hammayolettuce wrote: »Well it's 4am est only 4 hours from maintnance and EP has capped the entire map. Nothing new here. I wish Zos would take down Cyrodiil during maintenances so that no scoring would be added. Thank you EP for staying your classy selves for so long.

PainfulFAFA wrote: »hammayolettuce wrote: »Well it's 4am est only 4 hours from maintnance and EP has capped the entire map. Nothing new here. I wish Zos would take down Cyrodiil during maintenances so that no scoring would be added. Thank you EP for staying your classy selves for so long.
Pretty much the most important thing in this thread considering whats it's about.
And we all know who does this. Cant blame the zerglings now, most of them stayed in Azuras
Gentlemen agreement out the window lol
6am and theyre still at it doing what they do best. PvWing lol
hammayolettuce wrote: »Well it's 4am est only 4 hours from maintnance and EP has capped the entire map. Nothing new here. I wish Zos would take down Cyrodiil during maintenances so that no scoring would be added. Thank you EP for staying your classy selves for so long.

Francis_Toliver wrote: »Hi, concerned citizen here. We PvPers have been trying to lock down campaigns where we can get real fights in with each other. The 30-day campaigns, especially Trueflame, in my experience, have been having very solid and very steady PvP fights in Overland Cyro. If you want to farm materials, fight in the city, or do other such things, pretty pretty please go to a different campaign. Otherwise you are taking up population slots that could be going to people interested in actual PvP and that faction becomes uncompetitive. When that happens the other factions get bored and come into the sewers to zerg the PvE crowd. Please be a part of the solution.
Hahahahaha. You're so funny. Two accounts with 16 characters. I have people pve adventuring and skyshard hunting every campaign from every alliance. Sorry my friend but your pvp concerns mean as little to me as my pve concerns mean to you.
I think I can safely say that applies to most pve players. If they didn't want pve in Cyrodiil the wouldn't have put quests and skyshards there.
How about this, every pvp player in the game leave a percentage of the campaigns free from pvp players equal the the percentage of pve players that play the game. Then pve players will stay out of those campaigns that are designated pvp only. That sounds fair. Now all you have to do is get zos to agree. lol.
Wow, you really made my day! I laughed all morning! Almost as good as the guy that asked people to leave the dungeon he was farming so they didn't interfere with his work <snicker>. True story, this guy really did this in zone chat. Sooooo funny! We laughed and laughed. At least you know what company you are in now. Right up there with that guy! lol.
As someone who is often only in Cyrodiil for the daily quests, they should probably have a campaign with no PvE quests and no shards. That would reduce the chances of pop lock due to people uninterested in PvP.Francis_Toliver wrote: »Hi, concerned citizen here. We PvPers have been trying to lock down campaigns where we can get real fights in with each other. The 30-day campaigns, especially Trueflame, in my experience, have been having very solid and very steady PvP fights in Overland Cyro. If you want to farm materials, fight in the city, or do other such things, pretty pretty please go to a different campaign. Otherwise you are taking up population slots that could be going to people interested in actual PvP and that faction becomes uncompetitive. When that happens the other factions get bored and come into the sewers to zerg the PvE crowd. Please be a part of the solution.
Hahahahaha. You're so funny. Two accounts with 16 characters. I have people pve adventuring and skyshard hunting every campaign from every alliance. Sorry my friend but your pvp concerns mean as little to me as my pve concerns mean to you.
I think I can safely say that applies to most pve players. If they didn't want pve in Cyrodiil the wouldn't have put quests and skyshards there.
Look AD on TF runs in big groups. Most of the Hello Kitty groups you see are large in number and yet smaller groups like K hole are somewhat evenly matched with us because they are all top players with excellent leads. I have been on the other side of things but right now I am HK. We have a lot of players who haven't got their Alliance War skill lines maxed out yet. And have forty CP only. And then there are EP groups that are all maxed out, all gold gear, etc., and run in large numbers. It is what it is. Run what you brung.
