I can see this system to be abused so bad. If the whistleblower does not like person X -- he and his friends just follow around the theft and call the guards all the time. OR If the Whistleblower just camp at a common thieving spot, he will destroy the fun for others by abusing the system. I do not like the idea based on those grounds.
Ourorboros wrote: »Yeah, this is a great idea for hall monitors, snitches, cops, busybodies, and any other self-righteous prigs who can't live and let live. You're all the perfect patsy when I need to murder someone for a Dark Brotherhood invite.

This was a feature in Ultima Online. If someone flagged as a criminal, you could call the guards and they would insta-kill you. We use to poison ourselves in a high traffic area and leave a couple of pieces of high-end loot to entice people to loot an innocent corpse. As soon as they flagged, we called the guards and then helped ourselves to their loot. Good times!
AlphaCrucis wrote: »As long as i can kill the whistle blower after i escape
This was a feature in Ultima Online. If someone flagged as a criminal, you could call the guards and they would insta-kill you. We use to poison ourselves in a high traffic area and leave a couple of pieces of high-end loot to entice people to loot an innocent corpse. As soon as they flagged, we called the guards and then helped ourselves to their loot. Good times!
https://youtu.be/47HgrBeg1t8 Counter to that: if the thief disappears before guard can see and lock-on, guard now goes after shouter for "obstructing justice"