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ZOS there are only 2 things I still want you to do for vampires.

MornaBaine
MornaBaine
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1. Sell a Skin in the Store that allows vampires to look as they did as mortals. Because....
Screenshot_20141120_135203_zpsuumd9pbj.png
Remember also that there are add-ons that allow players to easily identify both vampires and werewolves and without those add-ons vampires can easily "hide" what they are with many different sets of armor. So this would do nothing to affect game play either.

2. Switch the times on Stage 1 and Stage 3. This does nothing to affect the game play of those who prefer to remain in Stage 4 but would be a great boon to your roleplayers.

That is all. Thank you.
Edited by MornaBaine on October 17, 2015 1:12PM
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  • PBpsy
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    Or they could just add a sniping Vamp effect disable setting already..
    Edited by PBpsy on October 17, 2015 1:14PM
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  • eliisra
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    Or they could just fix Camouflage Hunter?

    I mean they did fix Silver Shards(took them 2 weeks) back when it instakilled vamps and WW.

    Not sure why they cant fix this crap.

    Camouflage Hunter should have a 2.5 second cooldown. But from sneak there's no cooldown while more than 1 attack benefits from the sneak proc. It's 100% instagib on any vamp 2-3 Camoflage Hunter hitting same time. You dont even need to use any actual skills to instakill a vamp, only crouch and heavy + light attack. The proc sometimes does over 15k dmg from one single, so like 3 of them oh joy... :cold_sweat:

    Only in ESO really, where this type of madness is normalized and totally fine or fixed "soon" = 1 year.

    But yes, I wouldn't mind a skin that made vamps look less disgusting.
  • LBxFinalDeath
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    Imo the only ugly Vamps are stage 3 and 4s, stage 1 and stage 2 look pretty awesome.

    Stage 2 moreso cuz who doesn't want glowing red eyes?

    If Stage 2 was the only appearance stage Vampires were at til stage 4...that'd be nice, lol.

    Oh anyways on topic: This would be meh since console doesn't have add-ons to tell us if someone is a Vampire or Werewolf.

    Its just assumed if you aren't pale white you're a werewolf and well if you're pale...you're a Vamp ofc.

    Also if heavy armor sets covered all skin then sure, I personally can tell easily if someone is a Vampire due to the pale white neck and what not thats always visible.

    Also Vampires always have mist form or devouring/clouding swarm at the ready...that they'll use at the drop of a dime.

    I've also yet to see a Vampire who doesn't use the Lamae white,.
    Edited by LBxFinalDeath on October 17, 2015 2:00PM
  • MornaBaine
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    Imo the only ugly Vamps are stage 3 and 4s, stage 1 and stage 2 look pretty awesome.

    Stage 2 moreso cuz who doesn't want glowing red eyes?

    If Stage 2 was the only appearance stage Vampires were at til stage 4...that'd be nice, lol.

    Oh anyways on topic: This would be meh since console doesn't have add-ons to tell us if someone is a Vampire or Werewolf.

    Its just assumed if you aren't pale white you're a werewolf and well if you're pale...you're a Vamp ofc.

    Also if heavy armor sets covered all skin then sure, I personally can tell easily if someone is a Vampire due to the pale white neck and what not thats always visible.

    Also Vampires always have mist form or devouring/clouding swarm at the ready...that they'll use at the drop of a dime.

    I've also yet to see a Vampire who doesn't use the Lamae white,.

    There actually are many armor combos that will cover everything. You just have to be creative. As for the Lamae white, that's a player choice and may or may not indicate that particular character is a vampire. I use it on my very human Templar but seldom on my vampires.
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  • MornaBaine
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    Imo the only ugly Vamps are stage 3 and 4s, stage 1 and stage 2 look pretty awesome.

    Stage 2 moreso cuz who doesn't want glowing red eyes?

    If Stage 2 was the only appearance stage Vampires were at til stage 4...that'd be nice, lol.

