quest with a reroll without choosing the other faction for this alt. Or more experience and skill point in pvp. early anything but doing the same thing again with all my character.

    I personally have 7 character (three v16, two v9, one level 30 only in pvp and one lv6), and even if I really want to play with all the speciality (all classes, magicka and stamina based) and give them a real story, it's annoying to do the same content over and over.
  • Alagras
    Alagras
    ✭✭✭
    Yes, leveling rerolls is tedious
    mtwiggz wrote: »
    I loathe even the thought of leveling a new character. I currently have two VR16 characters, a VR1 and two low level characters.

    My first character I leveled through the quest line all the way up to Silver. Once I finished Silver I realized I could grind mobs in Craglorn delves and level from VR5-VR14 in a matter of hours, not days. My second VR16 was leveled through straight grinding. The VR1 was leveled through grinding as well.

    If the quest lines weren't so tedious the second, third or even fourth time through them I would consider doing them again. I'm not the kind of person that enjoys going through the same content over and over again to get to end game. I understand in an MMO that is the meta, which is why I chose the route of mob grinding for my second and third characters. It's just as tedious as questing but much, much, faster.

    Would enjoy a Crown Store item that gives a plain VR16 level character. Would still have to gather Skyshards, Lore Books, Fighters Guild rep and do the quest lines for the extra Skill Points. Of course there would have to be stipulations added. Such as; Must already have a max level character, Must have completed Cadwell's Silver and Gold on one max level character, etc. This would definitely make the game more enjoyable for people like myself who want to have a max level character of all classes but simply don't have the extra time to invest countless days/weeks into leveling another one.

    new english word learned: "to loathe". nice. can't say i really agree with the plain Vr 16 in crown store though..

    Never could make myself to grind, i log off in a terrible mood if i do.
    One question: if the best way to grind was doing a lot of dungeons, would you find it more fun? I would for sure
    Khenarthi's Roost has a (...) huge amount of chests to learn how to unlock

    You killed me here. This is a finishing skill, +300% dmg against low morale players...

    Yet i know what you mean. Also as said below: "forget the goal, enjoy the road". Well, I'm honestly doing my best in that regard, but I find it hard and am looking for help
    Want something on your alt? Work on it on your alt. Or don't make an alt.

    hmm... yes. I'm not asking for insta-Vr 16

    It helps if you split your playing, do this alt in sormhaven one day, then that alt in eastmarch the other day, then spend some time PvPing your main in cyrodil, just to mix it up a bit.(...)
    And don't focus on the goal, enjoy the road there.(...)
    But there's always the differences you can enjoy... remembering how you did this quest or bossfight the last time, and enjoy how it might be different this time around.
    And of course, work on finding all the details for that alt build... what works for you, that is interesting, what works but seems boring, etc.

    Agree. Doing all this already, it helps. Still way too much "rush to next marker". It's not fun at all for me, I want to play in a fun way
    As for the grind... eh. I really dislike grinding, and everyone who proclaims its virtue. Yeah, it may be faster, but its also something I feel makes my brain seem like its liquefying and slowshing around in my skull - but hey, if someone doesn't have that to worry about, they can take the grinders road as well. Just don't complain when they adjust some unintentionally bountiful spots, grinding is supposed to be a viable alternative to questing at best, not a super-effective shortcut.

    Grinding's over my strenght. Hours of bashing same mobs in same place is really not what I'm looking for. Someone said the word "vomit", I don't play to vomit.

    But people DO grind. Devs nerf grinding spots, and if we have to wait for public dungeons bosses to respawn forever, also in Cyro delves, I think it has to see with preventing the grind.

    So please let them grind, just make it more enjoyable and social. In this alternative leveling, doing lots of group dungeons would be the way to go. Much funnier, and more social.

    Also it would be only optionnal, so it wouldn't harm those who like it the way it is, and we would still be forced to go through questing process once.

  • ADarklore
    ADarklore
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    No, leave it as it is
    I think this issue could be resolved by them adding respec scrolls in the Crown Store so people could change their class, race, gender, name, etc. Many people create alts because they're bored or come to dislike their current class, so the only option for them is to create an alt.

    But also let's not forget that this is ELDER SCROLLS and questing is the name of the game for the series. I think this is the problem when a lot of single-player Elder Scrolls players come to an MMO and are shocked at the GRIND associated... but anyone who's played other MMOs knows the grind well. Even still, Skyrim had hours of endless grind, but many of the "fun" features in that game could not work in an online MMO environment... so ZOS had to try to find a suitable mix.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • Levo18
    Levo18
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    Yes, leveling rerolls is tedious
    I just want a vet16-scroll for 1000 - 2000 crowns
  • Digerati
    Digerati
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    One of my biggest issues with questing and PvE in general is that 90% of the story content was written as a single-player experience and just kind of patched into an MMO... the story feels completely out of place with the world...

