byrom101b16_ESO wrote: »Nice to know that already very high stamina dps output will be further advantaged by this;
• Sigil of Haste: Grants increased resource regeneration and the Major Expedition buff.
• Sigil of Healing: Grants you a powerful heal over time.
• Sigil of Defense: Grants damage reduction to all attacks, and reflects physical and spell ranged attacks.
• Sigil of Power: Grants increased weapon power.
No equivalent for spell power of course, we wouldn't want magicka users doing well now would we ZOS...
byrom101b16_ESO wrote: »Nice to know that already very high stamina dps output will be further advantaged by this;
• Sigil of Haste: Grants increased resource regeneration and the Major Expedition buff.
• Sigil of Healing: Grants you a powerful heal over time.
• Sigil of Defense: Grants damage reduction to all attacks, and reflects physical and spell ranged attacks.
• Sigil of Power: Grants increased weapon power.
No equivalent for spell power of course, we wouldn't want magicka users doing well now would we ZOS...
It has been this way all the time, melees and stamina dps in general get so much damage. The introduction of the new maelstrom weapons is just another proof.
As if weapon damage wouldn't already be so much higher than spell damage....
byrom101b16_ESO wrote: »Nice to know that already very high stamina dps output will be further advantaged by this;
• Sigil of Haste: Grants increased resource regeneration and the Major Expedition buff.
• Sigil of Healing: Grants you a powerful heal over time.
• Sigil of Defense: Grants damage reduction to all attacks, and reflects physical and spell ranged attacks.
• Sigil of Power: Grants increased weapon power.
No equivalent for spell power of course, we wouldn't want magicka users doing well now would we ZOS...
It has been this way all the time, melees and stamina dps in general get so much damage. The introduction of the new maelstrom weapons is just another proof.
As if weapon damage wouldn't already be so much higher than spell damage....
The laughable part is the ubiquitousness of melee gap closer abilities vs ranged gap opening abilities pushes the whole issue in favor of melee to begin with.byrom101b16_ESO wrote: »byrom101b16_ESO wrote: »Nice to know that already very high stamina dps output will be further advantaged by this;
• Sigil of Haste: Grants increased resource regeneration and the Major Expedition buff.
• Sigil of Healing: Grants you a powerful heal over time.
• Sigil of Defense: Grants damage reduction to all attacks, and reflects physical and spell ranged attacks.
• Sigil of Power: Grants increased weapon power.
No equivalent for spell power of course, we wouldn't want magicka users doing well now would we ZOS...
It has been this way all the time, melees and stamina dps in general get so much damage. The introduction of the new maelstrom weapons is just another proof.
As if weapon damage wouldn't already be so much higher than spell damage....
But that's the point too isn't it...
Why do stamina builds need even more damage in a competitive environment which is barred for magicka users if the already higher stamina damage meta created by the dlc truly balances the so called melee vs. ranged 'issue'?
There is no good answer to this question, and this bias is therefore entirely unjustifiable.
kkampaseb17_ESO wrote: »byrom101b16_ESO wrote: »Nice to know that already very high stamina dps output will be further advantaged by this;
• Sigil of Haste: Grants increased resource regeneration and the Major Expedition buff.
• Sigil of Healing: Grants you a powerful heal over time.
• Sigil of Defense: Grants damage reduction to all attacks, and reflects physical and spell ranged attacks.
• Sigil of Power: Grants increased weapon power.
No equivalent for spell power of course, we wouldn't want magicka users doing well now would we ZOS...
It has been this way all the time, melees and stamina dps in general get so much damage. The introduction of the new maelstrom weapons is just another proof.
As if weapon damage wouldn't already be so much higher than spell damage....
It could be a problem now. It has not been this way all the time and since you are old player Dracane you should know it as well. Prior to 1.6 it was bathrobe + broomsticks meta all the way pretty much for all classes with the exception of DK.
Better be buffing Templars before anything else
FireCowCommando wrote: »
FireCowCommando wrote: »
I think Magicka DK is fine, just dont go SwordnBoard and excpect to pull awesomo damage while permablocking lol.
However, yet I could not test it myself because MATS ARE MF EXPENSIVE......150 mats for chest....gj zos...gj zos
kkampaseb17_ESO wrote: »byrom101b16_ESO wrote: »Nice to know that already very high stamina dps output will be further advantaged by this;
• Sigil of Haste: Grants increased resource regeneration and the Major Expedition buff.
• Sigil of Healing: Grants you a powerful heal over time.
• Sigil of Defense: Grants damage reduction to all attacks, and reflects physical and spell ranged attacks.
• Sigil of Power: Grants increased weapon power.
No equivalent for spell power of course, we wouldn't want magicka users doing well now would we ZOS...
It has been this way all the time, melees and stamina dps in general get so much damage. The introduction of the new maelstrom weapons is just another proof.
As if weapon damage wouldn't already be so much higher than spell damage....
It could be a problem now. It has not been this way all the time and since you are old player Dracane you should know it as well. Prior to 1.6 it was bathrobe + broomsticks meta all the way pretty much for all classes with the exception of DK.
byrom101b16_ESO wrote: »Nice to know that already very high stamina dps output will be further advantaged by this;
• Sigil of Haste: Grants increased resource regeneration and the Major Expedition buff.
• Sigil of Healing: Grants you a powerful heal over time.
• Sigil of Defense: Grants damage reduction to all attacks, and reflects physical and spell ranged attacks.
• Sigil of Power: Grants increased weapon power.
No equivalent for spell power of course, we wouldn't want magicka users doing well now would we ZOS...
byrom101b16_ESO wrote: »Nice to know that already very high stamina dps output will be further advantaged by this;
• Sigil of Haste: Grants increased resource regeneration and the Major Expedition buff.
• Sigil of Healing: Grants you a powerful heal over time.
• Sigil of Defense: Grants damage reduction to all attacks, and reflects physical and spell ranged attacks.
• Sigil of Power: Grants increased weapon power.
No equivalent for spell power of course, we wouldn't want magicka users doing well now would we ZOS...
It has been this way all the time, melees and stamina dps in general get so much damage. The introduction of the new maelstrom weapons is just another proof.
As if weapon damage wouldn't already be so much higher than spell damage....
byrom101b16_ESO wrote: »Nice to know that already very high stamina dps output will be further advantaged by this;
• Sigil of Haste: Grants increased resource regeneration and the Major Expedition buff.
• Sigil of Healing: Grants you a powerful heal over time.
• Sigil of Defense: Grants damage reduction to all attacks, and reflects physical and spell ranged attacks.
• Sigil of Power: Grants increased weapon power.
No equivalent for spell power of course, we wouldn't want magicka users doing well now would we ZOS...
The Power Sigil increases both weapon and spell damage.
byrom101b16_ESO wrote: »Nice to know that already very high stamina dps output will be further advantaged by this;
• Sigil of Haste: Grants increased resource regeneration and the Major Expedition buff.
• Sigil of Healing: Grants you a powerful heal over time.
• Sigil of Defense: Grants damage reduction to all attacks, and reflects physical and spell ranged attacks.
• Sigil of Power: Grants increased weapon power.
No equivalent for spell power of course, we wouldn't want magicka users doing well now would we ZOS...
The Power Sigil increases both weapon and spell damage.
Pro Tip for all you nubs who listen to the words of ZoS like gospel 90% of the things they say/type/write in game or otherwise is wrong test for yourself and you will be better off having that knowledge