@Ishammael l I said I'd be making a video to show DK's aren't as dead as people say they are, here it is :https://www.youtube.com/watch?v=BzELYnlbyjw
Just wanted to point out the fact that 2 experienced PvPers killing PvE noobs in the sewers hardly proves they are ok. Im betting that you 2 could play any other classes and have killed them a lot more efficiently.
DK SCRUB OUT
@Ishammael l I said I'd be making a video to show DK's aren't as dead as people say they are, here it is :https://www.youtube.com/watch?v=BzELYnlbyjw
Just wanted to point out the fact that 2 experienced PvPers killing PvE noobs in the sewers hardly proves they are ok. Im betting that you 2 could play any other classes and have killed them a lot more efficiently.
DK SCRUB OUT
I said that for shock value haha
Although I could never have pulled that off in 1.6....
@Ishammael l I said I'd be making a video to show DK's aren't as dead as people say they are, here it is :https://www.youtube.com/watch?v=BzELYnlbyjw
I just got gear together to test Magicka DK and its totally fine, only thing that kinda sucks is the mobility (SAME AS TEMPLARS).
I hate to say it but it is a l2p issue
I just got gear together to test Magicka DK and its totally fine, only thing that kinda sucks is the mobility (SAME AS TEMPLARS).
I hate to say it but it is a l2p issue
I have played with or against most players arguing in this thread.
Can a good magicka DK still kill a bunch of light attacking bads? Sure.
But put two equally skilled players into a fight with each other and magicka DK will get lose the vast majority of the fights against any other of the 7 combos. It either needs more burst, mobility, or diversity.
@Ishammael l I said I'd be making a video to show DK's aren't as dead as people say they are, here it is :https://www.youtube.com/watch?v=BzELYnlbyjw
Yeah @Alcast thats a very vague statement can you elaborate a bit on that for us? Im not saying you didn't find something that none of us have but i am a bit sceptical.
DK SCRUB OUT
Boost GDB by 30% and everything will be perfect. (on top of igneous ofc)
Yeah @Alcast thats a very vague statement can you elaborate a bit on that for us? Im not saying you didn't find something that none of us have but i am a bit sceptical.
DK SCRUB OUT
I just started testing, will have to do some more testing to get things right, I loose quite a lot due to not being able to remember where I put my skills on the bars LOL.
WIll upload videos once I get some footage together.
However, people will surely QQ that this playstyle sucks....once again xD
Using Destro/Resto
5x Krag
3x Will
1x Kena
2x Torug
Still all purple gear for now.
Only thing that bothers me (same with templars) you have no way to escape or at least port away like other classes to create some space between you and your enemies
And by escape I do not mean run away like a chicken, but for example Sorcs can "sustain" their Stamina a lot better due to Streak, DK/Temps have to sit there and cant do shizzle
And last but not least, if you wanna play DK
DD= Destro/resto, DW/resto
Tanky as f: Sword N board (not a lot of dmg outpuut then but basically invincibru)
DD+Tanky= not in 2.1 > I think this is what ppl want, but this is no more, that was way too OP anyway.
And Etaniels Video shows also a good use of Magicka DK...ofc those were PvE pugs in IC but w/e...seemed to work quite well
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Yeah @Alcast thats a very vague statement can you elaborate a bit on that for us? Im not saying you didn't find something that none of us have but i am a bit sceptical.
DK SCRUB OUT
I just started testing, will have to do some more testing to get things right, I loose quite a lot due to not being able to remember where I put my skills on the bars LOL.
WIll upload videos once I get some footage together.
However, people will surely QQ that this playstyle sucks....once again xD
Using Destro/Resto
5x Krag
3x Will
1x Kena
2x Torug
Still all purple gear for now.