    Oh anyways on topic: This would be meh since console doesn't have add-ons to tell us if someone is a Vampire or Werewolf.

    Its just assumed if you aren't pale white you're a werewolf and well if you're pale...you're a Vamp ofc.

    Also if heavy armor sets covered all skin then sure, I personally can tell easily if someone is a Vampire due to the pale white neck and what not thats always visible.

    Also Vampires always have mist form or devouring/clouding swarm at the ready...that they'll use at the drop of a dime.

    I've also yet to see a Vampire who doesn't use the Lamae white,.

    Both Stages 1 and 2 look pretty good. But 30 minutes for Stage 1? C'mon it just makes no sense. The Stages should logically get shorter progressing towards Stage 4, indicating that the vampire has not been feeding and is slipping towards a more bestial state.
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  • MornaBaine
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    I don't suppose @RichLambert might be persuaded to lurk here? If some kind soul might bring this to his attention as it seems I've botched his name, I'd appreciate it! :)
    Edited by MornaBaine on October 18, 2015 10:46PM
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  • MornaBaine
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    Wow... I remember when I couldn't post anything on vampires without a ton of people freaking out. Are the times really changing?
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • UltimaJoe777
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    MornaBaine wrote: »
    Wow... I remember when I couldn't post anything on vampires without a ton of people freaking out. Are the times really changing?

    No it's just that these particular tidbits are not even blipping the radar. Also the one who commented about Camo Hunter was totally off topic so that's a factor here also.
    Edited by UltimaJoe777 on October 19, 2015 3:20AM
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  • Sav72
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    Vamps have more negative then positive, ZOS reduced fire damage...my #$%, fire resistant, is bugged or not working.

    WW, got buffs and vamps got more stealth nerfs.....

    Absolutely no love for Vamps what so ever.......I do not care what you say,

    Walking in fire as a vamp for 1 sec, and getting 9k damage is [snip]

    And Dunmer Fire resist are bugged!!!!!

    Yet again. points wasted in abilities that you think are working but are bugged,,,


    More ZEN abuse on a broken , but beautiful game! :(
    [edited for profanity bypass]
    Edited by ZOS_Icy on July 26, 2025 5:36PM
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  • GreenSoup2HoT
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    There has been so many threads to change vampires. I have even made my own with a poll to fix the stage timers. No attention from Zos what so ever.

    Its really a lost cause...
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  • Nebthet78
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    I would buy a skin that made my vamp look like he and she did when I created them.
    Far too many characters to list any more.
  • notimetocare
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    Skin is possible, they like money. However it should be disabled in pvp.

    But changing stages? Why? At least those changes. There are ways it could be better, but stages are a combat thing. The fact that you have to go through stages 2/3 are annoying enough. No need to make stage one last longer. At least 2/3 are lightly beneficial.
  • notimetocare
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    Sav72 wrote: »
    Vamps have more negative then positive, ZOS reduced fire damage...my #$%, fire resistant, is bugged or not working.

    WW, got buffs and vamps got more stealth nerfs.....

    Absolutely no love for Vamps what so ever.......I do not care what you say,

    Walking in fire as a vamp for 1 sec, and getting 9k damage is [snip]

    And Dunmer Fire resist are bugged!!!!!

    Yet again. points wasted in abilities that you think are working but are bugged,,,


    More ZEN abuse on a broken , but beautiful game! :(

    You are crazy. Vamp is very strong, which is why so many pvpers use it. [snip] Dunker fire resist is about 2-3%...lol. 9k fire damage is still like 7k for a non-vamp. [snip]
    [edited for baiting to remove quote]
    Edited by ZOS_Icy on July 26, 2025 5:36PM
  • forgotten7377
    MornaBaine wrote: »
    1. Sell a Skin in the Store that allows vampires to look as they did as mortals. Because....
    Screenshot_20141120_135203_zpsuumd9pbj.png
    Remember also that there are add-ons that allow players to easily identify both vampires and werewolves and without those add-ons vampires can easily "hide" what they are with many different sets of armor. So this would do nothing to affect game play either.

