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Should Sorc shields scale of health?

  • Xeven
    Xeven
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    No...
    I think mobility is largely irrelevant in a world where everyone has access to gap closers and mobility.

    There is only one branch of two classes that struggle with mobility. Magicka Templar and Magicka DK. Give them some form of magicka based speed and this argument becomes stale.

    Edited by Xeven on November 10, 2015 8:44PM
  • AfkNinja
    AfkNinja
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    Yes it should scale of health like 'every other class'
    I'm against shield stacking, most sorcs on this forum are, I wish they would remove it from the game. I only use hardened ward in pvp and have done since shieldbreaker set came out. Tank, damage and mobility aren't classes, nice try though lol.

    Then we agree and we are advocating for the same thing. I don't want sorc nerfed, but I do want overall balance.
  • FriedEggSandwich
    FriedEggSandwich
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    No...
    AfkNinja wrote: »
    I'm against shield stacking, most sorcs on this forum are, I wish they would remove it from the game. I only use hardened ward in pvp and have done since shieldbreaker set came out. Tank, damage and mobility aren't classes, nice try though lol.

    Then we agree and we are advocating for the same thing. I don't want sorc nerfed, but I do want overall balance.

    Well I hope you understand why no sorc is going to agree to a hardened ward nerf in pvp, and why frustration arises when people ask for a nerf to hardened ward because shield stacking is op.
    PC | EU
  • zornyan
    zornyan
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    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
  • zornyan
    zornyan
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    Tankqull wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?

    FFS learn your own class, the regen component is allways active once layed for the full duration regardless of your position (do yourself a favor and get an UI displaying regs), the armor buff lasts 8 sec if you are outside of the circle getting back in and you are buffed again staying within and it lasts for the entire duration of Channeld focus.

    Why don't you listen to your own advise.

    "Recovery 120 magicka every 0.5 seconds, WHILST STANDING IN THE RUNE"

    I'm sorry but what part don't you get?

    WHILST STANDING IN THE RUNE

    Pretty clear right? I'm guessing that means? Omg whilst standing IN THE RUNE.

    It got nerfed in IC patch.
  • Cinnamon_Spider
    Cinnamon_Spider
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    No...
    AfkNinja wrote: »

    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen (Both morphs are mostly useless outside of PVE, keep trying to sell it to me though.). The buffs are only when you activate the skill. Channeled Focus is 12 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits (You do or it only lasts 8 seconds. Irrelevant though as I wasn't arguing to much about the armor skills but Proactive defense vs reactive). btw Ezareth was complaining about having to recast Boundless Storm if changed to 10 seconds, I just find that funny. Templar has the shortest armor buff yet is a turret style class that's just....what? It's okay when it happens to Templar.)

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can (Yes you specified this without any supporting information so I assumed a Magic Templar would use light because the Magic passives are pretty boss). That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing (Yup only surge, and dark exchange which I am unsure of the effectiveness). And not all of us are using a resto staff (True, yet also not my point.)

    I know very few Templars that use light armor (I do). People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through (You claim not everyone wears light then state you wear light which means you have the same armor as a Sorc. If both classes are in light mitigation will be the same). To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been (anecdotal, irrelevant. If you don't want me using those arguments you should avoid them also.).

    And it doesn't matter that a sorc shield cast lasts 20 seconds (Yes it does if you think about my point on Proactive defense vs reactive). It's only going to absorb 8-12k worth of damage, depending on the player (For that one shield, most sorc use 2 or more. Not all though). You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    "You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic." I singled out this line because your argument is terrible. Templar doesn't use Blazing Shield because it has been nerfed like so many times including a double nerf for IC. It's useless and to make it usefull requires to much of a build sacrifice.

    "But the thing is that a Templar doesn't need to do this, because of healing."

    When a Templar heals (his class defense) he can do no dmg.
    When a Sorcerer uses his class defense (shields) he procs Crystal Frags so even when on defense he's on offense.
    When a DK uses class defense (heals or shields or blocks) he does no dmg,
    When a NB uses his class defense (shadow teleport/cloak to Healing ward) he does no dmg.

    One of these classes is not like the others.

