lumidragon wrote: »I want the Veteran Ranks increased to 32.
I like this idea! Though I'm not a Vet yet (still leveling my first character).
Also I really don't see the problem, I think the Vet system is cool. I was really looking forward to becoming a vet.
Now I'll have to wonder what's there to look forward to :'( .
lumidragon wrote: »I want the Veteran Ranks increased to 32.
I like this idea! Though I'm not a Vet yet (still leveling my first character).
Also I really don't see the problem, I think the Vet system is cool. I was really looking forward to becoming a vet.
Now I'll have to wonder what's there to look forward to :'( .
We need more of people like yourself, who can grasp the concept of a long term mmo, and its character progression.
Thank you for this refreshment.
Tannakaobi wrote: »lumidragon wrote: »I want the Veteran Ranks increased to 32.
I like this idea! Though I'm not a Vet yet (still leveling my first character).
Also I really don't see the problem, I think the Vet system is cool. I was really looking forward to becoming a vet.
Now I'll have to wonder what's there to look forward to :'( .
We need more of people like yourself, who can grasp the concept of a long term mmo, and its character progression.
Thank you for this refreshment.
That's a rather funny thing to say. Other MMO's that have actually stood the test of time and still have more subscribers/players don't have VR.
In fact it's rather odd that you would would point to the very thing that caused so many people to leave in the early months and use it as a concept for the longevity of an MMO!
Also you clearly demonstrate, like so many others that you don't even understand what people are saying. No one wants to remove progression. People do not want to progress in such a way that you have to play three factions storylines to do so.
Tannakaobi wrote: »lumidragon wrote: »I want the Veteran Ranks increased to 32.
I like this idea! Though I'm not a Vet yet (still leveling my first character).
Also I really don't see the problem, I think the Vet system is cool. I was really looking forward to becoming a vet.
Now I'll have to wonder what's there to look forward to :'( .
We need more of people like yourself, who can grasp the concept of a long term mmo, and its character progression.
Thank you for this refreshment.
That's a rather funny thing to say. Other MMO's that have actually stood the test of time and still have more subscribers/players don't have VR.
In fact it's rather odd that you would would point to the very thing that caused so many people to leave in the early months and use it as a concept for the longevity of an MMO!
Also you clearly demonstrate, like so many others that you don't even understand what people are saying. No one wants to remove progression. People do not want to progress in such a way that you have to play three factions storylines to do so.
As you clearly demonstrate, not every single person goes through caldwell's gold to level.
I didn't realize zenimax was forcing people to level up in only 1 way.
... because you people are driving me crazy about how badly you want it gone. Is it because you wanna max out your characters and vet. ranks are a blockade to you? Is there even any serious or at least understandable reason to undergo this significant change? IMO VR are a cool feature, nice change compared to other MMOs that only have regular levels.
I need to get this frustration of mine out as it has been around for too long, many people simply going with the herd and just shouting "REMOVE VET RANKS OMFG" while they usually can't justify their "own" opinion on their own.
For quite some time, it has been just somewhat of a rumour, this removing of VR. But recently when I saw ZOS' confirmation that they are working on it and do have it planned, it made me post this thread. One question popped in my head.
Why?
Us, those who don't want VR removed want to hear clear and justifiable reasons, that are reasonable enough for us to go with it, either from ZOS or some other hardheaded players, that surely have enough to say to this topic (even though they might've already said enough).
edit: Just to clear things out, as I was reading through the posts, I was being looked at as the one, who wants them removed. That is not the case. I want Veteran Ranks to stay and I like them as they are.
Based on the video that is linked in this forum, they are removing and replacing with the champion system.
Yeah, the Champion System that was so broken when they introduced it that they've had to desperately spackle over it with a cap and catch-up mechanic just to keep it from hopelessly borking the game.
EARN IT newcomers...
MMO's have never been about just HANDING it to the players... (except wow after LK)
We real life VETS (been here since early release) Have earned our ranks/gear/achievements
Earn it....
Keep the vet ranks or watch this game crumble...
Because I am sick of games that focus on tiered incentive systems that force players to waste their time and efforts in game on specific activities that they do not want to play.
When each new increase of VR levels, we are continually removing the relevance of vast portions of the game that many players previously enjoyed, and new players will never experience.
For example, take the trials and dragon star arena.
With the latest increase of VR and gear (without the scaling of previous content) we saw trials, non vet dungeons, craglorn and cyrodil all take a step into the shadows as ONLY iC offered new gear and itemization. Well, not entirely, you can still rarely find v16 materials, but all new sets and the only relevant v16 sets are IC content only.
Removal of VR's may not even fix this. By introducing gear tiers (aka like destiny does) you end up with the exact sane system just under a different guise.
For the vr rank removal to be truly effective, they need to scale ALL content and gear to the same level and not create new tiers with the introduction of new content.
New DLC would offer NEW optionsnfor builds, new styles, new weapon types, new game activities. Where new DLC gear is not the end all in build variety.
Trial gear would be an option, arena gear would be an option, PvP gear would be an option, open world drops would be an option. No sets would be the absolute best option, but each would present interesting mechanics and compliments to specific game styles.
Players wouldn't be forced to play content they don't want to (I.e., grind the sewers) of they just wanted to solo quest, PvP, do dungeons with friends. They could play the game ANYWAY they wanted, and still be doing "endgame" content.
Tannakaobi wrote: »lumidragon wrote: »I want the Veteran Ranks increased to 32.
I like this idea! Though I'm not a Vet yet (still leveling my first character).
Also I really don't see the problem, I think the Vet system is cool. I was really looking forward to becoming a vet.
