Don't ever make a solo arena again.

  • s7732425ub17_ESO
    s7732425ub17_ESO
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    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?
  • metabLast3r
    metabLast3r
    ✭✭✭
    I can beat it on normal all day, as a tank. I'm fully spec'd as a tank and can beat it with my current tank pvp setup. For PVE I go full tank setup, which is with my armor master set, mind you, I'm a templar. For my PVP set, I specifically use Black Rose, which allows me to have 27k HP/23k ST/3k weap dmg.

    PS. Buffed, 33k/29k
    Edited by metabLast3r on November 4, 2015 8:34PM
  • Tandor
    Tandor
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    ✭✭✭✭✭
    Irrespective of whether or not an arena designed to offer challenging content for soloers should be capable of being completed by all solo builds (my own view is that it shouldn't), it is far too soon after only a day or two to assess whether it is or isn't. Challenging content is intended to be taken on tactically, and sometimes it takes a good while to trial and research the tactics needed to overcome it. It isn't intended to be knocked over instantly by everyone. Hint: That's why it has a leaderboard.

    As for all the changes that the OP claims a player will need to make in order to complete the arena, I'm guessing that most of those changes are to switch the character from a group build to a solo build for solo content.
    Edited by Tandor on November 4, 2015 8:36PM
  • vonfelty
    vonfelty
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    I would not mind a two man arena.
  • Hateanthem
    Hateanthem
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    Sting864 wrote: »
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    Really? Can you suggest a way for content to exist in a SOLO arena with roles? Solo content isn't for everyone. If you want to play how you want, ZOS provides a place and a situation for it. When they advertise that you can play how you want, they dont say "Play how you want everywhere.

    It's funny how many players say things like this, then feel it is perfectly acceptable to suck in a group instance, and everyone should be OK with it...cuz they are playing how they want.

    How about...quit Nerfing dungeons because RP heroes aren't good enough to complete them, because play as you want doesn't mean play anywhere as you want.
  • MrBeatDown
    MrBeatDown
    ✭✭✭✭
    Jura23 wrote: »
    Did somebody complete it in at elast 5 pieces of heavy armor? I'd love to know.

    My DK Tank did decent in it, but i only have 320' ish CP. I can see my tank being able to do it ONLY IF i hit the 501 CP cap. But i only got to like the 4th or 5th round like this. Tried it again, after i figured out the optimum build for a tank in here, and got through the first 4 rounds without using arena buffs pretty ez, but then started struggling again. I decided to call it after about a hour on my second run, since i do alot of "Running Around" And regenerating...... This Arena is clearly designed for a DPS build.

    They made IC sewers for NB and Maelstrom Arena for sorcs.....

    Time they made something for DK's and Temps.
  • CJohnson81
    CJohnson81
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    Edit: deleted - someone already made the point.
    Edited by CJohnson81 on November 4, 2015 8:51PM
    Huor Melwasul - Archdemon, The Demons of Light - Warlock, Hufflepuff House - ADXB1 - NA
    I'm only updating this because we're commenting on a thread about signatures. Give me awesomes!
  • Personofsecrets
    Personofsecrets
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    "WOW, people prefer to do arenas in groups? WOW, no way, there must be someway that I can psychoanalyze them because nobody could truly have that opinion in the world that I live in!"
  • TERMINAT0R_XVII
    TERMINAT0R_XVII
    ✭✭✭
    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    No because it wouldn't be a fair even ground. The maelstrom arena is fair ground. Zenimax wouldn't make a dlc arena like that. You dont want to seperate the players like that. It wouldnt be called an mmo if they did that.
    Xbox one NA server
    Current CP level: 481
    Main= Clan-Mother Ra'Zaria: Khajiit Dragonknight EP (Toxic Shock Build)
    Hlevala Redoran: Dark elf Sorcerer DC (Daedric Sorcerer Build)(race subject to change)
    Tsudajiti-Ri: Level 23 Kajiit Nightblade AD (Magicka, 3 hit ko Build)
    Tulara Ayrenn: High Elf Templar DC (Right Hand of Mara Build)
    One-Who-Breaks-Mountains: Argonian Templar EP (Left Hand of Mara Build)
    Lillca Boulder-Child: Nord Dragonknight EP (Indominable Tank Build)(no purge)
    Logranka-Gra-Orsinium: Level Orc Dragonknight AD (Volcanic Incineration Build)
    Nivinora Night-Hollow: Wood Elf Nightblade DC (Jaqspur Build)(bow abilities only)
    High Queen Atmorra: Level 10 Redguard Templar EP (Tireless Stamplar)
    Rakkiza Mane-Sister: Level 7 Khajiit nightblade DC (in progress)
    Vavakra Telvanni: Level 36 Dunmer Warden AD (in progress) (race subject to change)
  • RedTalon
    RedTalon
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    Would like to add please make another area like the one you just release with a few more group dungeons but keep most of it solo and with good story, most people who complain due so on many topics.

