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Let's try this again.... Stamina Sorcerer direct damage morph.

  • dsalter
    dsalter
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    CP5 wrote: »
    Odds are if ZOS were to do something like this they would only pick one skill's morph to change. If it was a storm calling skill stamina sorcs could use it to proc disintegration (which scales off max hp) as a nice damage source, or dark magic for the blood magic passive. I would honestly prefer if crystal blast were changed so we could use blood magic as a heal, and then (optimistically) add minor shock damage to surge, and make critical surge cause small shock explosions on cirt hits that it procs on, and power surge adding a much smaller aoe but on all crits.

    the exact thing i was talking about ingame the other day in EU's busyest camp, most agreed especially on the tiny sparks type thing from surge so it can actually benifit from it's own tree's passives
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Huggalump
    Huggalump
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    dsalter wrote: »
    Please... no more gimmicky RNG procs! Just make it instant damage and call it a day.

    I think Mage's Fury would be the ideal candidate. Just give it a Stamina morph and up the base damage so that it's the same as Surprise Attack or whatever. This doesn't need to be complicated!

    that would actually be overpowered since it has a built in execute and can proc disintigration

    like @Emma_Eunjung said, no one here wants to be overpowered. Honestly, if stam sorc became overpowered i'd stop playing it. It's not fun being overpowered.

    I just want to feel like a sorc while playing stamina. That's it.

    Also... i have a bias against being forced into wrecking blow because i hate relying on a cast time in melee combat :wink:
  • dsalter
    dsalter
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    Huggalump wrote: »
    dsalter wrote: »
    Please... no more gimmicky RNG procs! Just make it instant damage and call it a day.

    I think Mage's Fury would be the ideal candidate. Just give it a Stamina morph and up the base damage so that it's the same as Surprise Attack or whatever. This doesn't need to be complicated!

    that would actually be overpowered since it has a built in execute and can proc disintigration

    like @Emma_Eunjung said, no one here wants to be overpowered. Honestly, if stam sorc became overpowered i'd stop playing it. It's not fun being overpowered.

    I just want to feel like a sorc while playing stamina. That's it.

    Also... i have a bias against being forced into wrecking blow because i hate relying on a cast time in melee combat :wink:

    i can agree being overpowered wouldnt be fun since we'd just become another fotm build and then people would end up overusing it and getting it nerfed in all the wrong ways as ZoS has shown.

    personally we just need one stam nuke and surge to get a slight buff in that it gets small static shocks so it can proc disintergrate.

    that and alos the weapon skills seriously need work but thats an off topic thing :)
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Huggalump
    Huggalump
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    dsalter wrote: »
    Huggalump wrote: »
    dsalter wrote: »
    Please... no more gimmicky RNG procs! Just make it instant damage and call it a day.

    I think Mage's Fury would be the ideal candidate. Just give it a Stamina morph and up the base damage so that it's the same as Surprise Attack or whatever. This doesn't need to be complicated!

    that would actually be overpowered since it has a built in execute and can proc disintigration

    like @Emma_Eunjung said, no one here wants to be overpowered. Honestly, if stam sorc became overpowered i'd stop playing it. It's not fun being overpowered.

    I just want to feel like a sorc while playing stamina. That's it.

    Also... i have a bias against being forced into wrecking blow because i hate relying on a cast time in melee combat :wink:

    i can agree being overpowered wouldnt be fun since we'd just become another fotm build and then people would end up overusing it and getting it nerfed in all the wrong ways as ZoS has shown.

    personally we just need one stam nuke and surge to get a slight buff in that it gets small static shocks so it can proc disintergrate.

    that and alos the weapon skills seriously need work but thats an off topic thing :)

    agree

    I'm not so sure if I agree that crit surge needs a buff though. With the reduced pvp healing of everything else, crit surge healing directly off damage done is pretty huge.
  • dsalter
    dsalter
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    Huggalump wrote: »
    dsalter wrote: »
    Huggalump wrote: »
    dsalter wrote: »
    Please... no more gimmicky RNG procs! Just make it instant damage and call it a day.

