I don't understand what's wrong with the Crown Store...

Chieve
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ESO used to be a $15 per month game. Once they released to consoles, they changed the $15 per month to $15 for support and be rewarded with 15000 crowns to use in the store.

What I don't understand is why people get so annoyed. I spent the money...for what? A costume, pet, mount, exp scroll?

Or is it because of the potions and food that provide a benefit? Personally I don't spend my crowns on that because it interests me least and am confused how it is that beneficial...

In my opinion, the Crown Store is pretty well balanced especially towards those who just play for free those of us who continue to want to pay and support ZoS, we are just simply being rewarded

I don't see the issue...maybe because I don't PvP much...and even if I am on my PvP character its not like I buy him anything....because its not worth it...

So, what is the big deal with it?
Please vote in the console text chat thread so ZoS can see how many people want text chat

...and dueling in the dueling thread but personally I want text chat first...
  • Valrien
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    Because anything that costs money is bad. If any item gets put in the crown store then we must burn Zenimax at the stake!
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Chieve
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    most of the items added so far are just cosmetic...
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • ColoursYouHave
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    Idk, personally I see very few complaints about the crown store. I think most of us are okay with it, so far. However, I do think people are a bit apprehensive because it opens up an easy avenue for the game to become P2W. That doesn't necessarily mean it'll happen, but I think that is the main concern some people have. However, like I said, I think most people are perfectly fine with the current state of the crown store.
  • Valrien
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    Chieve wrote: »
    most of the items added so far are just cosmetic...

    That doesn't matter, they cost money so they shouldn't exist

    *sarcasm
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • vladimilianoub17_ESO1
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    Idk, personally I see very few complaints about the crown store. I think most of us are okay with it, so far. However, I do think people are a bit apprehensive because it opens up an easy avenue for the game to become P2W. That doesn't necessarily mean it'll happen, but I think that is the main concern some people have. However, like I said, I think most people are perfectly fine with the current state of the crown store.

    Another fear is the game being developed toward luring people to the store.Like long grindings that can be shorted by buying something in the store.
  • Xendyn
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    Because we've been here before. We've seen how it works when the bean-counters are in charge.
    It's a process of desensitizing you bit by bit like the lobster that will struggle to get out of a boiling pot of water but will just sit there and cook if the water is heated slowly around them.

    Because we don't want to be herded towards the store with the legendary Cattle Prod of Grind.

    Because we don't want the game we came here to play to turn into another DDO or LOTRO, which happened gradually until no one was left that cared and all that remained was reminders to Buy Now.

    Because the suits are evil that way.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • ProfessorKittyhawk
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    Idk, personally I see very few complaints about the crown store. I think most of us are okay with it, so far. However, I do think people are a bit apprehensive because it opens up an easy avenue for the game to become P2W. That doesn't necessarily mean it'll happen, but I think that is the main concern some people have. However, like I said, I think most people are perfectly fine with the current state of the crown store.

    Another fear is the game being developed toward luring people to the store.Like long grindings that can be shorted by buying something in the store.

    Like putting motifs (Glass, Dwemer) that require a ridiculous amount of time and patience in the store. Dwemer wasn't SO bad. But glass is just ridiculous. It's like they made it the way it is JUST to lure people into the store. That's pretty despicable if you ask me.
    Edited by ProfessorKittyhawk on October 12, 2015 3:09AM
  • Korah_Eaglecry
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    Valrien wrote: »
    Because anything that costs money is bad. If any item gets put in the crown store then we must burn Zenimax at the stake!

    While I know some people behave this way. Its not always the way it is with everyone that has issues with the Store.

    Some items can be argued to have been placed in the store that could of possibly added a bit more choice in-game without asking 900-1300 Crowns. We've got what, 4 horses in game that you can get ahold of without Crowns? How many mounts have been added to the store since its introduction? Personally I dont mind dropping some of my ESO Plus Crowns on a new mount. But I cant disagree with the logic that some of those mounts didnt need to go into the Store. Not a single Senche or Guar Mount has been added to the game. Even though youd logically expect in the land of Tamriel those mounts, specifically ones used by specific races, would be found in those areas. So why arent we being presented with some basic mounts for purchase?