    They didn't even try to make the story MMOie.. They could have very easily pitched an idea of a multiverse or something, and there being a million vestiges... but no, it's "Greetings, chosen one! You are the one and only chosen one who is destined to save the world! Now, please move aside, you're holding up the line of chosen ones that I must dole out this quest reward to."
  • Komma
    Komma
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    No, leave it as it is
    Heck no. I did it and you can do it too. It isnt bad and you need the experience to learn how to play that character.
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  • Belicourt
    Belicourt
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    Yes, leveling rerolls is tedious
    Even though i usually don't believe in jumping ahead like this it is very daunting to think about leveling another character... I would also like to point out, it seems not every one has the time to have 6 vr16 characters komma...
  • Salmonoid
    Salmonoid
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    Yes, leveling rerolls is tedious
    I feel there should be an item you get once you finish Cadwells Gold and full clear all 15 Alliance zones, that when used on a new character Boosts you to Vr1 and clears the MAIN quest line in each zone.

    Solo quest lines are still good to good to go and all side quests, along with skyshards etc etc.
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  • Moonshadow66
    Moonshadow66
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    No, leave it as it is
    Why the rush? Isn't a game meant to be played?
    I kinda feel bad for the devs who put so much work into each zone and their quests when I see people prefer to skip them, really.
    Once or eight times, I always love to see it all again. What I do after Cadwell's Gold I always decide when I get there.
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  • Alagras
    Alagras
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    Yes, leveling rerolls is tedious
    trhtsr
    ADarklore wrote: »
    But also let's not forget that this is ELDER SCROLLS and questing is the name of the game for the series

    agree and that s why i understand that we re forced to go through main story once. I'm also very happy with Wrothgar, it feels good to quest again with new content.
    Digerati wrote: »
    One of my biggest issues with questing and PvE in general is that 90% of the story content was written as a single-player experience and just kind of patched into an MMO... the story feels completely out of place with the world...

    They didn't even try to make the story MMOie.. They could have very easily pitched an idea of a multiverse or something, and there being a million vestiges... but no, it's "Greetings, chosen one! You are the one and only chosen one who is destined to save the world! Now, please move aside, you're holding up the line of chosen ones that I must dole out this quest reward to."

    True, but probably very difficult to avoid.
    Komma wrote: »
    Heck no. I did it and you can do it too.

    hmmm this is not a good reason
    Komma wrote: »
    It isnt bad and you need the experience to learn how to play that character.

    agree and that s why i'm not asking for a "poof Vr 16!!" scroll at crown store. Just a different leveling based on dungeons, trials, arenas and PvP.
    Salmonoid wrote: »
    I feel there should be an item you get once you finish Cadwells Gold and full clear all 15 Alliance zones, that when used on a new character Boosts you to Vr1 and clears the MAIN quest line in each zone.

    Solo quest lines are still good to good to go and all side quests, along with skyshards etc etc.

    Thought about this option too, removing main questline and leaving all side ones.

    Why the rush? Isn't a game meant to be played?
    I kinda feel bad for the devs who put so much work into each zone and their quests when I see people prefer to skip them, really.
    Once or eight times, I always love to see it all again. What I do after Cadwell's Gold I always decide when I get there.

    I loved to do these quests, and I didn't skip anything. It jst doesn't feel right to me to do them 4 times in the same universe.
  • Alagras
    Alagras
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    Yes, leveling rerolls is tedious
    Maybe i should have been more clear in the opening post.

    Leveling a char would still take some time, it just would be done through group PvE or PvP. It would be faster than it is now, about twice faster maybe. Removing Veteran ranks would do the job nicely here.

    Of course it's important to have a horizon of progression we aim for and never reach. But that is mostly champ points now. Giving new classes a try is nice, it shouldn't take so long to get them to lvl max.

    Also i never grind but i see ppl doing it in different places, delves, etc. Devs nerf these spots but I don't think it's the solution. They should let them grind, just make so that the best way to grind xp is doing group PvE or PvP, not bashing poor zombies for hours.


