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Orsinium Item Set Compilation

  • Emma_Overload
    Emma_Overload
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    Ishammael wrote: »
    Armor of the Code looks straight up OP.

    That is... unless the 1-pc was meant to be the 5-pc bonus

    I'm guessing it's not going to be easy to get.
    #CAREBEARMASTERRACE
  • Emma_Overload
    Emma_Overload
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    Rayste wrote: »
    Mmm the merciless crushing enchant on the 2hnder arena weapon is a typo? They added one too many numbers there. They meant 1400 dmg not 14000 right? Lmao people are going to be dropping dead from charges.

    1400 over 5 seconds would be nothing, though.
    #CAREBEARMASTERRACE
  • Dracane
    Dracane
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    Can anyone say so far, if our beloved trial gear is available in Orsinium in V16 or available at all ?
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Sublime
    Sublime
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    Rayste wrote: »
    Mmm the merciless crushing enchant on the 2hnder arena weapon is a typo? They added one too many numbers there. They meant 1400 dmg not 14000 right? Lmao people are going to be dropping dead from charges.

    1400 over 5 seconds would be nothing, though.

    True, but it would be about the same as ~400 additional damage on basic attacks.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • Dracane
    Dracane
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    Sublime wrote: »
    Rayste wrote: »
    Mmm the merciless crushing enchant on the 2hnder arena weapon is a typo? They added one too many numbers there. They meant 1400 dmg not 14000 right? Lmao people are going to be dropping dead from charges.

    1400 over 5 seconds would be nothing, though.

    True, but it would be about the same as ~400 additional damage on basic attacks.

    14000+ is too much. I think, gap closers already are pretty strong in pvp. 1400 additional damage, so ~700 damage in pvp on critical charge is more than enough in my opinion, already too much.
    Edited by Dracane on October 7, 2015 1:08AM
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Xsorus
    Xsorus
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    Dracane wrote: »
    Sublime wrote: »
    Rayste wrote: »
    Mmm the merciless crushing enchant on the 2hnder arena weapon is a typo? They added one too many numbers there. They meant 1400 dmg not 14000 right? Lmao people are going to be dropping dead from charges.

    1400 over 5 seconds would be nothing, though.

    True, but it would be about the same as ~400 additional damage on basic attacks.

    14000+ is too much. I think, gap closers already are pretty strong in pvp. 1400 additional damage, so ~700 damage in pvp on critical charge is more than enough in my opinion, already too much.

    Its a dot...

    SO 1400 additional damage on crit charge would be something like 100-200 damage dot tic..

    in PvP it'd be even less...absolutely worthless.

  • PhatGrimReaper
    PhatGrimReaper
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    I think a balanced approach is to make the damage spread over a longer duration.... 14k over 5secs is pretty OP(coming from someone who will begin farming for this item immediately). Maybe 14k over 12secs, not too low that it becomes pointless, but low enough that it isn't the new 'I win' button.
    Fat Grim Reaper - (m)Dragon Knight AR28
    F G R Junior - Templar AR26
    This One Had Name Changed - Nightblade AR19
    Fat Grim Streaker - Sorcerer AR15
    M12-GM - Guardians of the Twelve-GM - Crown Store Heroes - ETU
    RÀGE - R.I.P
  • Septimus_Magna
    Septimus_Magna
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    The Elemental Succession set looks really good for sorcs.

    2) increase max magicka by 967
    3) increase magicka regen 129
    4) increase max magicka by 967
    5) increase spell dmg by 448 spell while using crushing shock/force pulse.

    Combine this set with with Nerienths and you'll be dealing tons of dmg just by weaving crushing shock.

    Get your pitchforks ready guys, this will take some farming.

    p.s. Great post Sublime!
    Edited by Septimus_Magna on October 7, 2015 6:43AM
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Cinbri
    Cinbri
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    Don't see a single usefull set for my templar :(
  • Faulgor
    Faulgor
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    The Elemental Succession set looks really good for sorcs.

    2) increase max magicka by 967
    3) increase magicka regen 129
    4) increase max magicka by 967
    5) increase spell dmg by 448 spell while using crushing shock/force pulse.

