No, I couldnt, which I explained why, because I didn't know I had to find the South wayshrine and ported to the north wayshrine, which left me no way back but running. You have to "discover" the wayshrine in order to go to it from another.
Praboo, Jeez, not to be rude, but if you read the thread, you would understand how I didn't know that and took the transit to North, not knowing I couldn't get back.
Now I've done my 2nd Cyrodill. It was fun, but when I was ready to leave and go back to leveling, once again, I am stuck there. Yes, this time I could travel to a keep close to the North but still had to run there, and then could port to the South and get out.
Please, some explain to me why they made it so fricken hard to leave that place? I just cannot fathom why they would do that, other than to irritate and frustrate people. But if there is a good explanation, I sure would like to know it, so it wouldn't *** me off
Yes, I managed to get some voidstones and a few skyshards...
The problem was, Orchish, is that the South Wayshrine is not automatically given to you. It doesn't show on the map either when you first arrive and I had no idea I had to run around looking for it. So, /stuck didn't work. There was no other choice than to run from the North Wayshrine to the South one, and I only realized that I had to use the South one because players answered my pleas for help
AudioVortex wrote: »Even in your second attempt at PvP you are unable to leave? It's got to be the easiest thing to pick up, sorry to say. You're EP? At a guess due to mentioning Eastmarch and EAST. You have two home gates pictured as a shield on your map (Northern and Southern Morrowind Gate), both of these have a Wayshrine that enables you to leave Cyrodiil. Both are connected by a Transit shrine, directly in the middle of each of the said areas which allows you to travel to all keeps on the map (provided they are owned and have resources). These can be used to also get back to your home gates to teleport out of Cyrodiil.
I'm finding it hard to understand why you are having difficulty, and seem to think running miles is the only way out.
Great idea Dave! I should have died and I didn't think of that!. Remember, Wayshrines that have not been discovered don't show on your map... But, I have realized that dying in a new area allows you to discover wayshrines you haven't before, too.
For the last time WAY SHRINES =/= TRANSIT SHRINES.
For the last time WAY SHRINES =/= TRANSIT SHRINES.
A moot detail when trying to leave Cyrodill. As not one that I used allowed me to port to the wayshrine that would allow me to return to the regular map. Maybe I'm doing it wrong, but every time I tried to use it for that purpose, it told me i couldn't.
Also, just a giggle at the "for the last time" statement.
The keep on the eastern side that I ported to, from the transit shrine on the western side of the map, was the closest one to the Northern Wayshrine that I was allowed to get to. Once there, when I checked out the transit shrine hoping it would let me go straight to the Southern Wayshrine, it would not let me transport to any Wayshrine. My only way there was to run.
Still wondering why I cannot just transport back to the Regular Map from wherever I am. Perhaps there is a PvP dynamic that makes that an unfair advantage? But I can't think of one.