deadlock007 wrote: »The_Drexill wrote: »VR is why I haven't come back to the game, and likely wont. Leaves you too far behind after a break... not to mention they're 100% boring and uninspired.
You know they have changed them so you can easily get 1 every hour or so. We have people wanting to make the devs rework the whole game over something that takes about 15-20 hours of playtime. It's even worse when some of the people demanding it DON'T EVEN PLAY THE GAME......
1 every hour or so maybe if you're just grinding mobs in a circle, which appeals to a very small minority of gamers. If you're questing it takes longer.
NewBlacksmurf wrote: »deadlock007 wrote: »The_Drexill wrote: »VR is why I haven't come back to the game, and likely wont. Leaves you too far behind after a break... not to mention they're 100% boring and uninspired.
You know they have changed them so you can easily get 1 every hour or so. We have people wanting to make the devs rework the whole game over something that takes about 15-20 hours of playtime. It's even worse when some of the people demanding it DON'T EVEN PLAY THE GAME......
Please share by faction, zone and method how you're gaining 1 VR per hour
msg me if you'd rather not comment here.
seriously
twistedmonk wrote: »I personally find these polls pointless...
Zenimax needs to hire a talented game designer who has a vision and can lead the game to make it better instead of just putting band-aids on things.
There has been a lot of discussion about removal of VR ranks so I wanted to see how many people actually agree or disagree with it. Also please after you vote write the reason why you voted so, would like this to be a constructive thread. nbsp pls
NewBlacksmurf wrote: »NewBlacksmurf wrote: »The only people that I see complaining are those that do not want to do the work to earn them.
define earn them and please specify when said time-frame of "earn them" was accomplished by yourself.
-I'm writing this because depending on when you progressed the methods have changed drastically from PC launch until now.
When it was common to do silver n gold only via grouping and then later the difficulty was changed to allow solo progress. VR was 8, then 10, 12, 14 and now 16 pending what will be a VR18 max soon.
OR Craglorn grinding when that was released as well as the silver and gold zone grinding
.....fast forward to now
All the above has changed so when you comment saying people don't want to work or earn levels, its taken very different depending on whose reading the comments. Right now people hear, "go do all the quests in silver and gold or PvP grind public dungeons or IC sewers."
Me personally...when i see comment like this, I tend to think there is a lack of consideration for others as we all heard and to some extent are aware of the announcement made prior to the justice system, champion system and console launch that Veteran levels are being removed. That alone is the reason VR should be removed....
The "them" to which I refer is Vet levels and by "earn" i mean exactly what the word means. Do the work. I got my first 3 toons to VR 12 back when that was the highest level and each level required more XP last the last - V12 needing something like 5.4M xp. Then 1.6 dropped and those players that followed could earn V12 with 1M xp per level. Then the latest patch has lowered each level to 850K and still people complain.
Lack of consideration? Perhaps. But no more than the lack of consideration offered those that put in the game time and work to reach the VR levels, from those that want the same levels without putting in the same effort.
Remove Vet levels? Every time ZOS says this they add 2 more levels, making it even harder to unwind. Soon VR18 will be the max. That is a odd way to go about eliminating them.
Ok so in context...you're expecting others to progress as you have when in fact whichever way you decided to level up, all options are drastically different and take a whole heck of a lot longer.
The only changes that work to a players advantage now are if they don't mind doing the silver and gold quests (not grinding but the actual quests) or go to a PvP public dungeon or IC sewers all which still take longer than when the max was vr12.
I think both of us having been around back then can fairly agree that things are drastically different.
My question to you is this....why should players "earn" VR levels knowing that they will be completely removed soon?
Regardless of any opinions, does it make sense to "earn" something that will be taken away? (Think of how VR was applied to champion levels) or how (the champion level cap takes away any "earned" champion levels over 502)
VR and silver/gold was introduced in the run up to release due to the dearth of end game content around launch, and was marketed as optional. However the reality is that it isn't optional at all as all end game activities require you to be at cap to be competitive.
willymchilybily wrote: »hate the Vr grind, but cant be removed. its too difficult. have to keep it at VR16 but just dont introduce any more! for heaven sake. its daunting enough when you hit VR1 to see how long it takes to get to VR2
the bigger that mountain the less new players will stick it out
Emma_Eunjung wrote: »Who the heck likes VR? Do you really enjoy spending weeks or months to level an alt???
RatedChaotic wrote: »If we all had the same lvl, attributes,stats,abilities,gear ect... You people will still complain.
Keep the VR ranks and end the cp cap!!!! Simple solution quit crying and play more.
deadlock007 wrote: »deadlock007 wrote: »The_Drexill wrote: »VR is why I haven't come back to the game, and likely wont. Leaves you too far behind after a break... not to mention they're 100% boring and uninspired.
You know they have changed them so you can easily get 1 every hour or so. We have people wanting to make the devs rework the whole game over something that takes about 15-20 hours of playtime. It's even worse when some of the people demanding it DON'T EVEN PLAY THE GAME......
1 every hour or so maybe if you're just grinding mobs in a circle, which appeals to a very small minority of gamers. If you're questing it takes longer.
LOL, I don't grindNewBlacksmurf wrote: »deadlock007 wrote: »The_Drexill wrote: »VR is why I haven't come back to the game, and likely wont. Leaves you too far behind after a break... not to mention they're 100% boring and uninspired.
You know they have changed them so you can easily get 1 every hour or so. We have people wanting to make the devs rework the whole game over something that takes about 15-20 hours of playtime. It's even worse when some of the people demanding it DON'T EVEN PLAY THE GAME......