    Combine this set with with Nerienths and you'll be dealing tons of dmg just by weaving crushing shock.

    Get your pitchforks ready guys, this will take some farming.

    p.s. Great post Sublime!

    Only 1/3 of CS/FP damage will be increased, though. I'm not sure this will be preferable to, say, a willpower set for constant more spell damage.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Septimus_Magna
    Septimus_Magna
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    Faulgor wrote: »
    The Elemental Succession set looks really good for sorcs.

    2) increase max magicka by 967
    3) increase magicka regen 129
    4) increase max magicka by 967
    5) increase spell dmg by 448 spell while using crushing shock/force pulse.

    Combine this set with with Nerienths and you'll be dealing tons of dmg just by weaving crushing shock.

    Get your pitchforks ready guys, this will take some farming.

    p.s. Great post Sublime!

    Only 1/3 of CS/FP damage will be increased, though. I'm not sure this will be preferable to, say, a willpower set for constant more spell damage.

    Ahh, I misunderstood the tooltip.

    This would only buff elemental dmg effectively by 448/3=149 spell dmg because the 448 dmg buff switches between these 3 elements.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Glantir
    Glantir
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    The Elemental Succession set looks really good for sorcs.

    2) increase max magicka by 967
    3) increase magicka regen 129
    4) increase max magicka by 967
    5) increase spell dmg by 448 spell while using crushing shock/force pulse.

    Combine this set with with Nerienths and you'll be dealing tons of dmg just by weaving crushing shock.

    Get your pitchforks ready guys, this will take some farming.

    p.s. Great post Sublime!

    I think it wouldnt work with Force Pulse, "your attacks from a single element" Force Pulse have 3 Elements. Julianos, Molag Kena/Nerieneth and Willpower for my Sorc <3:D .

    Julianos Set will make Scathing Mage useless.....
    Glantir Sorcerer ~ Ebonheart Pact (EU)
  • Septimus_Magna
    Septimus_Magna
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    Glantir wrote: »
    The Elemental Succession set looks really good for sorcs.

    2) increase max magicka by 967
    3) increase magicka regen 129
    4) increase max magicka by 967
    5) increase spell dmg by 448 spell while using crushing shock/force pulse.

    Combine this set with with Nerienths and you'll be dealing tons of dmg just by weaving crushing shock.

    Get your pitchforks ready guys, this will take some farming.

    p.s. Great post Sublime!

    I think it wouldnt work with Force Pulse, "your attacks from a single element" Force Pulse have 3 Elements. Julianos, Molag Kena/Nerieneth and Willpower for my Sorc <3:D .

    Julianos Set will make Scathing Mage useless.....

    The spell dmg is increased just for 1/3 elements so the 5pc bonus is probably less effective than the Julianos 5pc.

    5x) Julianos
    1x) Molag Kena
    2x) Torugs Pact
    3x) Willpower
    or
    5x) Julianos
    2x) Nerienths
    4x) Elemental Succession
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Dracane
    Dracane
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    The Elemental Succession set looks really good for sorcs.

    2) increase max magicka by 967
    3) increase magicka regen 129
    4) increase max magicka by 967
    5) increase spell dmg by 448 spell while using crushing shock/force pulse.

    Combine this set with with Nerienths and you'll be dealing tons of dmg just by weaving crushing shock.

    Get your pitchforks ready guys, this will take some farming.

    p.s. Great post Sublime!

    Ah, only for 1 element. Well, useless then.
    Edited by Dracane on October 7, 2015 11:28AM
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Redfer
    Redfer
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    Dracane wrote: »
    The Elemental Succession set looks really good for sorcs.

    2) increase max magicka by 967
    3) increase magicka regen 129
    4) increase max magicka by 967
    5) increase spell dmg by 448 spell while using crushing shock/force pulse.

    Combine this set with with Nerienths and you'll be dealing tons of dmg just by weaving crushing shock.

    Get your pitchforks ready guys, this will take some farming.

    p.s. Great post Sublime!

    Ah, only for 1 element. Well, useless then.

