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Do you like the way new motif sets need to be collected?

Messy1
Messy1
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Akavari: You need insane amounts of AP (like top 100 leader board amounts) to buy even a single page
Mercenary: An Undaunted grindfest, oh and collecting the crafting material "Laurel" will be a pain
Ancient Orc: Probably the easiest to collect, but it's still going to be a pain

Also let me say this . . . . The majority of PvPers are not crafters so maybe the Akavari motifs will be a way for them to make money by selling them, but you average crafter will not want to spend the money on it and they will not PvP enough to collect the sets.

Edited by Messy1 on October 20, 2015 9:51AM

Do you like the way new motif sets need to be collected? 155 votes

The challenge of collecting these motifs is appropriate
32%
MalaVrazicaWarrioroftheWind_ESOk9mouseConquersCaligamy_ESOadarkartistNewBlacksmurfmyrrrorb14_ESOOsteoslolo_01b16_ESOFaulgorYulsTurelusJD2013JitterbugEdenprimeanitajoneb17_ESORivan12DeanTheCatSotha_Sil 51 votes
The challenge is way too much it's going to suck my enjoyement level down
54%
vailjohn_ESOjnjdun_ESOTeargrantsDiviniusSaltypretzelsmattherbieb14_ESOMessy1LisaAnnraMoonshadow66PendrillionYusufbertenburnyb16_ESOIruil_ESOAimorabigbabyleonb16_ESOstewart.leslie76b16_ESOVriendaItsGlaiveAlienSlof 85 votes
The challenge of collecting these new motifs seems to easy
1%
SorataArisugawaTicuss 2 votes
Don't really care, I'm not big into motifs
10%
RelmynaKilaraluishenrike1994eb17_ESOnine9sixWeberdaSausageDerraLegedricJulianosLevo18FuzzyDuck79bareheinyMaxwellCSomewhereChuckBorisSmitch_59MrDerrikk 17 votes
  • TheShadowScout
    TheShadowScout
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    The challenge of collecting these motifs is appropriate
    Having those motivs be very challenging to collect is going to keep those styles "special". I see no problem with that sort of thing... more power to the crafters who struggle through all of that.
  • stewart.leslie76b16_ESO
    The challenge is way too much it's going to suck my enjoyement level down
    They're going overboard with it, and it does seem it's crown store motivated. I was under the impression the crown store was to make things nice, pretty things that had no real benefit to players, but just made them stand out. Now we are seeing items tied to achievements in the game.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • gen_reynard2050
    gen_reynard2050
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    The challenge of collecting these motifs is appropriate
    when u hving 2M AP...and u hv noting to buy.. tat even more boring.
    "What the lion cannot manage to do, the fox can".
  • Wing
    Wing
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    The challenge is way too much it's going to suck my enjoyement level down
    its getting ridiculous.

    every new motif is harder and harder to get and has some structured inconvenience attached to it so they can sell a convenience for it in the crown shop later.

    I'm disappointed that it has become okay to screw over cosmetics because it "does not impact gameplay" those of us who care about appearance and cosmetics get bent over in every F2P and Premium game because its a way the devs can make money without impacting gameplay.

    a guarantee you the rage would be real if the same systems were in place to collect end game weapons and armor, that would be deemed unacceptable.

    ESO player since beta.
    game got too disappointing.
  • Messy1
    Messy1
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    The challenge is way too much it's going to suck my enjoyement level down
    Messy1 wrote: »
    Akavari: You need insane amounts of AP (like top 100 leader board amounts) to buy even a single page
    Mercenary: An Undaunted grindfest, oh and collecting the crafting material "Laurel" will be a pain
    Ancient Orc: Probably the easiest to collect, but it's still going to be a pain

    Also let me say this . . . . The majority of PvPers are not crafters so maybe the Akavari motifs will be a way for them to make money by selling them, but you average crafter will not want to spend the money on it and they will not PvP enough to collect the sets.

