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A Glimmer Of Hope For The Game

  • Lava_Croft
    Lava_Croft
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    Nafirian wrote: »
    Lava_Croft wrote: »
    Etaniel wrote: »
    Lava_Croft wrote: »
    People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.

    You should take off your crap-tainted glasses Kriss
    There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.

    But it was better than the 60 man ball up steel tornado barrier roatating proxy det immortality we have int he current patch 1.5 Was so much better and things needed to be changed but ZOS Gone fcked it up
    [insert image of random shouting ***]
    Sure, from particular points of view 1.5 might have been a lot better than the current patch. but that doesn't make me blind to the huge problems that 1.5 had, just like I'm not blind to the huge problems the current version has.
    Edited by Lava_Croft on November 11, 2015 11:10PM
  • Nafirian
    Nafirian
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    Lava_Croft wrote: »
    Nafirian wrote: »
    Lava_Croft wrote: »
    Etaniel wrote: »
    Lava_Croft wrote: »
    People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.

    You should take off your crap-tainted glasses Kriss
    There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.

    But it was better than the 60 man ball up steel tornado barrier roatating proxy det immortality we have int he current patch 1.5 Was so much better and things needed to be changed but ZOS Gone fcked it up
    [insert image of random shouting ***]
    Sure, from particular points of view 1.5 might have been a lot better than the current patch. but that doesn't make me blind to the huge problems that 1.5 had, just like I'm not blind to the huge problems the current version has.

    Yep but this patch is just broken all together 1.5 As i will keep saying has issues but not as wide and as gapping as these and the lighting patch needs to be rolled back and redone as thats one of the main issues performance goes to crap whenever groups of 15 meet back near realse we could have zerg vs zerg and it would go to crap as badly as as it does now when 24vs24 happens near blackboot and im lagging at aleswell.
    Edited by Nafirian on November 11, 2015 11:13PM
  • Raizin
    Raizin
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    Nafirian wrote: »
    Raizin wrote: »
    Nafirian wrote: »
    Lava_Croft wrote: »
    Etaniel wrote: »
    Lava_Croft wrote: »
    People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.

    You should take off your crap-tainted glasses Kriss
    There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.

    But it was better than the 60 man ball up steel tornado barrier roatating proxy det immortality we have int he current patch 1.5 Was so much better and things needed to be changed but ZOS Gone fcked it up
    tumblr_inline_n8z0f2G7VV1qztn1k.gif

    https://www.youtube.com/watch?v=Ov3B26h12C4

    Go away angry joe >:O

    The picture of the video is kinda speaking for itself and this "TRUE ESO Game"... Just watched it for shizle again..and damn hes right.

    Mr. Corporate got us again duh...
    Edited by Raizin on November 11, 2015 11:14PM
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    HellSeesUs - v16/AD/Rank 18 Stamina Templar
  • Lava_Croft
    Lava_Croft
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    Nafirian wrote: »
    Lava_Croft wrote: »
    Nafirian wrote: »
    Lava_Croft wrote: »
    Etaniel wrote: »
    Lava_Croft wrote: »
    People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.

    You should take off your crap-tainted glasses Kriss
    There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.

    But it was better than the 60 man ball up steel tornado barrier roatating proxy det immortality we have int he current patch 1.5 Was so much better and things needed to be changed but ZOS Gone fcked it up
    [insert image of random shouting ***]
    Sure, from particular points of view 1.5 might have been a lot better than the current patch. but that doesn't make me blind to the huge problems that 1.5 had, just like I'm not blind to the huge problems the current version has.

    Yep but this patch is just broken all together 1.5 As i will keep saying has issues but not as wide and as gapping as these and the lighting patch needs to be rolled back and redone as thats one of the main issues performance goes to crap whenever groups of 15 meet back near realse we could have zerg vs zerg and it would go to crap as badly as as it does now when 24vs24 happens near blackboot and im lagging at aleswell.
    The lighting patch didn't break the game's performance, the anti-cheat patch did, which (iirc) happens to be the same patch. Calling it the 'lightning patch' in relation to the game's performance tanking falsely makes it seem like the lighting chances are responsible. The game never recovered from the anti-cheat code, but there were no more people flying around Cyrodiil. Imagine ESO without the anti-cheat code added in that patch, combined with the communities love for exploiting game bugs. It would have been absolutely batshit crazy a year on, with everybody knowing about how to for example fly around Cyrodiil.

    What the game needs is to improve what we have now, not constantly cling to a past that will not return.
    Edited by Lava_Croft on November 11, 2015 11:23PM
  • Nafirian
    Nafirian
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    Lava_Croft wrote: »
    Nafirian wrote: »
    Lava_Croft wrote: »
    Nafirian wrote: »
    Lava_Croft wrote: »
    Etaniel wrote: »
    Lava_Croft wrote: »
    People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.