    What about Malachite? Are you going to pretend as if that wasnt a bit much there? Immediately being placed in the store...Come on. I dont care about the potions and such...Aside from the XP Boosters. There are options in game that are viable and an alternative. But immediately adding Malachite into the Crown Store when Malachite is brand new and no ones gotten ahold of a large enough supply to make their own style and use as a alternative to the Crown Store is a cash grab.
    Penniless Sellsword Company
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  • Sausage
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    Idk, personally I see very few complaints about the crown store. I think most of us are okay with it, so far. However, I do think people are a bit apprehensive because it opens up an easy avenue for the game to become P2W. That doesn't necessarily mean it'll happen, but I think that is the main concern some people have. However, like I said, I think most people are perfectly fine with the current state of the crown store.

    Another fear is the game being developed toward luring people to the store.Like long grindings that can be shorted by buying something in the store.

    Like putting motifs (Glass, Dwemer) that require a ridiculous amount of time and patience in the store. Dwemer wasn't SO bad. But glass is just ridiculous. It's like they made it the way it is JUST to lure people into the store. That's pretty despicable if you ask me.

    You dont get it. Cosmetic items like Glass, is perfect time-sink in MMORPGs, no-one cares if you grind them 100 hour, but it gives something nice for the grinder who put all that time into them. Crown store version is there because people hate grinding, but if you give them Glass Armor with awesome stats, hell gets lose in the forums. Shortly said, theres no conspiracy behind ESO's shop its just the way things are.

    Btw, isnt it surprise that people havent whined about the shop, I'd say ESO's shop is success.
    Edited by Sausage on October 12, 2015 4:44AM
  • UltimaJoe777
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    Chieve wrote: »
    most of the items added so far are just cosmetic...

    And those that aren't don't actually have that much over obtaining them in-game because they either don't matter as much as they appear to or stuff you make in-game is better.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Acrolas
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    Because people want what they can't have, will complain about not having it, and then complain about not really wanting it when they finally have it.

    Basically, people are strange.
    signing off
  • UltimaJoe777
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    Acrolas wrote: »
    Because people want what they can't have, will complain about not having it, and then complain about not really wanting it when they finally have it.

    Basically, people are strange.

    Mo' like greedy and power hungry.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Rodvic
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    A few reasons.

    1.) Some people get angry at the idea of having to spend money on mmos while ignoring the fact that mmos need money coming in constantly or at the very least frequently to survive and calling companies terrible, scam artists, greedy, ect. These people like to complain about things basically and should generally just be ignored.

    2.) Some people are worried about the slippery slope that is the in-game shop. They have seen too many mmos (For instance SWTOR) lock almost everything behind the in game shop in, including things as simple as being able to sprint, in order to try and milk people of every penny that they can. This is a completely valid concern as it happens too often unfortunately.

    So far ESO mainly just has cosmetic items which is fine, but if they start trying to push how far they can go with it there is going to be problems.
  • UltimaJoe777
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    Rodvic wrote: »
    2.) Some people are worried about the slippery slope that is the in-game shop. They have seen too many mmos (For instance SWTOR) lock almost everything behind the in game shop in, including things as simple as being able to sprint, in order to try and milk people of every penny that they can. This is a completely valid concern as it happens too often unfortunately.

    Oh believe me I am in that crowd and I do not feel in the slightest bit that the Crown Store here is in any way gamebreaking via P2W. If I did, I would not even be close to here right now.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • daemonios
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    My gripe with the store isn't about money. It's about the game.

    First off, I'm a subscriber and have been since early access. I don't mind paying a subscription to play a game that requires permanent maintenance and development.

    In an optional subscription model like ESO, there will be free riders, people who neither subscribe nor buy from the store. As a result, just to keep the same level of income, ZOS have to get more moolah from each paying player.