    I think Mage's Fury would be the ideal candidate. Just give it a Stamina morph and up the base damage so that it's the same as Surprise Attack or whatever. This doesn't need to be complicated!

    that would actually be overpowered since it has a built in execute and can proc disintigration

    like @Emma_Eunjung said, no one here wants to be overpowered. Honestly, if stam sorc became overpowered i'd stop playing it. It's not fun being overpowered.

    I just want to feel like a sorc while playing stamina. That's it.

    Also... i have a bias against being forced into wrecking blow because i hate relying on a cast time in melee combat :wink:

    i can agree being overpowered wouldnt be fun since we'd just become another fotm build and then people would end up overusing it and getting it nerfed in all the wrong ways as ZoS has shown.

    personally we just need one stam nuke and surge to get a slight buff in that it gets small static shocks so it can proc disintergrate.

    that and alos the weapon skills seriously need work but thats an off topic thing :)

    agree

    I'm not so sure if I agree that crit surge needs a buff though. With the reduced pvp healing of everything else, crit surge healing directly off damage done is pretty huge.
    yeah but stam sorc doesnt really use the storm line propperly since nothing used is synergy unless thundering counts but the thing is it's hardly that useful in combat itself, more for escaping while surge is used in pretty much every melee build i'v come across so why not give all surge morphs the ability to spark, even if its for minor damage, atleast then we can benefit from our passives propperly.

    add onto that a crystal stam instant and we'v practically become a real thing, no longer being over shadowed by Stamblades or stamplars
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Hridh
    Hridh
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    An other, insane possibility, would be a stam pet... maybe with built-in explosion on desummon... a twisted stam DD skill... (and something to get that stam regen passive without overstacking bound armaments and thundering presence)
    Edited by Hridh on October 12, 2015 9:24AM
  • Birdovic
    Birdovic
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    I saw some great ideas mentioned here:

    - Stam morph of Chrystal frag(replacing useless skill finally with a stam sorc benefiting one)
    - Scale pet on higher stat instead of always Magicka (stam sorc with pets a possible build?)
    - Surge dealing small amount of shock dmg(dot?) on crit hitting for a chance to proc desintegrate
    alternative: crit hit adds small shock dmg to every dmg ability/weapon attack for rest of surge duration
  • Aunatar
    Aunatar
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    Sarousse wrote: »
    We're the only class without a direct damage skill stamina morph. It's about time you give us one.

    Erm, what about DK :D
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  • Zlater
    Zlater
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    Aunatar wrote: »
    Sarousse wrote: »
    We're the only class without a direct damage skill stamina morph. It's about time you give us one.

    Erm, what about DK :D

    Sending :heart: to you and all of the other DK's, you are our friends.
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  • Alucardo
    Alucardo
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    Zlater wrote: »
    Sending :heart: to you and all of the other DK's, you are our friends.
    That's so nice. We hope you know, we care about all you stam sorcs and hope you feel better soon :*
  • Domander
    Domander
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    Lightning strike
  • Zlater
    Zlater
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    Alucardo wrote: »
    Zlater wrote: »
    Sending :heart: to you and all of the other DK's, you are our friends.
    That's so nice. We hope you know, we care about all you stam sorcs and hope you feel better soon :*

    Aww thanks, I don't do stamming on my sorc anymore however. Sorcs are kinda only good for shield stacking honestly XD I do try my best to keep up to date with it though, hopefully I'll be able to use medium armor again soon.

    I'm super excited for the DK's with the buff for spiked armor though, maybe not too useful in PvE but I imagine it will make a huge difference in Pvp against all of the jabjabjab and steel tornado spamming! definately not enough to make me even consider playing a DK at the moment, lol DK's are the worst class at every PvE role. But maybe once we have finished buffing NB's into god mode, they might start showing some love to the lesser classes_ '''"
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  • Birdovic
    Birdovic
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    Zlater wrote: »
    Alucardo wrote: »
    Zlater wrote: »
    Sending :heart: to you and all of the other DK's, you are our friends.
    That's so nice. We hope you know, we care about all you stam sorcs and hope you feel better soon :*

    Aww thanks, I don't do stamming on my sorc anymore however. Sorcs are kinda only good for shield stacking honestly XD I do try my best to keep up to date with it though, hopefully I'll be able to use medium armor again soon.