    You should take off your crap-tainted glasses Kriss
    There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.

    But it was better than the 60 man ball up steel tornado barrier roatating proxy det immortality we have int he current patch 1.5 Was so much better and things needed to be changed but ZOS Gone fcked it up
    [insert image of random shouting ***]
    Sure, from particular points of view 1.5 might have been a lot better than the current patch. but that doesn't make me blind to the huge problems that 1.5 had, just like I'm not blind to the huge problems the current version has.

    Yep but this patch is just broken all together 1.5 As i will keep saying has issues but not as wide and as gapping as these and the lighting patch needs to be rolled back and redone as thats one of the main issues performance goes to crap whenever groups of 15 meet back near realse we could have zerg vs zerg and it would go to crap as badly as as it does now when 24vs24 happens near blackboot and im lagging at aleswell.
    The lighting patch didn't break the game's performance, the anti-cheat patch did, which (iirc) happens to be the same patch. Calling it the 'lightning patch' in relation to the game's performance tanking falsely makes it seem like the lighting chances are responsible. The game never recovered from the anti-cheat code, but there were no more people flying around Cyrodiil. Imagine ESO without the anti-cheat code added in that patch, combined with the communities love for exploiting game bugs. It would have been absolutely batshit crazy a year on, with everybody knowing about how to for example fly around Cyrodiil.

    fetal1.jpg
    How you would be all the time?
  • Lava_Croft
    Lava_Croft
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    I would naturally rage against every exploiter, use one of the exploits once on the last day before it gets fixed and be the real bad guy.
  • Sublime
    Sublime
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    Someone fantasizing about a rollback to 1.5 is a 'glimmer of hope'?

    Seems like most of these people nostalgic about 1.5 are wearing rose-tinted glasses that cause them to forget about unkillable DKs that can spam ultimates as fast as normal skills, amongst other stupid stuff like one-shotting Snipes, etc.

    This game has come a long way since 1.5 It's not perfect, but it's definitely better.

    I never got sniped before 1.6. As vampire.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • Lava_Croft
    Lava_Croft
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    Sublime wrote: »
    Someone fantasizing about a rollback to 1.5 is a 'glimmer of hope'?

    Seems like most of these people nostalgic about 1.5 are wearing rose-tinted glasses that cause them to forget about unkillable DKs that can spam ultimates as fast as normal skills, amongst other stupid stuff like one-shotting Snipes, etc.

    This game has come a long way since 1.5 It's not perfect, but it's definitely better.

    I never got sniped before 1.6. As vampire.
    That's probably because Itse played on AD. :smile:
  • Teargrants
    Teargrants
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    Lava_Croft wrote: »
    Etaniel wrote: »
    Lava_Croft wrote: »
    People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.

    You should take off your crap-tainted glasses Kriss
    There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.
    Go ahead and ask Steve, he'd been playing stam NB since 1.2/1.3 and his 1.5 stam build was rock solid. The game certainly did not need a complete overhaul, removal of soft caps and introduction of perma rollerblades to balance stam.
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  • Lava_Croft
    Lava_Croft
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    Teargrants wrote: »
    Lava_Croft wrote: »
    Etaniel wrote: »
    Lava_Croft wrote: »
    People saying 'minor adjustments' or 'a few tweaks' would have fixed 1.5 should put down the nostalgia glasses.

    You should take off your crap-tainted glasses Kriss
    There were huge problems in 1.5 that would not have been solved with some minor adjustments. For example ask anyone who has been playing a Stamina build about the 'minor adjustments' needed in 1.5 to make their playstyle viable. I loved 1.5, but pretending like it was very close to perfection is just deluding yourself.
    Go ahead and ask Steve, he'd been playing stam NB since 1.2/1.3 and his 1.5 stam build was rock solid. The game certainly did not need a complete overhaul, removal of soft caps and introduction of perma rollerblades to balance stam.
    It certainly did not need a complete overhaul, but there's a whole world between 'minor adjustments' and 'complete overhaul'. Also, just because person X or Y has no problems with something doesn't mean there's no problems.

    And about the soft caps, a large part of the community has asked for it for quite a while. Coincidentally, a large part of the community now acts like they never wanted soft caps removed. Funny thing.
    Edited by Lava_Croft on November 11, 2015 11:52PM
  • Teargrants
    Teargrants
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    FENGRUSH wrote: »
    Even Teargrants wants AOE caps removed - let it be done.
    I always wanted removal of aoe caps. Way back in 1.1 when ZOS announced that the game already had aoe caps and that they were going to add caps on the skills that they had forgotten to cap, I was on the forums explaining how stupid the whole idea was. I miss those days when everyone just assumed there were no caps and that standing in aoe meant death.
    Edited by Teargrants on November 12, 2015 1:34AM
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • TheBull
    TheBull
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    1.5 was terrible, except DKs. I'm having a great time aswell, like most people.