Only thing that bothers me (same with templars) you have no way to escape or at least port away like other classes to create some space between you and your enemies
And by escape I do not mean run away like a chicken, but for example Sorcs can "sustain" their Stamina a lot better due to Streak, DK/Temps have to sit there and cant do shizzle
And last but not least, if you wanna play DK
DD= Destro/resto, DW/resto
Tanky as f: Sword N board (not a lot of dmg outpuut then but basically invincibru)
DD+Tanky= not in 2.1 > I think this is what ppl want, but this is no more, that was way too OP anyway.
And Etaniels Video shows also a good use of Magicka DK...ofc those were PvE pugs in IC but w/e...seemed to work quite well
Yeah @Alcast thats a very vague statement can you elaborate a bit on that for us? Im not saying you didn't find something that none of us have but i am a bit sceptical.
DK SCRUB OUT
I just started testing, will have to do some more testing to get things right, I loose quite a lot due to not being able to remember where I put my skills on the bars LOL.
Yeah @Alcast thats a very vague statement can you elaborate a bit on that for us? Im not saying you didn't find something that none of us have but i am a bit sceptical.
DK SCRUB OUT
I just started testing, will have to do some more testing to get things right, I loose quite a lot due to not being able to remember where I put my skills on the bars LOL.
That is quite a thing to say after just posting "I tested the DK, it's totally fine, L2P. " Needless to say we were all expecting something far more substantial than this. We all recognize that you are a good pvper and not a scrub, but that doesn't mean you can make flippant and glib comments like that. We all own the DK and we need to make sure we are doing what is best for it. That kind of premise and conclusion making is not what is best for the DK or anything for that matter.
@Ishammael l I said I'd be making a video to show DK's aren't as dead as people say they are, here it is :https://www.youtube.com/watch?v=BzELYnlbyjw
Yeah @Alcast thats a very vague statement can you elaborate a bit on that for us? Im not saying you didn't find something that none of us have but i am a bit sceptical.
DK SCRUB OUT
I just started testing, will have to do some more testing to get things right, I loose quite a lot due to not being able to remember where I put my skills on the bars LOL.
WIll upload videos once I get some footage together.
However, people will surely QQ that this playstyle sucks....once again xD
Using Destro/Resto
5x Krag
3x Will
1x Kena
2x Torug
Still all purple gear for now.
Only thing that bothers me (same with templars) you have no way to escape or at least port away like other classes to create some space between you and your enemies
And by escape I do not mean run away like a chicken, but for example Sorcs can "sustain" their Stamina a lot better due to Streak, DK/Temps have to sit there and cant do shizzle
And last but not least, if you wanna play DK
DD= Destro/resto, DW/resto
Tanky as f: Sword N board (not a lot of dmg outpuut then but basically invincibru)
DD+Tanky= not in 2.1 > I think this is what ppl want, but this is no more, that was way too OP anyway.
And Etaniels Video shows also a good use of Magicka DK...ofc those were PvE pugs in IC but w/e...seemed to work quite well
RadioheadSh0t wrote: »I find it hilarious that people want both DKs to be buffed AND get an escape.
They basically want DKs to be able to do everything other classes can do (escape) while still being able to do things those classes who have escape can't (tank damage, reflect, etc.).
RadioheadSh0t wrote: »I find it hilarious that people want both DKs to be buffed AND get an escape.
They basically want DKs to be able to do everything other classes can do (escape) while still being able to do things those classes who have escape can't (tank damage, reflect, etc.).
Balance DOES NOT MEAN everyone can do the same thing. Sure, DK could use some tweaks, but not all classes should be able to do all things, and one class certainy shouldnt have them all.
NBs don't have a shield, viable self heal, or reflect. Sorcs have no melee class skills, reflect, or viable self heal. Templars and DKs don't have an escape, but they excel at things NBs and Sorcs cannot do.
That's not to say there aren't improvements to be made to class balance, but just "give DKs everything they don't have, while making the things they have more powerful" is not an option.
They do need to revert the most form change, though.
Yeah @Alcast thats a very vague statement can you elaborate a bit on that for us? Im not saying you didn't find something that none of us have but i am a bit sceptical.