    Let me also say that ZOS is really "alienating" their crafting community by the decisions they are making regarding the amount of materials needed to create VR 16 gear and the requirements needed to find the new motifs.

    Right now I only "want" to craft for myself, before IC I was able to package deals and provide the mats and the crafting expertise to sell things to other players. Now crafting prices have skyrocketed and I no longer go out of my way to craft for the "common player."

    MOTIF prices in PvP should not cost more than the price of buying gear sets. It's STYLISTIC not game changing.

    ZOS has suddenly had the "light bulb" idea that this is how they are going to make money in the game by charging crowns for motifs and costumes, which is disheartening. My favorite part of the game is collecting motifs and collecting motifs used to be about exploration and now it is about being "forced" to play a certain part of the game that you may or may not like and then on top of that having to GRIND constantly to make any progress learning that new motif. Up until now the game for me has bee 'Oh look I am playing the game and enjoying it and I am getting some cool motifs along the way." Now my mindset is changing to "Aw man, I HAVE to go to the IC again to collect trophies to get motifs, or I HAVE to collect so much gold to buy the motifs I am missing." Kinda sucks the fun out of the game.

    The trend that is being established by these two recent DLCs (IC and Orsinium) for collecting motifs is disheartening. I mean we are only talking about 2 DLCs and already 5 new motifs that will take months to collect of hardcore playing and the average gamer simply does NOT WANT that. I am not the average player I think , but I like to stand up for them.

    What happens when the game gets 10 DLCs and it takes years to get the motifs you are after? Obviously the crown store may come into effect and provide a way to easily obtain these items, but motifs that are in the game should be easier to collect and then ZOS should provide "extras" in the Crown store like the Nedic armor costume. Of course, ZOS is trying to make money, but it is a fine line between actually caving in and buying the motifs or quitting the game in frustration.

    As a crafter I have taken on an apprentice. I have player since Beta and prelaunch. I am trying to soften the blow to the young crafter by providing him with mats and motifs, but who knows maybe I shouldn't coddle him, but he is already disheartened by the high price of entering the crafting profession in ESO an collecting all the motifs to make you a viable crafter. People do care about style and if you can't craft their VR 16 armor and weapons in a particular style it may be a deal breaker.
  • ontheleftcoast
    ontheleftcoast
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    when u hving 2M AP...and u hv noting to buy.. tat even more boring.

    You nailed it. I've been playing for a month and have racked up 250K AP "extra". I've earned much more but can only burn thru so much on trebuchets and wall repair kits. And since they're not making the AP merchants sell VR16 gear I'll have no place to spend my AP but on Akaviri motifs.
  • Messy1
    Messy1
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    The challenge is way too much it's going to suck my enjoyement level down
    when u hving 2M AP...and u hv noting to buy.. tat even more boring.

    You nailed it. I've been playing for a month and have racked up 250K AP "extra". I've earned much more but can only burn thru so much on trebuchets and wall repair kits. And since they're not making the AP merchants sell VR16 gear I'll have no place to spend my AP but on Akaviri motifs.

    Will you sell these in traders for massive amounts of gold?
  • Padhraigh
    Padhraigh
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    Kind of missing a "mixed" choice in the poll.

    I won't see Akaviri on my crafter, much like I will never see glass (unless I pay up of course). They will both be too expensive to even bother, and so rare that any interest I may have had died right away.

    For mercenary pages, the page drop rates on PTS seemed very appropriate. Didn't keep track of exact numbers, but a guesstimation would be a page drop from 2/3 chests, using both silver and gold keyes, around 20 total even split. I'd say it's much, much closer to the dwemer motif than xivkyn - and nowhere near glass - in terms of rarity.

    In comparison, mercenary motif will be way easier to collect than Akaviri so I'm happy with that. If the drop rates remain, I'd say they will be priced around dwemer pages withing a couple of weeks from launch.

