Update 49 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
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Do you love playing the game, but are concerned that the game community is dying?

  • JD2013
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    photo.jpg

    Dear lord, this gets tiresome.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • jcasini222ub17_ESO
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    Can only speak for PC/NA but pop seems light years better than the 'maintenance hiatus' that I believe was a month long or 3 weeks long last summer. Im sure the older players here know exactly what Im talking about, you could be primetime (east coast) in a vr zone and maybe run across another player, a lot of stuff was acting super quirky we were begging for maintenance it was that bad hehe. Now there are people to do wb and zone events amazing :)

    edited for spelling, I can't type on phones :neutral:
    Edited by jcasini222ub17_ESO on October 30, 2015 1:36AM
  • maxjapank
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    I live in Japan and can be very hard to find groups for pledges in the evenings, especially a tank. So I'm really looking forward to the new group finder . Personally I wish they would increase the experience gains for mobs in dungeons. They are fun to do, even multiple times. Or they could increase the experience earned for turning in pledges.
  • Bhakura
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    Dont care if there is less people, im soloing most of the time anyway. Only grouping i do is daily undaunted and craglorn quests, and even if i was last person playing this i wouldnt miss doing them :lol:
    People slow me down anyway, always that waiting to get grouped, and when you are finally grouped at long last, hey, brb, afk and you can wait some more ... bleh.
  • stewart.leslie76b16_ESO
    I think the player base is more disgruntled at the moment, I know I am. We're seeing some horrible decisions being made which are the early signs and symptoms of P2W. The IC was promised from the start, but took well over a year to come out and became their first DLC and to be fair I really don't think it was worth the price tag they applied to it. I don't sub, I prefer to buy DLCs out right in the event that someone can't pay their mortgage and the financial system goes into meltdown again. I have got 6k crowns in my bank ready for the collectors edition for the next DLC. But I'm made out to be a 2nd class citizen in this game by the company and being punished for it. I don't use PTS, to be honest I don't see the point in it. PTS should be an invite only and where feedback results in changes before live. And I am living in hope that Orisuim improves the game leaps and bounds.

    ZOS need to look at and chat with ArenaNet, like it or not, they are on the ball when it comes MMOs. With the sale of Guild Wars they were able to make 3 expansions and a sequeal. ArenaNet idea of an update was a message in text asking you to restart your client, and job done. No servers down for 12 hours for an update, they knew how to keep their game up and running with the finances available.

    Come on ZOS, it's Elder Scrolls! The daddy of RPGs. Blizzard should be reduced to tears knowing that you're now on the MMO circuit. Instead we're getting laughed at by Evony players who know they are playing a money grab game.
    Edited by stewart.leslie76b16_ESO on October 30, 2015 6:47PM
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • UltimaJoe777
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    Wow. It's no wonder that some people complain about boredom, when they have power driven through this game to get their gear and levels. Jeez. There is so much more than that .I cannot even imagine getting bored with it. I mean,I do have two vets, but I still use one of them, and never get bored. I have others who aren't vets, and still find the quests fun ,and I've been playing since the first betas. This is what you get from plowing through ESO:: Bored players who cant think of anything to do other than grind. Those people seem so single minded to me.

    Well to be honest it is not their fault.. This game really pushed people to do the "Plowing"! ESO centers End Game around PvP and a broken CP system.. Add in the fact that consoles had transfers to deal with then you have a recipe for grinding! It is not the players fault that they get bored. It is the dev teams job to come up with content to keep players engaged. Neverwinter does this by a mix of PvP and HARD to complete End Game content that punishes players for not knowing mechanics and working together as a team.. Most of ESO's end game dungeons are just too easy and they all are nothing but OMGZURGOMGZURGBUTTOMSMASHFTW! Speed runs with very little reward. No MMO is going to keep a player base with content like this.

    Also I would like to add that the players that I personally know that have left this game are quality MMO players. Players that have been around playing MMO's since games like EQ and Asherons Call. I understand there are always "New Players" coming into the community it is just sad to see quality members of this community leave over things that can be fixed if ESO would address them properly.

    I do hope things get turned around as I was planning to be playing ESO for the next few years...

    And the fault in the way people "plow" through is in the fact that people want to reach an imaginary "endgame". Because they ignore the content and go straight for PvP, which usually people like these favor small-scale, they end up disappointed. ESO is not for everyone but those that truly can appreciate what it actually has over what it doesn't just because other games do are happy and continue playing. There is more to a game like this than just post-story gameplay.

    MMORPGs never end, only the interest level of the player ends. That being said, ESO is also not your typical MMO and does not deserve to be treated so. Those that do treat it so only shortchange themselves.

