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[Confirmed Bug] Maelstrom Weps. Huge imbalance between stam/mag, almost 10x more dmg for stam!

  • Ezareth
    Ezareth
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    Until they start making Nirnhoned PvE Staff Drops a *Crafted Weapon* will always end up Best in slot for any DPS staff.

    4% Spell penetration is pretty significant (not to mention 18% Spell resistance)

    It is pretty lame that they haven't done this up until now as PvE weapons have a huge advantage in this.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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  • Dracane
    Dracane
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    dday3six wrote: »
    This was exactly my point. The rotation you have detailed doesn't even fit into how that game functions, yet your up in arms about it.

    The rotation he posted was indeed rubbish. The DoT won't change the optimal rotation, which is crit rush->wrecking blow / suprise attack spam->executioner.

    My point is why does this rotation need a 1.2k DoT (in PvP) as a buff, when it's already very very strong? And why is the bonus, when compared to other weapons a) so easy to get b) 10 times higher in total damage value?

    Riddle me that.

    This. It's easy to proc, with an abilitiy that almost every 2handed fighter is using and then it is too strong, even though wrecking blow already hits way too hard most of the time and will definately not need a ~7k-10k DoT on top.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • MisterBigglesworth
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    dday3six wrote: »
    Why would a Stam Sorc waste time and resources on this ineffective rotation? Streak cannot be spammed first of all. So why waste your best CC/movement skill setting up a haphazard combo when Stampede (you know the version of Critical Charge many have swapped to beacause of it's CC)

    You're suggesting a Stam Sorc (ya'know the class with the highest mobility in the game) would give up a 68% damage boost in order to snare their target, baring in mind Streak also gives them a ranged stun gap-closer all-in-one.

    Also Streak every 4 seconds (that's 1 Crit rush, 1 normal WB, and 1 Empowered WB) to avoid stacking cost.
    Also Caltrops if you really needed a snare for some reason.
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Dracane
    Dracane
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    dday3six wrote: »
    Why would a Stam Sorc waste time and resources on this ineffective rotation? Streak cannot be spammed first of all. So why waste your best CC/movement skill setting up a haphazard combo when Stampede (you know the version of Critical Charge many have swapped to beacause of it's CC)

    You're suggesting a Stam Sorc (ya'know the class with the highest mobility in the game) would give up a 68% damage boost in order to snare their target, baring in mind Streak also gives them a ranged stun gap-closer all-in-one.

    Also Streak every 4 seconds (that's 1 Crit rush, 1 normal WB, and 1 Empowered WB) to avoid stacking cost.
    Also Caltrops if you really needed a snare for some reason.

    Bolt escape+gap closer is OP against fleeing Magicka Sorcerers :D
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

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  • FENGRUSH
    FENGRUSH
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    dday3six wrote: »
    Why would a Stam Sorc waste time and resources on this ineffective rotation? Streak cannot be spammed first of all. So why waste your best CC/movement skill setting up a haphazard combo when Stampede (you know the version of Critical Charge many have swapped to beacause of it's CC)

    You're suggesting a Stam Sorc (ya'know the class with the highest mobility in the game) would give up a 68% damage boost in order to snare their target, baring in mind Streak also gives them a ranged stun gap-closer all-in-one.

    Also Streak every 4 seconds (that's 1 Crit rush, 1 normal WB, and 1 Empowered WB) to avoid stacking cost.
    Also Caltrops if you really needed a snare for some reason.

    Snaring target offers a lot of advantages in fighting!
  • MisterBigglesworth
    MisterBigglesworth
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    Ok, I'll concede the Crit Rush spamming is a non-issue and it's better to just WB and Execute after just one Crit Rush. The passive of that Master 2-hander is still overpowered compared to the other weapons, though, even if only used once per target.
    Edited by MisterBigglesworth on October 9, 2015 4:29PM
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Galalin
    Galalin
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    Ok, I'll concede the Crit Rush spamming is a non-issue and it's better to just WB and Execute after just one Crit Rush. The passive of that Master 2-hander is still overpowered compared to the other weapons, though, even if only used once per target.