In some sense AD is rebuilding. A lot of our best guilds, leaders and players either re-rolled DC or left the game entirely. Once Hello Kitty gets to the point where everyone has proxy det and knows what to do when we see 24 5 star EP players bearing down on us we will probably move on and find smaller guilds but for now we will roll deep. Because we do it for Queen Ayrenn.
Goodnght ESO
I'm not sure why you think I don't care about your PvE progress or why you'd go out of your way to mock me, it all seems overly hostile/formed from a persecution complex, but I'm sure you can see the logic in staying out of a campaign where the other two thirds of the population are actively trying to kill you.
Amazing if you look at this image SNu posted you see AD scrolls gone DC scrolls gone but whats happening at BB and BM oh yeah NIGHT CAP PTS advantage.
Amazing if you look at this image SNu posted you see AD scrolls gone DC scrolls gone but whats happening at BB and BM oh yeah NIGHT CAP PTS advantage.
Wow, that looks really similar to the map I'm seeing right now. I wake up to this every morning, but today I opened it, then logged off.
newtinmpls wrote: »I'm not sure why you think I don't care about your PvE progress or why you'd go out of your way to mock me, it all seems overly hostile/formed from a persecution complex, but I'm sure you can see the logic in staying out of a campaign where the other two thirds of the population are actively trying to kill you.
Several points here.
1-I think he was merely saying the same thing that @phairdon pointed out earlier, that between poplocks and "you have a character from another alliance in this campaign" most PvE'ers get in where they can.
2-No matter where any PvE'er goes, there will be plenty of people trying to kill him or her, then promptly teabag and/or mock him or her. PvE'ers generally get quite rudely treated by many PvP'ers, apparently in response to not being skilled at a play-style they don't choose. So a threat that 'someone will want to kill you' - when has someone NOT wanted to kill them?
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newtinmpls wrote: »I'm not sure why you think I don't care about your PvE progress or why you'd go out of your way to mock me, it all seems overly hostile/formed from a persecution complex, but I'm sure you can see the logic in staying out of a campaign where the other two thirds of the population are actively trying to kill you.
Several points here.
1-I think he was merely saying the same thing that @phairdon pointed out earlier, that between poplocks and "you have a character from another alliance in this campaign" most PvE'ers get in where they can.
2-No matter where any PvE'er goes, there will be plenty of people trying to kill him or her, then promptly teabag and/or mock him or her. PvE'ers generally get quite rudely treated by many PvP'ers, apparently in response to not being skilled at a play-style they don't choose. So a threat that 'someone will want to kill you' - when has someone NOT wanted to kill them?
.
PvP and PvE populations are not really evenly distributed though, it has been this way for a while. There is a huge difference between a server with 1 or 2 bars all the way around and a poplocked server half full of PvP guilds actively looking for PvP. If nothing else, it's a much better idea to not home in a 30-day campaign if you're just looking to PvE when there are 7 or even 14-day campaigns that will let you switch around more frequently. Also, PvEers don't get singled out for poor treatment, that's just jerk PvPers being jerks. Unless someone implemented an icon next to player names that indicates whether or not they're a PvP player, nobody can tell the difference and any fears of persecution are completely unfounded. Heck, most of the time in Imperial City the people teabagging you are going to be other PvE players high on the fact that they beat up "those other obviously PvP players who tried to gank them."
I don't care about your pve experience but I enjoy fighting, so does that mean I can go to Glenumbra, Auridon, Stonefalls and kill everyone?"Francis_Toliver wrote: »First, people go to campaigns that their friends can get into and that they can get into. Usually in a disorganized fashion and often with different folks different nights. They don't think about or care about your pvping experience. They don't care about getting killed as they will get killed in whatever campaign they enter. They don't (by and large) tea bag people as the experience of bullying is usually one of the reasons they don't pvp. They go haphazardly and do the things they want to do because campaigns don't mean anything to them and they give little or no thought to pvpers except a general dislike.
I got moaned at the other night for killing a group of 4 PvErs in Bruma. She whispered me and said something like, "stop killing us ur in a pve area". I get told to stop killing people in CYRODIIL and you guys don't like us? Okay."Francis_Toliver wrote: »This will not stop. They don't care what you have to say because mostly they don't like pvpers (because of their experience with them) and even listening to you (much less giving your considered opinion the required energy needed to act on it) is more bother then they (by and large) care to give.