    I don't often praise ESO but this is the best put together content since the dlcs that came out. No zerging require and can enjoy it.

    Thanks for the new content and you all did a great job
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    No because it wouldn't be a fair even ground. The maelstrom arena is fair ground. Zenimax wouldn't make a dlc arena like that. You dont want to seperate the players like that. It wouldnt be called an mmo if they did that.

    And there is fair ground as is? Nope.
  • Hateanthem
    Hateanthem
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    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    No because it wouldn't be a fair even ground. The maelstrom arena is fair ground. Zenimax wouldn't make a dlc arena like that. You dont want to seperate the players like that. It wouldnt be called an mmo if they did that.

    They are already separating the players with it being a solo arena. Currently it wouldn't be what you call "fair", because there really isn't a place for mitigation tanks or healers.

    Did you read anything or clicked quote and started typing?

  • Xjcon
    Xjcon
    ✭✭✭✭✭
    Don't Ever make me wear gear to complete things. I want to beat every thing naked......
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • usmcjdking
    usmcjdking
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    ✭✭✭
    Hopefully they introduce an arena where Mob's have Praxin's Curse so all the DPSers can QQ about unfair mechanics while the tanks just HP regen their way to victory.

    0331
    0602
  • humpalicous
    humpalicous
    ✭✭✭
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    I can agree with you to some extent but I can fill the roles of both Damage Dealer and Healer and beat the Maelstrom Arena with ease, well at least the normal version, haven't tried the Veteran version yet.

    I can see why a tank might have trouble beating the stages that have a minor DPS race but every single class has some great damage dealing abilities.

    Take a healer for example and for the purpose of pure healing let's go with a Templar:

    A pure healer will invest heavily in Magicka, Magicka Recovery and Spell Damage (yes, spell damage gives better healing). He/she will invest in the Restoring Light tree, Mages Guild Tree, Restoration Staff Tree, Light Armor Tree and perhaps Dual Wield for more spell damage, to begin with at least. By Veteran Rank 5, this player should have maxed all of these out plus the Dawn's Wrath and Aedric Spear Trees.

    All in all, this player already has all of the tools for doing some decent amount of damage. Seriously, just combine a few of them and you have a beastly Magicka Templar that can heal and deal damage, no matter how you spend your Champion Points (just have some common sense and spend them accordingly).

    I for one am an example of this as I can heal a group through the Veteran Dungeons and dish out 10k single target damage as a Damage Dealer.

    So, to summarize...

    You can beat the Maelstrom Arena as at least a pure healer, this was just a quick summary though.

    As for a tank to beat it then there's one way to do it:

    SWAP SKILLS :)

    I know, I know, "play as you want", but hell, it's common sense that if you want to survive and solo you need to deal more damage in order to kill the target, right?

    That being said, I don't think that tanks are completely hopeless. Just swap out a few skills and you'll be fine.

    Cheers!