    2. Switch the times on Stage 1 and Stage 3. This does nothing to affect the game play of those who prefer to remain in Stage 4 but would be a great boon to your roleplayers.

    That is all. Thank you.

    What addons there aint none on console like this
  • Sav72
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    @notimetocare

    L2P? This is getting so old, can you come up with something else?

    Reason why a lot PvPers are vamps is, "Dark Stalker".

    If Thieves or Assassins Guild comes up with an ability to run faster in stealth, a lot of people will drop vamps. Including my self.

    Insane damage to fire.

    Low Health Regen.

    Very weak abilities. bat swarm is decent if you can spare the ultimate spot.

    And now, which is utterly stupid, you have to have a vamp ability in your hot bar in order to get stam/magic regen, even thou you in vamp form 24/7..

    And this was implemented so....

    WW wont complain about there nerf to stam, while they are not in wolf form.

    There fore, Vamps are not OP, as you claim....


    Savoifair, EP NB

    If you break something, you can glue it back together and fix it, but, it will always be broken...

  • notimetocare
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    Sav72 wrote: »
    @notimetocare

    L2P? This is getting so old, can you come up with something else?

    Reason why a lot PvPers are vamps is, "Dark Stalker".

    If Thieves or Assassins Guild comes up with an ability to run faster in stealth, a lot of people will drop vamps. Including my self.

    Insane damage to fire.

    Low Health Regen.

    Very weak abilities. bat swarm is decent if you can spare the ultimate spot.

    And now, which is utterly stupid, you have to have a vamp ability in your hot bar in order to get stam/magic regen, even thou you in vamp form 24/7..

    And this was implemented so....

    WW wont complain about there nerf to stam, while they are not in wolf form.

    There fore, Vamps are not OP, as you claim....


    Just as old is bad players complaining.
    Dark stalker, Undeath, Bat Swarm, and mist are all used in pvp quite a bit.
    If you say so...

    The dmg to fire increase is basically negligible at this point. CP can fully counter it with enough points, and even partial point makes he difference minimal. As I said before, a standing in stupid problem is L2P.

    Oh no you have to slot an ability and don't get free stats? And you are an idiot if you think people didn't complain about the loss of free stam regen as WW. People who use WW don't complain because they actually use it.

    Very strong is not the same as saying it is OP. You are the idiot that referred to vamp as OP.
  • MornaBaine
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    Sav72 wrote: »
    Vamps have more negative then positive, ZOS reduced fire damage...my #$%, fire resistant, is bugged or not working.

    WW, got buffs and vamps got more stealth nerfs.....

    Absolutely no love for Vamps what so ever.......I do not care what you say,

    Walking in fire as a vamp for 1 sec, and getting 9k damage is [snip]

    And Dunmer Fire resist are bugged!!!!!

    Yet again. points wasted in abilities that you think are working but are bugged,,,


    More ZEN abuse on a broken , but beautiful game! :(

    Actually, no argument from me there on any of your above points! I just grow tired of begging them to fix all the stuff they keep breaking. Right now I'm barely playing my vamps except in RP. I know they'll get around to it "Soon" (TM) but, ASSUMING all else is "working as intended" some day these are the last two CHANGES I'd like to see for vamps (and really only ONE of them is a change, the other is a blatant appeal to corporate greed)at this point. Of course I have a list of "I WISH" as long as my arm for vamps but I've come to the sad realization that this "class" will never be a priority for ZOS and my pleas will continue to fall on deaf ears. My hope is that, if I could just have these 2 tiny things (and sadly I'd even settle for one of them) I'd finally be able to actually ENJOY playing my vampires.