  • Diozaels
    Diozaels
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    Yes, leveling rerolls is tedious
    Grinding in ESO is terrible when compared to other western MMO's. I feel like i'm a teenager again playing Maple Story lol. I have a VR 12, VR 7, VR 4, 45, and 44.... Once that VR12 becomes VR 16, I honestly won't even bother with the other. The thought of going through silver and gold again makes me cringe.
  • Starshadw
    Starshadw
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    Alagras wrote: »
    I like to quest. I enjoyed going through main story and Cadwell's silver and gold with my first toon. Took my time, read dialogs, etc.. And even if i'm unhappy with many quest design choices that have been made I appreciate the job they did.

    Now I want to give the 3 other classes a try. And as you know i'm forced to go through the whole thing again with each new char.
    And as everyone else i guess, this time i'm rushing through everything like it s a job, speed boost --> marker --> speed boost -->marker, i read nothing, i'm fed up with Auridon, it's a soul-crushing and totally unfun experience. There are hours and hours of this crap ahead of me if i want to get them all to max lvl.

    So... they made a storyline and they want us to do it. I understand. But what if, when we have one char who has completed say Cadwell's gold, we were offered the possibility to lvl new toons differently if we want to. Mostly through dungeons and PvP I'd say, wich would then give more xp one way or another. It could be done in many different ways.
    It would still take some time, but we would level by playing and not through a boring work. It also means more ppl trying to group for dungeons and less doing some boring grind on their own, wich is good for the game I think.

    It's also a question of immersion. It's already hard to accept that you're all the Chosen One just like me and saved Nirn through defeating Molag Bal just like I did, now if have to do it 4 times with 4 different toons who are supposed to coexist it feels weired.

    Not sure if making it a poll is very relevant, i still do it by curiosity and in the silly hope to make devs consider it.

    As the game continues to age, more content will be added, until you reach a point where you can pick and choose zones to quest in, etc. which will help alleviate the "I have to do all the same content over again." LotRO eventually got to this point, and I've no doubt ESO will as well. Give it a couple more years.
  • Holycannoli
    Holycannoli
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    Yes, leveling rerolls is tedious
    Starshadw wrote: »
    As the game continues to age, more content will be added, until you reach a point where you can pick and choose zones to quest in, etc. which will help alleviate the "I have to do all the same content over again." LotRO eventually got to this point, and I've no doubt ESO will as well. Give it a couple more years.

    The thing is though you still have to do the old content if you want the skill points and skyshards.
  • NewBlacksmurf
    NewBlacksmurf
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    Yes, leveling rerolls is tedious
    They only thing that would benefit from being changed is Cadwell zones.

    If these were account wide (limited to same faction) that would be nice.
    (This is all under the assumption that VR levels are being removed and not replaced by some other leveling scheme)
    Edited by NewBlacksmurf on November 16, 2015 10:00PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Mondrely
    Mondrely
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    Yes, leveling rerolls is tedious
    My biggest complaint is that the fastest way to get xp is to grind with only one other person. Doing group dungeons gives you terrible xp. I would do them all day if it were an efficient way to level a character.
  • Volkodav
    Volkodav
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    No, leave it as it is
    Digerati wrote: »
    One of my biggest issues with questing and PvE in general is that 90% of the story content was written as a single-player experience and just kind of patched into an MMO... the story feels completely out of place with the world...

    They didn't even try to make the story MMOie.. They could have very easily pitched an idea of a multiverse or something, and there being a million vestiges... but no, it's "Greetings, chosen one! You are the one and only chosen one who is destined to save the world! Now, please move aside, you're holding up the line of chosen ones that I must dole out this quest reward to."

    Odd,because most of the main"chosen one" quests are solo.Irarely ever see a ton of other questies when the Prophet gives me a quest.
  • Artjuh90
    Artjuh90
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    No, leave it as it is
    funny to see so many people crying about finishing the quests for mutiple toons when they even haven't finished all quest on 1 char lolz
  • k2blader
    k2blader
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    Yes, leveling rerolls is tedious
    I really don't know how they'd do it because the game's base design wasn't well thought out with regard to multiple character leveling.

    The Yes's at 70% rings true. Most of the people voting No probably lean more towards PvE, so it is not unusual they'd not see a problem.

    Disabling the grass may improve performance.
  • Artjuh90
    Artjuh90
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    No, leave it as it is
    the problem of different way of leveling isn't just the exp. experiance in some of the skill lines have to be looked at aswell (like mages guild and undaunted)
  • Maotti
    Maotti
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    Why can't Zenimax just sell VR ranks in crown store? 1 rank, 1000 crowns.

    Good deal.
    PC EU
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