    P.S: I apologize if this post was a little messy, please let me know if you want me to elaborate on something!
  • Xjcon
    Xjcon
    ✭✭✭✭✭
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    7 people agree with this guy? What is it? Did you guys think your build was superior and tried it and failed then promptly got angry because it didn't work? Are you really that convinced your build is superior to anything else that you refuse to change your "perfect" build? I've played on xbox since release and it seems even to me you are being unreasonable. IT ALL COMES DOWN TO THE MECHANICS. A TEMPLAR WHO IS MOSTLY A HEALER COULD SLOT NOVA AND A COUPLE AOE AND SINGULAR TARGET DPS ABILITIES WHILE KEEPING HIS BIG HEAL ABILITIES AND STILL COMPLETE THE VET MAELSTROM ARENA. Yeah I know I'm on xbox and you think I'm some noob who knows nothing, but I'm not. I'm always the last one to die in a group of 4 or more. My main is vet 16 and 4 other characters I'm working on. One for each class. Then another templar for my original alliance. All but one of the ad characters are at level 16. I'm no idiot.

    This person plays on XBONE and is telling someone who has been in VMA what's up....ROFL. saving this post so I can repost it when you get a chance to play VMA.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • usmcjdking
    usmcjdking
    ✭✭✭✭✭
    ✭✭✭
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    I can agree with you to some extent but I can fill the roles of both Damage Dealer and Healer and beat the Maelstrom Arena with ease, well at least the normal version, haven't tried the Veteran version yet.

    I can see why a tank might have trouble beating the stages that have a minor DPS race but every single class has some great damage dealing abilities.

    Take a healer for example and for the purpose of pure healing let's go with a Templar:

    A pure healer will invest heavily in Magicka, Magicka Recovery and Spell Damage (yes, spell damage gives better healing). He/she will invest in the Restoring Light tree, Mages Guild Tree, Restoration Staff Tree, Light Armor Tree and perhaps Dual Wield for more spell damage, to begin with at least. By Veteran Rank 5, this player should have maxed all of these out plus the Dawn's Wrath and Aedric Spear Trees.

    All in all, this player already has all of the tools for doing some decent amount of damage. Seriously, just combine a few of them and you have a beastly Magicka Templar that can heal and deal damage, no matter how you spend your Champion Points (just have some common sense and spend them accordingly).

    I for one am an example of this as I can heal a group through the Veteran Dungeons and dish out 10k single target damage as a Damage Dealer.

    So, to summarize...

    You can beat the Maelstrom Arena as at least a pure healer, this was just a quick summary though.

    As for a tank to beat it then there's one way to do it:

    SWAP SKILLS :)

    I know, I know, "play as you want", but hell, it's common sense that if you want to survive and solo you need to deal more damage in order to kill the target, right?

    That being said, I don't think that tanks are completely hopeless. Just swap out a few skills and you'll be fine.

    Cheers!

    P.S: I apologize if this post was a little messy, please let me know if you want me to elaborate on something!

    - You don't play a tank.
    - You haven't even tried vet maelstrom
    - You haven't tried vet maelstrom on a tank that doesn't exist.

    Quality post.
    0331
    0602
  • Nifty2g
    Nifty2g
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    ✭✭✭✭✭
    While I don't agree with op solo arena is fun and could be a lot better with the fixes on some rounds. My issue is pve is lacking end game content and we get a solo arena before anything else it's an mmo but we are taking a wrong direction I personally think this solo arena should've came with 2man arena and a new 4 man arena

    And I'm curious is the level of difficulty for a raider or a solo player? Solo players are not at this level and the raiders want trials or 4man arenas not solo content with shield stacking toxic playstyles
    Edited by Nifty2g on November 4, 2015 8:57PM
    #MOREORBS
  • Xjcon
    Xjcon
    ✭✭✭✭✭
    Nifty2g wrote: »
    While I don't agree with op solo arena is fun and could be a lot better with the fixes on some rounds. My issue is pve is lacking end game content and we get a solo arena before anything else it's an mmo but we are taking a wrong direction I personally think this solo arena should've came with 2man arena and a new 4 man arena

    And I'm curious is the level of difficulty for a raider or a solo player? Solo players are not at this level abs

    Exactly. I think they could have even broken this up to allow for Duo leaderboards.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • MissBizz
    MissBizz
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    ✭✭✭✭✭
    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    I'm now imagining my Templar in the "heal" arena.. hahaha. I like it.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • humpalicous
    humpalicous
    ✭✭✭
    usmcjdking wrote: »
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    I can agree with you to some extent but I can fill the roles of both Damage Dealer and Healer and beat the Maelstrom Arena with ease, well at least the normal version, haven't tried the Veteran version yet.