    Unless you have great awareness, and are a dk/sorc running dual destro staves ( 2 elements) and using your class skills as the third :3
  • GreenSoup2HoT
    GreenSoup2HoT
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    If anyone think's the Maelstrom 2H damage is intended has to be clueless. That number is not reasonable when you compare that to the other enchant's. 1400 DoT damage is plenty for an enchant! Seriously, regular enchant's are only 500-1000 damage. It's shouldn't be a shock to anyone. On top of this so called useless 1400 damage DoT which has a 100% proc chance, you get 189 weapon damage.

    It seem's the Bow has a Typo as well. 8 damage which stacks over the duration of volley is terrible. Assuming the duration is 8 second's, that's 128 damage extra for the last tick. The ability hit's around 2k per 0.5 second's. However if the damage was 80, you would be seeing a 1200 damage increase on the very last tick (around 600 extra damage at 4 second's). Since this weapon slowly scale's in damage the longer you are in the radius, i think this damage is fine. If this was used in Pvp maybe people would get out of the Volley's radius because with this weapon, can become quite dangerous. If the bow is truly 80 damage, i can see Volley becoming a very good skill in the future.

    This is pts, i just don't get how error's like this get through. Are these intentional error's?
    Edited by GreenSoup2HoT on October 7, 2015 12:49PM
    PS4 NA DC
  • Flameheart
    Flameheart
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    My view:

    As a healer:

    -Julianos 5 pieces
    -Trinimac's 5 pieces
    -Maelstrom restoration staff

    -> wet dream

    As a tank:

    -> Pariah 5 pieces
    -> Footman 5 pieces (for eternity me seems...if the 5-set-bonus of Pariah is intended to replace the footman set -> just a big fail, Zenimax)
    -> shield is somewhat meh...

    Zenimax has still no clue what tanks want in this game....or they know it and just want to go on with the nerfing.
    Edited by Flameheart on October 8, 2015 8:27PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Flameheart wrote: »
    My view:

    As a healer:

    -Julianos 5 pieces
    -Trinimac's 5 pieces
    -Maelstrom restoration staff

    -> wet dream

    As a tank:

    -> Pariah 5 pieces
    -> Footman 5 pieces (for eternity me seems...if the 5-set-bonus of Pariah is intended to replace the footman set -> just a big fail, Zenimax)
    -> shield is somewhat meh...

    Zenimax has still no clue what tanks want in this game....or they know it and just want to go on with the nerfing.

    Overall, I'm not too excited by any of the tanking sets. Pariah looks okay, but since tanks should ideally have their phys and spell resist maxed already (or close to it, buffed) it doesn't seem that great. Not to mention, since it's crafted it can't fill jewelry slots to help utilize two 5pc sets plus 2pc monster set. My tanking dream set is now 5pc Brands of Imperium and 5pc Trinimac (that is, assuming Imperium's dmg shield proc in turn procs Trinimac's heal/damage effect) -- damage shields and heals for everyone! The Hunt set might actually be amazing for NB tanks since I think our Shades count as pets, which would give you amazing sustain while you have your twin shades up.

    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • Dracane
    Dracane
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    Flameheart wrote: »
    My view:

    As a healer:

    -Julianos 5 pieces
    -Trinimac's 5 pieces
    -Maelstrom restoration staff

    -> wet dream

    As a tank:

    -> Pariah 5 pieces
    -> Footman 5 pieces (for eternity me seems...if the 5-set-bonus of Pariah is intended to replace the footman set -> just a big fail, Zenimax)
    -> shield is somewhat meh...

    Zenimax has still no clue what tanks want in this game....or they know it and just want to go on with the nerfing.

    Overall, I'm not too excited by any of the tanking sets. Pariah looks okay, but since tanks should ideally have their phys and spell resist maxed already (or close to it, buffed) it doesn't seem that great. Not to mention, since it's crafted it can't fill jewelry slots to help utilize two 5pc sets plus 2pc monster set. My tanking dream set is now 5pc Brands of Imperium and 5pc Trinimac (that is, assuming Imperium's dmg shield proc in turn procs Trinimac's heal/damage effect) -- damage shields and heals for everyone! The Hunt set might actually be amazing for NB tanks since I think our Shades count as pets, which would give you amazing sustain while you have your twin shades up.