    For one its a DoT which is almost useless due to purge. This is a major issue with DK's is that the DoTs although they list high damage are just purged off like butter. DoT's in this game are completely useless so unless they lower the damage and make the DoT irresistible then the amount of damage suits it just fine.

    Second.... I seen in one of you previous posts list a normal WB and an empowered WB. The buff from WB does not apply to your next WB.

    DK SCRUB OUT
  • Galalin
    Galalin
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    dday3six wrote: »
    dday3six wrote: »
    Range is going to deal less damage per hit because it has greater uptime. Non-confinement to melee range means overall less dodging, and smoother target transition. That is the trade off.

    Oh, I wasn't aware Crit Rush was on a 10 second cooldown.
    Can you explain how that works real quick?

    I won't be quick since you clearly missed the point...but...

    STAM SORC
    Crit Rush, Wrecking Blow, Streak, Crit Rush, Wrecking Blow, Streak, Crit Rush, Wrecking Blow, Streak, Crit Rush, Wrecking Blow, Streak, Crit Rush, Wrecking Blow, Streak, Crit Rush, Wrecking Blow, Streak

    That is the point.

    The DoT on this weapon has nothing to do with the solution.

    DK Scrub out
    Edited by Galalin on October 9, 2015 4:50PM
  • Galalin
    Galalin
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    dday3six wrote: »
    This was exactly my point. The rotation you have detailed doesn't even fit into how that game functions, yet your up in arms about it.

    The rotation he posted was indeed rubbish. The DoT won't change the optimal rotation, which is crit rush->wrecking blow / suprise attack spam->executioner.

    My point is why does this rotation need a 1.4k DoT (in PvP) as a buff, when it's already very very strong? And why is the bonus, when compared to other weapons a) so easy to get b) 10 times higher in total damage value?

    Riddle me that.

    Simply put... Because it is a DoT.

    DK SCRUB OUT
  • MisterBigglesworth
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    @Galalin

    Someone already corrected my rotation. Empowered Executioner.
    That better? Oh wait that's even worse.

    Also, okay Purge if you're in a group. What about 1v1?
    Just to reiterate what @mike.gaziotisb16_ESO said, since he explained it better than I could and got the root of the problem:
    My point is why does this rotation need a 1.4k DoT (in PvP) as a buff, when it's already very very strong? And why is the bonus, when compared to other weapons a) so easy to get b) 10 times higher in total damage value?

    this^^^


    EDIT:
    Galalin wrote: »
    Simply put... Because it is a DoT.
    Ok, but again... what about 1v1? Purge is one of the most annoying abilities in the game and one of many reasons zerging is so effective... and I say that as someone who uses Purge quite a lot. It's just obnoxious.
    Edited by MisterBigglesworth on October 9, 2015 5:05PM
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • NativeJoe
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    Okay I'm not even gonna ask for a nerf on anything. I just want the magic weapons elevated to the level of the melee ones. Or am I going dual wield again this dlc? am I going dual wield for all of time? As a magic based sorc? I'm So sick of looking like a night blade, and walking into groups where EVERYONE is using dual wield because it is the Best in slot. <.< even for magical types x.x
    Edited by NativeJoe on October 9, 2015 4:58PM
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  • Galalin
    Galalin
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    @Galalin

    Someone already corrected my rotation. Empowered Executioner.
    That better? Oh wait that's even worse.

    Also, okay Purge if you're in a group. What about 1v1?
    Just to reiterate what @mike.gaziotisb16_ESO said, since he explained it better than I could and got the root of the problem:
    My point is why does this rotation need a 1.4k DoT (in PvP) as a buff, when it's already very very strong? And why is the bonus, when compared to other weapons a) so easy to get b) 10 times higher in total damage value?

    this^^^

    And like I said.... its a DoT. That can be purged. Are you really gonna sit here and tell me that 90% of these DoT are even going to make it past the first 2 ticks?

    my DK dots's are almost exactly the same damage and do I even use them? NO! and neither do 95% of DK unless they are using them for the debuff.

    again it is a DoT. its not 14k burst DPS

    Added: and like I said before if they lower the damage and make it irresistible I bet the QQ would stop but in all actuality it would end up being more effective.

