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Group Dungeons and EXP

ckrobinson83
ckrobinson83
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I gotta say that I both love and hate group dungeons. I love them when I'm playing with my normal weekly group, but I hate 'em the rest of the time because I'm mainly a solo player. Finding a group to run with in these dungeons ranges from annoying to very difficult. And that's where the experience point stuff comes in.

Usually, I can't find a group to run with. In fact, it's very rare that I can. So on those rare instances that I actually get to do that content, I'm usually way over-leveled -- and thus I get no exp for a dungeon that's still extremely difficult. Kind of a bummer.
  • Scyantific
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    Group dungeons give crap exp outside of the first-time completion anyway so you're not missing out on much.

    You can thank ZOS for nerfing group content xp
  • ckrobinson83
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    Yeah, but I guess my point is, with that character, I never get to do the group content because there are no good ways to form PUGs
  • UrQuan
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    Huh? Group dungeons scale to the level of the leader (or to VR16 for a group formed under the updated LFG tool), so how can you out-level them for XP?
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Morozov
    Morozov
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    didn't you hear? they worked on the LFG tool...................................
    AD
    Victorem
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  • Scyantific
    Scyantific
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    Morozov wrote: »
    didn't you hear? they worked on the LFG tool...................................

    Newsflash the LFG tool is still dumb.
  • ckrobinson83
    ckrobinson83
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    UrQuan wrote: »
    Huh? Group dungeons scale to the level of the leader (or to VR16 for a group formed under the updated LFG tool), so how can you out-level them for XP?

    You're thinking of VR content :) I'm talking about initial run through with a brand-spanking-new toon.

    For instance, I'm lvl 20, which means that Banished Cells is now grey for me. If I run it at lvl 20 (hard to do, as everyone has moved onto the next area), then I get no exp. If I run it with a leader who's lvl 15, then I get no exp.
  • Oh_Skrivva
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    Maybe OP is referring to getting a group to run the pledges. I try and do the daily pledges on all of my v16 toons (6 toons) so I can get mercenary motifs and some better traits and/or weight of boss set shoulders. The xp from to in in isn't bad and atleast I'll get v16 mats from loot I don't want/need from decon. Luckily I have friends that will run the dungeons with me multiple times to do them on all my alts (they also have other alts the run them on as well). But they are not always on when II am. So that leaves me to trying to LFG in pledge zone. Sometimes it's easy to find a PUG group sometimes not. So I can see OP's point of view.
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  • ckrobinson83
    ckrobinson83
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    Oh_Skrivva wrote: »
    Maybe OP is referring to getting a group to run the pledges. I try and do the daily pledges on all of my v16 toons (6 toons) so I can get mercenary motifs and some better traits and/or weight of boss set shoulders. The xp from to in in isn't bad and atleast I'll get v16 mats from loot I don't want/need from decon. Luckily I have friends that will run the dungeons with me multiple times to do them on all my alts (they also have other alts the run them on as well). But they are not always on when II am. So that leaves me to trying to LFG in pledge zone. Sometimes it's easy to find a PUG group sometimes not. So I can see OP's point of view.

    Nope. Not talking the Pledge dungeons. I'm talking about the standard Undaunted Quests that you get in every zone.
  • UrQuan
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    UrQuan wrote: »
    Huh? Group dungeons scale to the level of the leader (or to VR16 for a group formed under the updated LFG tool), so how can you out-level them for XP?

    You're thinking of VR content :) I'm talking about initial run through with a brand-spanking-new toon.

    For instance, I'm lvl 20, which means that Banished Cells is now grey for me. If I run it at lvl 20 (hard to do, as everyone has moved onto the next area), then I get no exp. If I run it with a leader who's lvl 15, then I get no exp.
    Noooo.... All group dungeons scale to the level of the group leader, not just the vet ones. I mean yeah, if you choose to make the group leader someone who's too low level for the scaling to result in you getting XP, then you won't get XP.

