NewBlacksmurf wrote: »Curious....why did CP's get a catch up program but VR levels did not?
It's funny to see a person arguing so badly only to "be right" and trying to prove an irrational idea.NewBlacksmurf wrote: »Curious....why did CP's get a catch up program but VR levels did not?
- Because there is 3600 CP total being virtually ~3600 VR levels XP-wise, while there is only 16 VR.
- Because you can reach max. VR level in a few days, while you cannot do the same with CPs, thus you're having a power-gap.
- And finally, because noobs were crying at the forums for CP cap only to realize in a few days, that it's not lack of CP that killed them in PvP, but their total lack of skill.
NewBlacksmurf wrote: »DannyLV702 wrote: »They did. Now it takes less XP to level through veteran levels
No it takes the same amount of exp to hit max vr16 it's just less exp per VR level.
DaveMoeDee wrote: »NewBlacksmurf wrote: »DannyLV702 wrote: »They did. Now it takes less XP to level through veteran levels
No it takes the same amount of exp to hit max vr16 it's just less exp per VR level.
That is a major math fail. You get to vr16 by passing 15 vr levels. There are no other numbers in the formula.
People can get to v16 by the end of Cadwell's Gold now.
mlstevens42_ESO wrote: »I do have seven v16 toons and I do say it doesn't really take that long. I do know it can be boring if you have no interest in the quests. Fine but why should you get a pass to v16 just because you have one v16? I am not understanding the idea that because I have one that means I get a pass for all my new toons. To me it sounds like to lazy to do the work to get a new v16 please give new toon with no effort. Still if they decide in the future they want to give passes for people with cash to feed their coffers.....it wouldn't be the first game to do so.
lolo_01b16_ESO wrote: »From 1.1.2 patch notes:Additionally, the veteran XP earned from killing enemies has more than doubled.
From 1.5 patch notes:It takes 1,432,550 Experience Points to gain a Veteran Rank. We expect this to greatly reduce the amount of time it takes to gain a Veteran Rank.
From 1.6.5 patch notes:One Veteran Rank is currently 1,000,000XP
From 2.1.4 patch notes:we’ve made some adjustments so you can progress through Veteran Ranks more rapidly:
15% decrease in the amount of XP it takes to gain a Veteran Rank
100% more XP for all public dungeons
50% more XP for all Veteran Rank quests
20% more XP in Craglorn
So it's much faster to get to max level now compared to when the game launched.
mlstevens42_ESO wrote: »Probably because it has already been answered. You just refuse to accept the answer given. They have already made it much easier then it used to be to get vet levels. Because of this there really isn't a need for a catch up system. I am quite fine with there being no new mechanic to make people level through vet ranks even faster then before as it has been made easier much easier. Further because it had been mentioned their intent to get rid of them at some point... (why this is needed at this point really baffles me. why one would bother with some other mechanic to speed it up? seems wasteful.) So once again I am all right with there being no catch up for vr's since there is no need for one beyond what they have already put into place.