Keepercraft wrote: »When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
Hah, people just feel less fun when see that mess.
But we still waiting for better days.
[IC] has no incentive for pvp in what was supposed to be a pvp DLC, on top of this, normal PVP was kind of wrecked as a result as well, it just kind of bummed me out and I am really lacking any motivation to play properly now.
It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.newtinmpls wrote: »What was the lie? It was advertised for what it was and people where very enthusiastic around here, even though what was advertised was obviously going to be a steaming pile. On the the topic of IC I do not find any fault with ZOS's honesty.Lava_Croft wrote: »Guess you haven't really followed the Imperial City news since it was first shown to us quite a while ago.
Not actually an answer, and now I'm curious too. What was the lie?
.
Lava_Croft wrote: »It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.newtinmpls wrote: »What was the lie? It was advertised for what it was and people where very enthusiastic around here, even though what was advertised was obviously going to be a steaming pile. On the the topic of IC I do not find any fault with ZOS's honesty.Lava_Croft wrote: »Guess you haven't really followed the Imperial City news since it was first shown to us quite a while ago.
Not actually an answer, and now I'm curious too. What was the lie?
.
It was supposed to come with PvP objectives. All of this was removed before release.
It was supposed to be released ages ago. Instead the only development it saw was removal of features.
It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
Lava_Croft wrote: »1-It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.
2-It was supposed to come with PvP objectives. All of this was removed before release.
3-It was supposed to be released ages ago. Instead the only development it saw was removal of features. It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
newtinmpls wrote: »
Lava_Croft wrote: »It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.newtinmpls wrote: »What was the lie? It was advertised for what it was and people where very enthusiastic around here, even though what was advertised was obviously going to be a steaming pile. On the the topic of IC I do not find any fault with ZOS's honesty.Lava_Croft wrote: »Guess you haven't really followed the Imperial City news since it was first shown to us quite a while ago.
Not actually an answer, and now I'm curious too. What was the lie?
.
It was supposed to come with PvP objectives. All of this was removed before release.
It was supposed to be released ages ago. Instead the only development it saw was removal of features.
It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
The pvp objectives got taken out because the forums went mental with people threatening law suits as it blocked them out of content, so that's everyone on here's fault.
The releaae was delayed due to console release, which was quite obvious they put everything on hold to get it done, they are now sticking to their time lines .
So any other completely *** points you want to make?
Maybe instead of blaming zos blame all the self entitled morons on here that demanded pvp objectives be removed from IC as they shouldn't have to pvp to be able to play.
newtinmpls wrote: »Lava_Croft wrote: »1-It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.
2-It was supposed to come with PvP objectives. All of this was removed before release.
3-It was supposed to be released ages ago. Instead the only development it saw was removal of features. It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
2-While the gated access would have made sense if it was an expansion, and not a paid/DLC, once ESO dropped the sub model, they kind of had to drop that idea. What would you have liked to seen in it's place? Now I am curious?
newtinmpls wrote: »What do you require as motivation?
PVP as compared to PVE:
Superiority in:
Speed of leveling: PVE
Best and easiest equipment: PVE
Most content available: PVE
Best potential for meaningful rewards: PVE
.
Francescolg wrote: »I know many cases, where abuot 50% of all guild members (30+ members) can't play the new content because it is simply too difficult for them, as well as some gold pledges.
Lava_Croft wrote: »It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.newtinmpls wrote: »What was the lie? It was advertised for what it was and people where very enthusiastic around here, even though what was advertised was obviously going to be a steaming pile. On the the topic of IC I do not find any fault with ZOS's honesty.Lava_Croft wrote: »Guess you haven't really followed the Imperial City news since it was first shown to us quite a while ago.
Not actually an answer, and now I'm curious too. What was the lie?
.
It was supposed to come with PvP objectives. All of this was removed before release.
It was supposed to be released ages ago. Instead the only development it saw was removal of features.
It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
The pvp objectives got taken out because the forums went mental with people threatening law suits as it blocked them out of content, so that's everyone on here's fault.
The releaae was delayed due to console release, which was quite obvious they put everything on hold to get it done, they are now sticking to their time lines .
Maybe instead of blaming zos blame all the [SNIP] here that demanded pvp objectives be removed from IC as they shouldn't have to pvp to be able to play.
