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Would you like, from your 2nd char, to be proposed a different leveling?

  • Gidorick
    Gidorick
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    Yes, leveling rerolls is tedious
    In like 2 years... ESO is going to be really fun for new players. They will be able to take low level characters and level through DLC and never even touch the main story.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Peel_Ya_Cap_517
    Peel_Ya_Cap_517
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    No, leave it as it is
    My only concern with such a proposal is the flavor of the month problem.. As soon as the new hot op totally sweet destro staff archer stam sorc comes out, it will only be a day before you see a Cyrodiil filled with them.

    Make people earn it, I say.
    N64 NA EP
  • Alucardo
    Alucardo
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    Yes, leveling rerolls is tedious
    I said yes, but honestly with the new DLC it gave me some new scenery and quests to work with, making it not so bad. Because it's scaled, the mobs are actually more difficult as well.
    With CPs I was literally 3 hitting bosses in PVE at level 7. It was a joke. Don't have this issue in Wrothgar fortunately. As long as they keep bringing out battle levelled content, I'll be one happy dude.
    (sqweee )>--- ۜ\(סּںסּَ` )/ۜ
  • silky_soft
    silky_soft
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    Yes, leveling rerolls is tedious
    Should be linked to CP. Give us some sort of legacy system.

    300cp - Have the option to start at VR1 instead of level 3.
    450cp - Cadwell silver open on all toons. Only if completed on 1 toon previously.
    600cp - Cadwell gold open on all toons. Only if completed on 1 toon previously.
    750cp - Guild skill level gain accelerated by 50% or unlocked at 10. Only if Rank 10 has been achieved on another toon. Excluding new DLC.
    900cp - All mounts stats start at 30.

    You know, anything would be nice really. Pain in the ass leveling when your primary is pvp.
    Haha block, ha rip.
    Here $15, goat mount please. Not paying 45 : lol :
    Netch is free with a cleanse and free magika. You nerf siphon into the ground. Nice balance team.
  • Knootewoot
    Knootewoot
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    Would be fun if every class had, beside the main story, a nice class story.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Alagras
    Alagras
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    Yes, leveling rerolls is tedious
    Starshadw wrote: »
    As the game continues to age, more content will be added, until you reach a point where you can pick and choose zones to quest in, etc. which will help alleviate the "I have to do all the same content over again." LotRO eventually got to this point, and I've no doubt ESO will as well. Give it a couple more years.

    i see what you mean, and partially agree. even then, having to save the world with multiple chars would feel weired to me. It's maybe my main problem with current system, i'd like at least the option to find the starting zones in the state we find cawell s zones, without main and fighters/mage guilds storylines.


    My biggest complaint is that the fastest way to get xp is to grind with only one other person. Doing group dungeons gives you terrible xp. I would do them all day if it were an efficient way to level a character.

    and we would have much more fun doing so. noy sure exactly why they don't want that, not saying it's absurd but i fail to find a good reason

    k2blader wrote: »
    I really don't know how they'd do it because the game's base design wasn't well thought out with regard to multiple character leveling.

    what i think too. but a few changes could do the job perfectly



  • NhytFahl
    NhytFahl
    There's already at least one alternative to grinding through all the quests multiple times.

    I ran my first character through the PvE quest lines in a near-completist fashion.

    I got three more to VR1 in a matter of a few days (perhaps 20 hours or so of play time per character) by running the daily quests in Cyrodiil, and then jumping back into a PvE zone appropriate for the new level.

    Get a group together, or find a guild, and run dungeons. LOADS of xp for level ups in there.

    I admit, I think it would be nice to have something similar to what WoW did with the "Heirloom" thing - items that you can only purchase with your fully leveled-up characters, and then give to your alts, that will increase in stats and power as you level up, and give a %xp bonus.
  • Personofsecrets
    Personofsecrets
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    Yes, leveling rerolls is tedious
    This is MMO
    Don't tank

    "In future content we will probably adjust this model somewhat (The BOP model). It's definitely nice to be able to find a cool item that you don't need and trade it to someone who can't wait to get their hands on it." - Wrobel
  • Artjuh90
    Artjuh90
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    No, leave it as it is
    silky_soft wrote: »
    Should be linked to CP. Give us some sort of legacy system.

    300cp - Have the option to start at VR1 instead of level 3.
    450cp - Cadwell silver open on all toons. Only if completed on 1 toon previously.
    600cp - Cadwell gold open on all toons. Only if completed on 1 toon previously.
    750cp - Guild skill level gain accelerated by 50% or unlocked at 10. Only if Rank 10 has been achieved on another toon. Excluding new DLC.
    900cp - All mounts stats start at 30.

    You know, anything would be nice really. Pain in the ass leveling when your primary is pvp.

    http://forums.elderscrollsonline.com/en/discussion/231145/do-you-think-pve-players-deserve-access-to-alliance-war-skills#latest

    why make it easyer for you when you don't even want it easyer for others is my responce to you as pvp player. what you give is what you get. would vote against it just reading the reactions on this post
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