Sure, from particular points of view 1.5 might have been a lot better than the current patch. but that doesn't make me blind to the huge problems that 1.5 had, just like I'm not blind to the huge problems the current version has.Lava_Croft wrote: »There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.Lava_Croft wrote: »People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.
You should take off your crap-tainted glasses Kriss
But it was better than the 60 man ball up steel tornado barrier roatating proxy det immortality we have int he current patch 1.5 Was so much better and things needed to be changed but ZOS Gone fcked it up
[insert image of random shouting ***]
Lava_Croft wrote: »Sure, from particular points of view 1.5 might have been a lot better than the current patch. but that doesn't make me blind to the huge problems that 1.5 had, just like I'm not blind to the huge problems the current version has.Lava_Croft wrote: »There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.Lava_Croft wrote: »People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.
You should take off your crap-tainted glasses Kriss
But it was better than the 60 man ball up steel tornado barrier roatating proxy det immortality we have int he current patch 1.5 Was so much better and things needed to be changed but ZOS Gone fcked it up
[insert image of random shouting ***]
Lava_Croft wrote: »There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.Lava_Croft wrote: »People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.
You should take off your crap-tainted glasses Kriss
But it was better than the 60 man ball up steel tornado barrier roatating proxy det immortality we have int he current patch 1.5 Was so much better and things needed to be changed but ZOS Gone fcked it uphttps://www.youtube.com/watch?v=Ov3B26h12C4
Go away angry joe >:O
The lighting patch didn't break the game's performance, the anti-cheat patch did, which (iirc) happens to be the same patch. Calling it the 'lightning patch' in relation to the game's performance tanking falsely makes it seem like the lighting chances are responsible. The game never recovered from the anti-cheat code, but there were no more people flying around Cyrodiil. Imagine ESO without the anti-cheat code added in that patch, combined with the communities love for exploiting game bugs. It would have been absolutely batshit crazy a year on, with everybody knowing about how to for example fly around Cyrodiil.Lava_Croft wrote: »Sure, from particular points of view 1.5 might have been a lot better than the current patch. but that doesn't make me blind to the huge problems that 1.5 had, just like I'm not blind to the huge problems the current version has.Lava_Croft wrote: »There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.Lava_Croft wrote: »People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.
You should take off your crap-tainted glasses Kriss
But it was better than the 60 man ball up steel tornado barrier roatating proxy det immortality we have int he current patch 1.5 Was so much better and things needed to be changed but ZOS Gone fcked it up
[insert image of random shouting ***]
Yep but this patch is just broken all together 1.5 As i will keep saying has issues but not as wide and as gapping as these and the lighting patch needs to be rolled back and redone as thats one of the main issues performance goes to crap whenever groups of 15 meet back near realse we could have zerg vs zerg and it would go to crap as badly as as it does now when 24vs24 happens near blackboot and im lagging at aleswell.
Lava_Croft wrote: »The lighting patch didn't break the game's performance, the anti-cheat patch did, which (iirc) happens to be the same patch. Calling it the 'lightning patch' in relation to the game's performance tanking falsely makes it seem like the lighting chances are responsible. The game never recovered from the anti-cheat code, but there were no more people flying around Cyrodiil. Imagine ESO without the anti-cheat code added in that patch, combined with the communities love for exploiting game bugs. It would have been absolutely batshit crazy a year on, with everybody knowing about how to for example fly around Cyrodiil.Lava_Croft wrote: »Sure, from particular points of view 1.5 might have been a lot better than the current patch. but that doesn't make me blind to the huge problems that 1.5 had, just like I'm not blind to the huge problems the current version has.Lava_Croft wrote: »There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.Lava_Croft wrote: »People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.
You should take off your crap-tainted glasses Kriss
But it was better than the 60 man ball up steel tornado barrier roatating proxy det immortality we have int he current patch 1.5 Was so much better and things needed to be changed but ZOS Gone fcked it up
[insert image of random shouting ***]
Yep but this patch is just broken all together 1.5 As i will keep saying has issues but not as wide and as gapping as these and the lighting patch needs to be rolled back and redone as thats one of the main issues performance goes to crap whenever groups of 15 meet back near realse we could have zerg vs zerg and it would go to crap as badly as as it does now when 24vs24 happens near blackboot and im lagging at aleswell.

Rook_Master wrote: »Someone fantasizing about a rollback to 1.5 is a 'glimmer of hope'?
Seems like most of these people nostalgic about 1.5 are wearing rose-tinted glasses that cause them to forget about unkillable DKs that can spam ultimates as fast as normal skills, amongst other stupid stuff like one-shotting Snipes, etc.