    I can see why a tank might have trouble beating the stages that have a minor DPS race but every single class has some great damage dealing abilities.

    Take a healer for example and for the purpose of pure healing let's go with a Templar:

    A pure healer will invest heavily in Magicka, Magicka Recovery and Spell Damage (yes, spell damage gives better healing). He/she will invest in the Restoring Light tree, Mages Guild Tree, Restoration Staff Tree, Light Armor Tree and perhaps Dual Wield for more spell damage, to begin with at least. By Veteran Rank 5, this player should have maxed all of these out plus the Dawn's Wrath and Aedric Spear Trees.

    All in all, this player already has all of the tools for doing some decent amount of damage. Seriously, just combine a few of them and you have a beastly Magicka Templar that can heal and deal damage, no matter how you spend your Champion Points (just have some common sense and spend them accordingly).

    I for one am an example of this as I can heal a group through the Veteran Dungeons and dish out 10k single target damage as a Damage Dealer.

    So, to summarize...

    You can beat the Maelstrom Arena as at least a pure healer, this was just a quick summary though.

    As for a tank to beat it then there's one way to do it:

    SWAP SKILLS :)

    I know, I know, "play as you want", but hell, it's common sense that if you want to survive and solo you need to deal more damage in order to kill the target, right?

    That being said, I don't think that tanks are completely hopeless. Just swap out a few skills and you'll be fine.

    Cheers!

    P.S: I apologize if this post was a little messy, please let me know if you want me to elaborate on something!

    - You don't play a tank.
    - You haven't even tried vet maelstrom
    - You haven't tried vet maelstrom on a tank that doesn't exist.

    Quality post.

    I'm sorry if I didn't put enough emphasis on the matter that a tank can beat NORMAL Maelstrom Arena. I have no idea if OP was purely talking about the Veteran version or both, just wanted to verify that the normal version is definitely doable as I've done it on all 3 class roles.

    And by the way, how can you even come to the conclusion that I haven't played a tank when I never mentioned NOT playing as one?

    With that said, I play all 3 classes on separate toons, as I'm sure thousands of other people are doing.

    Also, quality post yourself ;)


  • Stranglehands
    Stranglehands
    ✭✭✭✭
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    what'll really bake your cookie is you probably won't be able to get emperor either
    .kcoR gnillaF si noitadnuoF esohw ETIYREP oT
  • AhPook_Is_Here
    AhPook_Is_Here
    ✭✭✭✭✭
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    I don't think what you are saying is really a problem. Pure DPS roles do the same thing as support roles to optimize for survival and damage. You can do that reallocation for arena, and because all the other content is pretty easy now, use sub-optimal builds for group content that will still be far more than adequate to complete group content.

    I like the solo arena and hope they make more of these things in the future.
    “Whatever.”
    -Unknown American
  • TERMINAT0R_XVII
    TERMINAT0R_XVII
    ✭✭✭
    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    No because it wouldn't be a fair even ground. The maelstrom arena is fair ground. Zenimax wouldn't make a dlc arena like that. You dont want to seperate the players like that. It wouldnt be called an mmo if they did that.

    And there is fair ground as is? Nope.