    They just need to make some small adjustments to shielding like limiting how many can be active at the same time.
    Again I will state that I play both a Templar and a Sorcerer and I am very effective with both classes. I use Repentance and Blazing Shield in PVP. Until this latest patch, I was using it with 22-23k health. The new drink gives me 28k health, so it will be slightly better.

    The reason you need to recast either shield is due to taking damage. If I'm just traveling from one place to another, the 20 seconds vs 6 is great, but when you're taking damage the length of time for the shield doesn't make a difference. You have to recast either of the shields every few seconds when you're actually fighting.

    A Sorcerer can only proc frags when casting Hardened Ward if it is on the same bar. Most have an offensive and a defensive bar, which places them opposite of each other. Sure, you can put them on the same bar, but most don't just because it isn't part of a layout that makes sense and is fluid to play. The only setup where that would work is if you have Hardened Ward on both bars, but that is another skill slot that would be better used for something else.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Derra
    Derra
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    No...
    @Xeven

    Despite your eloquent response Ambush is a problem for every class equally. It is far worse for those that cannot preemptively shield or streak away when they have an opportunity however.

    @Tankqull

    Crit Rush can actually be dodged and even after you are hit by it you can cancel the WB by walking through the target or streaking through them. Also, Crit Rush has a minimum distance and is succeptible to Encase. You guys make it sound like Sorc is the weakest class in the game just because you don't want to admit they are top tier and get nerfed as a result. I'm pretty sure vMSA ruined any chance of that happening though.

    If the sorc shield would scale on health it would be the worst class in the game. Sorcs already don´t excell at medium to large grp play. They´re tied with NBs for smallgrp and solo play.
    If you make a sorc a free kill to the dominant spec of the other solo class (stam nb with effectively halving the value of your stamina shield) you might aswell patch them out of the game.

    Shieldstacking is a problem but not the sorc shield itself. The other shields - especially harness are what needs looking at.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Cinnamon_Spider
    Cinnamon_Spider
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    No...
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • zornyan
    zornyan
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    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.
  • Derra
    Derra
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    No...
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.

    It´s not a glitch but working as intended. The effects of rune focus stay on you for 8 seconds after leaving the rune.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    Yes it should scale of health like 'every other class'

    Again I will state that I play both a Templar and a Sorcerer and I am very effective with both classes. I use Repentance and Blazing Shield in PVP(Why blazing shield? It's so small...it lasts 6 seconds and any overflow dmg hits you unmitigated...). Until this latest patch, I was using it with 22-23k health (Even worse). The new drink gives me 28k health, so it will be slightly better.

    The reason you need to recast either shield is due to taking damage. If I'm just traveling from one place to another, the 20 seconds vs 6 is great, but when you're taking damage the length of time for the shield doesn't make a difference. You have to recast either of the shields every few seconds when you're actually fighting. (Proactive defense means it doesn't matter when the dmg comes, you'll be ready cause your shield is always up. Templar's shield is pathetic and won't even absorb one full WB, btw any dmg from that WB that is over your shield cap hits you unmitigated meaning your armor means nothing if you use Blazing Shield. Instead templars have heals, which require you to take the dmg first to use them, clearly this type of defense is not as efficient as proactive shields. For sorcs it isn't as bad cause you can just recast it before it pops and hardened ward is like 2x-3x better.)

    A Sorcerer can only proc frags when casting Hardened Ward if it is on the same bar. Most have an offensive and a defensive bar, which places them opposite of each other. Sure, you can put them on the same bar, but most don't just because it isn't part of a layout that makes sense and is fluid to play. The only setup where that would work is if you have Hardened Ward on both bars, but that is another skill slot that would be better used for something else.

    I am not a sorc main so I'll defer to your advice. But I wouldn't put hardened ward on both bars, I'd probly put crystal frags on both bars so no matter what spell I am using I can immediately block cancel to a CF if I want.
  • zornyan
    zornyan
    ✭✭✭✭✭
    Derra wrote: »
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.

    It´s not a glitch but working as intended. The effects of rune focus stay on you for 8 seconds after leaving the rune.