    But no company changes business model to get the same bottom line - they want to get it as high as possible. This is where the game development process starts going south. We've already seen this with crafting motifs, which went from simple rare drops to an RNG lottery grind conveniently averted if you splash out some serious money in the store. Also the VR15/16 crafting mats were made so rare that you can only reasonably get them if you grind the new content which is behind a paywall.

    In the end, I as a subscriber who has access to all content because of my subscription am being pushed into these grinds just like a non-paying player, simply because the game design was changed to push people towards the store. THAT is one of the things I absolutely despise in microtransaction models.
  • Marrtha
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    daemonios wrote: »
    My gripe with the store isn't about money. It's about the game.

    First off, I'm a subscriber and have been since early access. I don't mind paying a subscription to play a game that requires permanent maintenance and development.

    In an optional subscription model like ESO, there will be free riders, people who neither subscribe nor buy from the store. As a result, just to keep the same level of income, ZOS have to get more moolah from each paying player.

    But no company changes business model to get the same bottom line - they want to get it as high as possible. This is where the game development process starts going south. We've already seen this with crafting motifs, which went from simple rare drops to an RNG lottery grind conveniently averted if you splash out some serious money in the store. Also the VR15/16 crafting mats were made so rare that you can only reasonably get them if you grind the new content which is behind a paywall.

    In the end, I as a subscriber who has access to all content because of my subscription am being pushed into these grinds just like a non-paying player, simply because the game design was changed to push people towards the store. THAT is one of the things I absolutely despise in microtransaction models.

    EXACTLY.
    Use @Marrtha when replying!
  • UltimaJoe777
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    daemonios wrote: »
    My gripe with the store isn't about money. It's about the game.

    First off, I'm a subscriber and have been since early access. I don't mind paying a subscription to play a game that requires permanent maintenance and development.

    In an optional subscription model like ESO, there will be free riders, people who neither subscribe nor buy from the store. As a result, just to keep the same level of income, ZOS have to get more moolah from each paying player.

    But no company changes business model to get the same bottom line - they want to get it as high as possible. This is where the game development process starts going south. We've already seen this with crafting motifs, which went from simple rare drops to an RNG lottery grind conveniently averted if you splash out some serious money in the store. Also the VR15/16 crafting mats were made so rare that you can only reasonably get them if you grind the new content which is behind a paywall.

    In the end, I as a subscriber who has access to all content because of my subscription am being pushed into these grinds just like a non-paying player, simply because the game design was changed to push people towards the store. THAT is one of the things I absolutely despise in microtransaction models.

    Alright I read this post twice and it still makes no sense. Either I'm just that sleepy or something here is off.

    What I make of this though is you are a PC Player that subscribes for some boons which is ESO+ if I am not mistaken. What your beef is is that you still have the same privileges as those that don't subscribe when it comes to actually playing the game. Let me know if I'm a tad off here.

    PC players probably have access to the game for free at this point, yet console players pay for their console's access to online play just to be able to play this game which is not due to Zenimax but Sony/Microsoft.

    ESO+ grants a small boost to gained exp, gold, and inspiration not to mention reduced research time and eventually crafting bags to carry materials seperate from our inventory. That is honestly reasonable as anything else would just be too much.


    So with all this being said please help me understand your post better because frankly I just don't see what the problem is.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Prof_Bawbag
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    My only complaint about the CS was ZOS hiding the Imperial race behind a paywall. Whilst it didn't really affect me (I got the Imperial edition dirt cheap), I think it's a pretty lame move to hide one of the most popular races behind a paywall. ZoS were rightly slated for this in some reviews when the game first came to consoles. Never paid attention to the game on PC, so no idea if it was mentioned at the time by those who reviewed the PC version.
    Edited by Prof_Bawbag on October 12, 2015 10:13AM
  • daemonios
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    daemonios wrote: »
    My gripe with the store isn't about money. It's about the game.

    First off, I'm a subscriber and have been since early access. I don't mind paying a subscription to play a game that requires permanent maintenance and development.