    Yes there is fair ground in Maelstrom arena. Do you know how the leaderboards work? I play on console and even I know how the leaderboards work. "Each class has their own leaderboard you get points based off of your classes specific talents" For tanks its damage mitigation, for sorcs its total damage done and so on. Maelstrom arena has the trial symbol on it for a reason ya know. Its not made to be played by the casual player. They can try but most times they can't. There are some special cases but mostly casual players avoid this kind of content. They have alot more to do in orsinium than whine about not being able to do maelstrom. The maelstrom arena is like dragonstar arena for solo players. Its not getting a nerf anytime soon. So dont ask for it.
    Xbox one NA server
    Current CP level: 481
    Main= Clan-Mother Ra'Zaria: Khajiit Dragonknight EP (Toxic Shock Build)
    Hlevala Redoran: Dark elf Sorcerer DC (Daedric Sorcerer Build)(race subject to change)
    Tsudajiti-Ri: Level 23 Kajiit Nightblade AD (Magicka, 3 hit ko Build)
    Tulara Ayrenn: High Elf Templar DC (Right Hand of Mara Build)
    One-Who-Breaks-Mountains: Argonian Templar EP (Left Hand of Mara Build)
    Lillca Boulder-Child: Nord Dragonknight EP (Indominable Tank Build)(no purge)
    Logranka-Gra-Orsinium: Level Orc Dragonknight AD (Volcanic Incineration Build)
    Nivinora Night-Hollow: Wood Elf Nightblade DC (Jaqspur Build)(bow abilities only)
    High Queen Atmorra: Level 10 Redguard Templar EP (Tireless Stamplar)
    Rakkiza Mane-Sister: Level 7 Khajiit nightblade DC (in progress)
    Vavakra Telvanni: Level 36 Dunmer Warden AD (in progress) (race subject to change)
  • Gamerscape2007
    Gamerscape2007
    ✭✭✭✭
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    I know, I know, "play as you want", but hell, it's common sense that if you want to survive and solo you need to deal more damage in order to kill the target, right?

    That's the thing that bothers me to no end.It's one thing to play how you want, it's another to try to defile the game's rule and cheese it. You're doing this solo, meaning you're the only "party" There. You gotta need to comprise something so you can increase your survivability, this includes... Wait for it Min/maxers, this one is a crazy idea. Sacrifice dps for better resources and survabilty. I know I know, crazy right? If I don't have those spell powers, how can I Nuke these mobs in one hit? Simple, you don't.

    That's what wrong with Casuals who play dark souls, then rage quit because the game doesn't make them "Fit to their play style." They think that going in close in personal means enduring hits, all the while doing as much damage to the enemy as possible. It doesn't work because just one attack can devastate your own hp and forces you to stagger, making you get hit again unless you react fast enough to avoid it. Just because it fits your play-style doesn't mean you can ignore the game's rule.
    Edited by Gamerscape2007 on November 4, 2015 9:11PM
  • usmcjdking
    usmcjdking
    ✭✭✭✭✭
    ✭✭✭
    usmcjdking wrote: »
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    I can agree with you to some extent but I can fill the roles of both Damage Dealer and Healer and beat the Maelstrom Arena with ease, well at least the normal version, haven't tried the Veteran version yet.

    I can see why a tank might have trouble beating the stages that have a minor DPS race but every single class has some great damage dealing abilities.

    Take a healer for example and for the purpose of pure healing let's go with a Templar:

    A pure healer will invest heavily in Magicka, Magicka Recovery and Spell Damage (yes, spell damage gives better healing). He/she will invest in the Restoring Light tree, Mages Guild Tree, Restoration Staff Tree, Light Armor Tree and perhaps Dual Wield for more spell damage, to begin with at least. By Veteran Rank 5, this player should have maxed all of these out plus the Dawn's Wrath and Aedric Spear Trees.

    All in all, this player already has all of the tools for doing some decent amount of damage. Seriously, just combine a few of them and you have a beastly Magicka Templar that can heal and deal damage, no matter how you spend your Champion Points (just have some common sense and spend them accordingly).

    I for one am an example of this as I can heal a group through the Veteran Dungeons and dish out 10k single target damage as a Damage Dealer.

    So, to summarize...

    You can beat the Maelstrom Arena as at least a pure healer, this was just a quick summary though.