DK SCRUB OUT
I just started testing, will have to do some more testing to get things right, I loose quite a lot due to not being able to remember where I put my skills on the bars LOL.
WIll upload videos once I get some footage together.
However, people will surely QQ that this playstyle sucks....once again xD
Using Destro/Resto
5x Krag
3x Will
1x Kena
2x Torug
Still all purple gear for now.
Only thing that bothers me (same with templars) you have no way to escape or at least port away like other classes to create some space between you and your enemies
And by escape I do not mean run away like a chicken, but for example Sorcs can "sustain" their Stamina a lot better due to Streak, DK/Temps have to sit there and cant do shizzle
And last but not least, if you wanna play DK
DD= Destro/resto, DW/resto
Tanky as f: Sword N board (not a lot of dmg outpuut then but basically invincibru)
DD+Tanky= not in 2.1 > I think this is what ppl want, but this is no more, that was way too OP anyway.
And Etaniels Video shows also a good use of Magicka DK...ofc those were PvE pugs in IC but w/e...seemed to work quite well
Joy_Division wrote: »Yeah @Alcast thats a very vague statement can you elaborate a bit on that for us? Im not saying you didn't find something that none of us have but i am a bit sceptical.
DK SCRUB OUT
I just started testing, will have to do some more testing to get things right, I loose quite a lot due to not being able to remember where I put my skills on the bars LOL.
WIll upload videos once I get some footage together.
However, people will surely QQ that this playstyle sucks....once again xD
Using Destro/Resto
5x Krag
3x Will
1x Kena
2x Torug
Still all purple gear for now.
Only thing that bothers me (same with templars) you have no way to escape or at least port away like other classes to create some space between you and your enemies
And by escape I do not mean run away like a chicken, but for example Sorcs can "sustain" their Stamina a lot better due to Streak, DK/Temps have to sit there and cant do shizzle
And last but not least, if you wanna play DK
DD= Destro/resto, DW/resto
Tanky as f: Sword N board (not a lot of dmg outpuut then but basically invincibru)
DD+Tanky= not in 2.1 > I think this is what ppl want, but this is no more, that was way too OP anyway.
And Etaniels Video shows also a good use of Magicka DK...ofc those were PvE pugs in IC but w/e...seemed to work quite well
You just don't get it. We have already done this and, despite the perceived QQing, have actually managed to defeat some opponents without getting ourselves killed. But is that success due to the player or the class? As much I as find your play-style of stacking weapon damage and sniping people who cannot see your or the arrows you fire boring, it is clear that you know what you are doing. So, what exactly is your video going to show me? That you are a good enough player that you can still play left-handed so to speak, and still manage to win more than lose on the EU server.
On the NA server, there was a 2v2 tournament this past weekend. No scrubs, no sniping unaware opponents, all tried and tested PvP builds, just immediate and intense pressure put on you from the get go. When I see a magicka DK compete, let alone thrive, in that sort of environment, then maybe that will convince me that toe-to-toe a DK ain't all that bad. Even then we'd still have the whole lack of mobility issue - which is more than an annoyance, it is glaring vulnerability - that is *not* compensated by it ability to tank since much of this was taken away. I mean is it really saying much that a DK can go toe-to-toe with a nightblade. Just use that gear on your sorc and have real burst damage and mobility.
RadioheadSh0t wrote: »I find it hilarious that people want both DKs to be buffed AND get an escape.
They basically want DKs to be able to do everything other classes can do (escape) while still being able to do things those classes who have escape can't (tank damage, reflect, etc.).
Balance DOES NOT MEAN everyone can do the same thing. Sure, DK could use some tweaks, but not all classes should be able to do all things, and one class certainy shouldnt have them all.
NBs don't have a shield, viable self heal, or reflect. Sorcs have no melee class skills, reflect, or viable self heal. Templars and DKs don't have an escape, but they excel at things NBs and Sorcs cannot do.
