Notes:
Cost and damage values vary based on character level.
All Ultimate, Active and Passive skill data was collected from level 1 characters with the following exceptions:
- Mages' Guild, Fighters' Guild and The Undaunted skill line data was collected from level 3 characters.
- Alliance War, Lycanthropy and Vampirism skill line data was collected from characters of various levels.
Morphs:
Morph data is difficult to collect because it's not shown until the morphs become available. Since there are many variables that affect morph specs like range, duration, cost, etc. and because they can be unlocked at different times ... those numbers are hard to compare across skill lines. Because of all this, I have not filled in any of the spec data on morphs, only the name and the new effect.
Legend:
Ability Types: {U} = ultimate; [A] = active; [M] = morph; (P) = passive
Stats: RANK = skill rank required; LVLS = ability levels; CAST = cast time (inst=instant, s=seconds, pass=passive, chan=channel); TGT = target; RG/RAD = range/radius (m=meters, rg=range, rd=radius); DUR = duration in seconds; COST = ability cost (ult=ultimate, mag=magicka, stam=stamina)
RACIAL SKILLS LISTAltmer (High Elf)(P) Destruction Talent : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases XP gain with the Destruction Staff skill line by 15%
(P) Spellcharge I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Magicka Regen while in combat by [3%/6%/9%]
(P) Gift of Magnus I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Max Magicka by [4%/7%/10%]
(P) Elemental Talent I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases damage with Cold, Flame or Shock effects by [2%/4%/6%]
Argonian(P) Restoration Expertise : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases XP gain with the Restoration Staff skill line by 15%
(P) Amphibious I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Swimming Speed by 50% and the effectiveness of potions by [5%/10%/15%]
(P) Argonian Resistance I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Max Health by [1%/2%/3%] and Poison and Disease Resistance by [7/14/21]
(P) Quick to Mend I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases healing received by [2%/4%/6%]
Bosmer (Wood Elf)(P) Archery Expertise : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases XP gain with the Bow skill line by 15%
(P) Vigor I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Stamina regen while in combat by [3%/6%/9%]
(P) Resist Affliction I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Poison and Disease Resistance by [7/14/21]
* Increases Max Stamina by [1%/2%/4%]
(P) Stealthy I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Improves Stealth radius by [1m/2m/3m]
* Increases damage done while Stealthed by [3%/6%/9%]
Breton(P) Light Armor Affinity : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases XP gain with the Light Armor skill line by 15%
(P) Gift of Magnus I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Max Magicka by [4%/7%/10%]
(P) Spell Resistance I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Spell Resistance by [2/4/6]
(P) Magicka Mastery I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Reduces the Magicka cost of Spells by [1%/2%/3%]
Dunmer (Dark Elf)(P) Ambidexterity : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases XP gain with the Dual Wield skill line by 15%
(P) Dynamic I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Max Magicka and Max Stamina by [2%/4%/6%]
(P) Resist Flame I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Flame Resistance by [10/20/30]
* Increases Max Magicka by [1%/2%/3%]
(P) Flame Talent I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Spell Power with Flame effects by [1/2/3]
Khajiit(P) Medium Armor Expertise : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases XP gain with the Medium Armor skill line by 15%
(P) Robust I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Health regen while in combat by [5%/10%/15%]
(P) Stealthy I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Improves Stealth radius by [1m/2m/3m]
* Increases damage done while Stealthed by [3%/6%/9%]
(P) Carnage I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Critical rating for melee attacks by [1%/2%/3%] and damage done by successful Critical hits by [5%/10%/15%]
Nord(P) Two Handed Weapon Expertise : RANK - 1, LVLS - 1, CAST - pass, TGT - none, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases XP gain with the Two Handed Weapon skill line 15% faster
(P) Robust I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - none, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Health regen while in combat by [5%/10%/15%]
(P) Resist Frost I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - none, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Cold Resistance by [10/20/30]
* Increases Max Health by [1%/2%/3%]
(P) Rugged I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - none, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Armor by [2/4/6]
Orc(P) Heavy Armor Expertise : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases XP with the Heavy Armor skill line by 15%
(P) Brawny I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Max Health and Max Stamina by [2%/4%/6%]
(P) Robust I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Health regen while in combat by [5%/10%/15%]
(P) Swift I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Reduces Sprint cost by [4%/8%/12%] and increases Sprint speed by [3%/6%/9%]
Redguard(P) Shield Affinity : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases XP gain with the One Handed and Shield skill line by 15%
(P) Vigor I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Stamina regen while in combat by [3%/6%/9%]
(P) Conditioning I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Max Stamina by [4%/7%/10%]
(P) Adrenaline Rush I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Restores [1/2/3] Stamina to player when damaging an enemy with a melee attack
* This can happen no more than once every 3s
Imperial(P) Shield Affinity : RANK - 1, LVLS - 1, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases XP gain with the One Hand and Shield skill line by 15%
(P) Tough I/II/III : RANK - 5, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Max Health by [4%/7%/10%]
(P) Conditioning I/II/III : RANK - 10, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Increases Max Stamina by [4%/7%/10%]
(P) Red Diamond I/II/III : RANK - 25, LVLS - 3, CAST - pass, TGT - self, RG/RAD - none, DUR - 0.0, COST - 0 ,
v1.0, 2014-03-27
* Melee attacks have a 10% chance to restore [3/6/9] Health