    If that's what you're worried about, though (ie. having trouble finding people to group with who aren't too low level) then try finding a group of similar level people in a guild, or use the LFG tool to find a group, which now scales all dungeons to VR16 and battle levels everyone to VR16. Or wait until you hit level 45 and start doing undaunted pledges - you'll eventually get through all of the dungeons doing undaunted pledges, and you should rarely have any serious trouble finding a group for whatever dungeons are the day's pledges.

    The dungeon quest for first time completion scales to your level too, if that's what you're talking about. I suppose that if you pick up the dungeon's quest at level 12, don't abandon it, and then complete it at level 20 it might still give you level 12 XP for completing it instead of level 20 (I'm not sure if this is how it works or not), but the solution to that is just to abandon the quest and pick it up again when you go into the dungeon at level 20.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • ckrobinson83
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    Huh. Not sure that abandoning the quest would work, but it might. I'll give that a try. Also not sure if the Undaunted quests that you get in each zone are the same ones that you get if you do the pledges. Sure, you'll hit the same dungeons, but I don't think it'll be the same quests.
  • Ilsabet
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    I'm in a similar situation. I'm level 24 and haven't done Spindleclutch yet. I've been debating whether I should take my chances with the group tool or try to get in with an appropriately-leveled group in zone (or see if anyone in one of my guilds feels like going with me).

    On the group tool plus side, I wouldn't need to worry about being technically overleveled with the dungeon scaling, and I have taken the precaution of crafting myself some green/blue set armor with tons of health enchants after reading the group tool horror stories. But... there are still those horror stories, and I'm not sure I want to have my first group dungeon experience be a disaster if my gear and build still can't keep up or if I get grouped with people who don't appreciate having a newbie along.

    Any advice from people with dungeon experience?
  • redspecter23
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    Group dungeon mob XP is completely awful. I'm not sure why they felt the need to keep players from gaining xp from dungeon mobs when you can kill any mob outside in the world (in your level range) and earn your 450ish xp per kill.

    On a positive note, I was pleasantly surprised to see Orsinium delve and public dungeon mob xp is at the standard rate. ZOS, can you apply this across the board please?
    Edited by redspecter23 on November 11, 2015 8:46PM
  • ckrobinson83
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    Ilsabet wrote: »
    I'm in a similar situation. I'm level 24 and haven't done Spindleclutch yet. I've been debating whether I should take my chances with the group tool or try to get in with an appropriately-leveled group in zone (or see if anyone in one of my guilds feels like going with me).

    On the group tool plus side, I wouldn't need to worry about being technically overleveled with the dungeon scaling, and I have taken the precaution of crafting myself some green/blue set armor with tons of health enchants after reading the group tool horror stories. But... there are still those horror stories, and I'm not sure I want to have my first group dungeon experience be a disaster if my gear and build still can't keep up or if I get grouped with people who don't appreciate having a newbie along.

    Any advice from people with dungeon experience?

    And in my experience, that's the thing when the game levels you. You might do more damage, and have more health, but it's a false sense of security. You're NOT VR 15, you DON'T have the actual power they have and you most likely WILL get crushed.

    I've never used the group tool and honestly, if I'm lvl 20, I really don't want to be faux-leveled up to VR16. I'd rather play that content when I get there.
  • stevenbennett_ESO
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    I thought the Undaunted quests you get in each zone were simply to enter the dungeon. I vaguely recall doing one with one of my solo characters where I walked into the dungeon, left it, went back to the city, and turned in the quest. The quest you get *in* the dungeon is completely independent of the zone Undaunted quest.
  • Sting864
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    Yeah, but I guess my point is, with that character, I never get to do the group content because there are no good ways to form PUGs

    Actually, the 'group finder' allows you to search for groups running specific dungeons...
  • ckrobinson83
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    I thought the Undaunted quests you get in each zone were simply to enter the dungeon. I vaguely recall doing one with one of my solo characters where I walked into the dungeon, left it, went back to the city, and turned in the quest. The quest you get *in* the dungeon is completely independent of the zone Undaunted quest.