    Cheers.
  • Rust_in_Peace
    Rust_in_Peace
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    Raizin wrote: »

    Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.
  • PrinceBoru
    PrinceBoru
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    TLDR.
    I did not have to read it.
    I can guess what it says.
    The title is just so pompous I had to stick my neck in here.
    Solutions abound to the issues you have.
    The easiest would be to quit playing.
    It ain't easy being green.
  • FENGRUSH
    FENGRUSH
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    Raizin wrote: »

    Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.

    Was he really off target? He rated PvP up there - which is why most people on this subforum and long time players find themselves in the game. And yet PVE has taken the main focus in this game while its best part - PVP, has been long neglected.

    Its really weird.
  • Raizin
    Raizin
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    Raizin wrote: »

    Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.

    yea...except he is right. (in most of the things)
    Edited by Raizin on November 12, 2015 9:29AM
    HellSeesYou = v16/AD/Rank 37-Former emp/EU TB-AZura(Old Auriels Bow badass) ___ Vampire Templar/Resto/Destro staff user from Banana squad
    HellSeesAll - v16/EP/Rank 19 Magicka NB/Necrotic Lag member
    HellSeesUs - v16/AD/Rank 18 Stamina Templar
  • Nafirian
    Nafirian
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    FENGRUSH wrote: »
    Raizin wrote: »

    Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.

    Was he really off target? He rated PvP up there - which is why most people on this subforum and long time players find themselves in the game. And yet PVE has taken the main focus in this game while its best part - PVP, has been long neglected.

    Its really weird.

    ZOS Have yet to realize that PVP Will keep their game going not pvp just because of how unique it is. ESO's PVP Will play its self for ages to come, annoys me that they haven't realized it yet -.-
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    FENGRUSH wrote: »
    He rated PvP up there - which is why most people on this subforum and long time players find themselves in the game. And yet PVE has taken the main focus in this game while its best part - PVP, has been long neglected.

    Its really weird.

    Source please ?
    Admittedly people on PvP subforum probably do mostly PvP, but stating that long term players stick to the game for the sake of PvP sounds quite unfounded to me.

    Nafirian wrote: »
    ZOS Have yet to realize that PVP Will keep their game going not pvp just because of how unique it is. ESO's PVP Will play its self for ages to come, annoys me that they haven't realized it yet -.-

    If future DLCs feature the same quality as Wrothgar, believe me, PvE will keep this game very healthy for a looooong time.

    Edited by anitajoneb17_ESO on November 12, 2015 11:09AM
  • Zlater
    Zlater
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    Hey I saw Rockness! lol at the crocodile hat xD
    Ask for an invite to the greatest network of guilds ever. Redfur Trading, Redfur Exchange and Redfur Army!

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  • RinaldoGandolphi
    RinaldoGandolphi
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    Hope? Hope you say?

    jQmVFypWInKCc.gif

    This game, PVP wise, is in the worst shape its ever been...its worse then it ever was even in its beta iterations.

    its not even PVP its just zerg..zerg, zerg, zerg..its the most boring unimaginative game play i have ever seen...you can't even go into a low pop server with you and 2-3 friends, your guranteed to get zerged by 30+ people all the time...its sad things have gone this far.

    I'd rather have Infinite Streak+Negate Sorcs, Infinite Banner and Bat Swarm DK's, or Blinding Flashes + Bat Swarm zerg diving Templars then this garbage, and Ground Oils...at least back then those metas wrecked these stupid zergs we have now that make the game unplayable...

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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

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  • Kaspar
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    I saw a glimmer once, turned out it was just DEV spit in my eye. :'(
    Edited by Kaspar on November 12, 2015 5:51PM
  • Lava_Croft
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    FENGRUSH wrote: »
    Raizin wrote: »

    [insert video of random ***]

    Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.

    Was he really off target? He rated PvP up there - which is why most people on this subforum and long time players find themselves in the game. And yet PVE has taken the main focus in this game while its best part - PVP, has been long neglected.

    Its really weird.
    Even though the PvP is what makes this game really stand apart (at least for us), I think it's safe to assume that the vast majority of the player base spends most of their time in PvE. From a business perspective it just makes more sense to assign more resources to the PvE aspect and from an employee perspective, making PvE content is a lot 'easier' than trying to fix or balance PvP. On top of that, I think there's just not enough people at ZOS capable of fixing the problems they have and some of the problems have proven to be quite tough nuts to crack.
    Edited by Lava_Croft on November 12, 2015 6:17PM
  • Stikato
    Stikato
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    Raizin wrote: »

    Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.

