drzycki_ESO wrote: »I would like to have them BUT only if we have the option to hide them if we want.
Anyone else thought this was going to be a nerf thread?
With the Havok engine... they could just use the Havok cloth plug-in. Very little work on their part.
Here's a tech demo from six years ago... I repeat SIX YEARS ago.https://www.youtube.com/watch?v=NtyIjRD6lAw
Notice how the cloth changes color? That's because Havok Cloth has variable cloth resolutions. Meaning that cloth close to you can flow realistically and dynamically while cloth father away can be more static.
RizaHawkeye wrote: »
Okay, so I am ambivalent to the issue of cloaks and capes. I like them, but in almost every game in which I've seen them, they look like crap. Well, unless you're standing perfectly still doing absolutely nothing.
But what other Elder Scrolls game was released with capes/cloaks? I'm trying to remember ... admittedly I've never played Arena or Daggerfall, but Morrowind was GOTY and had no cloaks and Oblivion was GOTY and had no cloaks and Skyrim was GOTY and, guess what? You got it! No cloaks.
But yes, Tera has cloaks. And I'm sure there's a bunch of Korean MMOs that have cloaks. And capes. And other things ...
ProfessorKittyhawk wrote: »They nixed cloaks because it would have been difficult to implement them in the game and animate properly. In the end it would have been more difficult to do than it would have been worth. Also, it probably would have caused even more strain on the game animating cloaks. They have enough trouble keeping the game running smooth as it is. If they can't do cloaks right, then there's really no use in implementing them (wish the same could be said for a lot of other things <_< ).
YurtTheSilentChief wrote: »How doesn't want cloaks![]()