    In an optional subscription model like ESO, there will be free riders, people who neither subscribe nor buy from the store. As a result, just to keep the same level of income, ZOS have to get more moolah from each paying player.

    But no company changes business model to get the same bottom line - they want to get it as high as possible. This is where the game development process starts going south. We've already seen this with crafting motifs, which went from simple rare drops to an RNG lottery grind conveniently averted if you splash out some serious money in the store. Also the VR15/16 crafting mats were made so rare that you can only reasonably get them if you grind the new content which is behind a paywall.

    In the end, I as a subscriber who has access to all content because of my subscription am being pushed into these grinds just like a non-paying player, simply because the game design was changed to push people towards the store. THAT is one of the things I absolutely despise in microtransaction models.

    Alright I read this post twice and it still makes no sense. Either I'm just that sleepy or something here is off.

    What I make of this though is you are a PC Player that subscribes for some boons which is ESO+ if I am not mistaken. What your beef is is that you still have the same privileges as those that don't subscribe when it comes to actually playing the game. Let me know if I'm a tad off here.

    PC players probably have access to the game for free at this point, yet console players pay for their console's access to online play just to be able to play this game which is not due to Zenimax but Sony/Microsoft.

    ESO+ grants a small boost to gained exp, gold, and inspiration not to mention reduced research time and eventually crafting bags to carry materials seperate from our inventory. That is honestly reasonable as anything else would just be too much.


    So with all this being said please help me understand your post better because frankly I just don't see what the problem is.

    I'm going to try to be more clear, though I suspect you just don't *want* to understand my post, or simply don't agree with it (which is perfectly alright, we don't all have to agree on everything).

    What I'm saying is that the game is being designed around the revenue stream (crown store) rather than being designed for the sake of the game itself. This is made worse by the fact that the store isn't the *only* revenue stream; subscribers do get a few perks, most importantly access to all content, but the design choices made to maximise revenue from the store apply to ask players alike: subscribers, crown store users and free riders. And IMHO these design choices are mostly negative.

  • UltimaJoe777
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    daemonios wrote: »
    daemonios wrote: »
    My gripe with the store isn't about money. It's about the game.

    First off, I'm a subscriber and have been since early access. I don't mind paying a subscription to play a game that requires permanent maintenance and development.

    In an optional subscription model like ESO, there will be free riders, people who neither subscribe nor buy from the store. As a result, just to keep the same level of income, ZOS have to get more moolah from each paying player.

    But no company changes business model to get the same bottom line - they want to get it as high as possible. This is where the game development process starts going south. We've already seen this with crafting motifs, which went from simple rare drops to an RNG lottery grind conveniently averted if you splash out some serious money in the store. Also the VR15/16 crafting mats were made so rare that you can only reasonably get them if you grind the new content which is behind a paywall.

    In the end, I as a subscriber who has access to all content because of my subscription am being pushed into these grinds just like a non-paying player, simply because the game design was changed to push people towards the store. THAT is one of the things I absolutely despise in microtransaction models.

    Alright I read this post twice and it still makes no sense. Either I'm just that sleepy or something here is off.

    What I make of this though is you are a PC Player that subscribes for some boons which is ESO+ if I am not mistaken. What your beef is is that you still have the same privileges as those that don't subscribe when it comes to actually playing the game. Let me know if I'm a tad off here.

    PC players probably have access to the game for free at this point, yet console players pay for their console's access to online play just to be able to play this game which is not due to Zenimax but Sony/Microsoft.

    ESO+ grants a small boost to gained exp, gold, and inspiration not to mention reduced research time and eventually crafting bags to carry materials seperate from our inventory. That is honestly reasonable as anything else would just be too much.


    So with all this being said please help me understand your post better because frankly I just don't see what the problem is.

    I'm going to try to be more clear, though I suspect you just don't *want* to understand my post, or simply don't agree with it (which is perfectly alright, we don't all have to agree on everything).