    "Quality MMO Players"? Hogwash! No player is in any way better than another. So you have more skill in combat, big deal. You may just be a jackass in turn. For every pro there is a con...


    As for your comment on PC transfers yes that was likely a mistake but it was done to give PC players a chance to port over their characters they worked so hard to build up the opportunity to play on consoles. Many of them would be bitter over starting over. A wise move? Probably not, but it's whatev. Can't be undone now.
    I think the player base is more disgruntled at the moment, I know I am. We're seeing some horrible decisions being made which are the early signs and symptoms of P2W. The IC was promised from the start, but took well over a year to come out and became their first DLC and to be fair I really don't think it was worth the price tag they applied to it. I don't sub, I prefer to buy DLCs out right in the event that someone can't pay their mortgage and the financial system goes into meltdown again. I have got 6k crowns in my bank ready for the collectors edition for the next DLC. But I'm made out to be a 2nd class citizen in this game by the company and being punished for it. I don't use PTS, to be honest I don't see the point in it. PTS should be an invite only and where feedback results in changes before live. And I am living in hope that Orisuim improves the game leaps and bounds.

    ZOS need to look at and chat with ArenaNet, like it or not, they are on the ball when it comes MMOs. With the sale of Guild Wars they were able to make 3 expansions and a squeal. ArenaNet idea of an update was a message in text asking you to restart your client, and job done. No servers down for 12 hours for an update, they knew how to keep their game up and running with the finances available.

    Come on ZOS, it's Elder Scrolls! The daddy of RPGs. Blizzard should be reduced to tears knowing that you're now on the MMO circuit. Instead we're getting laughed at by Evony players who know they are playing a money grab game.

    You speak as if Zenimax made this game just to compete with others. Like you said, this is The Elder Scrolls, and that is all it needs to be. Who gives a Skeever's ass about anything else? And you can cry "fanboy" if you want but the fact remains we all came because we all enjoy the franchise, not because it's just "a new MMORPG".
    Edited by UltimaJoe777 on October 30, 2015 4:32AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • stewart.leslie76b16_ESO
    @UltimaJoe777

    I was going give you a chance to rephrase what you said concerning my comment (I was liking what you were saying till you got around to me). But apparently, I'm to call you a fanboy, or fanzbois if I'm to follow what the little rugrats are saying these days.

    Not sure how to break this to you, but I'm pretty sure that ZOS is NOT a Not for profit organisation. So yeah, they kind of have to compete with each other. But then my comment about Blizzard being reduced to tears was not about the finances or numbers playing.

    You're right, a lot are pulled here because it's Elder Scrolls. D&D started the ball rolling, then when it came to the digital RPG, Bethesda came up with a beauty that set the standard for any digital RPG to come. Every current MMORPG out there should have been concerned because they know that they have an Elder Scrolls game installed on their pcs at home. Yes, ZOS is the new kid on the block, but they are coming in with the title that is known for getting it right. If you are a fan as you claim to be, can you really put your hand on your heart and say they are making The Elder Scrolls and us, the players, proud? I can't, but I'm living in hope. Hope that they do have the rabbit in the hat.

    With the fiasco of the last 48 hours and server issues, you have to wonder why? 11 years ago, what ArenaNet did with their servers was outstanding. The game was good, I had loads of fun, but it was how the game was ran that made it stand out. The crown store is a faulty UXB and could blow up at any second. I'm praying that we don't get sucked into the pay to win hole.

    So who gives a skeever's ass? That's right, the players do. We are the ones investing out time and money into this game. This is as much our baby as it is for ZOS. Maybe The Elder Scrolls has got too big, and ESO is what finally brings the title down. But I was hoping for a more fitting end where another game comes along and raises the standard, not poor business decisions.
    Edited by stewart.leslie76b16_ESO on October 30, 2015 6:47AM
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • UltimaJoe777
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    @UltimaJoe777

    I was going give you a chance to rephrase what you said concerning my comment (I was liking what you were saying till you got around to me). But apparently, I'm to call you a fanboy, or fanzbois if I'm to follow what the little rugrats are saying these days.

    Not sure how to break this to you, but I'm pretty sure that ZOS is NOT a Not for profit organisation. So yeah, they kind of have to compete with each other. But then my comment about Blizzard being reduced to tears was not about the finances or numbers playing.

    You're right, a lot are pulled here because it's Elder Scrolls. D&D started the ball rolling, then when it came to the digital RPG, Bethesda came up with a beauty that set the standard for any digital RPG to come. Every current MMORPG out there should have been concerned because they know that they have an Elder Scrolls game installed on their pcs at home. Yes, ZOS is the new kid on the block, but they are coming in with the title that is known for getting it right. If you are a fan as you claim to be, can you really put your hand on your heart and say they are making The Elder Scrolls and us, the players, proud? I can't, but I'm living in hope. Hope that they do have the rabbit in the hat.