Now I'll have to wonder what's there to look forward to :'( .
We need more of people like yourself, who can grasp the concept of a long term mmo, and its character progression.
Thank you for this refreshment.
That's a rather funny thing to say. Other MMO's that have actually stood the test of time and still have more subscribers/players don't have VR.
In fact it's rather odd that you would would point to the very thing that caused so many people to leave in the early months and use it as a concept for the longevity of an MMO!
Also you clearly demonstrate, like so many others that you don't even understand what people are saying. No one wants to remove progression. People do not want to progress in such a way that you have to play three factions storylines to do so.
As you clearly demonstrate, not every single person goes through caldwell's gold to level.
I didn't realize zenimax was forcing people to level up in only 1 way.
SemiD4rkness wrote: »Because I want to get to endgame fast, play the game a month or two, get bored of it and play next COD.
People who sant them is people that's not gonna stick to the game too long. Im against removing veteran ranks just for casual players.
Is it because you wanna max out your characters and vet. ranks are a blockade to you?
Tannakaobi wrote: »Im VR16 and I honestly see no difference. VR16 or level 100 whats the difference? Those 2 words Veteran Rank are quite gimmicky and meaningless. I suposse to look cool for the kids? Same goes with HP and damage increase in tenths of thousands? What's the purpose? To look silly and "cool" for the kids? What's next 400,000 Health and 100k DPS?
I much more prefered the smaller stat numbers back then. Keep it simple, stupid!
Why do somethings for no functional reason?
Yeah exactly exactly!
I only think it will take SO MUCH TIME for something that won't really matter - i don't actually care what my lvls are called and people Keep Thinking I am putting it down because of them.
I am just saying: Omg - bugs, lag, loadscreen, bugs and content. Then totally pointless at this point, changes.
But this is the point. When people say they don't want VR ranks they are not talking about the name of levels, they are talking about not wanting to play three individual storylines on one character. They still want progression and new content.Tannakaobi wrote: »Tannakaobi wrote: »VR's are an illusion to bypass the lack of content, nothing more.
No, locking areas to lvl is that.
The should just unlock Silver and Gold or whatever.
There is LOADS of content but let's face it, most people are quite literally too lazy to do it all and only do main story stuff, then try to grind and get bored of that too then complain.
I have ENOUGH v14s on NA gotten when it was actually hard, to know what I am talking about and I am not putting anyone down.
I am saying: This here, is not a grind and removing vet ranks is just pointless busywork when there are other things devs could be doing. Like MORE CONTENT.
How is repeating the same quests that I already done on my main not a grind? Laziness has absolutely nothing to do with it. Not wanting to quest is not laziness any more than not wanting to PVP is. An MMO should be built around lore, and ensuring that your players are doing what they want to be doing. VR breaks both. I don't want to go through another factions quests on a character. If I want to go through the story of another faction I will roll an alt and do so.
I would love VR if they were factionless area's with no repeating other faction storylines, but they're not and therefore are out of place.
You are so wrong to say it's down to laziness, you simply can't look beyond your own playstyle and accept that other people want different things out of an MMO. It's the epitome of tunnel vision. I also leveled characters through the early months and it was a pointless grind that ruined any interest I had in Alts playing through quests. It's ONLY saving grace was the difficulty of combat, oh but they ruined that.
Edit: and by the way, when I say remove faction quests I mean by replacing it with new content that is relevant to my faction.
Sorry you misunderstand me I think.
People have to level no matter how they do it or what the levels are called.
You will not just POOF to max and getting CP is the same difference as anything else.
The LORE is in the QUESTING (seriously?) and you can grind.
Getting rid of VR Levels will not magically make a load of new content. You will still be left with grind, quest or pvp. There's no 4th way.
Of course there is a 4th way.
It's like this: Instead of adding a new map for a while they work on new content in the world we already have. So when you hit level fifty you unlock the rest of Tamriel as it is, but instead of just changing factions you have new quests to level up with. Quests that are relevant to your own factions. Like spying and espionage. (I also think they should split their server into two and have an open world PVP realm and a PVE realm that you can freely move between, but that's another point really.)
This is why I started with it's not the VR's that are the problem. It is the concept of going back in time and doing everything again through the eyes of your enemy. Why would anyone want to do that? It's treacherous.
When people say they want VR removed they are not talking about the name of levels, they are talking about regurgitating quests not designed for them, I.E other factions stories, that's all.
I'm sure someone's said this reason already (haven't read the whole thing), but the main reason I want them gone is so that you don't feel forced into doing Cadwell's before you can do Craglorn, PvP or Trials. If they had introduced Craglorn as VR5 and Trials as VR10, rather than Craglorn as VR11 and Trials as VR12, the problem people have with VRs would not have existed.
EARN IT newcomers...
MMO's have never been about just HANDING it to the players... (except wow after LK)
We real life VETS (been here since early release) Have earned our ranks/gear/achievements
Earn it....
Keep the vet ranks or watch this game crumble...
By all means earn it: in vet dungeons, trials, arenas, Cyrodiil, etc. How exactly does grinding through silver and gold equate to earning anything?
Removal will help retain and attract a larger playerbase. So many people quit at end game once they realise at lvl 50 your actually only a quarter of they way to actual end game.
Then don't have "a lot of alts". That's not enough reason to strip the game into 20-hour 100% completed leveling cakewalk party.adriant1978 wrote: »Because I have a lot of alts and neither the time nor patience to individually grind them all to VR16.
CP are account-wide, so I'd rather see those used for itemization post-level 50.