    The tooltip clearly states you only get the magicka buff whilst inside the rune. And only the armor buff has the 8 sec duration
  • Hiero_Glyph
    Hiero_Glyph
    ✭✭✭✭✭
    Derra wrote: »
    @Xeven

    Despite your eloquent response Ambush is a problem for every class equally. It is far worse for those that cannot preemptively shield or streak away when they have an opportunity however.

    @Tankqull

    Crit Rush can actually be dodged and even after you are hit by it you can cancel the WB by walking through the target or streaking through them. Also, Crit Rush has a minimum distance and is succeptible to Encase. You guys make it sound like Sorc is the weakest class in the game just because you don't want to admit they are top tier and get nerfed as a result. I'm pretty sure vMSA ruined any chance of that happening though.

    If the sorc shield would scale on health it would be the worst class in the game. Sorcs already don´t excell at medium to large grp play. They´re tied with NBs for smallgrp and solo play.
    If you make a sorc a free kill to the dominant spec of the other solo class (stam nb with effectively halving the value of your stamina shield) you might aswell patch them out of the game.

    Shieldstacking is a problem but not the sorc shield itself. The other shields - especially harness are what needs looking at.

    Who are you responding to? I never stated anything about Hardened Ward scaling off of health in my response. I agree that shield stacking is the primary issue.
    Edited by Hiero_Glyph on November 10, 2015 9:28PM
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    No...
    zornyan wrote: »
    Derra wrote: »
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.

    It´s not a glitch but working as intended. The effects of rune focus stay on you for 8 seconds after leaving the rune.

    The tooltip clearly states you only get the magicka buff whilst inside the rune. And only the armor buff has the 8 sec duration

    If you leaves the runes vicinity, the effects (this means all of them) dissipate after 8 seconds.

    Easy to test with mistform. Works 100% as the skilldescription.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    No...
    Derra wrote: »
    @Xeven

    Despite your eloquent response Ambush is a problem for every class equally. It is far worse for those that cannot preemptively shield or streak away when they have an opportunity however.

    @Tankqull

    Crit Rush can actually be dodged and even after you are hit by it you can cancel the WB by walking through the target or streaking through them. Also, Crit Rush has a minimum distance and is succeptible to Encase. You guys make it sound like Sorc is the weakest class in the game just because you don't want to admit they are top tier and get nerfed as a result. I'm pretty sure vMSA ruined any chance of that happening though.

    If the sorc shield would scale on health it would be the worst class in the game. Sorcs already don´t excell at medium to large grp play. They´re tied with NBs for smallgrp and solo play.
    If you make a sorc a free kill to the dominant spec of the other solo class (stam nb with effectively halving the value of your stamina shield) you might aswell patch them out of the game.

    Shieldstacking is a problem but not the sorc shield itself. The other shields - especially harness are what needs looking at.

    Who are you responding to? I never stated anything about Hardened Ward scaling off of health in my response. I agree that shield stacking is the primary issue.

    Whooops sorry then. I just assumed that bc it´s the topic :hushed:
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Cinnamon_Spider
    Cinnamon_Spider
    ✭✭✭✭✭
    No...
    AfkNinja wrote: »

    Again I will state that I play both a Templar and a Sorcerer and I am very effective with both classes. I use Repentance and Blazing Shield in PVP(Why blazing shield? It's so small...it lasts 6 seconds and any overflow dmg hits you unmitigated...). Until this latest patch, I was using it with 22-23k health (Even worse). The new drink gives me 28k health, so it will be slightly better.

    The reason you need to recast either shield is due to taking damage. If I'm just traveling from one place to another, the 20 seconds vs 6 is great, but when you're taking damage the length of time for the shield doesn't make a difference. You have to recast either of the shields every few seconds when you're actually fighting. (Proactive defense means it doesn't matter when the dmg comes, you'll be ready cause your shield is always up. Templar's shield is pathetic and won't even absorb one full WB, btw any dmg from that WB that is over your shield cap hits you unmitigated meaning your armor means nothing if you use Blazing Shield. Instead templars have heals, which require you to take the dmg first to use them, clearly this type of defense is not as efficient as proactive shields. For sorcs it isn't as bad cause you can just recast it before it pops and hardened ward is like 2x-3x better.)