    With the fiasco of the last 48 hours and server issues, you have to wonder why? 11 years ago, what ArenaNet did with their servers was outstanding. The game was good, I had loads of fun, but it was how the game was ran that made it stand out. The crown store is a faulty UXB and could blow up at any second. I'm praying that we don't get sucked into the pay to win hole.

    So who gives a skeever's ass? That's right, the players do. We are the ones investing out time and money into this game. This is as much our baby as it is for ZOS. Maybe The Elder Scrolls has got too big, and ESO is what finally brings the title down. But I was hoping for a more fitting end where another game comes along and raises the standard, not poor business decisions.

    It's actually a funny story. See, I'm actually not some crazed fan. I enjoyed playing TESV: Skyrim because it was a vast world you could play as if making real life choices and getting real life responses. Immersion at its best, if you will. As a matter of fact, I never even touched the other titles! And frankly, Skyrim was unplayable due to numerous bugs and glitches and constant freezing. Yes, I played it on console because my computer was not strong enough to handle it, and it feels more right to play it on consoles.

    I won't deny that ESO lacks a lot of these elements due to being an MMORPG, but I do know this: One thing I do know that I wish Skyrim had was the ability to share the experience with others, and not just by talking about it. Having friends there, with you as you did things, that's what I wanted. ESO gave it to me, and yet it is still different but I don't care. I don't care what it lacks or what it doesn't lack. Not one damn thing in this game bothers me enough to make me dislike it, or Zenimax. I do not care what kind of MMORPG this game is, because I already got all I needed! This is The Elder Scrolls, and it's Online. Frankly Zenimax has managed to keep the feel real, even if they had to cut some corners to make it what it is, and I understand the need to.

    Honestly it doesn't take a fan to recognize a game's true worth. One thing that can hinder people from seeing it though is their desire to seek perfection. Unfortunately, perfection does not exist and thus they chase a pipe dream. Games like WoW actually encourage competitive gaming with their stupid tournaments for cash prizes. They are trying to turn games into something they were never meant to be: A sport. Games are supposed to be fun ways to pass the time, and when the internet was born games evolved into something people could share with each other from across the globe. So many people have lost this sense, and now seek only competitive PvP and "something hardcore". Not me though. Long as this game remains true to its franchise and allows me to play it with others, that's all I need.

    To close this speech I will state that Zenimax takes far too much blame from people needlessly. This is reflective of human nature for the most part as someone is always looking for someone to blame. Sad thing is many issues that arise are not Zenimax's fault. Server host is down? That's not Zenimax. DDoS attack? That's not Zenimax. And yet, Zenimax suffers bad rep over it? No one even tries to make amends on their accusations once proven wrong? And for what, because people have lost sight of what a game really is? I can only be glad I still see the truth... It's too late to expect anything more from others.


    Oh by the way I noticed you mentioned a "48 hour fiasco". I believe you are referring to the issues the EU megaservers have been experiencing? That is the DDoS attack I referenced in my above statement.
    Edited by UltimaJoe777 on October 30, 2015 5:44AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • stewart.leslie76b16_ESO
    @UltimaJoe777

    And your evidence stating it was a DDoS attack? There must be plenty of evidence as to why EU had trouble on Tuesday, Wednesday and Thursday. Ok, the problem of Thursday can be attributed to a DDoS, but Tuesday? And 12 hours downtime on Wednesday. Like I said, AreneNet update only involved a relog, and that was 10 years ago.

    So because you have everything you want, everybody else comments do not have a valid point? Really?

    You see, here's another funny story, a lot of my comments was about how the game was being ran and the direction it's being steered in. And on this note Zenimax do take the blame.

    Oh, by the way, how do you know if ESO is staying true to the franchise when you have not touched any of the other games? You were doing so well up until that point.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • UltimaJoe777
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    @UltimaJoe777

    And your evidence stating it was a DDoS attack? There must be plenty of evidence as to why EU had trouble on Tuesday, Wednesday and Thursday. Ok, the problem of Thursday can be attributed to a DDoS, but Tuesday? And 12 hours downtime on Wednesday. Like I said, AreneNet update only involved a relog, and that was 10 years ago.

    So because you have everything you want, everybody else comments do not have a valid point? Really?

    You see, here's another funny story, a lot of my comments was about how the game was being ran and the direction it's being steered in. And on this note Zenimax do take the blame.

    Oh, by the way, how do you know if ESO is staying true to the franchise when you have not touched any of the other games? You were doing so well up until that point.

    Zenimax would have to answer that question for you. Hopefully though, they will not need to...