    I'm super excited for the DK's with the buff for spiked armor though, maybe not too useful in PvE but I imagine it will make a huge difference in Pvp against all of the jabjabjab and steel tornado spamming! definately not enough to make me even consider playing a DK at the moment, lol DK's are the worst class at every PvE role. But maybe once we have finished buffing NB's into god mode, they might start showing some love to the lesser classes_ '''"

    I think about picking up my vet3 parked DK, could you tell me what change was discussed on Spiked armor? I was busy showing how I hate the new Destro Maelstrom Staff coming in Orsinium and how Wall of Elements stays a crap skill, therefore I'm not informed on other changes too much :sweat_smile:
    Edited by Birdovic on October 13, 2015 1:12PM
  • Jar_Ek
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    I have added concerns from this thread to http://forums.elderscrollsonline.com/en-GB/discussion/222557/current-sorcerer-issues#latest. Please support the thread and let me know if I missed anything!
  • Cathexis
    Cathexis
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    Throwing more ideas around.. What about a crystal morph that would be a low range aoe

    Crystal Shockwave
    3-4 meters area effect
    Knockdown
    Does say 2/3-3/4 damage of wrecking bblow
    Instant cast stamina ability

    Animation might be like slamming a shard into the ground to create a shockwave.
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  • dsalter
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    sad stam sorc is sad
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Peel_Ya_Cap_517
    Peel_Ya_Cap_517
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    Why must the Sorcerer class be continually changed for you stam sorc, flavor of the month, hipsters?

    Its obviously a magicka/summoning based class. How does it even make sense for something like Crystal Shards to cost Stamina? How exactly are your physical abilities summoning daedric shards from oblivion?

    If you really want to be a stamina sorc then you must accept the fact that you're just going to have to be a hybrid, like a stamina nightblade; you will have to have enough points in magicka to do the neat Sorcerer tricks and the rest into stamina.
    N64 NA EP
  • Huggalump
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    Why must the Sorcerer class be continually changed for you stam sorc, flavor of the month, hipsters?

    Its obviously a magicka/summoning based class. How does it even make sense for something like Crystal Shards to cost Stamina? How exactly are your physical abilities summoning daedric shards from oblivion?

    If you really want to be a stamina sorc then you must accept the fact that you're just going to have to be a hybrid, like a stamina nightblade; you will have to have enough points in magicka to do the neat Sorcerer tricks and the rest into stamina.

    Usually I don't respond to these kinds of things, but I don't want my thread to be derailed by flaming. I'm going to give my brief response, then we can go back to trying to make the stam sorc as complete of a class as the other classes are.

    I've been a stam sorc since I started playing this game. Stam sorc is like a spellsword, and that's how I play most Elder Scrolls games. I like slapping stuff in the face, but I also like spells. And I don't know what you mean by "continually change" when there's only like 2 or 3 stamina spells in the entire Sorc tree. There's a couple stamina focused passives, but those either don't affect magic builds (expert mage) or they actually help magic builds (daedric protection).

    Summoning daedric shards with stamina makes as much sense as summoning heavenly javelins (templar) or setting people on fire (DK) with stamina. Soft caps are removed and hybrid builds flat out don't work anymore. Using stamina for some class spells is now the nature of the game, like it or not.

    NB absolutely do not put points into both stamina and magicka, at least not at end game if you care at all about being competitive.


    Finally, and most importantly, all we're trying to do is make the class complete. And we're trying to do so without hurting magicka builds. I'm pretty sure none of the suggestions here hurt magicka builds, but if they do let us know and we'll find a way to adjust.

  • dsalter
    dsalter
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    Why must the Sorcerer class be continually changed for you stam sorc, flavor of the month, hipsters?

    Its obviously a magicka/summoning based class. How does it even make sense for something like Crystal Shards to cost Stamina? How exactly are your physical abilities summoning daedric shards from oblivion?

