Odds are if ZOS were to do something like this they would only pick one skill's morph to change. If it was a storm calling skill stamina sorcs could use it to proc disintegration (which scales off max hp) as a nice damage source, or dark magic for the blood magic passive. I would honestly prefer if crystal blast were changed so we could use blood magic as a heal, and then (optimistically) add minor shock damage to surge, and make critical surge cause small shock explosions on cirt hits that it procs on, and power surge adding a much smaller aoe but on all crits.
Emma_Eunjung wrote: »Please... no more gimmicky RNG procs! Just make it instant damage and call it a day.
I think Mage's Fury would be the ideal candidate. Just give it a Stamina morph and up the base damage so that it's the same as Surprise Attack or whatever. This doesn't need to be complicated!
that would actually be overpowered since it has a built in execute and can proc disintigration
Emma_Eunjung wrote: »Please... no more gimmicky RNG procs! Just make it instant damage and call it a day.
I think Mage's Fury would be the ideal candidate. Just give it a Stamina morph and up the base damage so that it's the same as Surprise Attack or whatever. This doesn't need to be complicated!
that would actually be overpowered since it has a built in execute and can proc disintigration
like @Emma_Eunjung said, no one here wants to be overpowered. Honestly, if stam sorc became overpowered i'd stop playing it. It's not fun being overpowered.
I just want to feel like a sorc while playing stamina. That's it.
Also... i have a bias against being forced into wrecking blow because i hate relying on a cast time in melee combat
Emma_Eunjung wrote: »Please... no more gimmicky RNG procs! Just make it instant damage and call it a day.
I think Mage's Fury would be the ideal candidate. Just give it a Stamina morph and up the base damage so that it's the same as Surprise Attack or whatever. This doesn't need to be complicated!
that would actually be overpowered since it has a built in execute and can proc disintigration
like @Emma_Eunjung said, no one here wants to be overpowered. Honestly, if stam sorc became overpowered i'd stop playing it. It's not fun being overpowered.
I just want to feel like a sorc while playing stamina. That's it.
Also... i have a bias against being forced into wrecking blow because i hate relying on a cast time in melee combat
i can agree being overpowered wouldnt be fun since we'd just become another fotm build and then people would end up overusing it and getting it nerfed in all the wrong ways as ZoS has shown.
personally we just need one stam nuke and surge to get a slight buff in that it gets small static shocks so it can proc disintergrate.
that and alos the weapon skills seriously need work but thats an off topic thing
yeah but stam sorc doesnt really use the storm line propperly since nothing used is synergy unless thundering counts but the thing is it's hardly that useful in combat itself, more for escaping while surge is used in pretty much every melee build i'v come across so why not give all surge morphs the ability to spark, even if its for minor damage, atleast then we can benefit from our passives propperly.Emma_Eunjung wrote: »Please... no more gimmicky RNG procs! Just make it instant damage and call it a day.
I think Mage's Fury would be the ideal candidate. Just give it a Stamina morph and up the base damage so that it's the same as Surprise Attack or whatever. This doesn't need to be complicated!
that would actually be overpowered since it has a built in execute and can proc disintigration
like @Emma_Eunjung said, no one here wants to be overpowered. Honestly, if stam sorc became overpowered i'd stop playing it. It's not fun being overpowered.
I just want to feel like a sorc while playing stamina. That's it.
Also... i have a bias against being forced into wrecking blow because i hate relying on a cast time in melee combat
i can agree being overpowered wouldnt be fun since we'd just become another fotm build and then people would end up overusing it and getting it nerfed in all the wrong ways as ZoS has shown.
personally we just need one stam nuke and surge to get a slight buff in that it gets small static shocks so it can proc disintergrate.
that and alos the weapon skills seriously need work but thats an off topic thing
agree
I'm not so sure if I agree that crit surge needs a buff though. With the reduced pvp healing of everything else, crit surge healing directly off damage done is pretty huge.
We're the only class without a direct damage skill stamina morph. It's about time you give us one.