Wait, what? Isn't forum actually the end-game and by writing our posts here we're playing the game now?Callous2208 wrote: »You could be right, but sometimes when people aren't on the forums as much, it's a sign they are a bit happier and in game.
newtinmpls wrote: »2-While the gated access would have made sense if it was an expansion, and not a paid/DLC, once ESO dropped the sub model, they kind of had to drop that idea. What would you have liked to seen in it's place? Now I am curious?Lava_Croft wrote: »1-It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.
2-It was supposed to come with PvP objectives. All of this was removed before release.
3-It was supposed to be released ages ago. Instead the only development it saw was removal of features. It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
Wait, what? Isn't forum actually the end-game and by writing our posts here we're actually playing the game?Callous2208 wrote: »You could be right, but sometimes when people aren't on the forums as much, it's a sign they are a bit happier and in game.
Lava_Croft wrote: »It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.newtinmpls wrote: »What was the lie? It was advertised for what it was and people where very enthusiastic around here, even though what was advertised was obviously going to be a steaming pile. On the the topic of IC I do not find any fault with ZOS's honesty.Lava_Croft wrote: »Guess you haven't really followed the Imperial City news since it was first shown to us quite a while ago.
Not actually an answer, and now I'm curious too. What was the lie?
.
It was supposed to come with PvP objectives. All of this was removed before release.
It was supposed to be released ages ago. Instead the only development it saw was removal of features.
It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
Lava_Croft wrote: »People left because the Imperial City was the last lie/false promise they were able to take after nearly 2 years of lies/false promises.
What was the lie? It was advertised for what it was and people where very enthusiastic around here, even though what was advertised was obviously going to be a steaming pile. On the the topic of IC I do not find any fault with ZOS's honesty.
UltimaJoe777 wrote: »orsinium is a great DLC, but I doubt it will be enough to hold everyone over til the next dlc.
That statement right there... Just plain makes me hang my head down and sigh. Makes me think people treat this game as a game you beat and move on rather than an MMO. I guess I can't really blame them since this game has less of an MMO feel than others but still...
newtinmpls wrote: »Lava_Croft wrote: »1-It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.
2-It was supposed to come with PvP objectives. All of this was removed before release.
3-It was supposed to be released ages ago. Instead the only development it saw was removal of features. It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
Numbers added for clarity.
1-not sure what you mean. It's a PvP zone with a lot more varied terrain and situation awarness than Cyrodiil, and looting (of TV stones) which is a unique PvP experience in ESO. Yes it has quests, so does Cyrodiil.
2-While the gated access would have made sense if it was an expansion, and not a paid/DLC, once ESO dropped the sub model, they kind of had to drop that idea. What would you have liked to seen in it's place? Now I am curious?
3-Sigh... no argument there. Initially the sub model was supposed to allow regular updates & expansions and that pretty much didn't happen. Too bad.

Both the General Forum and the Live Servers lose players to the PTS Forum and Server when a major DLC is put up for testing.
If this is true, then why aren't more of these players posting their comments on the PTS forum?!? It seems to me it would be a complete waste of time to be spending all your time on PTS when any accomplishments there will not apply to live. I could understand if major mechanics were being changed, so min/maxers would want a head start in learning new systems to have a competitive edge once it goes to live... but since Orsinium is mostly solo content without any major new mechanics being added, what would be the point of spending so much time on PTS on solo content if you're not going to be in the forums sharing your experience?
Lava_Croft wrote: »It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.newtinmpls wrote: »What was the lie? It was advertised for what it was and people where very enthusiastic around here, even though what was advertised was obviously going to be a steaming pile. On the the topic of IC I do not find any fault with ZOS's honesty.Lava_Croft wrote: »Guess you haven't really followed the Imperial City news since it was first shown to us quite a while ago.
Not actually an answer, and now I'm curious too. What was the lie?
.
It was supposed to come with PvP objectives. All of this was removed before release.
It was supposed to be released ages ago. Instead the only development it saw was removal of features.
It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
The pvp objectives got taken out because the forums went mental with people threatening law suits as it blocked them out of content, so that's everyone on here's fault.
The releaae was delayed due to console release, which was quite obvious they put everything on hold to get it done, they are now sticking to their time lines .
Maybe instead of blaming zos blame all the [SNIP] here that demanded pvp objectives be removed from IC as they shouldn't have to pvp to be able to play.
lordrichter wrote: »
In this community, if ZOS changes plans, they have lied. Whenever ZOS says something, it is a "super promise" and if, for any reason, that changes, the assumption is that this was planned from the beginning and they knew it when they made the promise.
lordrichter wrote: »
In this community, if ZOS changes plans, they have lied. Whenever ZOS says something, it is a "super promise" and if, for any reason, that changes, the assumption is that this was planned from the beginning and they knew it when they made the promise.
