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Racial Skills List

JSylvan
JSylvan
✭✭✭✭✭
Notes:
Cost and damage values vary based on character level.
All Ultimate, Active and Passive skill data was collected from level 1 characters with the following exceptions:
  • Mages' Guild, Fighters' Guild and The Undaunted skill line data was collected from level 3 characters.
  • Alliance War, Lycanthropy and Vampirism skill line data was collected from characters of various levels.

Morphs:
Morph data is difficult to collect because it's not shown until the morphs become available. Since there are many variables that affect morph specs like range, duration, cost, etc. and because they can be unlocked at different times ... those numbers are hard to compare across skill lines. Because of all this, I have not filled in any of the spec data on morphs, only the name and the new effect.

Legend:
Ability Types: {U} = ultimate; [A] = active; [M] = morph; (P) = passive
Stats: RANK = skill rank required; LVLS = ability levels; CAST = cast time (inst=instant, s=seconds, pass=passive, chan=channel); TGT = target; RG/RAD = range/radius (m=meters, rg=range, rd=radius); DUR = duration in seconds; COST = ability cost (ult=ultimate, mag=magicka, stam=stamina)


RACIAL SKILLS LIST

Altmer (High Elf)
(P) Destruction Talent : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases XP gain with the Destruction Staff skill line by 15%
(P) Spellcharge I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Magicka Regen while in combat by [3%/6%/9%]
(P) Gift of Magnus I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Max Magicka by [4%/7%/10%]
(P) Elemental Talent I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases damage with Cold, Flame or Shock effects by [2%/4%/6%]

Argonian
(P) Restoration Expertise : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases XP gain with the Restoration Staff skill line by 15%
(P) Amphibious I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Swimming Speed by 50% and the effectiveness of potions by [5%/10%/15%]
(P) Argonian Resistance I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Max Health by [1%/2%/3%] and Poison and Disease Resistance by [7/14/21]
(P) Quick to Mend I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases healing received by [2%/4%/6%]

Bosmer (Wood Elf)
(P) Archery Expertise : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases XP gain with the Bow skill line by 15%
(P) Vigor I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Stamina regen while in combat by [3%/6%/9%]
(P) Resist Affliction I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Poison and Disease Resistance by [7/14/21]
* Increases Max Stamina by [1%/2%/4%]
(P) Stealthy I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Improves Stealth radius by [1m/2m/3m]
* Increases damage done while Stealthed by [3%/6%/9%]

Breton
(P) Light Armor Affinity : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases XP gain with the Light Armor skill line by 15%
(P) Gift of Magnus I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Max Magicka by [4%/7%/10%]
(P) Spell Resistance I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Spell Resistance by [2/4/6]
(P) Magicka Mastery I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Reduces the Magicka cost of Spells by [1%/2%/3%]

Dunmer (Dark Elf)
(P) Ambidexterity : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases XP gain with the Dual Wield skill line by 15%
(P) Dynamic I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Max Magicka and Max Stamina by [2%/4%/6%]
(P) Resist Flame I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Flame Resistance by [10/20/30]
* Increases Max Magicka by [1%/2%/3%]
(P) Flame Talent I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Spell Power with Flame effects by [1/2/3]

Khajiit
(P) Medium Armor Expertise : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases XP gain with the Medium Armor skill line by 15%
(P) Robust I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Health regen while in combat by [5%/10%/15%]
(P) Stealthy I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Improves Stealth radius by [1m/2m/3m]
* Increases damage done while Stealthed by [3%/6%/9%]
(P) Carnage I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Critical rating for melee attacks by [1%/2%/3%] and damage done by successful Critical hits by [5%/10%/15%]

Nord
(P) Two Handed Weapon Expertise : RANK - 1, LVLS - 1, CAST - pass, TGT - none, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases XP gain with the Two Handed Weapon skill line 15% faster
(P) Robust I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - none, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Health regen while in combat by [5%/10%/15%]
(P) Resist Frost I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - none, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Cold Resistance by [10/20/30]
* Increases Max Health by [1%/2%/3%]
(P) Rugged I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - none, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Armor by [2/4/6]