    A Sorcerer can only proc frags when casting Hardened Ward if it is on the same bar. Most have an offensive and a defensive bar, which places them opposite of each other. Sure, you can put them on the same bar, but most don't just because it isn't part of a layout that makes sense and is fluid to play. The only setup where that would work is if you have Hardened Ward on both bars, but that is another skill slot that would be better used for something else.

    I am not a sorc main so I'll defer to your advice. But I wouldn't put hardened ward on both bars, I'd probly put crystal frags on both bars so no matter what spell I am using I can immediately block cancel to a CF if I want.
    The only skill I'd consider putting on both bars as a sorc is streak. In fact, I used to play with streak on both bars until I improved enough that I didn't need it. It is far better to use a skill like Crushing Shock to proc a frag than it is to use Hardened Ward.

    As far as Blazing Shield goes YMMV. I have always used it for my Templar and I don't see myself taking it off my bar any time soon. It may be a small shield, but it is still a shield. It is helpful to me in my play style.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Cinnamon_Spider
    Cinnamon_Spider
    ✭✭✭✭✭
    No...
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.
    The recovery doesn't show on your Character information.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    No...
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.
    The recovery doesn't show on your Character information.

    Addon´s are lovely for this - or atleast % numbers on your magica bar.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Cinnamon_Spider
    Cinnamon_Spider
    ✭✭✭✭✭
    No...
    Derra wrote: »
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.
    The recovery doesn't show on your Character information.

    Addon´s are lovely for this - or atleast % numbers on your magica bar.
    Addons are great. They're one of the main reasons I don't think I could ever play on console. But for something like checking the recovery for Channeled Focus, all you need to do is cast it and use something like mist to see you still get the regen. I don't know why we're even continuing to reply to this guy.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • zornyan
    zornyan
    ✭✭✭✭✭
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.
    The recovery doesn't show on your Character information.

    I mean the only way to test on console is by how long you can actually last casting a skill, for instance if I stood in the rune I could cast sweeps 18 times, outside it and I cast less times due to less recovery.

    Maybe it's a pc only thing then?

    Regardless I'd rather have a big passive buff than a "stand here" buff that only last a few seconds, and requires another slot on our bar.

    I'm still LOL'ing at the people suggesting blazing shield as being effective, I think for your average build it's what? 1.5k in cyrodil?

    Infact it's a debuff more than anything, as any damage over the shield gets unmigitated damage against us, so a 8k snipe will be hitting us for more like 10k due to any single attack going over it.
  • Cinnamon_Spider
    Cinnamon_Spider
    ✭✭✭✭✭
    No...
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.
    The recovery doesn't show on your Character information.

    I mean the only way to test on console is by how long you can actually last casting a skill, for instance if I stood in the rune I could cast sweeps 18 times, outside it and I cast less times due to less recovery.

    Maybe it's a pc only thing then?

    Regardless I'd rather have a big passive buff than a "stand here" buff that only last a few seconds, and requires another slot on our bar.

    I'm still LOL'ing at the people suggesting blazing shield as being effective, I think for your average build it's what? 1.5k in cyrodil?

    Infact it's a debuff more than anything, as any damage over the shield gets unmigitated damage against us, so a 8k snipe will be hitting us for more like 10k due to any single attack going over it.
    sigh...

    I don't know what you don't get about this. You still get the regen outside of the circle.

    If your Blazing Shield is only 1.5k, how much health do you even have?

    And please tell me how an 8k snipe increases to 10k. What kind of math are you using? Why am I even bothering with replying to you?
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    No...
    The shield dmg overflow bug where a hit breaking the shield would do unmitigated HP dmg is a thing of the past.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    Yes it should scale of health like 'every other class'
    Derra wrote: »
    The shield dmg overflow bug where a hit breaking the shield would do unmitigated HP dmg is a thing of the past.

    Link to patch notes please, I must have missed that.

    And please tell me how an 8k snipe increases to 10k. What kind of math are you using?

