I haven't made it to Craglorn last night, but the amount of people in Orsinium (along with zone shouts for help with world bosses and such) really reminds me of the first couple zones when the game was new. Everyone crammed into one zone
I haven't made it to Craglorn last night, but the amount of people in Orsinium (along with zone shouts for help with world bosses and such) really reminds me of the first couple zones when the game was new. Everyone crammed into one zone
Parrotbrain wrote: »When craggers was new everyone was complaining about the difficulty of the mobs and the fact that you could not solo the quests. Everyone was also grinding tombs and those red starwells to get to v12, as there was a big XP gap between finishing cadwell's gold and v10...
I think one of the benefits that Orisinium has over Craglorn is the daily world boss and daily delve quests (although I still have not found the location where you pick up the latter). It gives people a reason to come back to the zone (besides the resource nodes) and to attempt non-dungeon content. I'd love to see something similar implemented for Craglorn, honestly, although I don't know if that's possible.
I think one of the benefits that Orisinium has over Craglorn is the daily world boss and daily delve quests (although I still have not found the location where you pick up the latter). It gives people a reason to come back to the zone (besides the resource nodes) and to attempt non-dungeon content. I'd love to see something similar implemented for Craglorn, honestly, although I don't know if that's possible.
Someone correct me if I'm wrong.. as I mentioned, I haven't made it to Craglorn (Still finishing Gold up on my V16 main lol) - but aren't there daily quests in the delves in Craglorn? I swear I heard there were.