    [edited to remove quote]
    Edited by ZOS_Icy on July 26, 2025 5:37PM
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  • MornaBaine
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    Skin is possible, they like money. However it should be disabled in pvp.

    But changing stages? Why? At least those changes. There are ways it could be better, but stages are a combat thing. The fact that you have to go through stages 2/3 are annoying enough. No need to make stage one last longer. At least 2/3 are lightly beneficial.

    As to disabling the skins in PVP I don't care one way or another. It's quite easy to VISUALLY hide vampirism with the proper armor and there's nothing you can do about the add-ons that allow players to see who BOTH the vampires and werewolves are regardless of how they look. Therefore the skin wouldn't affect PVP at all. Yes, this is true of console as well because, as I said, there is plenty of armor that will hide the tell-tale look of vampirism so if that's really someone's goal, it's already achievable.

    With switching the timers on 1 and 3 this would add NO time to how long it takes to get to Stage 4. It would have zero effect on game play. So why do it? Two reasons. 1. Being able to be in Stage 1 for an hour and a half would be a dream come true for roleplayers. 2. Logically it makes more sense to progress towards Stage 4 FASTER the longer you have gone without feeding.

    Also, a potential third reason. IF they ever do implement the original plan to have guards react negatively to vampires in Stage 4 (Yes, this was something the departed Paul Sage actually said was going to happen) then it will be helpful for those who prefer to remain in Stage 4 to be able to feed ONCE and go down to Stage 3 which would then only last for an half hour while they conduct whatever business they need to in towns.

    See, I'm HELPING! Support my cause dagnabit! LOL
    Edited by MornaBaine on October 19, 2015 9:45PM
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  • MornaBaine
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    Also ZOS, here's another thing I'd throw money at you for: A skin for vamps that keeps the pale Stage 1 skin WITHOUT the faint veins showing AND allows our characters to retain their original eye color and makeup.
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  • dodgehopper_ESO
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    Its just assumed if you aren't pale white you're a werewolf and well if you're pale...you're a Vamp ofc.

    Isn't this the truth, and how sad it is. I really wish the Dawnguard were around in this game in some format or another, because I really liked how there was a choice to make in the Dawnguard expansion of Skyrim. I feel like Fighters Guild should have had more weapon techniques, and the Dawnguard-type skills should have been locked out for Vampires. There needs to be a good reason to remain clean built into the game systems.
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  • Master_Kas
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    eliisra wrote: »
    Or they could just fix Camouflage Hunter?

    I mean they did fix Silver Shards(took them 2 weeks) back when it instakilled vamps and WW.

    Not sure why they cant fix this crap.

    Camouflage Hunter should have a 2.5 second cooldown. But from sneak there's no cooldown while more than 1 attack benefits from the sneak proc. It's 100% instagib on any vamp 2-3 Camoflage Hunter hitting same time. You dont even need to use any actual skills to instakill a vamp, only crouch and heavy + light attack. The proc sometimes does over 15k dmg from one single, so like 3 of them oh joy... :cold_sweat:

    Only in ESO really, where this type of madness is normalized and totally fine or fixed "soon" = 1 year.

    But yes, I wouldn't mind a skin that made vamps look less disgusting.

    THIS
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  • Rodvic
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    Elder Scrolls vampires aren't supposed to be pretty at their later stages. If you don't like the look you shouldn't have chosen to become a vampire.
    Edited by Rodvic on October 20, 2015 1:53AM
  • notimetocare
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    MornaBaine wrote: »
    Skin is possible, they like money. However it should be disabled in pvp.

    But changing stages? Why? At least those changes. There are ways it could be better, but stages are a combat thing. The fact that you have to go through stages 2/3 are annoying enough. No need to make stage one last longer. At least 2/3 are lightly beneficial.