    What I'm saying is that the game is being designed around the revenue stream (crown store) rather than being designed for the sake of the game itself. This is made worse by the fact that the store isn't the *only* revenue stream; subscribers do get a few perks, most importantly access to all content, but the design choices made to maximise revenue from the store apply to ask players alike: subscribers, crown store users and free riders. And IMHO these design choices are mostly negative.

    There is indeed some Crown Store exclusive content that completionists can pitch a fit over missing (I should know, I am a completionist but I don't really sweat it since it isn't actually part of the gameplay but a cosmetic bonus) but that is pretty much it. The Crown Store in no way sells anything vital to players because that would make it Pay 2 Win. Everything in there is mainly cosmetic or a shortcut at best and is in no way game altering. You are of course entitled to your own opinion about said cosmetics but they're not exactly hurting anyone.

    Honestly the Crown Store of this game is the best cash shop I've seen in an MMORPG thus far and I have played many.
    Edited by UltimaJoe777 on October 12, 2015 10:18AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Prof_Bawbag
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    "Free Riders"

    Aye, alright then. I must have just imagined that I paid £35 for this game. I causally walked into the shop, took a copy from the shelve and walked right out again. If you paid for the game, just like any other game, you aren't a "free rider". But don't let that stop you spouting your pretentious garbage. Did my money bypass ZOS and go straight to charity?
    Edited by Prof_Bawbag on October 12, 2015 10:21AM
  • daemonios
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    "Free Riders"

    Aye, alright then. I must have just imagined that I paid £35 for this game. I causally walked into the shop, took a copy from the shelve and walked right out again. If you paid for the game, just like any other game, you aren't a "free rider". But don't let that stop you spouting your pretentious garbage. Did my money bypass ZOS and go straight to charity?

    By that reasoning, we should expect free power/water/gas when we buy homes that are connected to the utilities?

    An MMO is an ongoing service. Your one-off payment for the game won't keep the servers running very long, or teams of people doing regular maintenance and new development. I don't know a single online game that runs off the purchase price alone - it's always either subscription, microtransactions or advertising. I happen to think a subscription is the more transparent and honest of the three.
  • Turelus
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    I think the motifs and such people are upset about work fine.

    For students or the unemployed who have hours to play they will generally have more in game resources or time to gain items without real money, something they will also be lacking.

    For people who work 9-5 jobs they often won't have the in game resources because they can't invest the time, these people have more disposable real life money they can spent to get the items however.

    As long as we don't reach the level where items are ONLY available in the store (like SWTOR) I think we're fine. Also look at Imperial City which added plenty of items like pets, costumes etc. into gameplay instead of the store only.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • ADarklore
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    I think we all also need to remember that ESO is in a huge financial hole right now. With the fiasco that was PC launch and subsequent scramble to fix it, the extra year it took to finish console development, then the mass customer service layoff overseas, clearly they need to find ways to drum up income very quickly. Clearly they went B2P because they knew more players would BUY the game than subscribe, so that was a mass immediate infusion of cash, but not even close to recovering their massively overrun budget.

    So I can understand why they are working to implement more things in the Crown Store- clearly almost all other recent MMOs have shown that microtransactions are what keep MMOs afloat these days; it isn't the subscriptions that keep them going, it is their game stores.
    Edited by ADarklore on October 12, 2015 11:06AM
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Darkstorne
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    daemonios wrote: »
    In an optional subscription model like ESO, there will be free riders, people who neither subscribe nor buy from the store. As a result, just to keep the same level of income, ZOS have to get more moolah from each paying player.

    That's the part he meant. "Free riders" in your original definition of the term don't exist in this game. Everyone has paid for entry.

    You're right though - they do need to monetize in one form or another. Presumably that's what the new DLC model is all about - four releases a year, two of them as large as Orsinium (so six months apart). Pretty much Destiny's monetization model for the last year, though even Destiny is changing that to free DLC and an optional cosmetic cash shop instead.

    If they want money, DLC like Orsinium is the right way to go. I have no interest in the Imperial City, so won't be buying that, but will definitely be buying a new zone that can be played solo at any level. I'll happily drop 2500 Crowns on DLC like that every six months.