    DK SCRUB OUT
    Edited by Galalin on October 9, 2015 5:02PM
  • cschwingeb14_ESO
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    2H maelstrom is easily the best of the bunch. In the normal course of a fight, you are going to crit charge someone every 3-6 seconds anyway. It's not like they are just going to stand there and eat wrecking blow for 5 seconds straight. They have to move/cc/pressure you.

    So without changing how you fight, this weapon adds a ton of damage. And it's way too much damage. It's more damage than cripple, one of the beefier DoTs in the game, does in 8 seconds. I'm just going to assume that it's supposed to be 1400 over 5 second, which brings it in line with the other (not so great) weapon bonuses. Because the real bonus on these weapons is the 1.5x spell/weapon damage bonus

    Keep in mind that they still fit the ZOS mold for BiS: 3x IC jewelry, 5x armor set, 2x monster, maelstrom weapon(s)
  • Maulkin
    Maulkin
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    Galalin wrote: »
    dday3six wrote: »
    This was exactly my point. The rotation you have detailed doesn't even fit into how that game functions, yet your up in arms about it.

    The rotation he posted was indeed rubbish. The DoT won't change the optimal rotation, which is crit rush->wrecking blow / suprise attack spam->executioner.

    My point is why does this rotation need a 1.4k DoT (in PvP) as a buff, when it's already very very strong? And why is the bonus, when compared to other weapons a) so easy to get b) 10 times higher in total damage value?

    Riddle me that.

    Simply put... Because it is a DoT.

    DK SCRUB OUT

    Simply put...nonsense.

    Yes two classes have a cheap purge (NB, Temps). However even if it's purged almost immediately a single tick from the DoT is 14k/2(battle spirit)/5(secs) = 1.4k. That is more than entire bonus of the other sets.

    A DoT is still far more useful than any of the other buffs for the maelstrom weapons. Who sits inside a wall of elements to receive light attack damage, tell me?
    EU | PC | AD
  • Dracane
    Dracane
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    @Galalin

    Someone already corrected my rotation. Empowered Executioner.
    That better? Oh wait that's even worse.

    Also, okay Purge if you're in a group. What about 1v1?
    Just to reiterate what @mike.gaziotisb16_ESO said, since he explained it better than I could and got the root of the problem:
    My point is why does this rotation need a 1.4k DoT (in PvP) as a buff, when it's already very very strong? And why is the bonus, when compared to other weapons a) so easy to get b) 10 times higher in total damage value?

    this^^^


    EDIT:
    Galalin wrote: »
    Simply put... Because it is a DoT.
    Ok, but again... what about 1v1? Purge is one of the most annoying abilities in the game and one of many reasons zerging is so effective... and I say that as someone who uses Purge quite a lot. It's just obnoxious.

    Purge has downsides. The Templar purge is very strong, but not so much the alliance war purge.
    When it comes to CCs, this purge is great. But it is a disadvantage against damaging abilities.

    Because it causes them to deplead their effect 50% faster when they are applied right after purge.
    Meaning that you will harm yourself a lot by doing so. They are not 50% weaker, no. 50% faster, which is a big problem when you purge yourself.
    And then again, almost nobody uses purge. It is good when you have a purge bot in a group. But using purge usually is much more expensive than using a harmfull ability over and over again.

    I would not count purge as an argument FOR this overpowered 2 handed master weapon.
    Against Nightblades and Templars however..... hm. Nightblades will just cloak everything away and most Templars have cleansing ritual. But Templars also won't do anything but purging themselves, which takes time and ressources
    Edited by Dracane on October 9, 2015 5:15PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Galalin
    Galalin
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    Galalin wrote: »
    dday3six wrote: »
    This was exactly my point. The rotation you have detailed doesn't even fit into how that game functions, yet your up in arms about it.

    The rotation he posted was indeed rubbish. The DoT won't change the optimal rotation, which is crit rush->wrecking blow / suprise attack spam->executioner.