Aww thanks, I don't do stamming on my sorc anymore however. Sorcs are kinda only good for shield stacking honestly XD I do try my best to keep up to date with it though, hopefully I'll be able to use medium armor again soon.
I'm super excited for the DK's with the buff for spiked armor though, maybe not too useful in PvE but I imagine it will make a huge difference in Pvp against all of the jabjabjab and steel tornado spamming! definately not enough to make me even consider playing a DK at the moment, lol DK's are the worst class at every PvE role. But maybe once we have finished buffing NB's into god mode, they might start showing some love to the lesser classes_ '''"
Peel_Ya_Cap_517 wrote: »Why must the Sorcerer class be continually changed for you stam sorc, flavor of the month, hipsters?
Its obviously a magicka/summoning based class. How does it even make sense for something like Crystal Shards to cost Stamina? How exactly are your physical abilities summoning daedric shards from oblivion?
If you really want to be a stamina sorc then you must accept the fact that you're just going to have to be a hybrid, like a stamina nightblade; you will have to have enough points in magicka to do the neat Sorcerer tricks and the rest into stamina.
Peel_Ya_Cap_517 wrote: »Why must the Sorcerer class be continually changed for you stam sorc, flavor of the month, hipsters?
Its obviously a magicka/summoning based class. How does it even make sense for something like Crystal Shards to cost Stamina? How exactly are your physical abilities summoning daedric shards from oblivion?
Peel_Ya_Cap_517 wrote: »@Huggalump
So you're a spellsword.. then you must accept the fact that you are a hybrid; some things are going to cost magicka and some are going to cost stamina. Deal with it.
My problem is that you and your friends can't accept this. You are constantly trying to force ZoS to change the game to suit your niche playstyle so that you can min/max stamina on a class that is meant to be magicka or at the very least a hybrid.
Peel_Ya_Cap_517 wrote: »@Huggalump
I'm not angry; more bored, at work, and wishing I could be playing instead..
I just think its completely fine the way it is. Its that you min/maxxers always assert that hybrids can't function in endgame... and therefore ZoS must bend to your will. This is complete nonsense. I am a Sorc hybrid the other way, I have some points in stamina and most in magicka. I also have a hybrid nightblade. I do very well in PvP and have done over 150 Vet dungeons.
In short, why can't you just play the damn game the way it was created and stop this entitled ***.
Peel_Ya_Cap_517 wrote: »@Huggalump
I'm not angry; more bored, at work, and wishing I could be playing instead..
I just think its completely fine the way it is. Its that you min/maxxers always assert that hybrids can't function in endgame... and therefore ZoS must bend to your will. This is complete nonsense. I am a Sorc hybrid the other way, I have some points in stamina and most in magicka. I also have a hybrid nightblade. I do very well in PvP and have done over 150 Vet dungeons.
In short, why can't you just play the damn game the way it was created and stop this entitled ***.
Peel_Ya_Cap_517 wrote: »@Huggalump
So you're a spellsword.. then you must accept the fact that you are a hybrid; some things are going to cost magicka and some are going to cost stamina. Deal with it.
My problem is that you and your friends can't accept this. You are constantly trying to force ZoS to change the game to suit your niche playstyle so that you can min/max stamina on a class that is meant to be magicka or at the very least a hybrid.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
What stam sorc needs is a way to layer their burst dmg. There are many ways to do this either by creating a slow moving range projectile that can be used in combination with a charge ability or a delayed burst mechanic similar to Velocious Curse. My vote for stam sorc change is to make Daedric Tomb into Daedric Weapon, which imbues your weapons (BOTH BARS) with Daedric essence or whatever the [snip] you want to call it and after a 4 second activation time (keeps the delayed activation of mines theme) your next weapon attack (could be any stamina based ability dmg or could be light/heavy attack ... doesn't really matter) deals X additional Daedric dmg.
The Problem
The main thing stam sorcs want is to feel like a sorc while still playing Stamina.
The Solution
Change either crystal blast or mage's wrath to an instant cast, melee range stamina morph.