    So, mercenary page drop rates seem appropriate. Akaviri is as ridiculous as glass with that pricing.

    PC - EU - EP
    Relic Hunter
    ¯\_(ツ)_/¯
  • Messy1
    Messy1
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    The challenge is way too much it's going to suck my enjoyement level down
    Padhraigh wrote: »
    Kind of missing a "mixed" choice in the poll.

    I won't see Akaviri on my crafter, much like I will never see glass (unless I pay up of course). They will both be too expensive to even bother, and so rare that any interest I may have had died right away.

    For mercenary pages, the page drop rates on PTS seemed very appropriate. Didn't keep track of exact numbers, but a guesstimation would be a page drop from 2/3 chests, using both silver and gold keyes, around 20 total even split. I'd say it's much, much closer to the dwemer motif than xivkyn - and nowhere near glass - in terms of rarity.

    In comparison, mercenary motif will be way easier to collect than Akaviri so I'm happy with that. If the drop rates remain, I'd say they will be priced around dwemer pages withing a couple of weeks from launch.

    So, mercenary page drop rates seem appropriate. Akaviri is as ridiculous as glass with that pricing.

    Thank you, that is insightful. One thing is for sure I will have to combine my crafting to all one character. I have been getting by with having Blacksmithing, Woodworking, Enchanting on one character and Clothing on another, but I have to finally bite the bullet and level up the Clothing on my main crafter.
  • Julianos
    Julianos
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    Don't really care, I'm not big into motifs
    Racial motifs are better than rare motifs. Also everyone uses crappy monster helm/shoulder sets. So idgf.
  • AAN2
    AAN2
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    The challenge is way too much it's going to suck my enjoyement level down
    Yeah, I dislike the difficulty level in getting the glass and xivkin motifs. You need to trophy farm, or do SO many equipment writs to get all of either motif. It's a bit much.

    I understand that they wanted to add another level of difficulty for the 'senior' players, but it's a bit much.
    Say no to drugs.
    And nerfs. Nerfs are bad mm'kay.

  • Ourorboros
    Ourorboros
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    I would say the challenge is acceptable IF that were the only way to get the new motifs. But the fact that these are, or will be, sold in the crown store clearly makes this about a money grab, and not making a high value reward for completing a very tough challenge. There is no option that includes the impact selling motifs has on the challenge, so I didn't vote. I would have pursued the motifs, but the crown store makes that effort irrelevant. I WILL NOT buy the motifs. I also will not grind like crazy to get them. If I am lucky enough to either find them or buy them for a reasonable price in-game, then I will learn them. If not, so what. Not having the motif just means I won't cave in to the money grab or spend crazy amounts of wasted time on the game mechanic. I can live with that. The question is whether enough other content keeps me playing, and at what point do I move on.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • PhatGrimReaper
    PhatGrimReaper
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    The challenge of collecting these motifs is appropriate
    I like it.... before IC, it was far too easy to own all of the motifs. At least now there is a chance that you can own something semi-unique.
    Also, LMAO at PVEers being 'Forced' to PVP for the Alkavari Style..... Coz PVPers are never forced into PVE for gear?
    Fat Grim Reaper - (m)Dragon Knight AR28
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    M12-GM - Guardians of the Twelve-GM - Crown Store Heroes - ETU
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  • Brrrofski
    Brrrofski
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    The challenge of collecting these motifs is appropriate
    Thing is, it's purely cosmetic. So I don't see a problem.
  • Rosveen
    Rosveen
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    Generally speaking, I'm fine with he concept that people can't always be completely self-sufficient and sometimes need to trade for motifs and materials they need. I like that every motif has a unique method of acquisition, rewarding different playstyles. But on the other hand, the crown store instantly devalues what would normally be a worthy longterm goal to work towards. It's painfully obvious that a lot of these challenges exist only to fuel crown store sales, not to make the game more fun for us.

