AzraelKrieg wrote: »9 by the looks of it.
Was really hoping for eight traits most console players who were not PC transfers are just getting to where they can craft stuff like this.
Eight traits would have been reasonable.
I'm still easily a month away from being able to craft a full set of anything 9 traits.
This is very frustrating and I can imagine will be even more frustrating for newer players as you try to grow the game.
Decisions like this really push me away from this game.
Was really hoping for eight traits most console players who were not PC transfers are just getting to where they can craft stuff like this.
Eight traits would have been reasonable.
I'm still easily a month away from being able to craft a full set of anything 9 traits.
This is very frustrating and I can imagine will be even more frustrating for newer players as you try to grow the game.
Decisions like this really push me away from this game.
Dude, chill out. It's 9 traits for a really awesome set. Whoop-de-doo, now you have something to look forward to.
Was really hoping for eight traits most console players who were not PC transfers are just getting to where they can craft stuff like this.
Eight traits would have been reasonable.
I'm still easily a month away from being able to craft a full set of anything 9 traits.
This is very frustrating and I can imagine will be even more frustrating for newer players as you try to grow the game.
Decisions like this really push me away from this game.
Mettaricana wrote: »
I have plenty of people in my guild that can research 9 traits and in the style of my choice. With that said, I much prefer crafting systems that revolve more around rare materials that take time to gather over something requiring a 28 Day x 7 window.