Thanks for answering him while I was sleeping @Paulington.
@gclifton58ub17_ESO . While you are correct, many prefer to limit FPS, then they don't have to deal with the "half-frame" rate issue that can come with Vertical Sync. Triple Buffering can help with that, but uses more video memory naturally.
Another good solution is the "Adaptive V-Sync" feature from Nvidia (I am sure AMD probably has the same thing, just called something else). This will turn on v-sync only when you fps are at or higher than 60, and switch it off if they go below 60fps so you don't suddenly drop to 30 or 15 etc. which can happen with how v-sync works.
To me though, I like a frame limiter option. It seems the simplest solution.