This. So much this!
It must be great to be the kind of guy who never makes a mistake, never needs to change his mind, and can always stick to the thing he first thought of with no fear of being criticised for it. So far as that kind of guy is concerned, anyone else who indicates his thoughts at the time, but subsequently learns from experience, listens to criticism, or simply changes his mind is a liar, pure and simple. Get rid of that mindset and this forum would be an altogether better place.
Hiero_Glyph wrote: »lordrichter wrote: »
In this community, if ZOS changes plans, they have lied. Whenever ZOS says something, it is a "super promise" and if, for any reason, that changes, the assumption is that this was planned from the beginning and they knew it when they made the promise.
This. So much this!
It must be great to be the kind of guy who never makes a mistake, never needs to change his mind, and can always stick to the thing he first thought of with no fear of being criticised for it. So far as that kind of guy is concerned, anyone else who indicates his thoughts at the time, but subsequently learns from experience, listens to criticism, or simply changes his mind is a liar, pure and simple. Get rid of that mindset and this forum would be an altogether better place.
For the record, ZOS has never admitted to making a mistake or apologized for anything. The attitude you mention works both ways.
Hiero_Glyph wrote: »lordrichter wrote: »
In this community, if ZOS changes plans, they have lied. Whenever ZOS says something, it is a "super promise" and if, for any reason, that changes, the assumption is that this was planned from the beginning and they knew it when they made the promise.
This. So much this!
It must be great to be the kind of guy who never makes a mistake, never needs to change his mind, and can always stick to the thing he first thought of with no fear of being criticised for it. So far as that kind of guy is concerned, anyone else who indicates his thoughts at the time, but subsequently learns from experience, listens to criticism, or simply changes his mind is a liar, pure and simple. Get rid of that mindset and this forum would be an altogether better place.
For the record, ZOS has never admitted to making a mistake or apologized for anything. The attitude you mention works both ways.
I've never personally thought they needed to. Take the business model as an example. A year ago one person said what he thought was the best model for the game, in different circumstances they later decided a different model was better. There was no need for any apology over it, they changed their mind according to circumstance. Yet people feel they were cheated, betrayed, lied to. I don't see it that way.
Lava_Croft wrote: »It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.newtinmpls wrote: »What was the lie? It was advertised for what it was and people where very enthusiastic around here, even though what was advertised was obviously going to be a steaming pile. On the the topic of IC I do not find any fault with ZOS's honesty.Lava_Croft wrote: »Guess you haven't really followed the Imperial City news since it was first shown to us quite a while ago.
Not actually an answer, and now I'm curious too. What was the lie?
.
It was supposed to come with PvP objectives. All of this was removed before release.
It was supposed to be released ages ago. Instead the only development it saw was removal of features.
It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
The pvp objectives got taken out because the forums went mental with people threatening law suits as it blocked them out of content, so that's everyone on here's fault.
The releaae was delayed due to console release, which was quite obvious they put everything on hold to get it done, they are now sticking to their time lines .
Maybe instead of blaming zos blame all the [SNIP] here that demanded pvp objectives be removed from IC as they shouldn't have to pvp to be able to play.
Hiero_Glyph wrote: »lordrichter wrote: »
In this community, if ZOS changes plans, they have lied. Whenever ZOS says something, it is a "super promise" and if, for any reason, that changes, the assumption is that this was planned from the beginning and they knew it when they made the promise.
This. So much this!
It must be great to be the kind of guy who never makes a mistake, never needs to change his mind, and can always stick to the thing he first thought of with no fear of being criticised for it. So far as that kind of guy is concerned, anyone else who indicates his thoughts at the time, but subsequently learns from experience, listens to criticism, or simply changes his mind is a liar, pure and simple. Get rid of that mindset and this forum would be an altogether better place.
For the record, ZOS has never admitted to making a mistake or apologized for anything. The attitude you mention works both ways.
I've never personally thought they needed to. Take the business model as an example. A year ago one person said what he thought was the best model for the game, in different circumstances they later decided a different model was better. There was no need for any apology over it, they changed their mind according to circumstance. Yet people feel they were cheated, betrayed, lied to. I don't see it that way.