    It is as I said, times change and so do people. People can no longer look at games with the simple fact that they are just games. To too many, games are a lifestyle now, and they demand perfection for it...

    The game evolves you know, ever-changing, constant... Every game starts out a certain way in its early stage but give it a few years or so and then see where it stands... You may even look back and think to yourself "Man I can't believe how far this game has come compared to back then".

    Just because I never played them personally doesn't mean I am completely unfamiliar with them.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • stewart.leslie76b16_ESO
    @UltimaJoe777

    And your evidence stating it was a DDoS attack? There must be plenty of evidence as to why EU had trouble on Tuesday, Wednesday and Thursday. Ok, the problem of Thursday can be attributed to a DDoS, but Tuesday? And 12 hours downtime on Wednesday. Like I said, AreneNet update only involved a relog, and that was 10 years ago.

    So because you have everything you want, everybody else comments do not have a valid point? Really?

    You see, here's another funny story, a lot of my comments was about how the game was being ran and the direction it's being steered in. And on this note Zenimax do take the blame.

    Oh, by the way, how do you know if ESO is staying true to the franchise when you have not touched any of the other games? You were doing so well up until that point.

    Zenimax would have to answer that question for you. Hopefully though, they will not need to...

    It is as I said, times change and so do people. People can no longer look at games with the simple fact that they are just games. To too many, games are a lifestyle now, and they demand perfection for it...

    The game evolves you know, ever-changing, constant... Every game starts out a certain way in its early stage but give it a few years or so and then see where it stands... You may even look back and think to yourself "Man I can't believe how far this game has come compared to back then".

    Just because I never played them personally doesn't mean I am completely unfamiliar with them.

    Seriously? You going to keep quoting me? Fine, here we go...

    I assume, you read the bit that I'm living in hope that ZOS do pull the rabbit out the hat, or maybe I should go back and edit that post and put it in bold so that it stands out more. In fact, I'll do that right after I submit this post. So your comment on "The game evolves you know...." only re-enforces my comment. But still, let's not go into that.

    Instead let's go into staying true to the franchise. Now you are going to have this conversation with someone that has played the franchise and other MMOs? Night Blades are overpowered because they can turn invisible? Oh you should try Morrowind where you could levitate way above enemy mobs (that's right, you could fly!) and shoot away with a bow. Or how about Oblivion with The Finger of the Mountain, one spell that required everything to be perfect (right class, race, star sign) in order to use, but when you used it even Mannimarco went "Hmmm, maybe my time in Coldharbour wasn't so bad after all.". Or how about the real epic battles in Cyrodiil? You know the ones where you go up to the wall and over 100 trebuchets and balistas were pointing right at your keep. Or navigating the terrain, where you go up against a rock, go into sneak, pull out your map and after you've finished have what seems like the entire opposing faction come charging over the rock you are hidden against and you are praying they haven't seen you?

    What was true to the franchise? Pure and absolute POWER! Now Cyrodiil feels like the Health and Safety Executive have moved in.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • UltimaJoe777
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    Alright if it'll make you happy I will not quote you lol

    Now then am I under the impression you believe I have not played other MMOs? Well let's see... Runescape, Fiesta Online, Angels Online, Zezenia Online, Redstone (not Minecraft's), Land of Magic... I could go on but point is I am not new to MMOs lol in fact I've been an MMORPGer for over a decade, and Runescape was my first, way back in its classic beta days. Usually each one had a quirk or 2 that put me off, or I just plain did not like the company that owns it, but Zenimax and ESO... Sure this is my first console MMORPG but that just means I have a whole new perspective to approach it with, and so far not one element has driven me away. To me, it's just another TES title, nothing more, nothing less. There are some other MMOs I tried on PC though such as LOTRO and I would've very much preferred to play that on console, didn't care much for playing it on PC.

    Now then as for your whole power bit yes it is true your player in each title exudes power somehow. Hell, we were Dragonborn in TESV! Thing is, that still rings true in TESO. As the vestige we have far more power than your average mortal and we even defy Molag Bal himself! By using the Amulet of Kings we became godly for that moment and honestly, I enjoyed every moment of that battle :) However, keep in mind that we are the ones with power and as fellow Vestiges we share the same power, but each utilize it differently. We are not supposed to be ultimately superior to each other or completely inferior, but our varied builds can produce a wide range of results. Mind you, I state this based on us being on equal footing, you know all VR16, max CPS, etc. but still we technically live by the whole "I've got the powah!" theme you are stating.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • stewart.leslie76b16_ESO
    Errr, @UltimaJoe777, you are aware that I said "Now you are going to have this conversation with someone that has played the franchise and other MMOs?" It mentioned nothing about your playing history apart from that fact that you stated that you have not played any of the other TES games. Or maybe I need to go back and put that bit in bold as well?