    He was guessing not using exact numbers. When an attack that would do 8k to you instead hits a shield it does even more, cause no mitigation is factored. He was saying the dmg is increased cause of your pitiful shield and you effectively increased the dmg you are taking because of the overflow dmg being unmitigated.

    With your own quoted stats, 28,000 hp is a PVE shield of 8,400 ish if you hit 1 target. In pvp that is reduced to 4200 and the dmg would be 2100 to anything within like what, 5 meters? It's a waste of magic, won't even absorb 1 heavy attack. Even if you ran into a group and hit like 3 people with it, still would only be a shield of 5880~ maybe half of a Hardened Ward and explodes for 3k or less before mitigation in only a 5 meter radius which is quite easy to avoid.
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.

    your tests are worth nothing - sadly (and i don´t blame you as it requires the use of proper addons to get the slightest clue of what is happening in this game).
    just to proof my self i did a 20 sec recording of what is happeneing as you can see in that small vid, an the left side in a nice blue color the static mana refil even though i´m outside of the circle of channeled focus during its entire time. below my statbars you can see the 2 buffs for armor and spell resist increasement wich only last as expected 8 seconds(plus the templar shield wich i recasted to keep my mana below 100%).
    the mana refill though lasted for the entire time, while 2-3 of the tics which still happen every 0.5 sec are taken together for not cramping my ui while playing.

    https://www.youtube.com/watch?v=OFK_UQz79RI
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    No...
    AfkNinja wrote: »
    Derra wrote: »
    The shield dmg overflow bug where a hit breaking the shield would do unmitigated HP dmg is a thing of the past.

    Link to patch notes please, I must have missed that.

    And please tell me how an 8k snipe increases to 10k. What kind of math are you using?

    He was guessing not using exact numbers. When an attack that would do 8k to you instead hits a shield it does even more, cause no mitigation is factored. He was saying the dmg is increased cause of your pitiful shield and you effectively increased the dmg you are taking because of the overflow dmg being unmitigated.

    With your own quoted stats, 28,000 hp is a PVE shield of 8,400 ish if you hit 1 target. In pvp that is reduced to 4200 and the dmg would be 2100 to anything within like what, 5 meters? It's a waste of magic, won't even absorb 1 heavy attack. Even if you ran into a group and hit like 3 people with it, still would only be a shield of 5880~ maybe half of a Hardened Ward and explodes for 3k or less before mitigation in only a 5 meter radius which is quite easy to avoid.

    It never made it into some patchnotes afaik. It was just no longer happening - i think when IC hit. Atleast that was the last time i´ve actually tested.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    Just make shields crittable and be done with it.
  • Cinnamon_Spider
    Cinnamon_Spider
    ✭✭✭✭✭
    No...
    AfkNinja wrote: »
    Derra wrote: »
    The shield dmg overflow bug where a hit breaking the shield would do unmitigated HP dmg is a thing of the past.

    Link to patch notes please, I must have missed that.

    And please tell me how an 8k snipe increases to 10k. What kind of math are you using?

    He was guessing not using exact numbers. When an attack that would do 8k to you instead hits a shield it does even more, cause no mitigation is factored. He was saying the dmg is increased cause of your pitiful shield and you effectively increased the dmg you are taking because of the overflow dmg being unmitigated.

    With your own quoted stats, 28,000 hp is a PVE shield of 8,400 ish if you hit 1 target. In pvp that is reduced to 4200 and the dmg would be 2100 to anything within like what, 5 meters? It's a waste of magic, won't even absorb 1 heavy attack. Even if you ran into a group and hit like 3 people with it, still would only be a shield of 5880~ maybe half of a Hardened Ward and explodes for 3k or less before mitigation in only a 5 meter radius which is quite easy to avoid.
    When you're quoting people, you should edit it so you attribute what was said to the right person. You made it look like Derra said both of those things.

    That 28k health is in PVP with the new blue max health + magic regen drinks. Blazing in PVE is 8k and PVP is 5k, but it is also increased for each nearby enemy.
    I don't disagree that its a skill that needs to be buffed, but it is not useless. Someone attacking me would need to get through that shield and then 28k worth of health while also stopping me from healing back to full in a second.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • zornyan
    zornyan
    ✭✭✭✭✭
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.
    The recovery doesn't show on your Character information.