    Puncturing sweep.
    explain to me how a spear of light coming out of nowhere is a stamina thing?

    don't try to be a put down just because YOU want them to be magicka or gtfo.

    otherwise we'll do the same with NB's and stamina. they shouldnt be magic based after all for a class clearly designed to be stab you from the shadows.

    if you don't like the idea of a stam sorc you obviously prefer fixed arch types. in the elder scrolls tho the idea of a sorcerer weilding a sword and fighting up close with spell and blade isn't uncommon. hell the morrowind manual has an Altmer who's good with LONG BLADES and DESTRUCTION MAGIC and guess what? he's shown holding a 2handed blade and robes. so don't throw the "it's a magicka only class" excuse at the public.

    if i went off on a rant my apologies but your type who say this or that as if YOU designed the game and lore really push my buttons.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Peel_Ya_Cap_517
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    @Huggalump

    So you're a spellsword.. then you must accept the fact that you are a hybrid; some things are going to cost magicka and some are going to cost stamina. Deal with it.

    My problem is that you and your friends can't accept this. You are constantly trying to force ZoS to change the game to suit your niche playstyle so that you can min/max stamina on a class that is meant to be magicka or at the very least a hybrid.
    N64 NA EP
  • Huggalump
    Huggalump
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    @Huggalump

    So you're a spellsword.. then you must accept the fact that you are a hybrid; some things are going to cost magicka and some are going to cost stamina. Deal with it.

    My problem is that you and your friends can't accept this. You are constantly trying to force ZoS to change the game to suit your niche playstyle so that you can min/max stamina on a class that is meant to be magicka or at the very least a hybrid.

    I don't understand why you're angry about this, haha. Again, nothing we are doing or have done is hurting magicka builds. In fact, some things have benefited magicka builds.

    All I can tell you is that what you're suggesting is simply not how the game works. Hybrids worked when softcaps existed. Now that there are no softcaps, if you spec hybrid (points in magic and points in stamina), you'll have gimped stamina and magic builds. Basically, you'll make both worthless. So to make a character that works at end game, you have to go all into stamina or all into magic... with some points into health if necessary.

    But you're right! Some things are gonna cost magic! I'm not asking for streak to cost stamina, or pets, or crowd control, or buffs, or minds. The only thing I want a stamina option for is the basic, fundamental ability to attack... Stamina nightblades have the ability to attack. Stamina Templars have the ability to attack. Stamina DKs.... well they're fighting for the ability to attack as well :P.

  • Peel_Ya_Cap_517
    Peel_Ya_Cap_517
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    @Huggalump

    I'm not angry; more bored, at work, and wishing I could be playing instead..

    I just think its completely fine the way it is. Its that you min/maxxers always assert that hybrids can't function in endgame... and therefore ZoS must bend to your will. This is complete nonsense. I am a Sorc hybrid the other way, I have some points in stamina and most in magicka. I also have a hybrid nightblade. I do very well in PvP and have done over 150 Vet dungeons.

    In short, why can't you just play the damn game the way it was created and stop this entitled ***.
    Edited by Peel_Ya_Cap_517 on October 16, 2015 5:43AM
    N64 NA EP
  • Huggalump
    Huggalump
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    @Huggalump

    I'm not angry; more bored, at work, and wishing I could be playing instead..

    I just think its completely fine the way it is. Its that you min/maxxers always assert that hybrids can't function in endgame... and therefore ZoS must bend to your will. This is complete nonsense. I am a Sorc hybrid the other way, I have some points in stamina and most in magicka. I also have a hybrid nightblade. I do very well in PvP and have done over 150 Vet dungeons.

    In short, why can't you just play the damn game the way it was created and stop this entitled ***.

    Play the game the way it was created? With softcaps? I'd love to! Great idea.

    This is the PTS forum and it's designed for players to give feedback. Requesting something that I think is a good idea and would make the game more fun is not trying to make ZOS "bend to our will." It's offering player feedback. This is how games improve.

    Again, other classes have stamina morphs for their damage abilities. It's clear as day that this is how ZOS intends the game to be played. It's not the meta I created in my head, it's the meta ZOS created in the game.