    When it comes to Necropotence, shade does not count as a pet. I wouldn't expect too much if I was you.
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Dracane wrote: »
    Flameheart wrote: »
    My view:

    As a healer:

    -Julianos 5 pieces
    -Trinimac's 5 pieces
    -Maelstrom restoration staff

    -> wet dream

    As a tank:

    -> Pariah 5 pieces
    -> Footman 5 pieces (for eternity me seems...if the 5-set-bonus of Pariah is intended to replace the footman set -> just a big fail, Zenimax)
    -> shield is somewhat meh...

    Zenimax has still no clue what tanks want in this game....or they know it and just want to go on with the nerfing.

    Overall, I'm not too excited by any of the tanking sets. Pariah looks okay, but since tanks should ideally have their phys and spell resist maxed already (or close to it, buffed) it doesn't seem that great. Not to mention, since it's crafted it can't fill jewelry slots to help utilize two 5pc sets plus 2pc monster set. My tanking dream set is now 5pc Brands of Imperium and 5pc Trinimac (that is, assuming Imperium's dmg shield proc in turn procs Trinimac's heal/damage effect) -- damage shields and heals for everyone! The Hunt set might actually be amazing for NB tanks since I think our Shades count as pets, which would give you amazing sustain while you have your twin shades up.

    When it comes to Necropotence, shade does not count as a pet. I wouldn't expect too much if I was you.

    That's unfortunate to hear. I thought I recalled shades counting toward something pet-related though..? Perhaps I am misremembering.
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • Xsorus
    Xsorus
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    Dracane wrote: »
    Flameheart wrote: »
    My view:

    As a healer:

    -Julianos 5 pieces
    -Trinimac's 5 pieces
    -Maelstrom restoration staff

    -> wet dream

    As a tank:

    -> Pariah 5 pieces
    -> Footman 5 pieces (for eternity me seems...if the 5-set-bonus of Pariah is intended to replace the footman set -> just a big fail, Zenimax)
    -> shield is somewhat meh...

    Zenimax has still no clue what tanks want in this game....or they know it and just want to go on with the nerfing.

    Overall, I'm not too excited by any of the tanking sets. Pariah looks okay, but since tanks should ideally have their phys and spell resist maxed already (or close to it, buffed) it doesn't seem that great. Not to mention, since it's crafted it can't fill jewelry slots to help utilize two 5pc sets plus 2pc monster set. My tanking dream set is now 5pc Brands of Imperium and 5pc Trinimac (that is, assuming Imperium's dmg shield proc in turn procs Trinimac's heal/damage effect) -- damage shields and heals for everyone! The Hunt set might actually be amazing for NB tanks since I think our Shades count as pets, which would give you amazing sustain while you have your twin shades up.

    When it comes to Necropotence, shade does not count as a pet. I wouldn't expect too much if I was you.

    Umm, yea it does.. I got the bonus by summoning shades
  • Dracane
    Dracane
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    Xsorus wrote: »
    Dracane wrote: »
    Flameheart wrote: »
    My view:

    As a healer:

    -Julianos 5 pieces
    -Trinimac's 5 pieces
    -Maelstrom restoration staff

    -> wet dream

    As a tank:

    -> Pariah 5 pieces
    -> Footman 5 pieces (for eternity me seems...if the 5-set-bonus of Pariah is intended to replace the footman set -> just a big fail, Zenimax)
    -> shield is somewhat meh...

    Zenimax has still no clue what tanks want in this game....or they know it and just want to go on with the nerfing.

    Overall, I'm not too excited by any of the tanking sets. Pariah looks okay, but since tanks should ideally have their phys and spell resist maxed already (or close to it, buffed) it doesn't seem that great. Not to mention, since it's crafted it can't fill jewelry slots to help utilize two 5pc sets plus 2pc monster set. My tanking dream set is now 5pc Brands of Imperium and 5pc Trinimac (that is, assuming Imperium's dmg shield proc in turn procs Trinimac's heal/damage effect) -- damage shields and heals for everyone! The Hunt set might actually be amazing for NB tanks since I think our Shades count as pets, which would give you amazing sustain while you have your twin shades up.

    When it comes to Necropotence, shade does not count as a pet. I wouldn't expect too much if I was you.