    As to disabling the skins in PVP I don't care one way or another. It's quite easy to VISUALLY hide vampirism with the proper armor and there's nothing you can do about the add-ons that allow players to see who BOTH the vampires and werewolves are regardless of how they look. Therefore the skin wouldn't affect PVP at all. Yes, this is true of console as well because, as I said, there is plenty of armor that will hide the tell-tale look of vampirism so if that's really someone's goal, it's already achievable.

    With switching the timers on 1 and 3 this would add NO time to how long it takes to get to Stage 4. It would have zero effect on game play. So why do it? Two reasons. 1. Being able to be in Stage 1 for an hour and a half would be a dream come true for roleplayers. 2. Logically it makes more sense to progress towards Stage 4 FASTER the longer you have gone without feeding.

    Also, a potential third reason. IF they ever do implement the original plan to have guards react negatively to vampires in Stage 4 (Yes, this was something the departed Paul Sage actually said was going to happen) then it will be helpful for those who prefer to remain in Stage 4 to be able to feed ONCE and go down to Stage 3 which would then only last for an half hour while they conduct whatever business they need to in towns.

    See, I'm HELPING! Support my cause dagnabit! LOL

    In game options like armor to hide vamp are fine. Skins that you can buy to hide it, no. You don't need to look normal in pvp. Keep it out. I get the feeling you don't care because the vast majority of your time is Nott into game play. You want RP changes.

    It would have an effect on game play because it makes getting to a good stage longer. Stage 2 is better than stage one. Sure after 3 you get to 4 faster, but as you said the time doesn't change. This is an RP change, not a game play one. It belongs on the back burner, but if ZoOS had half a brain they could solve both at the same time. See below.

    Justice system part should never be added unless they majorly revamp stages to require feeding for the strongest effect.
  • willymchilybily
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    why would you want addon to know if some one is vampire, just slot camo hunter, and if not using fighters guild it doesn't matter surely?

    anyway id like to be able to remove my vampiric appearance, i got vamp on my Dunmer as part of necessity back in 1.6 and kept it for stealth movement speed, and on dunmer pale skin and glowing eyes are hardly a new thing.

    but i also found if i didnt want to wear nightsilence end game and make the most of my NB stealth maneuverability i needed to vamp him up also. But then he was khajit, and his fur paled, and i am displeased. hair follical color does not change on death. Im no taxidermist but this much i know from observation (of stuffed animals not dead people)

    why you bleach my khajitt! outrage!
    Edited by willymchilybily on October 20, 2015 3:41AM
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  • Alucardo
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    why would you want add to know if some one is vampire, just slot camo hunter.
    People shouldn't have to waste one of their precious skills just to find out if someone is a Vampire or not. It's like when you've got a buff active, there's a visual that appears on the character to let you know.
  • Artemisshrikes
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    Imo the only ugly Vamps are stage 3 and 4s, stage 1 and stage 2 look pretty awesome.

    Stage 2 moreso cuz who doesn't want glowing red eyes?

    If Stage 2 was the only appearance stage Vampires were at til stage 4...that'd be nice, lol.

    Oh anyways on topic: This would be meh since console doesn't have add-ons to tell us if someone is a Vampire or Werewolf.

    Its just assumed if you aren't pale white you're a werewolf and well if you're pale...you're a Vamp ofc.

    Also if heavy armor sets covered all skin then sure, I personally can tell easily if someone is a Vampire due to the pale white neck and what not thats always visible.

    Also Vampires always have mist form or devouring/clouding swarm at the ready...that they'll use at the drop of a dime.

    I've also yet to see a Vampire who doesn't use the Lamae white,.

    I don't use lamae white
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  • Alucardo
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    eliisra wrote: »
    Or they could just fix Camouflage Hunter?

    I mean they did fix Silver Shards(took them 2 weeks) back when it instakilled vamps and WW.

    Not sure why they cant fix this crap.