    As for a tank to beat it then there's one way to do it:

    SWAP SKILLS :)

    I know, I know, "play as you want", but hell, it's common sense that if you want to survive and solo you need to deal more damage in order to kill the target, right?

    That being said, I don't think that tanks are completely hopeless. Just swap out a few skills and you'll be fine.

    Cheers!

    P.S: I apologize if this post was a little messy, please let me know if you want me to elaborate on something!

    - You don't play a tank.
    - You haven't even tried vet maelstrom
    - You haven't tried vet maelstrom on a tank that doesn't exist.

    Quality post.

    I'm sorry if I didn't put enough emphasis on the matter that a tank can beat NORMAL Maelstrom Arena. I have no idea if OP was purely talking about the Veteran version or both, just wanted to verify that the normal version is definitely doable as I've done it on all 3 class roles.

    And by the way, how can you even come to the conclusion that I haven't played a tank when I never mentioned NOT playing as one?

    With that said, I play all 3 classes on separate toons, as I'm sure thousands of other people are doing.

    Also, quality post yourself ;)


    It's blatantly obvious you don't actually play a tank. Anyone that has a functional hand as a BIS DPSer can breeze through normal MA within 40 minutes (20 of that spent in loading screens). They can utterly ignore boss/fight mechanics and just spam a few defensive skills because dumping power into offensive skills (somehow in the brilliant mind of the combat team) should equate to having greater defensive capabilities.

    Running through with a tank means you actually have to abide by the mechanics or get dead since you can't just "burn". Your self heals and sustainment do barely 1/5th of the "DPS" builds because of you poor damage, lower crit and champion point allocation. If you really played all 3 roles the it would be painfully clear that the tank will struggle when the mechanical functions of the arena are multiplied in difficulty by the increase in monster HP and damage.

    So, easy enough to surmise that you weekend warrior tank and feel perfectly knowledgeable enough to make some asinine comments based on your experience tanking the alligator boss in Wayrest Sewers.
    0331
    0602
  • Valen_Byte
    Valen_Byte
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    I like the arena the way it is.

    That being said. The leader boards are showing that there is still a significant class imbalance. At the time that I checked the boards last night, only two DK's had even finished the arena.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • usmcjdking
    usmcjdking
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    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    I know, I know, "play as you want", but hell, it's common sense that if you want to survive and solo you need to deal more damage in order to kill the target, right?

    That's the thing that bothers me to no end.It's one thing to play how you want, it's another to try to defile the game's rule and cheese it. You're doing this solo, meaning you're the only "party" There. You gotta need to comprise something so you can increase your survivability, this includes... Wait for it Min/maxers, this one is a crazy idea. Sacrifice dps for better resources and survabilty. I know I know, crazy right? If I don't have those spell powers, how can I Nuke these mobs in one hit? Simple, you don't.

    That's what wrong with Casuals who play dark souls, then rage quit because the game doesn't make them "Fit to their play style." They think that going in close in personal means enduring hits, all the while doing as much damage to the enemy as possible. It doesn't work because just one attack can devastate your own hp and forces you to stagger, making you get hit again unless you react fast enough to avoid it. Just because it fits your play-style doesn't mean you can ignore the game's rule.

    As someone who got every trophy on Demon Souls and just about all of them on Dark Souls - you should probably keep your comparison elsewhere. My tank build on Dark Souls did just fine. It was definitely a bit harder sticking with relatively the same build all the way through, and I only needed to drop gear once - Asylum Demon remix. Although Rammstein and SMOG beat the *** out of me for a week straight.
    Edited by usmcjdking on November 4, 2015 9:20PM
    0331
    0602
  • TERMINAT0R_XVII
    TERMINAT0R_XVII
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    Hateanthem wrote: »
    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    No because it wouldn't be a fair even ground. The maelstrom arena is fair ground. Zenimax wouldn't make a dlc arena like that. You dont want to seperate the players like that. It wouldnt be called an mmo if they did that.

    They are already separating the players with it being a solo arena. Currently it wouldn't be what you call "fair", because there really isn't a place for mitigation tanks or healers.