    I mean the only way to test on console is by how long you can actually last casting a skill, for instance if I stood in the rune I could cast sweeps 18 times, outside it and I cast less times due to less recovery.

    Maybe it's a pc only thing then?

    Regardless I'd rather have a big passive buff than a "stand here" buff that only last a few seconds, and requires another slot on our bar.

    I'm still LOL'ing at the people suggesting blazing shield as being effective, I think for your average build it's what? 1.5k in cyrodil?

    Infact it's a debuff more than anything, as any damage over the shield gets unmigitated damage against us, so a 8k snipe will be hitting us for more like 10k due to any single attack going over it.
    sigh...

    I don't know what you don't get about this. You still get the regen outside of the circle.

    If your Blazing Shield is only 1.5k, how much health do you even have?

    And please tell me how an 8k snipe increases to 10k. What kind of math are you using? Why am I even bothering with replying to you?

    Far as I've heard the overflow bug still exists, there was a thread about it in the general discussion section about 1 month ago now? People stating that it's still happening.

    23k hp in pvp, gives a 3k shield, that's IF. I'm using drinks instead of food and run with 18k health, that drops it down to 2k.
  • Cinnamon_Spider
    Cinnamon_Spider
    ✭✭✭✭✭
    No...
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    AfkNinja wrote: »
    When did this turn into Templar vs Sorcerer?

    Well, I play both and my Templar has multiple skills to increase regen(This is strait up wrong, we have 2. One of which requires bodies to work at all. Also the "passive" effect it gives is the same as a potion and does not stack. And to get the MP from channeled focus we have to recast every 8 seconds. NO ONE ELSE HAS AN ARMOR THAT'S 8 SECONDS, 12 if you stand still.), better healing (Only as a magic class, much worse healing as stamina compared to sorc), and can last longer in close proximity to enemy players than my sorc can. (This is wrong as well, Sorc has the highest mobility in the game and the BEST PROACTIVE defense. If you are dying faster on sorc than Templar than you likely just need practice playing sorc.)

    Everyone needs to stop arguing and actually take a moment to consider the actual points brought up in this thread, we aren't just bashing on SORCS we see an imbalance and would point it out for ANY CLASS. Do I personally want Sorc nerfed? No. I don't even want the shield changed to scale on HP, what we DO WANT however is a review of these mechanics because they are not fair OR a buff to other classes to bring us up to par.

    This isn't a Templar vs Sorcerer thread, Templar was only brought up to argue a point about PROACTIVE DEFENSE vs REACTIVE DEFENSE. We are merely emphasizing you can PREEMPT DAMAGE which is BETTER than reacting to heal or cloak or block cause you can keep fighting. How to kill any magic class from stealth -> DMG to CC to death, if they are magic and wearing cloth they likely can be burst down in a few seconds unless you give them time to react.

    Ezareth argued earlier Sorcs need those shields cause without them you get insta-gibbed from steath, ironically he didn't even acknowledge that Magic Templar, Magic Dragon Knight and Magic NB are going to be wearing similar armor (cloth) and likely in the same scenario would ALSO BE INSTA-GIBBED because ALL OF THEIR DEFENSES ARE REACTIONARY not PROACTIVE. At least you can PREPARE for the fight before it happens, no one else can. Sorcerer is essentially the Batman of ESO.

    Can a Templar use non-class shields? Yes. Will he gain the same benefit as a Sorcerer, not likely. Will anyone gain the same benefit as a Sorc? No because no one has a 20 second huge class shield which scales much higher than other class shields. At the very least shields should only stack 2 at a time, a Major ward and a minor ward like every other buff.
    You're wrong about Repentance. The passive regen is not the same as the potion buffs. You're thinking of the other morph that no one uses, because it is completely useless and even than that morph still has the passive regen. The buffs are only when you activate the skill. Channeled Focus is 8 seconds, but it gives the same armor buffs as Bound Armor plus it adds in magic regen and on top of that, it is not a toggle. And you don't have to stand in place to get the benefits.