We need this. The tension between carebears and pvpers is only going to get worse. This thread is testament to that."Francis_Toliver wrote: »If you want to effect a pvp exclusive campaign you would be better served trying to convince ZOS to do it (good luck with that!) then to appeal to people that don't like you ("you" being pvpers) and don't care about your concerns.
Please don't compare the dungeon guy with the OP. The dungeon guy was a selfish fool, but being as there are other campaigns with identical layouts I don't see the problem if he's only asking nicely, and even offering solutions- not just telling people to go away."Francis_Toliver wrote: »Like the fellow that wanted all the pve people to leave "his" dungeon so he could continue to grind (and who got laughed at), you fail to understand with what little regard you pvpers are held by most pveers. Not all of them (I quite like most pvpers I've met, but then I pvp as well as pve). The egocentric request to leave a dungeon is funny. The remarkably egocentric request to leave an entire campaign? That is fricking hilarious!
I hope you see why (from a pve'ers point of view) a certain level of mocking was required. Please feel free to mock back
We're not that petty."Francis_Toliver wrote: »I hope you see why (from a pve'ers point of view) a certain level of mocking was required. Please feel free to mock back
The tension between carebears and pvpers is only going to get worse. This thread is testament to that.
"Francis_Toliver wrote: »Like the fellow that wanted all the pve people to leave "his" dungeon so he could continue to grind (and who got laughed at), you fail to understand with what little regard you pvpers are held by most pveers. Not all of them (I quite like most pvpers I've met, but then I pvp as well as pve). The egocentric request to leave a dungeon is funny. The remarkably egocentric request to leave an entire campaign? That is fricking hilarious!
Please don't compare the dungeon guy with the OP. The dungeon guy was a selfish fool, but being as there are other campaigns with identical layouts I don't see the problem if he's only asking nicely, and even offering solutions- not just telling people to go away.
"Francis_Toliver wrote: »I hope you see why (from a pve'ers point of view) a certain level of mocking was required. Please feel free to mock back
Also, PvEers don't get singled out for poor treatment, that's just jerk PvPers being jerks. Unless someone implemented an icon next to player names that indicates whether or not they're a PvP player, nobody can tell the difference and any fears of persecution are completely unfounded.
I got moaned at the other night for killing a group of 4 PvErs in Bruma. She whispered me and said something like, "stop killing us ur in a pve area". I get told to stop killing people in CYRODIIL and you guys don't like us? Okay.
newtinmpls wrote: »My understanding is that the point of having both guest and home is that if one has too long a wait to be practical, ideally the other would be available. For those of us who regularly play multiple characters in multiple alliances, in order to accept your suggestion of "7-day only" campaigns, there would need to be 6 of them.
And that's completely aside from the vet vs non-vet question.
Currently as far as I can tell, there are 3 7-day setups, with only one campaign each. There is one non-vet, and there are two thirty day vet campaigns. So your idea isn't going to work.
As for PvE'ers not getting singled out for poor treatment - until you have attempted to PvE in a PvP zone, tried to "stay out of the way", tried to avoid combat, interfering and such like, and gotten ganked while questing, or while exploring in both Cyrodiil and IC, especially while turning in quests in Cyrodiil, gotten rage-mails and 'get out of here Carebear' comments in-game and in-forum ..... well clearly you don't experience it so you can't accurately speak to it.
If you don't do any of those behaviors, thanks. Wish there were more folks like that.
Again - I'd love to have the option to "wave a white flag" be disabled from attacking/PvPing, and be disabled from being ganked and go about my business. ZoS hasn't provided that.
Pretty much the only repeating quests in the game are in PvP zones, so long term, those who like to quest will end up there at least some of the time. And most likely meet up with unkind folks waiting to gank them.
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newtinmpls wrote: »Also, PvEers don't get singled out for poor treatment, that's just jerk PvPers being jerks. Unless someone implemented an icon next to player names that indicates whether or not they're a PvP player, nobody can tell the difference and any fears of persecution are completely unfounded.