    Mercenary seems fine. It's a neat reward for one of core game activities - and another incentive to do pledges is always welcome. However, laurels are complete BS. What insane mind came up with the idea to make a style stone BoP? No, just no.

    Same with malachite - there's no reason to make the refined stone bound. It can't possibly be so difficult to code two different version of malachite, bound crown store and non-bound looted. Glass motif is kind of a ridiculous grind, but I guess you can just buy the pages if you're rich and the price will only keep falling in the long term.

    No opinion about the Akaviri. I don't PvP, I have no clue how many AP an average active PvPer has. Still, no problems with the method itself - it's good that PvPers have a new valuable item to spend their AP on.
  • tengri
    tengri
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    The challenge is way too much it's going to suck my enjoyement level down
    The AP prices seem a little out of the way for casual (or even PvE) only players. But I get it; a lot ppl sit on tons of AP useful for hardly anything, at least they can now get something with it.

    Mercenary motifs dropped from pledges: ok. Typical grind approach we have seen a lot of recently, but not impossible.

    On the other hand, the way the style materials for the mercenary style are introduced is beyond ridiculous. Unless you do veteran pledges with your crafter(!) you'll never ever get one. That's total ***, really.

    Oh, btw, do we know how style mats for the Akaviri are acquired?
    Unless it requires your crafter(!) to now go fighting in Cyrodiil for them, too, I'm gonna be seriously pissed about Akaviri/AP getting the "cheap" way out...
    Edited by tengri on October 20, 2015 10:59AM
  • Weberda
    Weberda
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    Don't really care, I'm not big into motifs
    A lot of you are missing the direction that ZOS is taking with these motifs and other crafting items. Everything is geared towards eventual inclusion (in some shape or form) in the crown store. I guarantee you that the laurels that everybody is screaming about will be in the crown store before Christmas.

    If you look at the past to see what they did you'll know what they're doing in the future. And the reason for all this - costumes and motifs are sure-fire gotta-have items for a lot of players who respond with cash.
    Fernwood, EP Haderus NA
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  • Salmonoid
    Salmonoid
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    The challenge of collecting these motifs is appropriate
    Well now, this is just ridiculous that so many people think it's too hard.

    I think it should be harder to collect the motifs, still seems easy.. it is merely Time Consuming, gone are the days when you could look at a character in a game and say "Oh he has that set he must have done "x" to get that, that is really hard, they must be pretty good at the game."

    And now you lot are complaining because it's takes a little time to collect something, not even skill necessarily.

    Yes some people don't like to PvP, they have difficulty learning the 'rock, paper, scissors' of different classes/builds and don't know how to manage their skill rotation and resources effectively.

    So they will have to either get in a decent group size and farm AP a little slower than players who do well at PvP.
    OR group up with experienced PvP players and get them to teach them a better understanding of the game.

    There is nothing wrong with this, players should be rewarded for performing well. There is no counter argument to this

    Yes some players don't like to PvE the hard content and have difficulty moving out of red circles or paying attention to boss mechanics.

    They will have to group up with 2-3 better players to help them through the content and teach them a better understanding of the game.

    There is nothing wrong with this, players should be rewarded for performing well. There is no counter argument to this

    Saying that you simply do not have enough time to play ESO to possibly farm the mats is not an argument.
    Welcome to the real world, time is a resource.

    Those that can invest more time into playing ESO are going to achieve more than you out of it. Welcome to the real world.

    I would like to learn how to speak German, Japanese and Spanish but I simply do not have the time to do so, this is not a reason for me to convince everyone to make them easier to learn so I don't need to invest as much time. Welcome to the real world.

    And the final point, these are aesthetic motifs. You do not NEED these items, they do not effect your gameplay.
    Those who are going for full achievement clear of the game already understand you need to invest time to do so.