    Like it or not, he was completely right.

    Game is redeemed by the active combat system + pvp only. Pve design features mobs with 90s AI, early 2000s quest design, and none of the immersion or dynamic nature of TES. Filled with features that prevents you from playing with your friends, bugs, load screens, etc. And it is f2p or b2p or whatever just like he said it would be. The only saving grace for pve is they were able to use TES world design, races, and lore.
    Mordimus - Stam Sorc
  • Rust_in_Peace
    Rust_in_Peace
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    FENGRUSH wrote: »
    Raizin wrote: »

    Ugh, *** that idiot. His negative feedback on the game was just to get more views to his *** channel.

    Was he really off target? He rated PvP up there - which is why most people on this subforum and long time players find themselves in the game. And yet PVE has taken the main focus in this game while its best part - PVP, has been long neglected.

    Its really weird.

    I think the negative feedback ESO got initially was because of the PVE and that in turn made the devs think that they had to focus 100% on making it a PVE game for it to be successful.

    I honestly liked the leveling for the most part. Yeah, it wasn't Skyrim, but it was far and away a superior MMO product that most of the garbage that's been pumped out to try and grab a slice of the market.
    Edited by Rust_in_Peace on November 13, 2015 2:14AM
  • Yolokin_Swagonborn
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    The videos linked make a good point about ultimates. You rarely see standard or Negate being used anymore.

    Negate was also nerfed into the ground for no reason. Both of these were strategic ground control strategies but easily countered by an organized well coordinated group that knew when to back up and yield ground when necessary.

    Giant zergs could not react in enough time so they died all the time to negates and standards.


    And then, ZOS nerfs both negate and standard and it helps the zergs. They can bunch up and don't have to get out of the way.
    Edited by Yolokin_Swagonborn on November 14, 2015 10:04PM
  • Nafirian
    Nafirian
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    The videos linked make a good point about ultimates. You rarely see standard or Negate being used anymore.

    Negate was also nerfed into the ground for no reason. Both of these were strategic ground control strategies but easily countered by an organized well coordinated group that knew when to back up and yield ground when necessary.

    Giant zergs could not react in enough time so they died all the time to negates and standards.


    And then, ZOS nerfs both negate and standard and it helps the zergs. They can bunch up and don't have to get out of the way.

    Ye i only use banner when i duo with a dk friend its the only reason i use it so we can sync banners and destroy them and negate was nerfed for no reason other than *** didnt know how to counter it back in 1.5 " enemy negate break(or move) it required grps to be more mobile and more organised or they would get rekt and ZOS didnt like that because #ZOS
  • frozywozy
    frozywozy
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    Hope? Hope you say?

    jQmVFypWInKCc.gif

    This game, PVP wise, is in the worst shape its ever been...its worse then it ever was even in its beta iterations.

    its not even PVP its just zerg..zerg, zerg, zerg..its the most boring unimaginative game play i have ever seen...you can't even go into a low pop server with you and 2-3 friends, your guranteed to get zerged by 30+ people all the time...its sad things have gone this far.

    I'd rather have Infinite Streak+Negate Sorcs, Infinite Banner and Bat Swarm DK's, or Blinding Flashes + Bat Swarm zerg diving Templars then this garbage, and Ground Oils...at least back then those metas wrecked these stupid zergs we have now that make the game unplayable...

    Well said, I've given you an Awesome just for the gif! cheers
    Edited by frozywozy on November 14, 2015 11:25PM
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    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Laurentia
    Laurentia
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    hope? pls... ZOS has no idea about their own game. They don't care. So people stop caring as well and quit the game, just look at the pvp campaigns: the entire pvp population would fit into Auriel's Bow twice.
    The amount of bad decisions (UI, catering to skyrim fanboys-> lacking MMO functions in an MMO, content desert while preparing console launch, not fixing game breaking bugs and exploits for months etc.) is incredible. No one at ZOS seems to be responsible for anything, no one takes action when it's needed. As I said before, they don't have a clue what's going on in their game, and therefore they can't react. You would think that ZOS has tons of data and detailed stats on everything, enabling them to make good decisions, but no, just no. They just change some stuff and hope for the best. They are flying blind and if they don't open their eyes, they will eventually crash.

    RIP
  • ToRelax
    ToRelax
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    Whatever the actual reason for ZOS to nerf Negate, one (and the only) reason to do so was the Negate meta in 1.5, stacking Sorcerers in large groups to counter enemy negates. But that could have been solved differently, the nerf essentially took away the most powerful anti zerg tool at the time.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Lava_Croft
    Lava_Croft
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    Don't worry about the nerfed Negate, folks. ZOS gave us a real zergbuster skill, remember?
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