    If they want me to subscribe, then they need a much better subscription model. Rented DLC sounds like an awful deal if I'm giving them £8.99 every single month. And if all I get in return is an EXP buff so small I won't notice it (WildStar offers a 25% EXP buff for subscribers. SWTOR a 1200% EXP buff O.o for the main story missions so subs can skip all the side quests if they want to) and a monthly Crown allowance to spend on... what? A random assortment of pets and the ability to dress up as a clown? No thanks...

    So if they want more money, DLC like Orsinium is a great direction to take, but the Crown store also needs more compelling items on offer (maybe additional character customization unlocks, like new hairstyles and beards, released alongside a FREE for everyone barber shop - just monetize that through Crown store customization extras), and the subscriber EXP bonus needs to be at least 20%. Pretty sure that would lead to a lot more players like me (more than enough money to spend on a subscription, not enough time to play regularly - so EXP bonuses would be awesome for me) choosing to subscribe.
  • Prof_Bawbag
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    daemonios wrote: »
    "Free Riders"

    Aye, alright then. I must have just imagined that I paid £35 for this game. I causally walked into the shop, took a copy from the shelve and walked right out again. If you paid for the game, just like any other game, you aren't a "free rider". But don't let that stop you spouting your pretentious garbage. Did my money bypass ZOS and go straight to charity?

    By that reasoning, we should expect free power/water/gas when we buy homes that are connected to the utilities?

    An MMO is an ongoing service. Your one-off payment for the game won't keep the servers running very long, or teams of people doing regular maintenance and new development. I don't know a single online game that runs off the purchase price alone - it's always either subscription, microtransactions or advertising. I happen to think a subscription is the more transparent and honest of the three.

    @daemonios

    What has free electricity, water and gas got to do with buying and playing games? Nothing. I love the modern mindset that people in their desperation to justify something, throw analogies into the conversation right, left and centre when they have nothing to do with anything. Utilities are essentials, needed to heat your home, make food and as for water, needed to survive.

    The fact is, buying the game is supporting the game. No matter which way you dress it up. Had no one bought the game, the game dies regardless of subs. Had the game been sub only, do you seriously think it would be where it is today, especially on consoles? They made it B2P for a reason. Had the game been free, ripped from a torrent or given to you 2nd hand by one of your friends free of charge, then yes, you'd be classed as a free rider. Having put the grand total of zero into the game. You could always attempt a car analogy next or even a pizza one.

    Edited by Prof_Bawbag on October 12, 2015 12:06PM
  • Huggalump
    Huggalump
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    I don't think people have a problem with the crown store... do they?
  • Cadelay
    Cadelay
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    I was fine with the Crown Store, but the fact that they made the glass motifs so improbable to get in-game and so easy to get in the Crown Store very shortly after reeks of company money-grubbing.

    They cannot make the game evolve around the Crown Store so much if they want to keep players happy.

    Also, limited edition items are the WORST. Why? Why make players miserable when they miss out because they weren't online to get something they wanted.
  • ADarklore
    ADarklore
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    Cadelay wrote: »
    Also, limited edition items are the WORST. Why? Why make players miserable when they miss out because they weren't online to get something they wanted.

    Because it makes players who were there and bought it happy that they did so, making them feel they received something worthwhile because it was "limited", and will also make those who weren't there at the time or didn't buy it, more apt to buy something in the future. It's all psychological... something appears to have more worth or is more valued IF it has a limited quantity- especially for collectors.

    Also, the company needs to be money grabbing especially if they don't want to have another round of layoffs, this time in departments other than Customer Service.
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • AronGrayblood
    game is not f2p but a b2p crown stor is offensive becouse i already payed for a game quite alot of money, and i feel its unfair that most of items many of which i would be intrested in are beyond pay wall. I already payed for the game alot.... and i got not exacly finished game with many features missing ;/ and they charge me for nostalgic things like Guar If i got a way to earn crwon points (even thro extrymly slow grind) like in GW2 but... It just feels like a cash grab that is cheap and unfair
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