    Now, am I aware that your account was set up on June 19th for the forums, and that you are a PS4 player, but obviously you have spent a lot of time in the forums. So you must be aware that that "I've got powah" theme that I've stated is going the way of dinosaurs? Then there's the dialog and NPC interaction. ESO, there's a few moments that made you go "Hold on, did you just say...." like Queenie and her story about the purple velvet dress. The rest of the franchise was riddled with moments like that. The most memorable for me was talking with a Dunmer female and out of the blue she asks about the punishment for ***, and her reaction when you tell her it's only 500 gold, well let's just say you don't want to tell her you're a vampire.

    Everyone that has played the TES games have moment like these, but here, we are losing it. And once you lose your X Factor, it's over.

    But you're playing with your friends, so who cares right? Everyone else is wrong and we should all be happy with what we've got and going to get.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • NovaMarx
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    This poll really doesn't show anything about the community in the game, only the community on the forum.

    This is because only a meager percentage of players actually check the forums regularly, if at all. A perfect example of this is my boyfriend. He loves the game, and plays it a lot (even more than me, sometimes) - but he is not very active on this forum.

    So the result of this poll is what people on the forums (many of which don't play the game) think of the game.

    Edit: FYI I voted "Yes, I love the game, but I'm not concerned about the community - it's still strong." :wink:
    Edited by NovaMarx on October 30, 2015 7:51AM
    "Feet are for walking. Hands are for hitting. Or shaking. Or waving. Sometimes for clapping."
    - M'aiq the Liar
  • UltimaJoe777
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    I am aware of how you stated it stewart but the implication was that you were saying you've been around the block and know things, and so in return I merely stated that so have I, and so I am fully aware of how an MMO operates as well, even though I disapprove of the meta's ways of always trying to prove they are the only way. Not that I see it here, if at all, so much as elsewhere, but still...

    I will not deny the quests in this game are a bit watered down compared to TESV at least, but that is because of the nature of this game and how it is supposed to be an MMORPG as well as a TES. Nevertheless it isn't just the interaction from past TES games that can entice people, it's simply the atmosphere. Whenever I go trying to mountain climb and am able I reminisce of how much I did it in TESV. I can also see resemblences from TESV in both Skyrim and Stonefalls here.

    Now then you also seem to be under the impression that I said "being able to play with others trumps all" right? I never said that though. I simply said it was the main factor that led me to get this game, because of all the things I could do in TESV, play with others was not one of them, and I wanted that. TESO was the answer, and so far it has delivered for me entirely and then some. There may come a time when I get bored and stop playing for awhile but I do not dislike what the game is doing or where it is going. What I do dislike, however, is how much complaining I keep seeing about stuff related simply to MMO factors about this game. It just makes me roll my eyes and sigh...

    Yes people have opinions and everyone is going to disagree. No one is ultimately right or wrong but some people just refuse to try to see beyond anything other than what they complain about. All I am trying to do is let them know there is more to the game than they see, and dislike.
    Edited by UltimaJoe777 on October 30, 2015 8:02AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Francescolg
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    I had no time to read every single message but concerning the "less and less" players in Eso, I can assure you that a major reason for the player shrinking is the new difficulty level of the game: the two new "unplayable" dungeons (for many players), which unfortunately are the most and only intesting part of the IC-update.
    Gold Dungeons were what a big group of casual players (don't know if thousands) liked to do every day. Now, it is no longer possible for unorganized groups, to farm gold every day, as gold pledges were risen in difficulty + new itemization....
    I would not wonder, if many stopped playing completely!

    ZOS should look at their numbers, I'm quite sure they can say how many playery (in %) are playing the ic-dungeons regularly and the should draw their conclusions... I don't care about other opinions, I log into the game regularly and I know what I've seen. Don't even quote me! :)
  • Blud
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    I don't know how to tell how the community is doing on the megaservers.
    Edited by Blud on October 30, 2015 8:23AM
  • Suicidal_Godot
    [...] Neverwinter does this by a mix of PvP and HARD to complete End Game content that punishes players for not knowing mechanics and working together as a team.. Most of ESO's end game dungeons are just too easy and they all are nothing but [....]

    Neverwinter...

    ...is a P2W train wreck.

