Korah_Eaglecry wrote: »And the concept of cornering the market and forcing players to pay higher prices is an absurd and misinformed understanding of how the in game market works. People cant just buy everything up, slap a price on it and think people are going to pay for it because its all thats available. If the asking price is too high people wont be able to pay it and the seller will have to drop the price. And regardless of how often someone buys low and sells high. They arent going to catch them all.
RatedChaotic wrote: »rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?
This is not possible. Not one or a group can control a AH that thousands use. L2P. Ill just uncut those guys and my item gets sold to them or someonelse. Either way my item gets sold for 125k. Thanks for more profit.
You will also have muliple people or groups thinking they can control it and the outcome will be nobody is in control. Your argument is invalid.
On a side note. I've seen alot of these big trade guilds selling their stacks of v15-v16 mats for 100k+. But I've been buying from social guilds at a fraction of that price.
Screw thousands, 10+ mill played Diablo 3 and it happened alot there. Most people just exploited the AH then there was those who grinded all gold.
this thread yet again!
Title should say it all, but a system that forces players to travel across a huge map to visit guild merchants that most of the times have very scarce inventories, and re apply every time the search filters, is just a horrible design.
I want to use my time in the game to have fun, not to endlessly search for the equipment I need.
On top of this, on the forum it is not possible to make trading posts, and on Ps4 there is no in game chat....what is the rationale behind this, make player frustrated and angry?
Create at least a global list of what all the guild merchants hold, so I can make a global search and see which merchant has the item i want, I do not mind then traveling there to buy it.
I am having serious doubts about the competencies of the designers behind something like this....
RAGUNAnoOne wrote: »rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?
And this can't happen with the current system? If one guild wanted to do this badly enough they can send every member to different traders to do just this, buy every cheap item then resell at their guild for more.
also, global AH is a auction bot magnet. in archeage we had bots standing at the auctioneers, buying everything automatically that was under a certain price. tradeguilds make it hard for bots to control the economy.
to be fair, i am rlly happy with the trading system here in eso
ntheogenic wrote: »Korah_Eaglecry wrote: »And the concept of cornering the market and forcing players to pay higher prices is an absurd and misinformed understanding of how the in game market works. People cant just buy everything up, slap a price on it and think people are going to pay for it because its all thats available. If the asking price is too high people wont be able to pay it and the seller will have to drop the price. And regardless of how often someone buys low and sells high. They arent going to catch them all.
That sounds like a good argument. People wont be able to pay the inflated prices, so the sellers have to drop the price.
Sadly, there is one piece of the puzzle you do not see.
Here's a little personal experience I have made a few month back:
At that time the highest selling items were VR12 warlock rings. They usually came in blue, though there were rumors that they actually exist in purple. Through dumb luck and some searching I managed to collect three of these purple rings. And since there were people repeatedly telling me that "those don't exist and everybody can fake items in chat", I decided to put the 3rd one up for sale. I had no real use for it, so I listed it in a guild store at a (at that time) completely insane amount of gold so I could show that it exists.
During the time the item was listed, I was contacted multiple times, by multiple players who all said the following:
"I really want that item. I really don't have the resources to pay for it in game. However, I am willing to reimburse you with RL cash."
And we are not talking about 3 bucks here.
After the ring sat in the guild store for 3 weeks, I sold it through the guild store for the initially set insane amount of in game gold.
I hope this shows that the people on the "no auction house" side of the fence are not all "misinformed". I'm sure most of them have made similar experiences in this or other games.
Of course I cannot fully predict the effect of a global AH or any kind of global search system. And what I have written above only applies to items that are "controllable". That means end-game essential, BoE and very rare / very hard to get.
But I really have to warn you guys:
There are people around that will exploit the system to the maximum extent possible. On the PC they will be using add-ons, macros and any other kind of tools that will make sure they "catch them all".
And there will be people who value their RL time more than $ and therefore are willing to P2W.
The current system is not convenient, but it is the same for everyone. Leaving good opportunities for everyone to get some nice deals.
Making the system convenient makes it convenient for everyone including gold sellers, botters, macro users. These people are the problem. And now guess on which side of the fence they are standing.
Some Disclaimers:
1) No one in their right mind would defend the current basic UI for the trade system. But that has little to do with the underlying trade system.
2) I cannot speak for the state of the trade system on consoles, they seem to have other problems (like bullying GMs).
3) If ZOS balances the drop rates and makes everything BoP, then there would be very few controllable items left. In that case I don't care anymore.
4) Thread number 782 on the topic. I tried to be more constructive.
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rager82b14_ESO wrote: »Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?
Artfu1D0dger wrote: »u gotta realize that the more 'convenient' a trading system is, the more prone to manipulation it is. just a good example I played Evony for a very short time and they had a pretty neat lil bid/sell open trading system on their 4 resources (stone, wood, etc.). I cornered the stone market for a couple reason and was a billionaire before my week amnesty was up. i quit after about a month because it was just way too easy. i used to be a day trader so an open trading system like that isn't fair with players like myself
my only real big complaint about this trading system is that it doesn't save your last search criteria....having to constantly reset the search criteria everytime u stop at a trader is f'in garbage and could be fixed with like 5 lines of code probably...
might also be convenient to have maybe 2 or 3 search presets u can set to make it easier to travel around looking for a few certain items; not sure i like a centralized trading AH....this will invite the usual big arsehole market manipulators; the separate traders might be a little inconvenient, but that inconvenience is what keeps the basterds out
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Artfu1D0dger wrote: »u gotta realize that the more 'convenient' a trading system is, the more prone to manipulation it is. just a good example I played Evony for a very short time and they had a pretty neat lil bid/sell open trading system on their 4 resources (stone, wood, etc.). I cornered the stone market for a couple reason and was a billionaire before my week amnesty was up. i quit after about a month because it was just way too easy. i used to be a day trader so an open trading system like that isn't fair with players like myself
my only real big complaint about this trading system is that it doesn't save your last search criteria....having to constantly reset the search criteria everytime u stop at a trader is f'in garbage and could be fixed with like 5 lines of code probably...
might also be convenient to have maybe 2 or 3 search presets u can set to make it easier to travel around looking for a few certain items; not sure i like a centralized trading AH....this will invite the usual big arsehole market manipulators; the separate traders might be a little inconvenient, but that inconvenience is what keeps the basterds out
rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?