It's 5 levels below you, no XP for killing them and no ultimate charge.
That is by design ...
It's 5 levels below you, no XP for killing them and no ultimate charge.
That is by design ...
Which is broken and needs to be removed.
The no-EXP gain is understandable. But there are enemies lower than you that can solo you.
Ultimate should not be tied and gimped to level, EVER. Period. That right here, is a broken and unbalanced mechanic that needs to go. A level 15 can fair better in a level 17 group dungeon, where-as a level 25 player is gimped and depending on their play-style and tactic dependency, handicapped.