    - PvP is pure P2W with gang[censor will eat this anyway] zerg parties ganking hapless PUGs. And a class balance that is about as level as the Empire State Building. And that's even before exploit abuse, which typically goes on unchecked and unpunished for months on end before anything is done about it.
    - Economy is completely broken, now more than ever. In game currency acqquisition is down to an absolutely intolerable level, yet 99% of the costs are on the old, pre-nerf level, after three rounds of "adaption". You've been rich before, you can get along. Only viable way to acquire the currency - apart from RL currency - is either repetitive farming ONE specific of the remaining five Dungeons... ...or a browsergame, for which you unfortunately have to field a sizeable sum of either in-game or RL currency to get it floating. New players are doubly cluster[censor will eat this anyway]...
    - PvE... ...hard... ...you gotta be joking. All you have to know is the mechanics of ONE class, and especially ONE of its dailies, and another class needs to take ONE feat. Then it's all a cakewalk, so long as both are present. With a wee more P2W, you can ofc make the first class even work that party-wide godmode without support. Oh, as the difficulty is attuned to that class (which BTW the Communty Manager happens to play as his main...) being present, it's really tough when they're absent, sure...
    - Forcefed guild membership to acquire the current BiS goodies a) doesn't help the game, and, more importantly b) introduces a whole new dimension of infiniGrind (TM) and even more ingame currency sinks, with an insane progression scale.

    ...I could go on, but I won't. But I could...

    The ONLY saving grace that stops me from disbanding my account after 2y of playing is the combat system - and my sunk investment...

    DO NOT go there, ZOS!!!

    Same for dissatisfied players, unless you want to test your frustration tolerance, or are perfectly happy with your conveyor belt factory job, and want more of the same to be just as happy in your spare time...


    On an upbeat note:

    Challenging endgame content - yes, please!

    ...but putting - of all possible MMOs there are - NEVERWINTER as the shining beacon of what it should be like... ...nah.
    Edited by Suicidal_Godot on October 30, 2015 9:58AM
  • stewart.leslie76b16_ESO
    Blud wrote: »
    I don't know how to tell how the community is doing on the megaservers.

    Looking at guild lists, listening/reading guild and party chat. Looking at friends list and wonder what they are up to. Then you've got the forums, and not just the main one. Loads of different sources to look at, then survey the data you come across.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • SorataArisugawa
    SorataArisugawa
    ✭✭✭✭✭
    @UltimaJoe777

    And your evidence stating it was a DDoS attack? There must be plenty of evidence as to why EU had trouble on Tuesday, Wednesday and Thursday. Ok, the problem of Thursday can be attributed to a DDoS, but Tuesday? And 12 hours downtime on Wednesday. Like I said, AreneNet update only involved a relog, and that was 10 years ago.

    So because you have everything you want, everybody else comments do not have a valid point? Really?

    You see, here's another funny story, a lot of my comments was about how the game was being ran and the direction it's being steered in. And on this note Zenimax do take the blame.

    Oh, by the way, how do you know if ESO is staying true to the franchise when you have not touched any of the other games? You were doing so well up until that point.

    Zenimax would have to answer that question for you. Hopefully though, they will not need to...

    It is as I said, times change and so do people. People can no longer look at games with the simple fact that they are just games. To too many, games are a lifestyle now, and they demand perfection for it...

    The game evolves you know, ever-changing, constant... Every game starts out a certain way in its early stage but give it a few years or so and then see where it stands... You may even look back and think to yourself "Man I can't believe how far this game has come compared to back then".

    Just because I never played them personally doesn't mean I am completely unfamiliar with them.

    [...]

    What was true to the franchise? Pure and absolute POWER! Now Cyrodiil feels like the Health and Safety Executive have moved in.

    Power was what was your mainpoint maybe. For me it was always freedom of progression. Whats the point of the game for you is good and important. But don't you ever assume you speak for me! The franchies evoles, Ultima is right. This is a MMO. How would you like to feel the power and every body else have the power as well (because it is an MMO)? They will show you their power and yours will become normal and not that powerful anymore. Thats a circle. You have to meet at a point in a MMO, because there are more players. If you allow one OP thing, everyone will play it (mostly the "progamer") and the other will demand to be as good as this ASP. That the price you have to pay, because you play with and against other players. And the Elder Scroll frnachise is "powerful" enough to deal with it. But if you just want to dominate the Ingameworld, you chould know it better as playing a MMO...

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • SorataArisugawa
    SorataArisugawa
    ✭✭✭✭✭
    I had no time to read every single message but concerning the "less and less" players in Eso, I can assure you that a major reason for the player shrinking is the new difficulty level of the game: the two new "unplayable" dungeons (for many players), which unfortunately are the most and only intesting part of the IC-update.
    Gold Dungeons were what a big group of casual players (don't know if thousands) liked to do every day. Now, it is no longer possible for unorganized groups, to farm gold every day, as gold pledges were risen in difficulty + new itemization....
    I would not wonder, if many stopped playing completely!

