First off I'm all for challenging content but I think you've totally missed the point with this one I think you nailed it with White Gold Tower and Imperial City Prison but when it comes down to solo content, making an absurd amount of damage output along with multiple one shots and unavoidable oneshots is not exactly what I would call a challenge more so artificially challenging. I can't understand why you'd take this route instead of adding in game puzzles and randomized mechanics.
I understand this is day 1 of release but just remember my argument, one shot mechanics do not equal challenging content. And it's a shame because I know once this get's nerfed which it will, it's going to be such an easy thing to complete. I'd much rather rounds to be reworked than nerfing the whole thing as this can be changed to be challenging but right now it's just a joke the difficulty it's on.
The one shots kick in around round 5, the boss does a lot of stuns and the fear into wrecking blow is a thing, it's unavoidable also CC immunity bypasses this boss, not sure if intended. It's not too bad but it's a thing. Round 6 even when you throw the sacks on her and turn her green her spit still can hit for 79k and bypasses that mechanic (i think). Round 7 the boss tends to hit you with scream before the shield is up and if you're not using hardened ward this will one shot regardless it normally hits you twice before the bubble goes up. Round 9 when using the portal to go up top you sometimes become stunned and bar locked unable to move and get knocked straight off. Sometimes when behind the barrier it will knock you down and kill you instantly in the lava.
That's my report of one shots.
Feel free to include your l2p posts if you must
Edited by Nifty2g on November 5, 2015 2:20AM #MOREORBS