This game has come a long way since 1.5 It's not perfect, but it's definitely better.
That's probably because Itse played on AD.Rook_Master wrote: »Someone fantasizing about a rollback to 1.5 is a 'glimmer of hope'?
Seems like most of these people nostalgic about 1.5 are wearing rose-tinted glasses that cause them to forget about unkillable DKs that can spam ultimates as fast as normal skills, amongst other stupid stuff like one-shotting Snipes, etc.
This game has come a long way since 1.5 It's not perfect, but it's definitely better.
I never got sniped before 1.6. As vampire.
Go ahead and ask Steve, he'd been playing stam NB since 1.2/1.3 and his 1.5 stam build was rock solid. The game certainly did not need a complete overhaul, removal of soft caps and introduction of perma rollerblades to balance stam.Lava_Croft wrote: »There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.Lava_Croft wrote: »People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.
You should take off your crap-tainted glasses Kriss
It certainly did not need a complete overhaul, but there's a whole world between 'minor adjustments' and 'complete overhaul'. Also, just because person X or Y has no problems with something doesn't mean there's no problems.Teargrants wrote: »Go ahead and ask Steve, he'd been playing stam NB since 1.2/1.3 and his 1.5 stam build was rock solid. The game certainly did not need a complete overhaul, removal of soft caps and introduction of perma rollerblades to balance stam.Lava_Croft wrote: »There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.Lava_Croft wrote: »People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.
You should take off your crap-tainted glasses Kriss
I always wanted removal of aoe caps. Way back in 1.1 when ZOS announced that the game already had aoe caps and that they were going to add caps on the skills that they had forgotten to cap, I was on the forums explaining how stupid the whole idea was. I miss those days when everyone just assumed there were no caps and that standing in aoe meant death.Even Teargrants wants AOE caps removed - let it be done.
Rust_in_Peace wrote: »
Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.
Rust_in_Peace wrote: »
Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.
Rust_in_Peace wrote: »
Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.
Was he really off target? He rated PvP up there - which is why most people on this subforum and long time players find themselves in the game. And yet PVE has taken the main focus in this game while its best part - PVP, has been long neglected.
Its really weird.
He rated PvP up there - which is why most people on this subforum and long time players find themselves in the game. And yet PVE has taken the main focus in this game while its best part - PVP, has been long neglected.
Its really weird.
ZOS Have yet to realize that PVP Will keep their game going not pvp just because of how unique it is. ESO's PVP Will play its self for ages to come, annoys me that they haven't realized it yet -.-

Even though the PvP is what makes this game really stand apart (at least for us), I think it's safe to assume that the vast majority of the player base spends most of their time in PvE. From a business perspective it just makes more sense to assign more resources to the PvE aspect and from an employee perspective, making PvE content is a lot 'easier' than trying to fix or balance PvP. On top of that, I think there's just not enough people at ZOS capable of fixing the problems they have and some of the problems have proven to be quite tough nuts to crack.Rust_in_Peace wrote: »
Was he really off target? He rated PvP up there - which is why most people on this subforum and long time players find themselves in the game. And yet PVE has taken the main focus in this game while its best part - PVP, has been long neglected.
Its really weird.
Rust_in_Peace wrote: »
Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.
Rust_in_Peace wrote: »
Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.
Was he really off target? He rated PvP up there - which is why most people on this subforum and long time players find themselves in the game. And yet PVE has taken the main focus in this game while its best part - PVP, has been long neglected.
Its really weird.
Yolokin_Swagonborn wrote: »The videos linked make a good point about ultimates. You rarely see standard or Negate being used anymore.
Negate was also nerfed into the ground for no reason. Both of these were strategic ground control strategies but easily countered by an organized well coordinated group that knew when to back up and yield ground when necessary.
Giant zergs could not react in enough time so they died all the time to negates and standards.
And then, ZOS nerfs both negate and standard and it helps the zergs. They can bunch up and don't have to get out of the way.
RinaldoGandolphi wrote: »Hope? Hope you say?
This game, PVP wise, is in the worst shape its ever been...its worse then it ever was even in its beta iterations.
its not even PVP its just zerg..zerg, zerg, zerg..its the most boring unimaginative game play i have ever seen...you can't even go into a low pop server with you and 2-3 friends, your guranteed to get zerged by 30+ people all the time...its sad things have gone this far.
I'd rather have Infinite Streak+Negate Sorcs, Infinite Banner and Bat Swarm DK's, or Blinding Flashes + Bat Swarm zerg diving Templars then this garbage, and Ground Oils...at least back then those metas wrecked these stupid zergs we have now that make the game unplayable...