    Umm, yea it does.. I got the bonus by summoning shades

    When did you test that ? This definately did not work prior to this update.
    If it does now...... omg, OP. Nightblade gets 8% Magicka for nothing, the shade is only 1 slot and I could still slot Magelight, because I don't need a 2 slot pet. I would have sooooo much Magicka compared to my Sorc for liddle effort.

    I don't believe this is working. Test again pls
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Xsorus
    Xsorus
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    Dracane wrote: »
    Xsorus wrote: »
    Dracane wrote: »
    Flameheart wrote: »
    My view:

    As a healer:

    -Julianos 5 pieces
    -Trinimac's 5 pieces
    -Maelstrom restoration staff

    -> wet dream

    As a tank:

    -> Pariah 5 pieces
    -> Footman 5 pieces (for eternity me seems...if the 5-set-bonus of Pariah is intended to replace the footman set -> just a big fail, Zenimax)
    -> shield is somewhat meh...

    Zenimax has still no clue what tanks want in this game....or they know it and just want to go on with the nerfing.

    Overall, I'm not too excited by any of the tanking sets. Pariah looks okay, but since tanks should ideally have their phys and spell resist maxed already (or close to it, buffed) it doesn't seem that great. Not to mention, since it's crafted it can't fill jewelry slots to help utilize two 5pc sets plus 2pc monster set. My tanking dream set is now 5pc Brands of Imperium and 5pc Trinimac (that is, assuming Imperium's dmg shield proc in turn procs Trinimac's heal/damage effect) -- damage shields and heals for everyone! The Hunt set might actually be amazing for NB tanks since I think our Shades count as pets, which would give you amazing sustain while you have your twin shades up.

    When it comes to Necropotence, shade does not count as a pet. I wouldn't expect too much if I was you.

    Umm, yea it does.. I got the bonus by summoning shades

    When did you test that ? This definately did not work prior to this update.
    If it does now...... omg, OP. Nightblade gets 8% Magicka for nothing, the shade is only 1 slot and I could still slot Magelight, because I don't need a 2 slot pet. I would have sooooo much Magicka compared to my Sorc for liddle effort.

    I don't believe this is working. Test again pls

    It worked in 1.6
  • Ishammael
    Ishammael
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    Do you think igneous shield will provide +30% healing to trinimac? Cause... That could be interesting.
  • CP5
    CP5
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    Ishammael wrote: »
    Do you think igneous shield will provide +30% healing to trinimac? Cause... That could be interesting.

    Probably, it should count as your healing.
  • Mysticman
    Mysticman
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    Sublime wrote: »
    Anybody already found another one than the Trials set?

    Sets Found So Far:

    Trial of Fire, Morkuldin and Law of Julianos are known to be crafted sets.
    Glory and Winterborn items drop in the Maelstorm Arena.
    The Maelstorm's Weapon only drop from the last boss in Veteran Mode.

    @Sublime, You should add that the pics you have in your first post are datamined pics and could be incorrect and not the final official versions. Until they show up on the PTS they cannot be verified as to how accurate the info in the pics actually is.
    Edited by Mysticman on October 9, 2015 4:46PM
  • Mysticman
    Mysticman
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    sry but we dont need more magicka sets.. we need more stamina sets.. hundings, thats it atm.. common.
    btw any new monsters set?
    What I want to know is where is the craftable version of the monsters sets, zenimax has always said that craftable gear would always be on par with dropped gear, so where is the craftable monsters sets???? Are you reading this @ZOS_GinaBruno ;)
    Edited by Mysticman on October 9, 2015 4:24PM
  • AhPook_Is_Here
    AhPook_Is_Here
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    Is it just me or does the Trinimac stuff smell slightly of daedric excrement?
    “Whatever.”
    -Unknown American
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Ishammael wrote: »
    Do you think igneous shield will provide +30% healing to trinimac? Cause... That could be interesting.

    I don't see why those two things wouldn't work together. I am now officially jealous. So with Trinimac, Igneous Shield would provide damage shield, stamina sustain, big heals, and decent damage.
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • Personofsecrets
    Personofsecrets
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    where are the good tanking sets?
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
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