    Welcome to the real world, stop your complaining.
    Edited by Salmonoid on October 20, 2015 11:25AM
    Australian - PS4 NA
    VR16 WoodElf Nightblade

    It's not the peel, it's the nana.
  • Salmonoid
    Salmonoid
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    The challenge of collecting these motifs is appropriate
    Now we are seeing items tied to achievements in the game.

    And you think this is a BAD thing?! Gaming community just keeps getting worse. My word.
    Edited by Salmonoid on October 20, 2015 11:16AM
    Australian - PS4 NA
    VR16 WoodElf Nightblade

    It's not the peel, it's the nana.
  • Julianos
    Julianos
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    Don't really care, I'm not big into motifs
    Salmonoid wrote: »
    Well now, this is just ridiculous that so many people think it's too hard.

    I think it should be harder to collect the motifs, still seems easy.. it is merely Time Consuming, gone are the days when you could look at a character in a game and say "Oh he has that set he must have done "x" to get that, that is really hard, they must be pretty good at the game."

    And now you lot are complaining because it's takes a little time to collect something, not even skill necessarily.

    Yes some people don't like to PvP, they have difficulty learning the 'rock, paper, scissors' of different classes/builds and don't know how to manage their skill rotation and resources effectively.

    So they will have to either get in a decent group size and farm AP a little slower than players who do well at PvP.
    OR group up with experienced PvP players and get them to teach them a better understanding of the game.

    There is nothing wrong with this, players should be rewarded for performing well. There is no counter argument to this

    Yes some players don't like to PvE the hard content and have difficulty moving out of red circles or paying attention to boss mechanics.

    They will have to group up with 2-3 better players to help them through the content and teach them a better understanding of the game.

    There is nothing wrong with this, players should be rewarded for performing well. There is no counter argument to this

    Saying that you simply do not have enough time to play ESO to possibly farm the mats is not an argument.
    Welcome to the real world, time is a resource.

    Those that can invest more time into playing ESO are going to achieve more than you out of it. Welcome to the real world.

    I would like to learn how to speak German, Japanese and Spanish but I simply do not have the time to do so, this is not a reason for me to convince everyone to make them easier to learn so I don't need to invest as much time. Welcome to the real world.

    And the final point, these are aesthetic motifs. You do not NEED these items, they do not effect your gameplay.
    Those going for full achievement clear of the game already understand you need to invest time to do so.

    Welcome to the real world, stop your complaining.

    lol they will sell those motifs on crown store and rich people going buy and poor people going to grind money talks welcome to the real world :p
  • Turelus
    Turelus
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    The challenge of collecting these motifs is appropriate
    The challenge is fine but nothing should be BoP, not materials and not motifs.

    The game needs trade, not more locked out content which only serves the purpose of extending the grind, or creating sales in the Crown Store.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Legedric
    Legedric
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    Don't really care, I'm not big into motifs
    As a PvP player I already hate ZOS for making me do the undaunted PvE dungeons for the helmet sets and passives, now they added a style to it I may want t get crafted and cannot without spending months in PvE.

    So I will just ignore this style I guess...
    Legedric the Flamedancer ► - Redguard Dragon Knight
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    EU | DRUCKWELLE - Retter des Kaiserreiches
  • Salmonoid
    Salmonoid
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    The challenge of collecting these motifs is appropriate
    Axorn wrote: »
    Salmonoid wrote: »
    lol they will sell those motifs on crown store and rich people going buy and poor people going to grind money talks welcome to the real world :p


    Obviously the community will be upset if these appear on the crown store with in a short timespan, I will be upset about this.
    It's a disgraceful move to pull by ZOS.

    I think they realised how bad a call it was to put glass on the store 9 days after it's release and hope they will not mess up that badly again.

    Of course they will appear on the store eventually, I'd like to see it once the following DLC is out with it's new motifs, then put the old ones on the store. But will just have to wait and see, the points I made are still valid even if they appear on the store.