Please share by faction, zone and method how you're gaining 1 VR per hour
msg me if you'd rather not comment here.
seriously
Here is a link to the last time I commented on a post about VR ranks. I was very surprised at how easy it is now.
http://forums.elderscrollsonline.com/en/discussion/comment/2307563/#Comment_2307563
Easily? No. I'd sooner quit the game than play like this. Don't get me wrong, I have nothing against grinders, but it irks me when people use grinding XP rate as the baseline. This isn't how everyone imagines having fun.
But it really is a lot easier now than it used to be. My boyfriend and I decided to level a couple of our lower vets the other weekend by doing some quests in Cadwell's gold (I hardly ever grind either) and managed to get 1 1/4 vet levels in about 1.5 hours. This was casual play and even taking a break or 2 for drinks and smokes. Yes we are subbed and married in game and took XP pots but still, it was pretty freakin fast.
Emma_Eunjung wrote: »Who the heck likes VR? Do you really enjoy spending weeks or months to level an alt???
twistedmonk wrote: »I personally find these polls pointless...
Zenimax needs to hire a talented game designer who has a vision and can lead the game to make it better instead of just putting band-aids on things.
NewBlacksmurf wrote: »deadlock007 wrote: »deadlock007 wrote: »The_Drexill wrote: »VR is why I haven't come back to the game, and likely wont. Leaves you too far behind after a break... not to mention they're 100% boring and uninspired.
You know they have changed them so you can easily get 1 every hour or so. We have people wanting to make the devs rework the whole game over something that takes about 15-20 hours of playtime. It's even worse when some of the people demanding it DON'T EVEN PLAY THE GAME......
1 every hour or so maybe if you're just grinding mobs in a circle, which appeals to a very small minority of gamers. If you're questing it takes longer.
LOL, I don't grindNewBlacksmurf wrote: »deadlock007 wrote: »The_Drexill wrote: »VR is why I haven't come back to the game, and likely wont. Leaves you too far behind after a break... not to mention they're 100% boring and uninspired.
You know they have changed them so you can easily get 1 every hour or so. We have people wanting to make the devs rework the whole game over something that takes about 15-20 hours of playtime. It's even worse when some of the people demanding it DON'T EVEN PLAY THE GAME......
Please share by faction, zone and method how you're gaining 1 VR per hour
msg me if you'd rather not comment here.
seriously
Here is a link to the last time I commented on a post about VR ranks. I was very surprised at how easy it is now.
http://forums.elderscrollsonline.com/en/discussion/comment/2307563/#Comment_2307563
I'm going to claim your timer is extremely inaccurate.
your comments:Easily? No. I'd sooner quit the game than play like this. Don't get me wrong, I have nothing against grinders, but it irks me when people use grinding XP rate as the baseline. This isn't how everyone imagines having fun.
But it really is a lot easier now than it used to be. My boyfriend and I decided to level a couple of our lower vets the other weekend by doing some quests in Cadwell's gold (I hardly ever grind either) and managed to get 1 1/4 vet levels in about 1.5 hours. This was casual play and even taking a break or 2 for drinks and smokes. Yes we are subbed and married in game and took XP pots but still, it was pretty freakin fast.
So you're telling me that you and someone else played with:
-ESO Plus
-RIng of Mara
-XP Pots
and you didn't grind "hardly" and did quests for approx. 1 - 1.5 hours and gained 1 VR level in Cadwell's gold zone.
Please be specific because having done those and while doing that zone this month with a friend where all situations apply to us, either you lost track of time or you're not sharing something really important. In that timeframe not grinding, my experience has been at best to gain 1/4th of a VR level but you're saying 1+1/4.
RatedChaotic wrote: »If we all had the same lvl, attributes,stats,abilities,gear ect... You people will still complain.
Keep the VR ranks and end the cp cap!!!! Simple solution quit crying and play more.
There has been a lot of discussion about removal of VR ranks so I wanted to see how many people actually agree or disagree with it. Also please after you vote write the reason why you voted so, would like this to be a constructive thread. nbsp pls
Now that we know @ZOS has the ability to apply the Zone to your level, it may be possible to apply that to all zones. If they could base difficulty off the number of skill/champion points you have, then maybe they can get rid of levels all together but I kind of doubt it. They have put in a lot of work to get where we are today. I wouldn't be surprised if Vet levels never went away.
s_tibob16_ESO wrote: »With champion points as an infinite or (near infinite) progression system in place I do not see the need to keep VR levels. I'm really hoping that with their removal comes a simplification of the types of basic crafting materials as well (as in, only iron/steel/(orc?)ore, dwemer, then ebony as the highest tier metal.) Right now there's way too many with the VR's.
You know, I really wanted this myself, in single player TES games, ebony is the highest grade of raw metal (Daedric is just a processed ebony).. but here they've thrown in all kinds of metals that simply don't exist in the TES universe and it feels corny.
But with the raise to VR16 and adding a new tier of material? Not going to happen unfortunately.
dodgehopper_ESO wrote: »s_tibob16_ESO wrote: »With champion points as an infinite or (near infinite) progression system in place I do not see the need to keep VR levels. I'm really hoping that with their removal comes a simplification of the types of basic crafting materials as well (as in, only iron/steel/(orc?)ore, dwemer, then ebony as the highest tier metal.) Right now there's way too many with the VR's.
You know, I really wanted this myself, in single player TES games, ebony is the highest grade of raw metal (Daedric is just a processed ebony).. but here they've thrown in all kinds of metals that simply don't exist in the TES universe and it feels corny.
But with the raise to VR16 and adding a new tier of material? Not going to happen unfortunately.
A lot of us are thinking this regarding Ebony. I don't understand galatite, quicksilver, void steel or any of those either. They don't really fit the lore too well unless Void Steel, galatite and quicksilver are just ores of Ebony??? I've posted about this topic before as well.