That's not to say there aren't improvements to be made to class balance, but just "give DKs everything they don't have, while making the things they have more powerful" is not an option.
They do need to revert the most form change, though.
That is not what anyone is asking for, actually.
Currently in the meta...
Magicka DPS - Nightblade, Sorc, Templar, DK in that order
Stamina DPS - Nightblade, Templar, Sorc, DK in that order (varies as a stam DPS is pretty much all weapon skills and barely relies on class abilities anyway)
Magicka Tank - HAHAHAHAHAHAHAHAHAHA Only a sorc or a beefy templar could really do this, by not mitigation but sustain shield stacking + heals
Stamina Tank - literally the only place a DK shines, but still a Stamplar could make a solid argument for being superior, completely useless in PvP
Healer - DKs have no real class support in their skill lines to be a healer. Any other class is better for this role, of either flavor.
My whole point, minus nitpicking of where I placed the classes, universally DKs are now the lowest order of preference in ANY role, both PvE and PvP (except for stam tanking trials and vet dungeons, they are still "ok" there)
DKs always needed to be able to both tank/survive as well as do damage or bring something else to the group to be viable in PvP, by pure nature of their class skill lines. Templars of any flavor can heal and throw down mitigations/shards/repentance. Nightblades can stealth/reset. throw down veil, offheal very well with saps and funnels, and have the best CCs in the game. Sorcs are mobile cannons with arguably the best survival mechanics (movement and shields).
What does a DK in your group bring? What is their role now? Stand there, get CCed, blobbed, no self heals, take it up the ass and die?
pretty much.
Joy_Division wrote: »Yeah @Alcast thats a very vague statement can you elaborate a bit on that for us? Im not saying you didn't find something that none of us have but i am a bit sceptical.
DK SCRUB OUT
I just started testing, will have to do some more testing to get things right, I loose quite a lot due to not being able to remember where I put my skills on the bars LOL.
WIll upload videos once I get some footage together.
However, people will surely QQ that this playstyle sucks....once again xD
Using Destro/Resto
5x Krag
3x Will
1x Kena
2x Torug
Still all purple gear for now.
Only thing that bothers me (same with templars) you have no way to escape or at least port away like other classes to create some space between you and your enemies
And by escape I do not mean run away like a chicken, but for example Sorcs can "sustain" their Stamina a lot better due to Streak, DK/Temps have to sit there and cant do shizzle
And last but not least, if you wanna play DK
DD= Destro/resto, DW/resto
Tanky as f: Sword N board (not a lot of dmg outpuut then but basically invincibru)
DD+Tanky= not in 2.1 > I think this is what ppl want, but this is no more, that was way too OP anyway.
And Etaniels Video shows also a good use of Magicka DK...ofc those were PvE pugs in IC but w/e...seemed to work quite well
You just don't get it. We have already done this and, despite the perceived QQing, have actually managed to defeat some opponents without getting ourselves killed. But is that success due to the player or the class? As much I as find your play-style of stacking weapon damage and sniping people who cannot see your or the arrows you fire boring, it is clear that you know what you are doing. So, what exactly is your video going to show me? That you are a good enough player that you can still play left-handed so to speak, and still manage to win more than lose on the EU server.
On the NA server, there was a 2v2 tournament this past weekend. No scrubs, no sniping unaware opponents, all tried and tested PvP builds, just immediate and intense pressure put on you from the get go. When I see a magicka DK compete, let alone thrive, in that sort of environment, then maybe that will convince me that toe-to-toe a DK ain't all that bad. Even then we'd still have the whole lack of mobility issue - which is more than an annoyance, it is glaring vulnerability - that is *not* compensated by it ability to tank since much of this was taken away. I mean is it really saying much that a DK can go toe-to-toe with a nightblade. Just use that gear on your sorc and have real burst damage and mobility.
The mobility thingy is the biggest issue, but I do not think ZOS wants to change that soon. Same issue as Templar, you are just sitting ducks and then RIP