DannyLV702 wrote: »They did. Now it takes less XP to level through veteran levels
The amount of xp required to get vr levels has been reduced three or four times in the last year.
silky_soft wrote: »VR levels will stay so they can sell xp scrolls. We have come to terms with it. 2.2 was supposed to be vr18 people already found the items that said so. If you want real change to happen buy zeni online off guy banned for life from being a banker.
NewBlacksmurf wrote: »The amount of xp required to get vr levels has been reduced three or four times in the last year.
I'm not sure of the reductions you mention. I've kept good tabs on patches and primarily now play on Xbox one other than PTS on PC. This time last year vet exp took a ton to gain and around this time they finally changed vet exp to normal exp but there's only been one reduction of exp which is offset by adding more and more vet levels and removing exp gains from most grind spots.
Can you please summarize these reductions with dates please?
Gilliamtherogue wrote: »NewBlacksmurf wrote: »The amount of xp required to get vr levels has been reduced three or four times in the last year.
I'm not sure of the reductions you mention. I've kept good tabs on patches and primarily now play on Xbox one other than PTS on PC. This time last year vet exp took a ton to gain and around this time they finally changed vet exp to normal exp but there's only been one reduction of exp which is offset by adding more and more vet levels and removing exp gains from most grind spots.
Can you please summarize these reductions with dates please?
Patch 1.7/2.1 (Imperial City) reduced the amount of XP to progress a Veteran rank from 1,000,000 XP to 850,000. A 15% reduction of XP required from v1-v16, as well as buffing quest rewards and increase of XP from Delves and Craglorn.
Additionally, the veteran XP earned from killing enemies has more than doubled.
It takes 1,432,550 Experience Points to gain a Veteran Rank. We expect this to greatly reduce the amount of time it takes to gain a Veteran Rank.
One Veteran Rank is currently 1,000,000XP
we’ve made some adjustments so you can progress through Veteran Ranks more rapidly:
15% decrease in the amount of XP it takes to gain a Veteran Rank
100% more XP for all public dungeons
50% more XP for all Veteran Rank quests
20% more XP in Craglorn
lolo_01b16_ESO wrote: »From 1.1.2 patch notes:Additionally, the veteran XP earned from killing enemies has more than doubled.
From 1.5 patch notes:It takes 1,432,550 Experience Points to gain a Veteran Rank. We expect this to greatly reduce the amount of time it takes to gain a Veteran Rank.
From 1.6.5 patch notes:One Veteran Rank is currently 1,000,000XP
From 2.1.4 patch notes:we’ve made some adjustments so you can progress through Veteran Ranks more rapidly:
15% decrease in the amount of XP it takes to gain a Veteran Rank
100% more XP for all public dungeons
50% more XP for all Veteran Rank quests
20% more XP in Craglorn
So it's much faster to get to max level now compared to when the game launched.
markgd88nrb18_ESO wrote: »Because people shouldn't expect everything to be handed to them on a silver coitus platter. You want to level? Play the freakin' game! You want CP? Play the freakin' game! Now excuse me while I go play the freakin' game.
Leveling does not need a catch up system. Saying that, if you want to level fast go to the sewers, I've gone from VR1-16 in about a week of grinding there.
NewBlacksmurf wrote: »
NewBlacksmurf wrote: »
These forums are full of unnecessary whining. It's hard to not be irritated and that leads to rudeness.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »
These forums are full of unnecessary whining. It's hard to not be irritated and that leads to rudeness.
I agree but once you read the OP...your response was completely uncalled for.
The topic isn't even asking for VR catch up. It's asking what the thoughts were to o a CP catchup and not a VR?
Honestly a CP cap (lower would've been all that was needed for PvP only) but that's just my thoughts.
ericprydz82ub17_ESO wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »
These forums are full of unnecessary whining. It's hard to not be irritated and that leads to rudeness.
I agree but once you read the OP...your response was completely uncalled for.
The topic isn't even asking for VR catch up. It's asking what the thoughts were to o a CP catchup and not a VR?
Honestly a CP cap (lower would've been all that was needed for PvP only) but that's just my thoughts.
Because implementing a system which will be pointless once they remove VR levels is a huge waste of time.
SleepyTroll wrote: »ericprydz82ub17_ESO wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »
These forums are full of unnecessary whining. It's hard to not be irritated and that leads to rudeness.
I agree but once you read the OP...your response was completely uncalled for.
The topic isn't even asking for VR catch up. It's asking what the thoughts were to o a CP catchup and not a VR?
Honestly a CP cap (lower would've been all that was needed for PvP only) but that's just my thoughts.
Because implementing a system which will be pointless once they remove VR levels is a huge waste of time.
Pipe dreams dawg.
NewBlacksmurf wrote: »Leveling does not need a catch up system. Saying that, if you want to level fast go to the sewers, I've gone from VR1-16 in about a week of grinding there.
I'm glad that is how you enjoy leveling but I'm not suggesting VR should work like CP but as the same thought I also didn't feel CP needs a boost.
Just curious why one and not the other.
I'm almost vr16
NewBlacksmurf wrote: »lolo_01b16_ESO wrote: »From 1.1.2 patch notes:Additionally, the veteran XP earned from killing enemies has more than doubled.
From 1.5 patch notes:It takes 1,432,550 Experience Points to gain a Veteran Rank. We expect this to greatly reduce the amount of time it takes to gain a Veteran Rank.
From 1.6.5 patch notes:One Veteran Rank is currently 1,000,000XP
From 2.1.4 patch notes:we’ve made some adjustments so you can progress through Veteran Ranks more rapidly:
15% decrease in the amount of XP it takes to gain a Veteran Rank
100% more XP for all public dungeons
50% more XP for all Veteran Rank quests
20% more XP in Craglorn
So it's much faster to get to max level now compared to when the game launched.
It's the same.
At launch the max was VR 10 and then soon VR12 in May.
Looking at your patch notes it took more than12 mil to reach max VR10 before the first change. Let's say 18 mil of exp
After that change it took 16.8 mil to hit VR 12
Later it took 14 mil to hit VR 14
Then the last update it takes 13.6 mil to hit VR 16
Yes it's a smaller number but again...as I posted...considering all this and the catch up CP system, I'm curious why VR was excluded. CP have had reductions too with adding exp acrolls and englightenment but CP still had a cap added and a very generous reduction of exp according to the chart.
As my OP reads....considering this....why were VR's left off?