    ZOS should look at their numbers, I'm quite sure they can say how many playery (in %) are playing the ic-dungeons regularly and the should draw their conclusions... I don't care about other opinions, I log into the game regularly and I know what I've seen. Don't even quote me! :)

    I will and I have.

    The dungeons are not to hard. Unorganized? You mean with no TS? Yeah could be hard. Not impossible. But I like them very very much. Everytime I defeat the last boss, I am glad, that I achieved my goal. This stupid spindleclutch or banished cells farming is very boring. The same as always. After 15min done. And I am no "Min-Maxer" and not a Dude with 15k+ DPS or something. I just don't want to be kidded with the "challenges" in the game. The Daily Gold despide Whitgoldtower and Prison is a joke. Veteran Dungeon they call this... alright. You said it allready, they are "farmable". Thats fun to you? I will never understand this...
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Callous2208
    Callous2208
    ✭✭✭✭✭
    ✭✭
    [...] Neverwinter does this by a mix of PvP and HARD to complete End Game content that punishes players for not knowing mechanics and working together as a team.. Most of ESO's end game dungeons are just too easy and they all are nothing but [....]

    Neverwinter...

    ...is a P2W train wreck.

    - PvP is pure P2W with gang[censor will eat this anyway] zerg parties ganking hapless PUGs. And a class balance that is about as level as the Empire State Building. And that's even before exploit abuse, which typically goes on unchecked and unpunished for months on end before anything is done about it.
    - Economy is completely broken, now more than ever. In game currency acqquisition is down to an absolutely intolerable level, yet 99% of the costs are on the old, pre-nerf level, after three rounds of "adaption". You've been rich before, you can get along. Only viable way to acquire the currency - apart from RL currency - is either repetitive farming ONE specific of the remaining five Dungeons... ...or a browsergame, for which you unfortunately have to field a sizeable sum of either in-game or RL currency to get it floating. New players are doubly cluster[censor will eat this anyway]...
    - PvE... ...hard... ...you gotta be joking. All you have to know is the mechanics of ONE class, and especially ONE of its dailies, and another class needs to take ONE feat. Then it's all a cakewalk, so long as both are present. With a wee more P2W, you can ofc make the first class even work that party-wide godmode without support. Oh, as the difficulty is attuned to that class (which BTW the Communty Manager happens to play as his main...) being present, it's really tough when they're absent, sure...
    - Forcefed guild membership to acquire the current BiS goodies a) doesn't help the game, and, more importantly b) introduces a whole new dimension of infiniGrind (TM) and even more ingame currency sinks, with an insane progression scale.

    ...I could go on, but I won't. But I could...

    The ONLY saving grace that stops me from disbanding my account after 2y of playing is the combat system - and my sunk investment...

    DO NOT go there, ZOS!!!

    Same for dissatisfied players, unless you want to test your frustration tolerance, or are perfectly happy with your conveyor belt factory job, and want more of the same to be just as happy in your spare time...


    On an upbeat note:

    Challenging endgame content - yes, please!

    ...but putting - of all possible MMOs there are - NEVERWINTER as the shining beacon of what it should be like... ...nah.

    Quoted for truth. I implore everyone to refrain from bringing up Neverwinter in any argument, unless this question is posed: Does anyone know of any p2w crapfest mmo's on console?
  • FixedBlade123
    FixedBlade123
    ✭✭✭
    I think Dungeons are such a grind and the group has to be super-mega-powerful to beat them that it's just a turn off for many players. I have a long way to go before beating all of the dungeons but have sort of quit trying because I always end up in a weak group (or I end up being the weak link) or folks will quit midstream and run off.
  • FixedBlade123
    FixedBlade123
    ✭✭✭
    I think Dungeons are such a grind and the group has to be super-mega-powerful to beat them that it's just a turn off for many players. I have a long way to go before beating all of the dungeons but have sort of quit trying because I always end up in a weak group (or I end up being the weak link) or folks will quit midstream and run off.

    Further ... I would be more than happy to play them more often if I could find some decent gear but at level V13 (almost 14) I simply get my butt kicked because I can't find any decent gear. No sense going in when I already know I'll get my head bashed in.
  • Callous2208
    Callous2208
    ✭✭✭✭✭
    ✭✭
    I think Dungeons are such a grind and the group has to be super-mega-powerful to beat them that it's just a turn off for many players. I have a long way to go before beating all of the dungeons but have sort of quit trying because I always end up in a weak group (or I end up being the weak link) or folks will quit midstream and run off.

    Further ... I would be more than happy to play them more often if I could find some decent gear but at level V13 (almost 14) I simply get my butt kicked because I can't find any decent gear. No sense going in when I already know I'll get my head bashed in.