Hiero_Glyph wrote: »Hiero_Glyph wrote: »lordrichter wrote: »
In this community, if ZOS changes plans, they have lied. Whenever ZOS says something, it is a "super promise" and if, for any reason, that changes, the assumption is that this was planned from the beginning and they knew it when they made the promise.
This. So much this!
It must be great to be the kind of guy who never makes a mistake, never needs to change his mind, and can always stick to the thing he first thought of with no fear of being criticised for it. So far as that kind of guy is concerned, anyone else who indicates his thoughts at the time, but subsequently learns from experience, listens to criticism, or simply changes his mind is a liar, pure and simple. Get rid of that mindset and this forum would be an altogether better place.
For the record, ZOS has never admitted to making a mistake or apologized for anything. The attitude you mention works both ways.
I've never personally thought they needed to. Take the business model as an example. A year ago one person said what he thought was the best model for the game, in different circumstances they later decided a different model was better. There was no need for any apology over it, they changed their mind according to circumstance. Yet people feel they were cheated, betrayed, lied to. I don't see it that way.
Most gamers are informed and have choices as to which developers they support. The best developers are the ones that openly communicate with their customers. They are not always completely honest but they will admit when they made a mistake and/or take action to rectify this mistake. If a company does neither, then the only reasonable conclusion is that they feel they have not made a mistake (or have no plans to correct the mistake).
If you review how ZOS has acted over the past year and look at customer complaints you will also notice that many of the current issues were avoidable. As was noted last night on ESO Live, the community voted ~90% against AoE caps being added yet ZOS added them anyways. Now we have worse performance (AoE caps require more calculations), a meta that goes against what IC was advertised as supporting (IC was supposed to be for small groups), and skills that work contrary to AoE caps (magicka detonation being a zerg buster yet only hits 5 targets). This is only one example.
The point being that if ZOS communicated with its customers and admitted to/apologized for mistakes, then there would be a reason to believe that they are trying to improve the game. Admitting there is a problem is the first step in correcting it. Do you really think ZOS is trying to fix the issues with ESO or are they focu$$ed on $omething el$e?
Hiero_Glyph wrote: »Hiero_Glyph wrote: »lordrichter wrote: »
In this community, if ZOS changes plans, they have lied. Whenever ZOS says something, it is a "super promise" and if, for any reason, that changes, the assumption is that this was planned from the beginning and they knew it when they made the promise.
This. So much this!
It must be great to be the kind of guy who never makes a mistake, never needs to change his mind, and can always stick to the thing he first thought of with no fear of being criticised for it. So far as that kind of guy is concerned, anyone else who indicates his thoughts at the time, but subsequently learns from experience, listens to criticism, or simply changes his mind is a liar, pure and simple. Get rid of that mindset and this forum would be an altogether better place.
For the record, ZOS has never admitted to making a mistake or apologized for anything. The attitude you mention works both ways.
I've never personally thought they needed to. Take the business model as an example. A year ago one person said what he thought was the best model for the game, in different circumstances they later decided a different model was better. There was no need for any apology over it, they changed their mind according to circumstance. Yet people feel they were cheated, betrayed, lied to. I don't see it that way.
Most gamers are informed and have choices as to which developers they support. The best developers are the ones that openly communicate with their customers. They are not always completely honest but they will admit when they made a mistake and/or take action to rectify this mistake. If a company does neither, then the only reasonable conclusion is that they feel they have not made a mistake (or have no plans to correct the mistake).
If you review how ZOS has acted over the past year and look at customer complaints you will also notice that many of the current issues were avoidable. As was noted last night on ESO Live, the community voted ~90% against AoE caps being added yet ZOS added them anyways. Now we have worse performance (AoE caps require more calculations), a meta that goes against what IC was advertised as supporting (IC was supposed to be for small groups), and skills that work contrary to AoE caps (magicka detonation being a zerg buster yet only hits 5 targets). This is only one example.
The point being that if ZOS communicated with its customers and admitted to/apologized for mistakes, then there would be a reason to believe that they are trying to improve the game. Admitting there is a problem is the first step in correcting it. Do you really think ZOS is trying to fix the issues with ESO or are they focu$$ed on $omething el$e?
The trouble is that all the complaints relate to much the same few things and come from the same narrow section of the playerbase. Everyone else, myself included, is enjoying the game and most of the time don't see what all the fuss is about.