    I dunno. When our group does the pledges and the normal group content, we're fine. It's when I'm solo (because YOU, Mr. Steve, can't be bothered to be around and playing :) ) that I feel kinda left out.
  • Ilsabet
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    I thought the Undaunted quests you get in each zone were simply to enter the dungeon. I vaguely recall doing one with one of my solo characters where I walked into the dungeon, left it, went back to the city, and turned in the quest. The quest you get *in* the dungeon is completely independent of the zone Undaunted quest.

    I'd be surprised if it's that easy, but I'll try it next time I'm on. :D
  • Sting864
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    Huh. Not sure that abandoning the quest would work, but it might. I'll give that a try. Also not sure if the Undaunted quests that you get in each zone are the same ones that you get if you do the pledges. Sure, you'll hit the same dungeons, but I don't think it'll be the same quests.

    I believe that the Undaunted pledges are different from a "group dungeon;" in that they have different "quest-givers." So, if you run the Undaunted pledge version, you'll receive a static level of XP; while just running the same group dungeon over and over will net diminishing XP returns....
  • ckrobinson83
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    Sting864 wrote: »
    Huh. Not sure that abandoning the quest would work, but it might. I'll give that a try. Also not sure if the Undaunted quests that you get in each zone are the same ones that you get if you do the pledges. Sure, you'll hit the same dungeons, but I don't think it'll be the same quests.

    I believe that the Undaunted pledges are different from a "group dungeon;" in that they have different "quest-givers." So, if you run the Undaunted pledge version, you'll receive a static level of XP; while just running the same group dungeon over and over will net diminishing XP returns....

    Don't really want to run them over and over. Just the once for each character would be fine.
  • UrQuan
    UrQuan
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    Huh. Not sure that abandoning the quest would work, but it might. I'll give that a try. Also not sure if the Undaunted quests that you get in each zone are the same ones that you get if you do the pledges. Sure, you'll hit the same dungeons, but I don't think it'll be the same quests.
    Each group dungeon has its own quest that you complete the first time you do that dungeon. It doesn't matter if you went there because an Undaunted member told you about it in that zone, because you just wandered into the dungeon, or because you're doing an Undaunted pledge - the first time you do a particular group dungeon you'll have that quest. The pledge is an additional quest that can be completed concurrently with the dungeon quest. The pledge is just "kill these bosses" and they're the bosses who are there in the dungeon anyway. I run regular group dungeon events in my guild where we do the day's pledges, and in almost every event there's at least one person who hasn't done the original dungeon quest for one of the pledge dungeons.
    I thought the Undaunted quests you get in each zone were simply to enter the dungeon. I vaguely recall doing one with one of my solo characters where I walked into the dungeon, left it, went back to the city, and turned in the quest. The quest you get *in* the dungeon is completely independent of the zone Undaunted quest.
    That's just the initial quest in Auridon or Glenumbra or Stonefalls (depending on what your home alliance is) in order to join the Undaunted in the first place. And yes, that one can be completed by just entering the dungeon, and then immediately leaving and going back to the Undaunted member who gave you the quest. There isn't an equivalent quest in later zones - for those ones there are members of the Undaunted who can tell you where the dungeons are, but no quests from them to go there. The dungeon quests in subsequent zones are all picked up and completed within the dungeon itself.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Sting864
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    Nope. Not talking the Pledge dungeons. I'm talking about the standard Undaunted Quests that you get in every zone.

    OK... you're talking the Undaunted QUEST at Banished Cells... for example... which you pick up in the tavern in Vulkel Guard not the Undaunted PLEDGE... which you pick-up in Elden Root... for example...
    Same dungeon... different XP mechanics...
  • Shogunami
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    Scyantific wrote: »
    Group dungeons give crap exp outside of the first-time completion anyway so you're not missing out on much.

    You can thank ZOS for nerfing group content xp

    It gives ridiculously crap exp outside first-time completion, and give crappy exp still on first-time completion ^^


    Just doing quests is faster. And just grinding is faster than questing.
    It's kind of sad, really :/
    -
    "I think Orcs first turned a bear head into food because it looks amazing." -Orzorga.
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