    Australian - PS4 NA
    VR16 WoodElf Nightblade

    It's not the peel, it's the nana.
  • tdamico
    tdamico
    Soul Shriven
    quit all the crying, its a free game, how else are they supposed to make money to keep the game up and running other than adding things to the crown store people like. if you have extra cash, buy it on the store later, if you have extra time, just grind the gold. This game is pretty simple to grind gold fast
  • Turelus
    Turelus
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    The challenge of collecting these motifs is appropriate
    tdamico wrote: »
    quit all the crying, its a free game, how else are they supposed to make money to keep the game up and running other than adding things to the crown store people like. if you have extra cash, buy it on the store later, if you have extra time, just grind the gold. This game is pretty simple to grind gold fast

    Grinding the gold doesn't work if the items are BoP. You need to grind the items and have the crafter on your own account.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Rosveen
    Rosveen
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    tdamico wrote: »
    quit all the crying, its a free game, how else are they supposed to make money to keep the game up and running other than adding things to the crown store people like. if you have extra cash, buy it on the store later, if you have extra time, just grind the gold. This game is pretty simple to grind gold fast
    I never asked for this payment model, so I feel that I have the right to criticize it when it negatively affects my enjoyment of the game. In any case, "grind the gold" is no longer an answer when the mercenary style stones are bound on pick up.
  • Ourorboros
    Ourorboros
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    Salmonoid wrote: »
    Axorn wrote: »
    Salmonoid wrote: »
    lol they will sell those motifs on crown store and rich people going buy and poor people going to grind money talks welcome to the real world :p


    Obviously the community will be upset if these appear on the crown store with in a short timespan, I will be upset about this.
    It's a disgraceful move to pull by ZOS.

    I think they realised how bad a call it was to put glass on the store 9 days after it's release and hope they will not mess up that badly again.

    Of course they will appear on the store eventually, I'd like to see it once the following DLC is out with it's new motifs, then put the old ones on the store. But will just have to wait and see, the points I made are still valid even if they appear on the store.
    Did they mess up badly by selling Glass motifs quickly? Our perspective does not matter. The only perspective that counts is the one from accounting. If they made money, the lesson learned is 'put it in the crown store'.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • stewart.leslie76b16_ESO
    The challenge is way too much it's going to suck my enjoyement level down
    Salmonoid wrote: »
    Now we are seeing items tied to achievements in the game.

    And you think this is a BAD thing?! Gaming community just keeps getting worse. My word.

    You took one line and not the whole comment, nice. Still yes it is a bad thing, now they see they can get away with it, what else do you think they will try? Extra crafting writs with "special" rewards. Armour Sets with extra traits. Pledge keys, AP, TV Stones. Hell, let's have a special, 1 billion XP packages, for those that really don't like the grind.

    Let us not forget this game is BUY to play, not FREE to play. Someone has to buy the game in order for you to access it. They tried subscription and it didn't work. And it would seem B2P is not working. So now they are depending on the crown store to keep the game going forward. There's a reason to worry.

    So, your words. Gaming community getting worse. My words. Gaming communities have more choice and more information, pity the fool that treats us like an idiot.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    The challenge of collecting these motifs is appropriate
    Mixed bag imo.

    Some of the things are way too grindy. Which I think most people assume is to drive up demand in the crown store.

    Glass I can get eventually. Fragments drop okay and can trade or buy chapters.

    Akavari I will probably never get. I dont PvP enough for that. Its nice they have something for PvPers, but they coild lower the price some and actually give something useful to buy instead.

    Overall I think its okay. Cash shop being a cash shop and all that nonsense.

    I do wish the achievements only unlocked from in game sources. Paying cash seems like cheating to me.
  • stewart.leslie76b16_ESO
    The challenge is way too much it's going to suck my enjoyement level down
    @myrrrorb14_ESO You make a fair comment and I agree in principle with what you say, the problem is though ZOS control the drop rate and can change it at any time. Don't be surprised if you see some changes to AP without being told.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
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