Orc
(P) Heavy Armor Expertise : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases XP with the Heavy Armor skill line by 15%
(P) Brawny I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Max Health and Max Stamina by [2%/4%/6%]
(P) Robust I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Health regen while in combat by [5%/10%/15%]
(P) Swift I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Reduces Sprint cost by [4%/8%/12%] and increases Sprint speed by [3%/6%/9%]

Redguard
(P) Shield Affinity : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases XP gain with the One Handed and Shield skill line by 15%
(P) Vigor I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Stamina regen while in combat by [3%/6%/9%]
(P) Conditioning I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Max Stamina by [4%/7%/10%]
(P) Adrenaline Rush I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Restores [1/2/3] Stamina to player when damaging an enemy with a melee attack
* This can happen no more than once every 3s

Imperial
(P) Shield Affinity : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases XP gain with the One Hand and Shield skill line by 15%
(P) Tough I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Max Health by [4%/7%/10%]
(P) Conditioning I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Increases Max Stamina by [4%/7%/10%]
(P) Red Diamond I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 , v1.0, 2014-03-27
* Melee attacks have a 10% chance to restore [3/6/9] Health
  • TheSunAlsoRises
    TheSunAlsoRises
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    Thanks for the data. Any info on how exactly +% regen actually works?
    No man is an Iland, intire of it selfe
  • SlachtungFyand
    Can anyone confirm if it's easier for a Dunmer to be a vampire with their flame resistance abilities in ESO? Does it give one much of an advantage like it did in Skyrim?
    My name is Truth and I am the most elusive captive in the universe
  • WyeVxndzz
    WyeVxndzz
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    oh boy.
    «♥» «♥» «♥» «♥» «♥» «♥»
    When you're feeling under pressure, do something different. Roll up your sleeves, or eat an orange.
    Be on the look out for things that make you laugh. If you see nothing worth laughing at, pretend you see it, then laugh.
  • oldkye
    oldkye
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    Thanks for the data. Any info on how exactly +% regen actually works?

    Well I don't know how the base is calculated(my assumption is it's based off your total health to in essence heal to full in X number of seconds)

    The + % is rather straight forward if you hit "C" in game you can see your current health regen in combat the % seems to act on this number if you have 10 and it's increased by 10% it goes up to 11 if you use a ability that increases it 80% it goes up to 18.

    As for if it calculates decimals I don't know because it doesn't display it.
    Edited by oldkye on April 29, 2014 12:02PM
  • Meier
    Meier
    Please Update Racial Skills in last patch 2.2.4 I want check last bonus , thanks.
    Edited by Meier on November 8, 2015 4:28PM
    "The hate of men will pass, and dictators die, and the power they took from the people will return to the people. And so long as men die, liberty will never perish......
    Soldiers! don’t give yourselves to brutes - men who despise you - enslave you - who regiment your lives - tell you what to do - what to think and what to feel! Who drill you - diet you - treat you like cattle, use you as cannon fodder. Don’t give yourselves to these unnatural men - machine men with machine minds and machine hearts! You are not machines! You are not cattle! You are men! You have the love of humanity in your hearts! You don’t hate! Only the unloved hate - the unloved and the unnatural! Soldiers! Don’t fight for slavery! Fight for liberty!
    In the 17th Chapter of St Luke it is written: “the Kingdom of God is within man” - not one man nor a group of men, but in all men! In you! You, the people have the power - the power to create machines. The power to create happiness! You, the people, have the power to make this life free and beautiful, to make this life a wonderful adventure.
    Then - in the name of democracy - let us use that power - let us all unite. Let us fight for a new world - a decent world that will give men a chance to work - that will give youth a future and old age a security. By the promise of these things, brutes have risen to power. But they lie! They do not fulfil that promise. They never will!
    Dictators free themselves but they enslave the people! Now let us fight to fulfil that promise! Let us fight to free the world - to do away with national barriers - to do away with greed, with hate and intolerance. Let us fight for a world of reason, a world where science and progress will lead to all men’s happiness. Soldiers! in the name of democracy, let us all unite!"
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