    You have a hybrid build and you can function. Great. But I 100% guarantee you would be stronger if you went completely into stamina or magic. What's your bar set up? Let's say maybe it's crystal shard and wrecking blow. Your crystal shard will not do as much damage as a magic build. Your wrecking blow will not do as much damage as a stamina build. Having both them on your bar does not allow you to do more damage. You may still be able to complete stuff, but it is a gimped build. If you're having fun, that's great! Keep it! For me, however, that's not fun. And what I'm suggesting isn't going to hurt your build or your ability to play your way in the slightest.

    And I also just realized our conversation is off point. You're talking about me making ZOS "bend to my will" to make stam sorcs stronger. I never said anything in the thread about making stam sorcs stronger. This thread isn't about nerfs or buffs or balance. The only thing I've talked about is making the game more fun.

    As a Stam Sorc, I can use wrecking blow. It's strong as hell! But, imo, it's not fun and, of course, it doesn't relate at all to being a sorc. This thread is not about buffs or nerfs, it's about making the Sorc more complete within the meta that ZOS has created.

  • Shinra
    Shinra
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    @Huggalump

    I'm not angry; more bored, at work, and wishing I could be playing instead..

    I just think its completely fine the way it is. Its that you min/maxxers always assert that hybrids can't function in endgame... and therefore ZoS must bend to your will. This is complete nonsense. I am a Sorc hybrid the other way, I have some points in stamina and most in magicka. I also have a hybrid nightblade. I do very well in PvP and have done over 150 Vet dungeons.

    In short, why can't you just play the damn game the way it was created and stop this entitled ***.

    1. I, too, think that stamina sorcs are just fine right now. And I doubt that a stamina morph for a close range attack would change anything in my playstyle. Half the bosses make close range a pain anyway, and if you can go close range, there are always weapon skills to use. There is at least one in each in dualwield, twohanded, and even in Sword&Board.

    2. Even I think that talking hybrids and stuff is stupid. Hybrids, as in dealing damage with both magicka spells and stamina attacks, won't work well and you can't do the same things a pure build could do. (Pure build as in a build that uses the lesses resource only for buffs, or blocking/cc-breaking, not for damage)
    Edited by Shinra on October 16, 2015 6:09AM
  • Emma_Overload
    Emma_Overload
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    @Huggalump

    So you're a spellsword.. then you must accept the fact that you are a hybrid; some things are going to cost magicka and some are going to cost stamina. Deal with it.

    My problem is that you and your friends can't accept this. You are constantly trying to force ZoS to change the game to suit your niche playstyle so that you can min/max stamina on a class that is meant to be magicka or at the very least a hybrid.

    LOL, what a load of bunk! 3 out of 4 classes get to choose between viable builds with Magicka OR Stamina damage... there's nothing "niche" about it. Why can't Sorcs get to make that choice, too?

    Edited by Emma_Overload on October 16, 2015 6:52AM
    #CAREBEARMASTERRACE
  • dsalter
    dsalter
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    Oblivion Sorcerer info:
    Sorcerer
    Besting the most well-equipped fighters, they rely on the spells of the mystic arts. Unique to these mages is the bodily stamina to be armed with the thickest armor.
    Specialization: Magic
    Attributes: Endurance, Intelligence
    Skills: Alchemy
    Alteration
    Conjuration
    Destruction
    Heavy Armor
    Mysticism
    Restoration

    Morrowind Sorcerer info:

    Sorcerer
    Though spellcasters by vocation, sorcerers rely most on summonings and enchantments. They are greedy for magic scrolls, rings, armor and weapons, and commanding undead and Daedric servants gratifies their egos.

    Specialization: Magic
    Attributes: Intelligence, Endurance
    Major Skills:
    Enchant Enchant
    Conjuration Conjuration
    Mysticism Mysticism
    Destruction Destruction
    Alteration Alteration
    Minor Skills:
    Illusion Illusion
    Medium Armor Medium Armor
    Heavy Armor Heavy Armor
    Marksman Marksman
    Short Blade Short Blade

    So in short if @Peel_Ya_Cap_517 thinks we dont deserve a stam morph attack. fine. give us passives that up our game when wearing medium or heavy since past Elderscrolls games say we are good at it.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Tankqull
    Tankqull
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    i´m agreeing to the need of a stamina attack for sorcs but crystal blast is the wrong one.