    Crafted gear should be getting you through dungeons pre max level, and really even after. Are we talking vet dungeons? If so it's most likely a lack of understanding mechanics and not gear, which you sort of eluded to. A bad team with the best gear still gets wiped in a vet dungeon when scaled to higher levels.
  • Junglejim82
    Junglejim82
    ✭✭✭
    RAMdisk wrote: »
    ...Moved on to a different game, just lurking around here to see if there are any positivities appearing.
    -So far, I haven't gotten the urge to come back to the game.
    To me, there are to many things that are broken. -But I am still lurking, since it is a new game, and the nature of the fluidity of a mmo, things might eventually turn for the better.
    The game is pretty, but if mechanics is fubar'ed, I'll stay away. Pretty graphics is not what is important to me.

    Could've written this myself. It mirrors my time with eso . Very disappointing nothing worse in life than wasted potential
    Jungleim
    Stamblade extrordinaire (for now)
    Mass Terror /elders of anarchy ps4 e.u
    Daggerfalls finest

    Always looking for serious pvpers not afraid to mic up. See below
    http://forums.elderscrollsonline.com/en/discussion/181697/massterror-ps4-eu-daggerfall-are-recruiting#latest
  • Adrakai
    Adrakai
    Soul Shriven
    "I hate this game, and I'm just checking to see if it died yet... looking forward to it." This comment is amusing, I almost thought of selecting this one just because I find it so amusing. However, I enjoy this game. But it does seem like it is dying.
    I have been playing since beta and never has finding a dungeon group been so difficult as it has in the last couple of months.
  • Eleusian
    Eleusian
    ✭✭✭
    MMO structures creates a hook (Skinner box ) to play over time. This game on console is missing key elements to play over time.
    1. No end game Dungeons or raids. Vets dungeons can be entered at V1 . Far from End game characters level / Vr /CR.
    2. Lack of UI support on console , chat , damage #s , healing damage in. This creates role accountability a must have in multiplayer to indentify room for improvement and underperformance.
    3. Whole undaunted system is bad. Fosters environment to just get keys not running content for the gear in content.
    4. Small scale objective based pvp is non existent. 5V5 , 1v1 matches all not game supported.

    These are my opinions , I had high hopes for this game but feel like they used console to just cash in , not provide the best mmo or RPG experience possible. Very flawed game design I will check in like others to see if any changes occur , not likely though based on reading the past years threads.
    PS4 NA
  • FixedBlade123
    FixedBlade123
    ✭✭✭
    I think Dungeons are such a grind and the group has to be super-mega-powerful to beat them that it's just a turn off for many players. I have a long way to go before beating all of the dungeons but have sort of quit trying because I always end up in a weak group (or I end up being the weak link) or folks will quit midstream and run off.

    Further ... I would be more than happy to play them more often if I could find some decent gear but at level V13 (almost 14) I simply get my butt kicked because I can't find any decent gear. No sense going in when I already know I'll get my head bashed in.

    Crafted gear should be getting you through dungeons pre max level, and really even after. Are we talking vet dungeons? If so it's most likely a lack of understanding mechanics and not gear, which you sort of eluded to. A bad team with the best gear still gets wiped in a vet dungeon when scaled to higher levels.

    So far, every group I've been with have either had a super weak Tank or a weak Healer. But in all honesty, I don't seem to have much defense against attack even though my health level is way up there. I hate letting my team down by dying over and over again so I simply don't go in anymore. I just run little solo quests in Cyrodil or I go back to public caves that I've already beaten.
  • Callous2208
    Callous2208
    ✭✭✭✭✭
    ✭✭
    I think Dungeons are such a grind and the group has to be super-mega-powerful to beat them that it's just a turn off for many players. I have a long way to go before beating all of the dungeons but have sort of quit trying because I always end up in a weak group (or I end up being the weak link) or folks will quit midstream and run off.

    Further ... I would be more than happy to play them more often if I could find some decent gear but at level V13 (almost 14) I simply get my butt kicked because I can't find any decent gear. No sense going in when I already know I'll get my head bashed in.

    Crafted gear should be getting you through dungeons pre max level, and really even after. Are we talking vet dungeons? If so it's most likely a lack of understanding mechanics and not gear, which you sort of eluded to. A bad team with the best gear still gets wiped in a vet dungeon when scaled to higher levels.

    So far, every group I've been with have either had a super weak Tank or a weak Healer. But in all honesty, I don't seem to have much defense against attack even though my health level is way up there. I hate letting my team down by dying over and over again so I simply don't go in anymore. I just run little solo quests in Cyrodil or I go back to public caves that I've already beaten.

    What platform do you play on? You would greatly benefit from joining a good pve guild.
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