I didn't find this comment believable. Then I noted that a subsequent poster confirmed my suspicions.I got moaned at the other night for killing a group of 4 PvErs in Bruma. She whispered me and said something like, "stop killing us ur in a pve area". I get told to stop killing people in CYRODIIL and you guys don't like us? Okay.
Bruma is one of the quest hub areas in Cyrodiil. It is a place that folks who like questing and exploring can reasonably be expected to be found. It is not a keep, or a resource or a fort, so despite being in a "PvP" zone, it is not unreasonable to think of it as an area more oriented to PvE than PvP.
Note I'm not saying that Bruma "Is" PvE only - all of Cyrodiil is clearly PvP enabled. What I am saying is that there are areas within Cyrodiil that are more oriented one way or the other. Theoretically the PvPers could concentrate on PvP focused areas and PvE'ers could concentrate on more PvE focused areas. It doesn't appear to be playing out that way.
And when a group of folks are doing nothing but attempting quests - which are individually rewarded. Unlike chests, or resources - there are inherently "always enough to go around". So the PvP gankers are ganking merely because they choose easy targets. Not because they have to, or because the PvE questers are competitive in any way.
Francis_Toliver wrote: »newtinmpls wrote: »I'm not sure why you think I don't care about your PvE progress or why you'd go out of your way to mock me, it all seems overly hostile/formed from a persecution complex, but I'm sure you can see the logic in staying out of a campaign where the other two thirds of the population are actively trying to kill you.
Several points here.
1-I think he was merely saying the same thing that @phairdon pointed out earlier, that between poplocks and "you have a character from another alliance in this campaign" most PvE'ers get in where they can.
2-No matter where any PvE'er goes, there will be plenty of people trying to kill him or her, then promptly teabag and/or mock him or her. PvE'ers generally get quite rudely treated by many PvP'ers, apparently in response to not being skilled at a play-style they don't choose. So a threat that 'someone will want to kill you' - when has someone NOT wanted to kill them?
.
PvP and PvE populations are not really evenly distributed though, it has been this way for a while. There is a huge difference between a server with 1 or 2 bars all the way around and a poplocked server half full of PvP guilds actively looking for PvP. If nothing else, it's a much better idea to not home in a 30-day campaign if you're just looking to PvE when there are 7 or even 14-day campaigns that will let you switch around more frequently. Also, PvEers don't get singled out for poor treatment, that's just jerk PvPers being jerks. Unless someone implemented an icon next to player names that indicates whether or not they're a PvP player, nobody can tell the difference and any fears of persecution are completely unfounded. Heck, most of the time in Imperial City the people teabagging you are going to be other PvE players high on the fact that they beat up "those other obviously PvP players who tried to gank them."
OK, since you seem to think your suggestion be taken seriously I will stop laughing and try to answer in a serious manner.
First, people go to campaigns that their friends can get into and that they can get into. Usually in a disorganized fashion and often with different folks different nights. They don't think about or care about your pvping experience. They don't care about getting killed as they will get killed in whatever campaign they enter. They don't (by and large) tea bag people as the experience of bullying is usually one of the reasons they don't pvp. They go haphazardly and do the things they want to do because campaigns don't mean anything to them and they give little or no thought to pvpers except a general dislike.
This will not stop. They don't care what you have to say because mostly they don't like pvpers (because of their experience with them) and even listening to you (much less giving your considered opinion the required energy needed to act on it) is more bother then they (by and large) care to give.
This will not change.
If you want to effect a pvp exclusive campaign you would be better served trying to convince ZOS to do it (good luck with that!) then to appeal to people that don't like you ("you" being pvpers) and don't care about your concerns.
Like the fellow that wanted all the pve people to leave "his" dungeon so he could continue to grind (and who got laughed at), you fail to understand with what little regard you pvpers are held by most pveers. Not all of them (I quite like most pvpers I've met, but then I pvp as well as pve). The egocentric request to leave a dungeon is funny. The remarkably egocentric request to leave an entire campaign? That is fricking hilarious!
I hope you see why (from a pve'ers point of view) a certain level of mocking was required. Please feel free to mock back