    1. its not an instant ability and would have to have a comparable functionality as frags wich doesent help stam sorcs at all.
    2. eso sorcs are tied to lightning in this game so from my perspective the stamina attack should be a morph of a lightning attack
    3. with my suggestion allready explained in this thread it would aswell kill two further birds with one stone, as it would open up more weapon options to sorcs as it would lessen the need of 2h, and would open one class defining passive to be used by stamina sorcs (desintegration)
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Erock25
    Erock25
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    What stam sorc needs is a way to layer their burst dmg. There are many ways to do this either by creating a slow moving range projectile that can be used in combination with a charge ability or a delayed burst mechanic similar to Velocious Curse. My vote for stam sorc change is to make Daedric Tomb into Daedric Weapon, which imbues your weapons (BOTH BARS) with Daedric essence or whatever the [snip] you want to call it and after a 4 second activation time (keeps the delayed activation of mines theme) your next weapon attack (could be any stamina based ability dmg or could be light/heavy attack ... doesn't really matter) deals X additional Daedric dmg.
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  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
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    Erock25 wrote: »
    What stam sorc needs is a way to layer their burst dmg. There are many ways to do this either by creating a slow moving range projectile that can be used in combination with a charge ability or a delayed burst mechanic similar to Velocious Curse. My vote for stam sorc change is to make Daedric Tomb into Daedric Weapon, which imbues your weapons (BOTH BARS) with Daedric essence or whatever the [snip] you want to call it and after a 4 second activation time (keeps the delayed activation of mines theme) your next weapon attack (could be any stamina based ability dmg or could be light/heavy attack ... doesn't really matter) deals X additional Daedric dmg.

    What you're describing sounds like something they should tack onto Bound Armaments (since as you say it'd be on both bars) and would fit in the theme of Armaments being a combination of both bound armor and weapons.

    I use tomb over the other one currently, >-> but it'd be kind of nice if they had a chance to re-arm after dealing a crit.
  • blur
    blur
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    Huggalump wrote: »
    The Problem


    The main thing stam sorcs want is to feel like a sorc while still playing Stamina.

    The Solution

    Change either crystal blast or mage's wrath to an instant cast, melee range stamina morph.

    No.
    We already have enough melee.
    It needs to stay ranged just like Frags only stamina based.

    @Xael has the best option I have seen thus far:
    "Again, coming from someone that PvPs regularly on a Stamina Sorc (in the current v2.1 meta) all we need is Stamina morph of Crystal Blast that mirrors the Frag morph. This will also make use of the Dark Magic passives, something most Stam Sorc lack.

    Crystal Blast:
    (Crystal Blast Rank IV)
    Cost - 2268 Stamina | Cast Time - 1s | Radius/Range 28m range (Enemy)

    Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage and knocking them down for 2 seconds.
    Casting other spells & abilities has a 35% chance of causing your next Crystal Fragments to be instant, doing 20% more damage, and costing 50% less Stamina.
    Chance to make ability instant cast.
    Now scales off Weapon Damage and Max Stamina.

    Also a redesign to the Exploitation (Dark Magic) passive:
    Rank I
    Activating a Dark Magic ability grants Minor Prophecy & Savagery to nearby allies, increasing Spell & Weapon Critical by [x] for 10 seconds.
    Dark Magic Rank 39

    Rank II
    Activating a Dark Magic ability grants Minor Prophecy & Savagery to nearby allies, increasing Spell & Weapon Critical by [x] for 20 seconds.
    Dark Magic Rank 50

    Problem solved, Stam Sorcs now awesome. "



    I wouldn't mind having one of the Mage's Fury be a ranged Stam Execute because I love throwing lightning around... but they would have to spice it up to make it better than Executioner. If you are using a 2h Executioner will be better simply due to the 18% extra damage bonus.
    Edited by blur on October 16, 2015 4:05PM
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