rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?
rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?

RatedChaotic wrote: »rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?
This is not possible. Not one or a group can control a AH that thousands use. L2P. Ill just uncut those guys and my item gets sold to them or someonelse. Either way my item gets sold for 125k. Thanks for more profit.
You will also have muliple people or groups thinking they can control it and the outcome will be nobody is in control. Your argument is invalid.
On a side note. I've seen alot of these big trade guilds selling their stacks of v15-v16 mats for 100k+. But I've been buying from social guilds at a fraction of that price.
Say no to global AH please. People are already controlling the market on items. If you look carefully certain items are almost always sold by the same guild/person. They are buying up and reposting at their set price. At least now they have to put in effort to control market. If we had a global AH they are just going to use their gazillion gold and play monopoly. The biggest losers will be the average players with a few hundred k gold. Dont. Just dont.
rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?
Korah_Eaglecry wrote: »rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?
Guild Trader isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of prime Guild Traders, and then we're in deep trouble. For example, one guy buys all VR 15-16 mats in the area for 100k, put them as 1mil. Is this what you really want?
Korah_Eaglecry wrote: »rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?
Guild Trader isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of prime Guild Traders, and then we're in deep trouble. For example, one guy buys all VR 15-16 mats in the area for 100k, put them back on his Guild Trader as 150k. Is this what you really want?

Korah_Eaglecry wrote: »rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?
Guild Trader isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of prime Guild Traders, and then we're in deep trouble. For example, one guy buys all VR 15-16 mats in the area for 100k, put them as 1mil. Is this what you really want?
Lets say theres 10 Trade Guilds, one person can belong to 5 of them, how he can control them all?
There should be more Trade Guilds what I said, in order to do so, they need to lower the member size amount.
Korah_Eaglecry wrote: »rager82b14_ESO wrote: »We have been saying that since beta. Global AH is a must on todays market, but they listen to the wrong player feedback, and feel that this system is the best for the game.
It would be funny if it was not so sad. And the whole.."What about crafters" Thing makes me wonder if people understand how supply and demand works.
Global AH isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of the AH, and then you're in deep trouble. For example, one guy buy all vr15-16 mats for 100k, put them back as 150k. Is this what you really want?
Guild Trader isnt so good as people think, people buy cheap and sell high. Rich gets richer and poor gets poorer. Rich people gets full control of prime Guild Traders, and then we're in deep trouble. For example, one guy buys all VR 15-16 mats in the area for 100k, put them as 1mil. Is this what you really want?
Lets say theres 10 Trade Guilds, one person can belong to 5 of them, how he can control them all?
There should be more Trade Guilds what I said, in order to do so, they need to lower the member size amount.
RizaHawkeye wrote: »Funny this thread should appear today.
I just spent an hour looking for a recipe for a crafting writ at every guild merchant in Glenumbra. Finally, in desperation I tried Zone Chat. Immediately, someone tells me to go to the guild merchants. When I tell them I've already been there, the responds was (truly): "I doubt you've checked every guild merchant in the game."
Finally, I get a tell from another player who says their guild has "a lot" of recipes. I should check it. In fact, this player will teleport me to the guild merchant. I'm like, okay, sure.
Sure enough, the merchant had tons of recipes ... and these recipes are three and four times (or more) - what they bring elsewhere. Green recipes selling for 200 gold or more. And judging from what I saw on the merchant inventory, they are mostly (it seems) recipes needed for crafting writs.
So yeah, I paid 200 gold and got my recipe. Meh. It's just gold. But if Zeni thinks the current system prevents people from trying to control the market, then they are freakin naive.