    I need to practice playing my sorc? That's funny. Read what I actually wrote instead of what you think I wrote. I said that my Templar can stand in close proximity to multiple enemy players longer than my sorc can. That is because sorcs have to maintain distance. If that ward goes down, there are very few options for healing. And not all of us are using a resto staff.

    I know very few Templars that use light armor. People are always surprised when I tell them I wear 5 light because of how much damage I can mitigate and how much I can live through and keep others alive through. To this day, I have not been successfully ganked on my horse on my Templar. My sorc has been.

    And it doesn't matter that a sorc shield cast lasts 20 seconds. It's only going to absorb 8-12k worth of damage, depending on the player. You have to cast it about as frequently as a templar would need to cast Blazing Shield or Harness Magic. But the thing is that a Templar doesn't need to do this, because of healing.

    Er let's see

    Channeled focus adds regen if you STAND IN THE TINY TINY CIRCLE and last for 8 Seconds

    lightning form lasts for 20 seconds, does damage AND grants a speed buff AND last for 20 seconds.

    Unless your telling me all pvp fights are static?
    No, it doesn't. You get the regen for 8 seconds whether you're in or out of the circle. Go try it.

    Actually it now only regens whilst standing in it, got nerfed in the last patch, even the tooltip states.

    "Recover x magicka per 0.5 seconds WHILST STANDING IN THE RUNE"

    Jesus you people don't have a clue
    The only one without a clue here is you. The tooltip is wrong. You recover magic for 8 seconds whether you're in or out. Again, I'm going to tell you to go actually test it instead of making yourself look like a fool.

    I have tested it, multiple times, and I don't gain any magicka over my standard recovery stat unless I'm literally standing in the rune, maybe it's a pc exclusive glitch, but on console it works as the tooltip suggests.
    The recovery doesn't show on your Character information.

    I mean the only way to test on console is by how long you can actually last casting a skill, for instance if I stood in the rune I could cast sweeps 18 times, outside it and I cast less times due to less recovery.

    Maybe it's a pc only thing then?

    Regardless I'd rather have a big passive buff than a "stand here" buff that only last a few seconds, and requires another slot on our bar.

    I'm still LOL'ing at the people suggesting blazing shield as being effective, I think for your average build it's what? 1.5k in cyrodil?

    Infact it's a debuff more than anything, as any damage over the shield gets unmigitated damage against us, so a 8k snipe will be hitting us for more like 10k due to any single attack going over it.
    sigh...

    I don't know what you don't get about this. You still get the regen outside of the circle.

    If your Blazing Shield is only 1.5k, how much health do you even have?

    And please tell me how an 8k snipe increases to 10k. What kind of math are you using? Why am I even bothering with replying to you?

    Far as I've heard the overflow bug still exists, there was a thread about it in the general discussion section about 1 month ago now? People stating that it's still happening.

    23k hp in pvp, gives a 3k shield, that's IF. I'm using drinks instead of food and run with 18k health, that drops it down to 2k.
    Your problem in PVP isn't the size of your shield. Your problem is how little health you have. I don't even have that little health on my sorc.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • k2blader
    k2blader
    ✭✭✭✭✭
    No...
    Darnathian wrote: »
    The amount of bias in this thread is astounding. Seriously telling two players how bad they are for raising some valid concerns is uncalled for. Sure some points could have been made better but they were not countered very well.

    Straight up are nb's and sorc's way above DKS and temps? If you say no keep enjoying your opness while it lasts. Because balancing is coming. Zos already confirmed it. Early next year.

    And I promise you it is not DKs and Templars that will be brought down to earth. Come live with us mortals and let's see all those L2P comments. Because trust me I will be quoting them.

    Can you post anything more constructive than (paraphrased): "Don't help me learn how to overcome these problems I have with sorcs"?

    So you think DKs and Templars need buffs? Start consistently posting about how you think those classes should be buffed. Why just constantly whinge about nerfing other classes? Makes no sense unless you are intentionally wishing harm, which I believe is the case with most complainers, and it's so backwards.
    Edited by k2blader on November 10, 2015 11:33PM
    Disabling the grass may improve performance.
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