    My point is why does this rotation need a 1.4k DoT (in PvP) as a buff, when it's already very very strong? And why is the bonus, when compared to other weapons a) so easy to get b) 10 times higher in total damage value?

    Riddle me that.

    Simply put... Because it is a DoT.

    DK SCRUB OUT

    Simply put...nonsense.

    Yes two classes have a cheap purge (NB, Temps). However even if it's purged almost immediately a single tick from the DoT is 14k/2(battle spirit)/5(secs) = 1.4k. That is more than entire bonus of the other sets.

    A DoT is still far more useful than any of the other buffs for the maelstrom weapons. Who sits inside a wall of elements to receive light attack damage, tell me?

    Im not saying its not the best. I'm saying its not near as OP as your trying to make it sound...

    FACT: there will always be a best item so nerf this one and any other until yours is the best may seem like a viable solution but I don't see this as leaps and bound ahead of the rest.

    If it is such non-sense wth don't we see any DoT spec'ed DK's? Because DoTs are Junk and not near as good as you are making them out to be.

    Not to mention efficient purge. and don't tell me that its an alliance war thing so its not fair because any PvP'er will have it

    DK SCRUB OUT
    Edited by Galalin on October 9, 2015 5:15PM
  • Maulkin
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    Dracane wrote: »
    Because it causes them to deplead their effect 50% faster when they are applied right after purge.
    Meaning that you will harm yourself a lot by doing so. They are not 50% weaker, no. 50% faster, which is a big problem when you purge yourself.

    For the record that only applied to ground effects and it has been fixed since. That was the infamous Wall of Elements bug of 1.5.
    EU | PC | AD
  • Dracane
    Dracane
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    Dracane wrote: »
    Because it causes them to deplead their effect 50% faster when they are applied right after purge.
    Meaning that you will harm yourself a lot by doing so. They are not 50% weaker, no. 50% faster, which is a big problem when you purge yourself.

    For the record that only applied to ground effects and it has been fixed since. That was the infamous Wall of Elements bug of 1.5.

    No, it applies to Daedric Curse. Only one example
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Galalin
    Galalin
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    Like I said im not saying its not the best of the bunch but I think ppl are going a little overboard on calling it OP

    Added: And lets not forget this Crit rush that is so OP puts you right in the mix of fights for the most part. you cannot expect a melee weapon and a ranged weapon to be equal in damage output.

    Added: I really hope nobody gets the bright idea to call crit rush a ranged attack.

    DK SCRUB OUT
    Edited by Galalin on October 9, 2015 5:25PM
  • MisterBigglesworth
    MisterBigglesworth
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    Okay this just getting annoying now...

    Look... just...

    Nerf the Master 2-hander buff or the Teddy Bear gets it!
    Helsing+rolls+437+trips+or+the+bear+gets+it+_54e2a1ddc192e85e2f28c522818eae98.jpg
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Galalin
    Galalin
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    Okay this just getting annoying now...

    Look... just...

    Nerf the Master 2-hander buff or the Teddy Bear gets it!
    Helsing+rolls+437+trips+or+the+bear+gets+it+_54e2a1ddc192e85e2f28c522818eae98.jpg

    just awesome^^^ now all you need is a stuffed duck

    DK SCRUB OUT
  • Maulkin
    Maulkin
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    Galalin wrote: »
    Like I said im not saying its not the best of the bunch but I think ppl are going a little overboard on calling it OP

    It's better by a factor of more than 10 to 1. That is the very definition of OP.

    It's ridiculous we're even discussing this.
    Edited by Maulkin on October 9, 2015 5:38PM
    EU | PC | AD
  • Galalin
    Galalin
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    Galalin wrote: »
    Like I said im not saying its not the best of the bunch but I think ppl are going a little overboard on calling it OP

    It's better by a factor of more than 10 to 1. That is the very definition of OP.

    It's ridiculous we're even discussing this.

