MMOs and the companies that make money off us....
Are the only business I know where downtime/lack of availability and rampant bugs are acceptable.
In business they have this thing called "redundancy". Servers that work when the others go down. Imagine, the cell phone service you pay monthly for being unavailable for x hours every Monday, sometimes Tues and Wed because they screwed up an update to their software, but you keep on paying...
Imagine the banking world were all monetary transactions came to a screeching halt for x hours every Monday, sometimes Tues and Wed because they screwed up an update to their software.
this does not happen because these companies build in redundancy. Oh, but MMO companies cannot do that, its too expensive and they don't have the revenue to support such a thing...Really?
Forbes..."Sales have reportedly topped 800,000 on PS4 and 600,000 on xBox One. The big problem with this is how long its taken. Elder Scrolls is a staple game, one that has done nothing but make Bethesda money, so it shouldn’t be such a sleeper title".
gamerant.com..."According to SuperData, an analysis firm that releases an annual report on the state of the MMO market, The Elder Scrolls has been very successful for ZeniMax Online Studios and Bethesda. As of this writing, their subscriber numbers chart somewhere around 772,374, which is very good for an MMO that was thought to be D.O.A. But it appears the game is doing just fine, and has even expanded its reach to Steam within the last week."
Bottom line, ZeniMax you have made and continue to make tons of money from this title. How about investing in hardware that serves instead of makes acceptable things like downtime, loading screens, obvious bugs and the like. I think the customer base should stop accepting this as just part of the industry and start demanding the quality they are paying for!