    Camouflage Hunter should have a 2.5 second cooldown. But from sneak there's no cooldown while more than 1 attack benefits from the sneak proc. It's 100% instagib on any vamp 2-3 Camoflage Hunter hitting same time. You dont even need to use any actual skills to instakill a vamp, only crouch and heavy + light attack. The proc sometimes does over 15k dmg from one single, so like 3 of them oh joy... :cold_sweat:

    Only in ESO really, where this type of madness is normalized and totally fine or fixed "soon" = 1 year.

    But yes, I wouldn't mind a skin that made vamps look less disgusting.
    What does this have to do with the OP? Either way, Camo Hunter is fine the way it is. You disgusting Vampires should have a 30% chance to proc with no cool downs.
    I'm thinking of piling all my points into thaumaturge on my stam build just to get that beast even higher for you all.
  • MornaBaine
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    Rodvic wrote: »
    Elder Scrolls vampires aren't supposed to be pretty at their later stages. If you don't like the look you shouldn't have chosen to become a vampire.

    I don't have an issue with the look of Stages 3 and 4. I have an issue with how illogical it is that a freshly fed vampire only looks somewhat "normal" for 30 minute yet, after having "starved themselves" they remain in Stage 3 for an hour and a half when, logically at that point, they should be rushing towards Stage 4.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • G0ku
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    eliisra wrote: »
    Or they could just fix Camouflage Hunter?

    I mean they did fix Silver Shards(took them 2 weeks) back when it instakilled vamps and WW.

    Not sure why they cant fix this crap.

    Camouflage Hunter should have a 2.5 second cooldown. But from sneak there's no cooldown while more than 1 attack benefits from the sneak proc. It's 100% instagib on any vamp 2-3 Camoflage Hunter hitting same time. You dont even need to use any actual skills to instakill a vamp, only crouch and heavy + light attack. The proc sometimes does over 15k dmg from one single, so like 3 of them oh joy... :cold_sweat:

    Only in ESO really, where this type of madness is normalized and totally fine or fixed "soon" = 1 year.

    But yes, I wouldn't mind a skin that made vamps look less disgusting.

    this is the reason why I cured vampirism for pvp, also because elusive mist is not doing the thing the tooltip tells you...
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  • MornaBaine
    MornaBaine
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    In game options like armor to hide vamp are fine. Skins that you can buy to hide it, no. You don't need to look normal in pvp. Keep it out. I get the feeling you don't care because the vast majority of your time is Nott into game play. You want RP changes.

    It would have an effect on game play because it makes getting to a good stage longer. Stage 2 is better than stage one. Sure after 3 you get to 4 faster, but as you said the time doesn't change. This is an RP change, not a game play one. It belongs on the back burner, but if ZoOS had half a brain they could solve both at the same time. See below.

    Justice system part should never be added unless they majorly revamp stages to require feeding for the strongest effect.
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    I've already stated that I am indifferent to whether or not such a skin works in PvP. I quit PvPing because PvP is so broken in this game and I'm more of a PvE person anyway. But back when I did PvP I simply wore armor that hid my looks completely for the very small advantage it conveyed. IF the skin worked in PvP it'd be exactly the same as wearing concealing armor...it'd throw your opponents for a mere second until you used a vamp ability, they used an anti-vamp ability or an add-on. So yes, this really DOES only affect RP.

    Also, I don't think you understand how the Stage timers work so let me explain:
    Stage 1: 30 minutes
    Stage 2: 60 minutes
    Stage 3: 90 minutes
    Stage4: Forever or until you feed again, which will take you back one Stage.

    By switching Stage 1 to 90 minutes and Stage 3 to 30 minutes the overall time of the complete Stages does not change at all. Players who keep their vampires exclusively in Stage 4, which are the majority of PvPers, will never even notice the difference. Currently, if you prefer Stage 4, there is absolutely no compelling reason to EVER feed and go down to Stage 3 or even lower. So this doesn't affect the "I prefer Stage 4" camp at all.



    Edited by MornaBaine on October 20, 2015 12:25PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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