    You have your view i have mine... i have stated my side so i guess we can agree to disagree

    Hell i would be just as happy with a 1.4-3k insta proc... because like i said i don't see getting anymore than that out of it anyhow... well ok maybe 3-4k

    DK SCRUB OUT
    Edited by Galalin on October 9, 2015 5:44PM
  • Cathexis
    Cathexis
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    Except now I'm forced to use crit rush.

    Also almost all the armor sets favourite magicka builds (as always).
    Edited by Cathexis on October 9, 2015 6:33PM
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  • Maulkin
    Maulkin
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    Cathexis wrote: »
    Except now I'm forced to use crit rush.

    Also almost all the armor sets favourite magicka builds (as always).

    What do you mean "as always". Last update brought us Shield Breaker and Powerful Assault along with Sheer Venom. They are pretty great sets.

    The only meaningful addition they brought to the magicka build's table was the Kagrenac set, while also nerfing the crap out of arch-mage.

    If you think the grass is greener on the other side, you're mistaken.
    Edited by Maulkin on October 9, 2015 7:03PM
    EU | PC | AD
  • Galalin
    Galalin
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    Cathexis wrote: »
    Except now I'm forced to use crit rush.

    Also almost all the armor sets favourite magicka builds (as always).

    What do you mean "as always". Last update brought us Shield Breaker and Powerful Assault along with Sheer Venom. They are pretty great sets.

    The only meaningful addition they brought to the magicka build's table was the Kagrenac set, while also nerfing the crap out of arch-mage.

    If you think the grass is greener on the other side, your mistaken.

    There was a ton of stam sets nerfed also or virtually removed. But i agree magicka got the shaft last patch
    Cathexis wrote: »
    Except now I'm forced to use crit rush.

    Also almost all the armor sets favourite magicka builds (as always).

    Forced to use crit rush? How so

    DK SCRUB OUT
  • Cathexis
    Cathexis
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    Galalin wrote: »
    Cathexis wrote: »
    Except now I'm forced to use crit rush.

    Also almost all the armor sets favourite magicka builds (as always).

    What do you mean "as always". Last update brought us Shield Breaker and Powerful Assault along with Sheer Venom. They are pretty great sets.

    The only meaningful addition they brought to the magicka build's table was the Kagrenac set, while also nerfing the crap out of arch-mage.

    If you think the grass is greener on the other side, your mistaken.

    There was a ton of stam sets nerfed also or virtually removed. But i agree magicka got the shaft last patch
    Cathexis wrote: »
    Except now I'm forced to use crit rush.

    Also almost all the armor sets favourite magicka builds (as always).

    Forced to use crit rush? How so

    DK SCRUB OUT

    Ive just never found it very effective. Also for whatever reason mine is bugged right now so my character "rushes" at walking speed.
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  • Teargrants
    Teargrants
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    Cathexis wrote: »
    Galalin wrote: »
    Cathexis wrote: »
    Except now I'm forced to use crit rush.

    Also almost all the armor sets favourite magicka builds (as always).

    What do you mean "as always". Last update brought us Shield Breaker and Powerful Assault along with Sheer Venom. They are pretty great sets.

    The only meaningful addition they brought to the magicka build's table was the Kagrenac set, while also nerfing the crap out of arch-mage.

    If you think the grass is greener on the other side, your mistaken.

    There was a ton of stam sets nerfed also or virtually removed. But i agree magicka got the shaft last patch
    Cathexis wrote: »
    Except now I'm forced to use crit rush.

    Also almost all the armor sets favourite magicka builds (as always).

    Forced to use crit rush? How so

    DK SCRUB OUT

    Ive just never found it very effective. Also for whatever reason mine is bugged right now so my character "rushes" at walking speed.
    It's a gap closer. It closes gaps.
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  • SleepyTroll
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    Ok, I'll concede the Crit Rush spamming is a non-issue and it's better to just WB and Execute after just one Crit Rush. The passive of that Master 2-hander is still overpowered compared to the other weapons, though, even if only used once per target.

    Or you could say the other weapons are under powered so they need a buff. Cuz the way your going they'll just nerf this then staves will still suck...
    Edited by SleepyTroll on October 9, 2015 7:55PM
  • Faulgor
    Faulgor
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    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
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