LBxFinalDeath wrote: »I have a feeling everyone who says no Werewolf doesn't need a change has not, will not, or doesn't ever plan to actually use Werewolf form for more than a "Oooo it looks cool! Ok I'm done, let me slot my 50 cost ultimate and never use WW again because haha this costs 300!? No way I'm gonna use this disgustingly expensive ultimate."
Hiero_Glyph wrote: »Werewolf already has ways to increase its duration, it doesn't need more. What is needs is a way to gain ultimate while in WW form. This would reduce the downtime between transformations and make it more similar to Storm Atronach where you can begin earning ultimate the moment it is activated.
Hiero_Glyph wrote: »Werewolf already has ways to increase its duration, it doesn't need more. What is needs is a way to gain ultimate while in WW form. This would reduce the downtime between transformations and make it more similar to Storm Atronach where you can begin earning ultimate the moment it is activated.
Which is pointless because you can already stay in WW forever.
I really don't want people to cry about how strong WW is even more which will definitely happen after the slightest buff. Because WW is already extremely strong, some would even say overpowered. It's just a niche thing to do currently. I want it to stay that way.
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You can even use a Ravage Health potion during downtimes between monsters to trigger the passive that gives you more duration when you take damage.
lol I'd get Werewolf on my mage because that WW heal is op as balls. Then I'd also get 15% stam regen. Yeah, I could get behind this.dodgehopper_ESO wrote: »Keep the ultimate the same, but let us use the self heal and the pbaoe fear while in human form. Link the stamina regeneration to human form if you have one of these abilities or the ultimate slotted on the bar. Problem solved.
lol I'd get Werewolf on my mage because that WW heal is op as balls. Then I'd also get 15% stam regen. Yeah, I could get behind this.dodgehopper_ESO wrote: »Keep the ultimate the same, but let us use the self heal and the pbaoe fear while in human form. Link the stamina regeneration to human form if you have one of these abilities or the ultimate slotted on the bar. Problem solved.
It's not hard at all to stay in werewolf form while in combat, feeding, etc.
So, why not remove the timer altogether? The only thing having a timer does now is hurt you when you're trying to run with your non-werewolf pack in a dungeon or out in Cyrodiil or in RP, and you have to choose between continuing to murder things just so you can eat them, or having to stop and wait for your group, if someone AFKs, if you have to stop for a phone call, if you want to get out an emote in RP, etc. It sucks to lose werewolf form just so I can wait up and have to grind out the ultimate and transform again.
Yeah, you can keep it up when you're running around killing things but it's not fun to have to focus on a timer to do something that has its own built in weaknesses anyway. Let me stay in werewolf form while a packmate goes to the bathroom.
If it's still an ultimate, rather than a toggle, then you can't just swap back and forth and abuse it that way, but you get to keep your werewolf form.