    Did you read anything or clicked quote and started typing?

    THIS DLC IS PVE CONTENT NOT CRAIGLORN TYPE CONTENT. Like I said in my first post IT ALL COMES DOWN TO THE MECHANICS AND KNOWING YOUR BUILD INSIDE AND OUT. This arena is made to seperate out "the pretenders" from the actually really good players.
    Xbox one NA server
    Current CP level: 481
    Main= Clan-Mother Ra'Zaria: Khajiit Dragonknight EP (Toxic Shock Build)
    Hlevala Redoran: Dark elf Sorcerer DC (Daedric Sorcerer Build)(race subject to change)
    Tsudajiti-Ri: Level 23 Kajiit Nightblade AD (Magicka, 3 hit ko Build)
    Tulara Ayrenn: High Elf Templar DC (Right Hand of Mara Build)
    One-Who-Breaks-Mountains: Argonian Templar EP (Left Hand of Mara Build)
    Lillca Boulder-Child: Nord Dragonknight EP (Indominable Tank Build)(no purge)
    Logranka-Gra-Orsinium: Level Orc Dragonknight AD (Volcanic Incineration Build)
    Nivinora Night-Hollow: Wood Elf Nightblade DC (Jaqspur Build)(bow abilities only)
    High Queen Atmorra: Level 10 Redguard Templar EP (Tireless Stamplar)
    Rakkiza Mane-Sister: Level 7 Khajiit nightblade DC (in progress)
    Vavakra Telvanni: Level 36 Dunmer Warden AD (in progress) (race subject to change)
  • TERMINAT0R_XVII
    TERMINAT0R_XVII
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    Xjcon wrote: »
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    7 people agree with this guy? What is it? Did you guys think your build was superior and tried it and failed then promptly got angry because it didn't work? Are you really that convinced your build is superior to anything else that you refuse to change your "perfect" build? I've played on xbox since release and it seems even to me you are being unreasonable. IT ALL COMES DOWN TO THE MECHANICS. A TEMPLAR WHO IS MOSTLY A HEALER COULD SLOT NOVA AND A COUPLE AOE AND SINGULAR TARGET DPS ABILITIES WHILE KEEPING HIS BIG HEAL ABILITIES AND STILL COMPLETE THE VET MAELSTROM ARENA. Yeah I know I'm on xbox and you think I'm some noob who knows nothing, but I'm not. I'm always the last one to die in a group of 4 or more. My main is vet 16 and 4 other characters I'm working on. One for each class. Then another templar for my original alliance. All but one of the ad characters are at level 16. I'm no idiot.

    This person plays on XBONE and is telling someone who has been in VMA what's up....ROFL. saving this post so I can repost it when you get a chance to play VMA.

    Did you even read the whole post or did you just read the caps lock part?
    Xbox one NA server
    Current CP level: 481
    Main= Clan-Mother Ra'Zaria: Khajiit Dragonknight EP (Toxic Shock Build)
    Hlevala Redoran: Dark elf Sorcerer DC (Daedric Sorcerer Build)(race subject to change)
    Tsudajiti-Ri: Level 23 Kajiit Nightblade AD (Magicka, 3 hit ko Build)
    Tulara Ayrenn: High Elf Templar DC (Right Hand of Mara Build)
    One-Who-Breaks-Mountains: Argonian Templar EP (Left Hand of Mara Build)
    Lillca Boulder-Child: Nord Dragonknight EP (Indominable Tank Build)(no purge)
    Logranka-Gra-Orsinium: Level Orc Dragonknight AD (Volcanic Incineration Build)
    Nivinora Night-Hollow: Wood Elf Nightblade DC (Jaqspur Build)(bow abilities only)
    High Queen Atmorra: Level 10 Redguard Templar EP (Tireless Stamplar)
    Rakkiza Mane-Sister: Level 7 Khajiit nightblade DC (in progress)
    Vavakra Telvanni: Level 36 Dunmer Warden AD (in progress) (race subject to change)
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